Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 15:43:33 Player: Rockstar Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (28) 140 Value Destroyed (1037) 1037 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (501) 501 TOTAL SCORE: 5218 Bonus ------- Follower Combat Kills 501 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine Multi-Ion Engine > --- PROPULSION ------- Carbon-fiber Leg VTOL-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Shock Rifle Directed Pulse Construct/G > --- INVENTORY -------- Improved Ion Engine Heat Sink Mining Laser [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Slots Evolved 8 | . . . 2 . . 4 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . . 1 . . 1 2 Utility 3 | . . . 1 . . 2 . Weapon . | . . . . . . . . Parts Attached 40 | 7 . 2 13 4 4 4 6 Power 5 | 1 . . 2 1 1 . . Engine 5 | 1 . . 2 1 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . 4 1 . . 3 Treads 7 | 2 . . 4 1 . . . Leg 3 | . . . . . . . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 . 2 5 1 1 3 . Device 6 | . . . 2 1 1 2 . Storage 4 | 1 . 2 1 . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 12 | 3 . . 2 1 2 1 3 Energy Gun 3 | 2 . . . . . . 1 Energy Cannon 3 | . . . 2 1 . . . Ballistic Gun 2 | 1 . . . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . . . 1 . . Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 30 | . . . 4 2 9 . 15 Power 5 | . . . . 1 1 . 3 Propulsion 11 | . . . 2 . 5 . 4 Utility 7 | . . . 1 1 1 . 4 Weapon 7 | . . . 1 . 2 . 4 Highest Loss Streak 9 | . . . 4 2 9 . 6 To Critical Strikes 1 | . . . 1 . . . . Average Backups 5 | 1 2 5 9 10 5 2 2 Power 1 | . 1 2 2 2 1 1 . Propulsion . | . . . 1 2 . . . Utility . | . . . 1 2 1 1 1 Weapon 2 | . 1 2 3 3 2 . 1 Tool/Special . | . . . . . . . . Unused Backups 6 | . . 1 2 . 3 . . Power 2 | . . . 2 . . . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . 1 . . . . . Weapon 2 | . . . . . 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 68 | . 85 97 94 91 63 58 48 Engine 11 | . 14 14 11 10 10 14 9 Treads 12 | . 28 28 30 30 8 . . Leg 4 | . . . . . 6 7 5 Device 9 | . . . 8 14 10 12 11 Storage 12 | . 14 25 14 11 13 7 5 Processor 1 | . . . . . . 3 6 Protection 1 | . . . 8 5 . . . Energy Gun 6 | . 14 14 2 . 5 7 6 Energy Cannon 5 | . . . 15 19 5 . . Ballistic Gun 2 | . 14 14 2 . 1 . . Peak Build Rating 41 | 6 6 9 16 18 29 36 41 Average Rating 22 | 4 6 8 12 14 22 33 33 On Entrance 14 | . 6 6 9 12 16 27 36 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 4 | . . . . . . . 4 Heaviest Build 44 | 14 14 30 44 43 38 39 41 Greatest Support 60 | 40 40 40 60 60 60 7 22 Greatest Overweight (x) 10 | 4 . . 1 . 10 5 10 Average Overweight (x) 1 | 1 . . . . 2 4 4 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 12 15 15 15 15 14 Most Carried 14 | 2 5 6 13 12 14 3 4 Average Carried 5 | 1 2 5 9 10 5 2 2 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 12 | 2 5 6 12 9 3 2 1 Scrap Engine Consumption 13 | . . . . . 13 . . Constructs Created 3 | . . . . . 2 1 . Constructs Modified 2 | . . . . . 2 . . Class Distribution -------------------- 70% | Mutant 22% | Construct 3% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Construct | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Matter Collected 954 | 256 17 256 165 . 104 . 156 Remotely . | . . . . . . . . Salvage Created 1374 | . 55 . 443 . 469 . 407 Parts 63 | . 11 . 23 . 14 . 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 24 | . 3 . 8 . 5 . 8 Guns 11 | . 3 . 1 . 2 . 5 Cannons 9 | . . . 7 . . . 2 AOE 3 | . . . . . 3 . . Classes Destroyed 9 | . 1 . 5 . 2 . 1 Builder 1 | . . . 1 . . . . Recycler 2 | . . . . . 2 . . Watcher 1 | . . . 1 . . . . Swarmer 4 | . 3 . 1 . . . . Grunt 7 | . . . 3 . . . 4 Brawler 1 | . . . 1 . . . . Sentry 6 | . . . 3 . 2 . 1 Programmer 3 | . . . . . . . 3 Scrapper 3 | . . . . . 3 . . Best Kill Streak 3 | . 3 . 2 . 3 . 2 Combat Bots Only 3 | . 3 . 2 . 3 . 2 Max Kills in Single Turn 1 | . 1 . 1 . 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Hostile Shots Fired 417 | . 27 . 84 17 55 . 234 Missed 120 | . 7 . 26 5 15 . 67 Hits 297 | . 20 . 58 12 40 . 167 Melee 3 | . . . 3 . . . . Projectile 294 | . 20 . 55 12 40 . 167 Critical Strikes 15 | . 1 . 4 1 2 . 7 Damage Taken 4754 | . 171 . 826 265 886 . 2606 Core 1166 | . 15 . 58 26 211 . 856 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 12 | . . . . . 12 . . Core Remaining (%) 80 | 100 . 94 . . 26 100 . Volleys Fired 102 | . 7 . 27 1 15 1 51 Largest 2 | . 2 . 2 2 2 1 2 Hottest 112 | . 60 . 112 112 79 100 73 Shots Fired 133 | . 14 . 45 2 17 1 54 Gun 74 | . 14 . 6 . 12 . 42 Cannon 55 | . . . 39 2 2 . 12 Launcher 3 | . . . . . 3 . . Special 1 | . . . . . . 1 . Kinetic 32 | . 7 . 3 . 10 . 12 Thermal 41 | . . . . . 2 1 38 Explosive 3 | . . . . . 3 . . Electromagnetic 57 | . 7 . 42 2 2 . 4 Robot Hit Streak 26 | . 5 . 25 . 26 . 21 Robot Miss Streak 4 | . 2 . 1 . 1 . 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 109 | . 10 . 37 . 14 . 48 Core Hits 59 | . 3 . 15 . 11 . 30 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 2 | . . . 1 . . . 1 Corrupt 1 | . . . 1 . . . . Smash 1 | . . . . . . . 1 Melee Attacks 6 | . . . . . . . 6 Impact 6 | . . . . . . . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2381 | . 118 . 843 . 327 . 1093 Guns 988 | . 118 . 56 . 170 . 644 Cannons 1086 | . . . 739 . 38 . 309 Explosions 156 | . . . 48 . 108 . . Melee 128 | . . . . . . . 128 Ramming 23 | . . . . . 11 . 12 Kinetic 531 | . 59 . 24 . 139 . 309 Thermal 669 | . . . 48 . 31 . 590 Explosive 108 | . . . . . 108 . . Electromagnetic 922 | . 59 . 771 . 38 . 54 Impact 128 | . . . . . . . 128 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 1 1 . 11 Average Corruption 1 | . . . . 1 1 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . 8 . 8 Message Errors 3 | . . . . . 1 . 2 Matter Fused 4 | . . . . . 1 . 3 Heat Flow Errors 2 | . . . . . 1 . 1 Energy Discharges 4 | . . . . . 4 . . Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 57 | . . . 10 . 5 . 42 Projectiles 10 | . . . 10 . . . . Explosions 5 | . . . . . 5 . . Melee 42 | . . . . . . . 42 Knockbacks 6 | . . . . . . . 6 Impact 1 | . . . . . . . 1 Kinetic 5 | . . . . . . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 47 | . . . . . 44 . 3 Shots 2 | . . . . . 2 . . Rammed 10 | . . . . . 2 . 8 Targets Rammed 11 | . . . . . 3 . 8 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 187 | . . . 72 . 187 8 172 Average Temperature 35 | . . . 23 . 64 5 33 Received Heat Transfer 1556 | . . . 249 75 500 . 732 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 4 | . . . 3 . 1 . . Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 230 | . . . 50 . 10 . 170 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 95 | 100 100 100 100 14 100 100 100 Level 1 4 | . . . . 85 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 382 | . 70 19 181 382 120 54 48 Initial 120 | . . 19 . 65 120 54 . Average 36 | . 13 1 83 290 16 8 6 Influence Increases 1490 | . 70 . 461 545 124 65 225 Destroy 0b10 Robot/C 840 | . 60 . 300 280 40 . 160 Destroy 0b10 Robot/NC 25 | . . . 10 5 10 . . Destroy Leader 234 | . 10 . 92 82 . . 50 Allied During Kill 186 | . . . 40 146 . . . Successful Hack 14 | . . . . . 14 . . Select Force Hacks 60 | . . . . 30 30 . . Disable Machine 15 | . . . . . . 15 . Destroy Structure 36 | . . . 4 2 30 . . Advance Influence 50 | . . . . . . 50 . Lose Combat Pursuer 30 | . . . 15 . . . 15 Influence Decreases 1484 | . 20 50 306 390 421 78 219 Entered New Map 320 | . . 31 . 90 190 9 . Time Decay 769 | . 20 19 206 120 224 69 111 Lost Part 174 | . . . 40 20 6 . 108 Lost Ally 221 | . . . 60 160 1 . . Squads Dispatched 13 | . . . 1 6 . 1 5 Investigation 3 | . . . . 1 . . 2 Extermination 2 | . . . . . . 1 1 Reinforcement 3 | . . . 1 2 . . . Assault . | . . . . . . . . Garrison 5 | . . . . 3 . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Distress Signals 4 | . . . 2 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 3 . 18 11 6 . 11 Peak Tracking Total 6 | . 3 . 6 4 5 . 3 Tactical Retreats 3 | . . . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Traps Triggered 3 | . . . . 2 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . 6 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Machines Accessed 14 | . 4 . 1 4 4 . 1 Terminals 8 | . 3 . 1 3 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 50 | . 7 . 3 7 31 . 2 Successful 34 | . 1 . . 5 28 . . Failed 16 | . 6 . 3 2 3 . 2 Catastrophic 7 | . 3 . 2 . 1 . 1 Database Lockouts . | . . . . . . . . Manual 10 | . 3 . 3 3 1 . . Terminals 18 | . 5 . 3 6 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 31 | . . . . 4 27 . . Record 24 | . . . . . 24 . . Robot Schematic 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Disarm Traps 1 | . . . . 1 . . . Release Object 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 1 1 . . Tunnel 2 | . . . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 4 . 1 2 1 . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Total Allies 13 | . . 3 . 10 . . . Largest Group 10 | . . 3 3 10 2 . . Highest-Rated Group 88 | . . 40 40 88 16 . . Highest-Rated Ally 16 | . . 16 16 16 8 . . Total Orders 5 | . . . . 5 . . . GUARD 2 | . . . . 2 . . . EXPLORE 3 | . . . . 3 . . . Ally Attacks 168 | . . . 42 118 8 . . Total Damage 1516 | . . . 463 994 59 . . Kills 22 | . . . 7 15 . . . Allies Corrupted . | . . . . . . . . Allies Melted 2 | . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Active Infowar (turns) 975 | . . . . . . 200 775 Sensors 975 | . . . . . . 200 775 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . 3 . . . Drone Recoveries 1 | . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Turns Passed 4336 | 74 198 299 530 249 1616 420 950 Spaces Moved 1540 | 37 106 176 256 122 547 89 207 Core 94 | 20 . . . . 42 . 32 Treads 931 | 17 106 176 256 122 254 . . Legs 515 | . . . . . 251 89 175 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 378 50 Average Speed 251 | 170 160 160 161 160 286 452 378 Slowest Speed 550 | 250 160 160 240 160 550 453 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 28 52 29 55 74 2 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 37 | . . . 3 . 34 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 37 | . . . 3 . 34 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Total 1837 | 45 121 194 325 174 581 106 291 Wait 99 | . 6 12 17 43 . 12 9 Move 1533 | 36 105 175 255 121 546 88 207 Hop . | . . . . . . . . Pick Up 19 | 1 3 3 6 1 4 . 1 Fast Attach 20 | 7 . . 5 . . 3 5 Attach 18 | . . 1 2 5 6 1 3 Detach 2 | 1 . . . . . . 1 Swap 9 | . . 1 7 1 . . . Drop 17 | . . 2 6 1 7 1 . Fire 102 | . 7 . 27 1 15 1 51 Melee 6 | . . . . . . . 6 Ram 8 | . . . . . . . 8 Kick 1 | . . . . . 1 . . Crush 2 | . . . . . 2 . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 208 | -10/Materials | Discovered new exit (range 6) 273 | -10/Materials | Entered Mines 292 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 309 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 341 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 456 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 561 | -10/Mines | Discovered new exit (range 5) 572 | -10/Mines | Entered Materials 572 | -9/Materials | Accompanied by 3 allies 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -9/Materials | Discovered new exit (range 14) 1005 | -9/Materials | Discovered new exit (range 13) 1089 | -9/Materials | Lost 4 parts (2n1u1w) 1102 | -9/Materials | Entered Storage 1123 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1132 | -9/Storage | Garrison activated, responded to threat 1306 | -9/Storage | Used back door to open Recycling access 1306 | -9/Storage | Discovered new exit (range 5) 1318 | -9/Storage | Lost 7 allies 1351 | -9/Storage | Entered Recycling 1351 | -9/Recycling | Accompanied by 2 allies 1697 | -9/Recycling | Scanned before Scraplab entrance 1737 | -9/Recycling | Angered Scraplab inhabitants 1740 | -9/Recycling | Found Prototype Device 1751 | -9/Recycling | Identified Scrap Engine 1761 | -9/Recycling | Core integrity fell below 50% 1809 | -9/Recycling | Lost 9 parts (1p5n1u2w) 2291 | -9/Recycling | Build established: Construct 2895 | -9/Recycling | Discovered new exit (range 12) 2967 | -9/Recycling | Entered Factory 2967 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3148 | -7/Factory | Discovered new exit (range 11) 3220 | -7/Factory | Identified exit to Factory 3265 | -7/Factory | Build established: Mutant 3387 | -7/Factory | Entered another Factory area 3387 | -6/Factory | Evolved 2 slots: Propulsion x2 4099 | -6/Factory | Garrison activated, responded to threat 4120 | -6/Factory | Lost 4 parts (1p2n1w) 4219 | -6/Factory | Lost 3 parts (1p1u1w) 4272 | -6/Factory | Garrison activated, responded to threat 4297 | -6/Factory | Core integrity fell below 50% 4312 | -6/Factory | System corruption reached 10% 4321 | -6/Factory | Core integrity fell below 20% 4333 | -6/Factory | Released all parts (2) 4337 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04313_ K-01 Serf collects debris. 04316_ Slammed into P-60 Hacker. 04317_ K-01 Serf cleans the Garrison Access. 04319_ Slammed into P-60 Hacker. 04320_ K-01 Serf cleans the Garrison Access. 04323_ Slammed into P-60 Hacker. 04323_ Scrap Engine destroyed. 04323_ K-01 Serf cleans the Garrison Access. 04326_ Slammed into P-60 Hacker. 04326_ Destabilizing: Core damaged (-42). 04327_ K-01 Serf collects debris. 04328_ Lrg. Storage Unit destroyed. 04330_ Slammed into P-60 Hacker. 04332_ Slammed into G-50 Soldier. 04332_ Mining Laser broken. 04332_ Destabilizing: Short circuit. 04333_ System corrupted: Matter fused (-6). 04333_ Released Imp. Signal Interpreter. 04333_ Released Broken Mining Laser. 04333_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????"" """ ??# """ #??? | | ???????????????"" 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"????????????????????# # #?????? | | ??? ???????????????????# # #?????? | | ????! ??????????????????# ##############?????? | | ????? ?????????????????# # ???????????? | | ???####+################# # """""""??????????? | | ???# @ # """"""" #????????? | | ???# + """"""" #????????? | | ???# # """"""" #????????? | | ???# # #????????? | | ???# % # ] #????????? | | ???# #####+######p######### #????????? | | ???# ????#!%!% # ############????????? | | ??????????#!! """ + """ """ #???????????????????? | | ??????????#% """" # "F" """ #???????????????????? | | ??????????#! " | %# " """ #???????????????????? | | ??????????#* ! # """ #???????????????????? | | ??????????# = # """ #???????????????????? | | ??????????# " " # #???????????????????? | | ??????????# ""G"" # #???????????????????? | | ??????????# # ! #???????????????????? | | ??????????########## #???????????????????? | | ???????????????????###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 423 Matter Stores 450 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Ghost 'Em Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed SignalHeatPlatform Manual? 0 Play Time 00:32:52 Cumulative 163.3 hours Start 2025.10.26 @ 15:14:26 End 2025.10.26 @ 15:43:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 154 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bbecd2c-13c6-451d-be9c-4d8254d0cfe1