Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 22:30:10 Player: Hinzy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (116) 580 Value Destroyed (3727) 3727 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (928) 928 TOTAL SCORE: 8575 Bonus ------- High Alert Combat Kills 428 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 82/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (248) Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Light Armored Exoskeleton Armored Leg > --- UTILITY ---------- Medium Storage Unit Matter Compressor Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Microactuators System Shield > --- WEAPON ----------- Gatling Laser Heavy Mace Axe > --- INVENTORY -------- Light Fission Core Light Armored Exoskeleton Improved Heat Sink Advanced Signal Interpreter Improved Actuator Array Heavy Reactive Plating Improved Heavy Machine Gun [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Axe Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 5 | . . 1 1 1 . 2 Weapon 1 | . . . . 1 . . Parts Attached 165 | 7 13 40 38 1 28 38 Power 18 | 1 2 7 2 . . 6 Engine 17 | 1 2 7 1 . . 6 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 70 | 2 3 17 24 . 19 5 Treads 19 | . . 2 14 . 3 . Leg 40 | 2 3 12 2 . 16 5 Wheel . | . . . . . . . Hover 5 | . . 3 2 . . . Flight 6 | . . . 6 . . . Utility 34 | 2 1 5 5 1 5 15 Device 12 | 1 . 2 2 . . 7 Storage 3 | 1 1 . . . . 1 Processor 8 | . . 1 . 1 4 2 Hackware 1 | . . . . . . 1 Protection 10 | . . 2 3 . 1 4 Artifact . | . . . . . . . Weapon 43 | 2 7 11 7 . 4 12 Energy Gun 9 | 1 1 3 1 . . 3 Energy Cannon 4 | . 2 2 . . . . Ballistic Gun 11 | 1 . . 4 . 2 4 Ballistic Cannon 5 | . 1 3 1 . . . Launcher 1 | . . . . . . 1 Special Weapon 3 | . 1 . 1 . . 1 Impact Weapon 3 | . . 1 . . . 2 Slashing Weapon 3 | . . . . . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . 2 2 . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 Corrupted Parts 2 | . . 1 . . . 1 System Corruption 5 | . . 4 . . . 1 Parts Lost 41 | . . 4 10 . 3 24 Power 4 | . . 1 . . . 3 Propulsion 15 | . . . 7 . 2 6 Utility 10 | . . 1 . . 1 8 Weapon 12 | . . 2 3 . . 7 Highest Loss Streak 13 | . . 3 10 . 2 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 99 96 93 92 96 91 Engine 8 | . 14 10 6 7 7 5 Treads 3 | . . 1 16 30 14 . Leg 20 | . 28 27 . . 13 19 Hover 1 | . . 3 6 . . . Device 8 | . 14 5 11 15 9 7 Storage 10 | . 14 11 9 7 7 9 Processor 13 | . . 10 9 15 15 23 Protection 2 | . . 5 5 . 3 1 Energy Gun 2 | . 4 2 . . . 3 Energy Cannon 2 | . 4 5 . . . . Ballistic Gun 3 | . 4 . 10 15 12 . Ballistic Cannon 1 | . 2 3 1 . . . Impact Weapon 3 | . . 5 3 . . 5 Slashing Weapon 2 | . . . . . 9 5 Special Melee Weapon 2 | . 11 3 . . . . Peak Build Rating 61 | 7 8 21 31 29 48 61 Average Rating 30 | 4 7 12 24 29 39 56 On Entrance 20 | . 7 8 21 28 29 48 Naked Turns . | . . . . . . . Heaviest Build 70 | 13 18 27 35 29 40 70 Greatest Support 85 | 20 20 33 85 85 85 64 Greatest Overweight (x) 8 | . . 8 1 . 3 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 9 Most Carried 10 | 5 10 10 10 9 10 10 Average Carried 8 | 2 8 9 8 9 8 7 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 9 8 2 Class Distribution -------------------- 35% | Mutant 34% | Scavenger-Mutant 26% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 2602 | 235 321 369 443 . 305 929 Remotely . | . . . . . . . Salvage Created 4475 | 90 503 671 599 . 478 2134 Parts 208 | 3 32 31 21 . 41 80 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 4 | . . . 1 . . 3 Parts Field Recycled 4 | . . . . . . 4 Retrieved Matter 32 | . . . . . . 32 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 88 | . 15 19 15 . 11 28 Melee 30 | . . 5 6 . 11 8 Guns 19 | . 8 4 3 . . 4 Cannons 9 | . 4 5 . . . . AOE 14 | . 3 1 1 . . 9 Classes Destroyed 14 | 2 4 2 1 . 1 4 Worker 5 | . . . . . . 5 Builder 5 | . . . . . . 5 Tunneler 1 | 1 . . . . . . Hauler 2 | . 2 . . . . . Recycler 9 | 1 1 . 1 . . 6 Operator 1 | . . 1 . . . . Watcher 5 | . 1 1 1 . . 2 Swarmer 25 | . 9 3 3 . 5 5 Grunt 39 | . 6 12 7 . . 14 Duelist 2 | . . . . . . 2 Sentry 12 | . . 4 4 . . 4 Specialist 6 | . . . . . 6 . Hunter 2 | . . . 1 . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 12 | 2 5 3 5 . 5 12 Combat Bots Only 5 | . 4 3 5 . 5 4 Max Kills in Single Turn 3 | 1 3 1 1 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 1 . . 2 Melee 1 | . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 759 | . 69 112 136 . 90 352 Missed 214 | . 22 32 36 . 23 101 Damage Taken 8376 | 20 495 936 1407 . 1147 4371 Core 1673 | . 123 183 422 . 86 859 Absorbed by Shields . | . . . . . . . Redirected to Shielding 33 | . . 5 28 . . . Regen/Repaired (Parts) 138 | . 7 131 . . . . Core Remaining (%) 62 | 100 50 54 23 . 87 . Volleys Fired 194 | 3 52 66 22 . 4 47 Largest 2 | 2 2 2 2 . 2 2 Hottest 160 | 60 100 96 50 . 50 160 Shots Fired 230 | 6 55 79 31 . 7 52 Gun 144 | 6 36 42 21 . 7 32 Cannon 63 | . 17 37 9 . . . Launcher 19 | . . . . . . 19 Special 4 | . 2 . 1 . . 1 Kinetic 106 | 3 44 19 27 . 7 6 Thermal 81 | . 4 50 1 . . 26 Explosive 19 | . . . . . . 19 Electromagnetic 23 | 3 7 10 3 . . . Robot Hit Streak 20 | 2 12 13 7 . 3 20 Robot Miss Streak 10 | 2 3 9 10 . 3 4 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 302 | 4 46 81 56 . 20 95 Core Hits 144 | 2 21 21 18 . 12 70 Critical Kills 5 | . . 1 2 . . 2 Critical Parts Destroyed 16 | . . 2 5 . . 9 Critical Strikes 25 | . . 5 7 . 1 12 Corrupt 1 | . . 1 . . . . Smash 22 | . . 4 7 . . 11 Sever 2 | . . . . . 1 1 Melee Attacks 190 | . 13 41 36 . 31 69 Impact 98 | . . 34 36 . . 28 Slashing 72 | . . . . . 31 41 Piercing . | . . . . . . . Sneak Attacks 33 | . 10 8 1 . 1 13 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks 13 | . . . . . 5 8 Damage Inflicted 10645 | 91 1003 1938 1677 . 668 5268 Guns 1729 | 53 247 417 338 . 72 602 Cannons 727 | . 253 350 124 . . . Explosions 2588 | 38 503 73 87 . . 1887 Melee 5591 | . . 1098 1118 . 596 2779 Ramming . | . . . . . . . Kinetic 1336 | 29 397 253 438 . 72 147 Thermal 1564 | 38 141 489 97 . . 799 Explosive 1941 | . 398 . . . . 1543 Electromagnetic 213 | 24 67 98 24 . . . Impact 3278 | . . 1098 1118 . . 1062 Slashing 2313 | . . . . . 596 1717 Piercing . | . . . . . . . Highest Corruption 4 | . . 4 . . . 1 Average Corruption 3 | . . 4 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . 6 . . . 1 Message Errors 4 | . . 4 . . . . Matter Fused 2 | . . 1 . . . 1 Energy Discharges 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 1648 | 8 43 269 253 . 21 1054 Projectiles . | . . . . . . . Explosions 324 | 8 43 . . . . 273 Melee 1324 | . . 269 253 . 21 781 Knockbacks 18 | . 2 8 1 . . 7 Impact 12 | . . 4 1 . . 7 Kinetic 6 | . 2 4 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 420 | 20 97 . 22 . . 281 Shots 10 | 1 3 . 1 . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 276 | 12 40 276 32 . . 63 Average Temperature 58 | 12 16 86 7 . . 21 Received Heat Transfer 2058 | . 60 444 621 . 27 906 Siege Activations . | . . . . . . . Robots Corrupted 17 | . . 5 5 . . 7 Combat Hostiles 15 | . . 4 5 . . 6 Parts Fried 21 | . . 7 3 . . 11 Impact Corruptions 39 | . . 10 12 . . 17 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . 3 . . . . Heat Transferred 2685 | 50 224 1049 137 . . 1225 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | 1 1 2 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 834 | 10 354 375 413 120 472 834 Initial 247 | . 6 79 127 120 87 247 Average 318 | 2 229 226 264 120 220 484 Maximum Alert Level 3 | . 1 1 2 . 2 3 Low Security (%) 26 | 100 32 44 5 100 60 6 Level 1 51 | . 67 55 90 . 22 33 Level 2 17 | . . . 4 . 16 45 Level 3 5 | . . . . . . 14 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 21 | . 2 6 2 . 2 9 Investigation 6 | . . 4 1 . . 1 Extermination 2 | . . . . . . 2 Reinforcement 11 | . 2 2 1 . 2 4 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 8 | . 1 3 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 21 28 16 . 17 47 Peak Tracking Total 12 | . 5 3 6 . 5 12 Tactical Retreats 18 | . 2 4 . . 5 7 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 3 | . . . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts 15 | . . 15 . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . 2 . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . 1 . . . 2 Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 11 | . 3 2 . . . 6 Max in Single Turn 3 | . 2 1 . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 23 | . 7 8 3 1 . 4 Terminals 15 | . 5 6 1 1 . 2 Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units 3 | . 1 . 1 . . 1 Scanalyzers 3 | . . 1 1 . . 1 Garrison Access . | . . . . . . . Total Hacks 98 | . 24 44 15 2 . 13 Successful 75 | . 16 36 9 1 . 13 Failed 23 | . 8 8 6 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 32 | . 12 17 . . . 3 Terminals 55 | . 18 26 5 2 . 4 Fabricators . | . . . . . . . Repair Stations 17 | . 4 13 . . . . Recycling Units 9 | . 2 . 3 . . 4 Scanalyzers 17 | . . 5 7 . . 5 Garrison Access . | . . . . . . . Terminal Hacks 20 | . 6 9 2 1 . 2 Record 3 | . . 2 1 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . Open DSF 2 | . . . . 1 . 1 Level Access Points 1 | . . 1 . . . . Emergency Access Points 2 | . 1 1 . . . . Alert Level 1 | . . 1 . . . . Locate Traps 6 | . 2 2 1 . . 1 Dispatch Records 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . 2 11 . . . . Scan Component 7 | . 1 6 . . . . Repair 6 | . 1 5 . . . . Recycling Unit Hacks 8 | . 2 . 2 . . 4 Process 1 | . . . . . . 1 Report Inventory 4 | . 1 . 1 . . 2 Retrieve Matter 1 | . . . . . . 1 Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 15 | . . 5 5 . . 5 Insert Component 8 | . . 3 3 . . 2 Analyze 7 | . . 2 2 . . 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 19 | . 6 11 . . . 2 Terminals 19 | . 6 11 . . . 2 Botnet 10 | . 3 6 . . . 1 Skim 9 | . 3 5 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 5 7 2 . . 2 Full Trace Events 10 | . 3 6 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 1 1 . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 1 5 . . . . Time 162 | . 26 136 . . . . Parts Recycled . | . . . . . . . Recycled Matter 40 | . . . . . . 40 Retrieved Matter . | . . . . . . . Retrieved Components 12 | . 3 . 9 . . . Parts Scanalyzed 5 | . . 2 1 . . 2 Part Schematics Acquired 4 | . . 1 1 . . 2 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked 11 | . 7 3 . . . 1 Non-combat 8 | . 5 3 . . . . Combat 3 | . 2 . . . . 1 Robot Hacks Applied 14 | . 8 5 . . . 1 parse_system 6 | . 3 2 . . . 1 no_distress 4 | . 3 1 . . . . find_recycling 3 | . 2 1 . . . . check_alert 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 5204 | 75 872 1381 680 5 375 1816 Spaces Moved 2681 | 47 489 692 395 3 111 944 Core 12 | 8 . 2 . . . 2 Treads 246 | . . . 186 3 57 . Legs 2013 | 39 489 489 . . 54 942 Wheels . | . . . . . . . Hover 292 | . . 201 91 . . . Flight 118 | . . . 118 . . . Fastest Speed 31 | 50 120 52 31 156 120 100 Average Speed 116 | 108 120 102 96 156 148 131 Slowest Speed 450 | 120 120 450 240 156 360 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 75 49 28 . 60 23 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . 2 . . . . 1 Terrain Destroyed 209 | 1 16 8 3 . . 181 Melee 1 | . . . . . . 1 Projectile 2 | . 2 . . . . . AOE 206 | 1 14 8 3 . . 180 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 4241 | 61 714 1228 598 3 272 1365 Wait 818 | . 121 331 70 . 66 230 Move 2673 | 46 488 691 392 2 110 944 Hop 1 | . . . 1 . . . Pick Up 65 | 5 13 10 16 . 5 16 Fast Attach 66 | 7 2 16 16 . 13 12 Attach 47 | . 1 9 11 1 5 20 Detach 40 | . 1 9 4 . 12 14 Swap 52 | . 10 15 11 . 10 6 Drop 95 | . 13 25 19 . 21 17 Fire 194 | 3 52 66 22 . 4 47 Melee 175 | . 13 41 36 . 26 59 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 15 | . . 15 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 427 | -10/Materials | Repaired Datajack 495 | -10/Materials | Discovered new exit (range 5) 767 | -10/Materials | Discovered new exit (range 3) 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -9/Materials | Identified exit to Materials 1436 | -9/Materials | Build established: Scavenger-Mutant 1518 | -9/Materials | Lost 3 parts (1p1u1w) 2088 | -9/Materials | Repaired Aluminum Leg 2088 | -9/Materials | Repaired Aluminum Leg 2088 | -9/Materials | Repaired Aluminum Leg 2120 | -9/Materials | Repaired Imp. Ion Engine 2149 | -9/Materials | Repaired Aluminum Leg 2329 | -9/Materials | Entered another Materials area 2329 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2384 | -8/Materials | Build established: Mutant 2500 | -8/Materials | Core integrity fell below 50% 2542 | -8/Materials | Lost 10 parts (7n3w) 2788 | -8/Materials | Discovered new exit (range 8) 3009 | -8/Materials | Entered Factory 3009 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3014 | -7/Factory | Identified exit to DSF 3014 | -7/Factory | Entered DSF 3146 | -7/DSF | Additional patrols routed to DSF 3183 | -7/DSF | Discovered new exit (range 17) 3310 | -7/DSF | Build established: Scavenger-Mutant 3384 | -7/DSF | Sterilization system engaged 3389 | -7/DSF | Entered Factory 3389 | -6/Factory | Evolved 2 slots: Utility x2 3718 | -6/Factory | Build established: Gladiator 3725 | -6/Factory | Discovered new exit (range 20) 4242 | -6/Factory | Cargo convoy interrupted 4282 | -6/Factory | Lost 3 parts (1p1u1w) 4332 | -6/Factory | Discovered new exit (range 16) 4345 | -6/Factory | Found Hvy. Reactive Plating 4789 | -6/Factory | First assault squad dispatched 5147 | -6/Factory | Core integrity fell below 50% 5182 | -6/Factory | Core integrity fell below 20% 5205 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05183_ Carbon-fiber Leg destroyed. 05185_ Acquired 10 matter. 05187_ G-50 Soldier suffers critical hit (Smash). 05187_ Destroyed Hvy. Laser. 05187_ G-50 Soldier system corrupted by crushing effect. 05188_ G-50 Soldier system terminally corrupted. 05188_ Adv. Heat Sink fried. 05189_ Coil Gun destroyed. 05189_ Slug penetrates Wall. 05192_ EM Disruption Field destroyed. 05192_ Slug penetrates Wall. 05195_ Hvy. Mace destroyed. 05195_ Imp. Deuterium Engine destroyed. 05196_ Carbon-fiber Leg destroyed. 05202_ Imp. Heavy Machine Gun destroyed. 05202_ Slug penetrates Wall. 05204_ Wall collapses. 05205_ Imp. Actuator Array destroyed. 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Cannon | -9/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Lgt. Armored Exoskeleton | -6/Factory | Scanalyzed Hvy. Reactive Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Please Form A Line Quantum Hacking Remodeling Significant Disruption True Hacker Challenges ------------ None Game ------ Seed AblativeSpikedProjector Manual? 0 Play Time 02:23:41 Cumulative 11.8 hours Start 2024.11.09 @ 19:36:52 End 2024.11.09 @ 22:30:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5919df92-4874-4e0a-803a-c905993e61d0