Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 19:05:26 Player: The Overplayer Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (107) 535 Value Destroyed (4224) 4224 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (13049) 13049 TOTAL SCORE: 27988 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 490 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -741 Cogmind --------- Core Integrity 0/1600 Matter 87/300 Energy 82/100 System Corruption 16% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Experimental Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Cryofiber Web Experimental Optical Array Experimental Targeting Computer Experimental Target Analyzer Experimental Reaction Control System Advanced Phase Shifter Experimental Thermal Shield > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Advanced Power Amplifier Advanced Signal Interpreter Experimental Hardlight Generator Vortex Rifle [Rating: 221] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Cooled Cesium-ion Thruster Utility Small Storage Unit Device Advanced Power Amplifier Storage Small Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection Improved Propulsion Shielding Weapon XL Autogun Subcomponent Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Slashing Weapon Molecular Scythe Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 8 | . . . . . 1 1 . . . . . 2 1 . . . . 1 . 1 1 . Utility 7 | . . . . . 1 1 2 . . . . . . . . . . 1 . 1 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 204 | 6 3 2 1 1 6 27 8 4 26 3 . 6 8 . 3 13 6 13 6 37 9 16 Power 25 | 1 . 1 1 . 2 4 2 1 1 . . . 1 . . 2 . 1 1 6 1 . Engine 9 | 1 . . 1 . 2 2 2 1 . . . . . . . . . . . . . . Core 4 | . . 1 . . . 2 . . 1 . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . 1 . . 2 . 1 1 6 1 . Propulsion 50 | 2 . . . . 2 12 1 1 5 . . 2 1 . . 3 . 4 2 10 2 3 Treads 12 | . . . . . . 9 1 . . . . . . . . . . . . . . 2 Leg 8 | 2 . . . . 1 3 . 1 . . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . 1 . . . 5 . . 2 1 . . 2 . 4 2 10 2 1 Utility 84 | 1 1 . . . 1 6 5 2 15 1 . 1 4 . 2 3 5 5 2 15 6 9 Device 49 | . . . . . . 2 3 1 7 1 . . 4 . 2 2 1 3 1 11 4 7 Storage 5 | 1 . . . . . . 1 . . . . . . . . . 3 . . . . . Processor 20 | . 1 . . . 1 3 . . 4 . . 1 . . . 1 1 2 . 3 2 1 Hackware 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . Protection 7 | . . . . . . 1 1 1 2 . . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 1 . 1 1 5 . . 5 2 . 3 2 . 1 5 1 3 1 6 . 4 Energy Gun 8 | 1 2 . . . . . . . . . . . 1 . . 1 1 . . 1 . 1 Energy Cannon 4 | . . . . . . . . . 3 . . . . . . 1 . . . . . . Ballistic Gun 15 | 1 . . . 1 1 4 . . 1 . . . . . . 2 . . . 4 . 1 Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . 2 Special Weapon 3 | . . 1 . . . 1 . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 1 . . 2 . . . . . 3 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 39 | . . . . . 1 1 1 1 4 . . . 1 . . 9 . 1 4 11 2 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Parts Lost 57 | . . . . 1 . 2 . 7 6 1 . . . . . 3 5 1 1 1 2 27 Power 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 Propulsion 20 | . . . . . . 2 . 3 2 . . . . . . 1 3 1 . 1 . 7 Utility 23 | . . . . . . . . 2 3 . . . . . . 2 2 . 1 . 2 11 Weapon 11 | . . . . . . . . 2 1 1 . . . . . . . . . . . 7 Highest Loss Streak 26 | . . . . 1 . 1 . 7 2 1 . . . . . 3 3 1 1 1 2 26 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 5 | . 4 8 6 5 7 7 6 8 3 4 5 4 4 5 5 4 3 4 5 4 3 4 Power . | . 1 1 . . 1 . . 2 . 1 1 1 1 1 1 . . . 1 1 . . Propulsion . | . 1 1 . . . 1 . . . 2 2 . 1 1 1 1 . . . . . . Utility 2 | . . 1 1 1 2 4 6 5 1 1 2 2 2 1 1 1 . . 1 2 2 2 Weapon 1 | . 1 4 4 3 3 1 . . . . . . . 2 1 1 3 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . 1 2 1 . 6 . 4 1 1 . . 2 . . 4 . . 2 2 . 1 Power 3 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Propulsion 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . 3 . 4 . 1 . . 1 . . 2 . . . . . 1 Weapon 7 | . . . . 1 . 2 . . 1 . . . . . . 1 . . 1 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 83 | . 92 100 100 92 55 80 92 56 58 80 80 88 88 84 85 89 78 72 81 90 90 80 Engine 4 | . 14 1 5 7 . 5 6 4 4 . . 4 5 5 5 4 4 . . . . . Core 1 | . . 12 8 . . 1 . . 1 6 6 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 4 5 5 4 5 3 5 7 7 6 Treads 8 | . . . . . . 23 26 14 . . . . . . . . . . . . . . Leg 5 | . 28 28 28 28 18 5 . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . 19 26 26 34 31 31 31 32 31 23 25 31 31 29 Device 10 | . . . . . . 5 5 4 15 12 13 9 10 21 21 20 13 15 18 22 23 18 Storage 4 | . 14 14 14 14 9 7 6 4 . . . . . . . . 1 . . . . . Processor 11 | . 6 14 14 14 18 15 13 9 4 13 13 12 14 5 5 5 5 11 9 9 12 10 Protection 2 | . . . . . . 1 6 4 1 13 13 11 5 5 5 4 . . . . . 2 Energy Gun 3 | . 25 26 28 27 . . . . . . . . . . . . . 4 9 2 . 2 Ballistic Gun 7 | . 2 . . . 9 11 26 12 1 . . . . . . 7 9 2 . 8 15 9 Slashing Weapon 1 | . . . . . . . . . . . . 5 9 5 5 6 5 7 9 4 . . Peak Build Rating 221 | 6 8 10 12 12 47 72 67 68 74 58 55 74 105 101 108 115 100 138 155 204 221 217 Average Rating 83 | 5 6 9 10 11 42 64 65 40 50 55 55 68 87 101 103 99 86 108 145 183 214 185 On Entrance 70 | . 6 8 10 12 12 47 56 67 26 53 55 55 74 101 101 99 88 62 138 155 198 208 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 4 . . 3 . . . . . . . . . 14 Naked Turns 24 | . . . . . . . . 24 . . . . . . . . . . . . . . Heaviest Build 82 | 12 12 13 13 11 22 36 71 71 33 17 16 30 45 45 47 65 42 52 62 82 73 72 Greatest Support 140 | 20 20 20 20 20 30 112 96 88 36 30 30 45 52 52 52 59 59 60 66 74 80 140 Greatest Overweight (x) 12 | . . . . . 1 . . 12 1 . . . . . 1 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 11 | 1 8 8 8 8 8 8 9 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | . 4 7 7 7 7 7 6 8 4 4 5 4 4 5 4 4 4 4 4 4 3 4 Final Capacity 15 | 8 8 8 8 8 8 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 1 8 8 8 8 8 7 9 4 5 5 5 5 5 5 5 5 5 5 5 5 3 . Class Distribution -------------------- 29% | Gunner 14% | Mutant 13% | Scout 13% | Scavenger-Sprinter 9% | Sprinter 6% | Derelict-Sprinter 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Warlord Derelict-Sprinter | -3/Proximity Caves Scout | -3/Research Scout | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 6262 | 260 21 57 . 19 226 2010 345 . 188 378 . 70 40 50 40 284 70 . . 1436 285 483 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5956 | 109 71 59 . . 239 2007 673 . 167 83 . 72 37 . . . 690 116 93 1148 160 232 Parts 263 | 3 3 6 . . 17 110 34 . 5 7 . 8 2 . . . 8 2 2 41 3 12 Haulers Intercepted 12 | . 1 . . . . 2 1 . 1 . . . . . . . . 1 1 4 1 . Recyclers Shooed 4 | . . . . . . 2 . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 6 . . . . . . 2 . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 64 | . . 3 . . 4 35 7 . 1 1 . 1 . . . . 2 . . 9 . 1 Melee 7 | . . . . . . . . . . 1 . 1 . . . . 2 . . 3 . . Guns 55 | . . 3 . . 4 35 7 . . . . . . . . . . . . 6 . . Cannons 1 | . . . . . . . . . 1 . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 18 | 2 2 1 . . 3 6 . . . 1 . . . . . . 1 . . 2 . . Worker 4 | 2 . . . . . . 1 . . . . . . . . . . . . . . 1 Builder 5 | . . . . . . 1 2 . 1 . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 12 | . 1 . . . . 2 1 . 1 . . . . . . . . 1 1 4 1 . Recycler 3 | 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Operator 5 | . . . . . 1 1 . . . . . . . . . . . . . 1 1 1 Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 12 | . 1 . . . 1 6 1 . . . . . 1 . . . . . . 1 1 . Swarmer 9 | . . 3 . . . 6 . . . . . . . . . . . . . . . . Grunt 16 | . . . . . 2 12 . . . . . . . . . . . . . 2 . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 2 4 6 . . . . . . . . . . . . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . 4 . . . . . . . . . . . . . 4 . . Programmer 12 | . . . . . . 6 1 . 1 1 . 1 . . . . . . . 1 . 1 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 2 1 3 . . 2 7 3 . 1 1 . 1 1 . . . 1 1 1 5 1 2 Combat Bots Only 5 | . . 3 . . 2 5 3 . 1 1 . 1 . . . . 1 . . 2 . 1 Max Kills in Single Turn 2 | 1 1 1 . . 1 1 2 . 1 1 . 1 1 . . . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 991 | . 7 11 . 19 8 109 103 11 71 14 2 5 4 9 13 11 36 33 38 64 224 199 Missed 572 | . 3 2 . 7 1 47 53 1 25 7 1 4 3 7 4 3 20 24 26 44 185 105 Hits 419 | . 4 9 . 12 7 62 50 10 46 7 1 1 1 2 9 8 16 9 12 20 39 94 Melee 13 | . . . . . . . . 10 . . . . . . . . . . . 1 . 2 Projectile 406 | . 4 9 . 12 7 62 50 . 46 7 1 1 1 2 9 8 16 9 12 19 39 92 AOE 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Critical Strikes 23 | . . . . . . 1 . 6 1 . . . . . 1 1 . . . . 1 12 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Part Disruptions 4 | . . . . . . . . . . 1 . . . . . . . . . . . 3 Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 9907 | . 45 80 . 199 103 1399 234 326 779 155 20 15 16 46 175 488 376 213 158 485 930 3665 Core 2786 | . 12 . . 46 14 188 4 166 297 55 14 . 16 24 46 96 38 . 67 103 115 1485 Absorbed by Shields 583 | . . . . . . . 255 138 . . . . . . . . . . 20 . . 170 Redirected to Shielding 251 | . . . . . . . . . . 29 6 . . . 7 94 . . . . . 115 Regen/Repaired (Parts) 394 | . . . . . . . . . . . . . . . . 14 . . . 160 134 86 Core Remaining (%) 83 | 100 . . . 76 97 73 . . . . 36 100 . . . . 80 . 94 92 . . Volleys Fired 287 | 17 10 11 . . 15 94 24 . 15 1 . . . . . 7 . . . 40 17 36 Largest 4 | 1 2 2 . . 1 4 4 . 2 1 . . . . . 2 . . . 4 4 4 Hottest 210 | 50 90 140 . . 60 80 80 . 210 . . . . . . 66 . . . 152 152 144 Shots Fired 614 | 17 20 23 . 1 15 162 96 . 19 1 . . . . . 13 . . . 119 56 72 Gun 587 | 17 20 21 . 1 15 162 96 . 7 . . . . . . 13 . . . 119 56 60 Cannon 12 | . . . . . . . . . 12 . . . . . . . . . . . . . Launcher 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Special 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . . Kinetic 511 | . . . . . 15 162 96 . 7 . . . . . . 12 . . . 117 52 50 Thermal 83 | 17 20 23 . 1 . . . . 12 . . . . . . . . . . . . 10 Explosive 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . 1 . . . 2 4 . Robot Hit Streak 17 | 4 4 4 . . 9 17 15 . 3 3 . . . . . 5 . . . 10 5 12 Robot Miss Streak 9 | 4 3 3 . . 6 9 5 . 3 . . . . . . 2 . . . 7 5 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 1 2 Secondary Targets 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 417 | 9 11 11 . . 13 125 55 . 10 7 . 7 3 . . 9 16 1 1 73 22 44 Core Hits 230 | 4 4 4 . . 8 79 27 . 4 2 . 2 2 . . 2 6 1 1 34 6 44 Critical Kills 4 | . . . . . . . . . 1 1 . . . . . . . . . 2 . . Critical Parts Destroyed 8 | . . . . . . . . . . 2 . . . . . . . . . 1 3 2 Critical Strikes 22 | 2 . . . . . . . . 2 3 . 1 1 . . . . . . 6 3 4 Burn 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 10 | . . . . . . . . . . . . . . . . . . . . 3 3 4 Smash 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Sever 6 | . . . . . . . . . 1 . . 1 1 . . . . . . 3 . . Melee Attacks 125 | . . . . . . . . . 4 9 . 24 16 . . . 18 5 24 25 . . Impact 16 | . . . . . . . . . . 9 . 5 2 . . . . . . . . . Slashing 109 | . . . . . . . . . 4 . . 19 14 . . . 18 5 24 25 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . 1 . 3 . . . . . 1 1 4 . . Combat Hostiles 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . Follow-up Attacks 10 | . . . . . . . . . . . . 3 1 . . . . . . 6 . . Damage Inflicted 16785 | 112 124 125 . . 733 4832 1403 . 398 375 . 410 118 . . 176 1233 82 122 3160 488 2894 Guns 10552 | 112 124 125 . . 733 4801 1165 . 17 . . . . . . 176 . . . 1758 488 1053 Cannons 299 | . . . . . . . . . 299 . . . . . . . . . . . . . Explosions 2064 | . . . . . . . 238 . . . . . . . . . . . . . . 1826 Melee 3824 | . . . . . . . . . 82 375 . 410 118 . . . 1233 82 122 1402 . . Ramming 46 | . . . . . . 31 . . . . . . . . . . . . . . . 15 Kinetic 9919 | . . . . . 733 4801 1165 . 17 . . . . . . 176 . . . 1649 488 890 Thermal 823 | 112 124 125 . . . . . . 299 . . . . . . . . . . . . 163 Explosive 2064 | . . . . . . . 238 . . . . . . . . . . . . . . 1826 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 495 | . . . . . . . . . . 375 . 120 . . . . . . . . . . Slashing 3329 | . . . . . . . . . 82 . . 290 118 . . . 1233 82 122 1402 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 109 | . . . . . . . . . . . . . . . . . . . . 109 . . Highest Corruption 18 | . 2 2 2 2 . 3 . 17 17 18 18 . . . . 2 2 . . 3 3 16 Average Corruption 4 | . 2 2 2 2 . 2 . 8 17 17 18 . . . . 2 2 . . 2 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 160 | . 3 5 4 6 . 51 . 3 32 20 . . . . . . 6 . . 15 1 14 Message Errors 38 | . . 2 1 2 . 15 . . 8 4 . . . . . . 2 . . 1 . 3 Matter Fused 39 | . 3 . 1 . . 12 . . 7 4 . . . . . . 2 . . 5 1 4 Heat Flow Errors 19 | . . . 1 . . 6 . 1 5 2 . . . . . . . . . 2 . 2 Energy Discharges 14 | . . . 1 1 . 2 . 1 2 2 . . . . . . . . . 3 . 2 Parts Rejected 4 | . . . . . . 1 . . 1 1 . . . . . . . . . . . 1 Data Loss (minor) 16 | . . 1 . . . 6 . . 1 5 . . . . . . 1 . . 2 . . Data Loss (major) 9 | . . 1 . . . 6 . . . 1 . . . . . . 1 . . . . . Misfires 6 | . . 1 . 1 . 2 . . 2 . . . . . . . . . . . . . Alerts 5 | . . . . 2 . 1 . 1 . . . . . . . . . . . 1 . . Misdirections 9 | . . . . . . . . . 6 1 . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 925 | . . . . . . . 44 . 43 215 . 71 . . . . 473 . . 50 . 29 Projectiles 43 | . . . . . . . . . 43 . . . . . . . . . . . . . Explosions 73 | . . . . . . . 44 . . . . . . . . . . . . . . 29 Melee 809 | . . . . . . . . . . 215 . 71 . . . . 473 . . 50 . . Knockbacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Impact 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . . . . 114 . . . . . . . . . . . . . . 8 Shots 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 Rammed 16 | . . . . . . 8 . . . . . . . . . . . . . . . 8 Targets Rammed 17 | . . 1 . . . 8 . . . . . . . . . . . . . . . 8 Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | 50 72 164 275 14 96 404 363 165 251 268 23 47 115 260 313 . 320 134 100 120 71 32 Average Temperature 90 | 18 33 54 137 10 43 93 108 87 94 99 18 32 48 112 175 . 157 65 38 38 32 20 Received Heat Transfer 650 | . 24 . . 90 36 177 40 . 30 . 9 . 9 . . 18 . 9 16 9 18 165 Effects 12 | . . . . . . 1 1 . . 2 . . . 1 6 . 1 . . . . . Energy Bleed 3 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . Interference 8 | . . . . . . . . . . 2 . . . . 5 . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Impact Corruptions 9 | . . . . . . . . . . 7 . 2 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . . . . . 3 . . . . . . . . . . . . 2 Heat Transferred 1538 | 481 275 299 . . . . . . 345 . . . . . . . . . . . . 138 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Maximum Alert Level 5 | . . . . . . 2 1 . . . . . . . . . . 2 5 4 5 4 Low Security (%) 63 | 100 100 100 . 100 100 76 53 100 100 . . 100 100 . . . . . . . . . Level 1 9 | . . . . . . 19 46 . . . . . . . . . . . . . . . Level 2 3 | . . . . . . 3 . . . . . . . . . . . 100 . . . . Level 3 12 | . . . . . . . . . . . . . . . . . . . . 86 59 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . 13 26 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 14 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 99 . . . Peak Influence 1846 | 5 8 60 . 65 74 507 331 109 52 . . 52 30 . . . . 523 1829 1195 1846 1437 Initial 1190 | . . . . . 5 22 247 109 . . . . 21 . . . . 472 258 1100 712 1190 Average 341 | . . 8 . 12 26 131 194 52 12 . . 4 5 . . . . 462 1680 1029 1064 1332 Influence Increases 6197 | 15 36 72 . 97 176 1126 361 . 195 50 . 119 90 15 150 45 175 678 239 595 1339 624 Destroy 0b10 Robot/C 1240 | . . 60 . . 80 700 140 . 20 20 . 20 . . . . . . . 180 . 20 Destroy 0b10 Robot/NC 225 | 15 10 . . . 10 50 30 . 10 5 . 5 5 . . . 10 5 5 35 15 15 Destroy Leader 418 | . 4 10 . . 32 216 54 . 12 10 . 10 2 . . . . 2 2 60 4 . Successful Hack 230 | . 22 . . 7 22 21 48 . . . . 28 5 . . . . 5 . 5 48 19 Disable Machine 375 | . . . . . 15 60 60 . 30 . . . . . . . . 15 60 30 45 60 Destroy Structure 454 | . . 2 . . 17 19 29 . 3 . . 26 18 . . . . 6 22 30 12 270 Advance Influence 450 | . . . . . . . . . . . . . . . . . . 450 . . . . Partial Spotted 480 | . . . . . . 15 . . 60 . . 15 45 . . . . 60 60 30 150 45 Lose Combat Pursuer 2325 | . . . . 90 . 45 . . 60 15 . 15 15 15 150 45 165 135 90 225 1065 195 Influence Decreases 6313 | 15 36 72 . 82 141 670 553 314 195 50 . 75 114 20 64 146 141 252 212 1309 665 1187 Entered New Map 2799 | . . . . . 10 28 259 205 . . . . 23 8 4 101 . 12 202 801 475 671 Time Decay 2927 | 15 36 72 . 82 131 622 294 40 167 50 . 75 91 12 60 45 91 130 . 498 170 246 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 487 | . . . . . . 20 . 69 28 . . . . . . . 50 10 10 10 20 270 Squads Dispatched 73 | . 2 . . 1 1 22 3 . 5 . . 1 . . 1 . . 1 13 5 10 8 Investigation 13 | . 1 . . 1 1 3 . . 1 . . . . . . . . . . 2 2 2 Extermination 17 | . . . . . . 6 1 . 2 . . 1 . . . . . . . . 4 3 Reinforcement 19 | . 1 . . . . 9 1 . 2 . . . . . . . . 1 . 3 1 1 Assault 16 | . . . . . . . . . . . . . . . 1 . . . 13 . . 2 Garrison 8 | . . . . . . 4 1 . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 19 | . . 1 . . . 3 1 . . . . 1 . . . 1 . . 1 7 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 406 | . 8 8 . 8 7 50 10 4 13 2 3 7 2 6 11 45 19 12 16 37 98 40 Peak Tracking Total 36 | . 3 3 . 5 2 6 4 4 7 1 3 4 1 6 10 24 7 7 10 6 36 16 Tactical Retreats 49 | . . . . 3 . 1 . . 4 1 . 1 1 1 3 1 4 5 3 6 10 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 15 | . 2 . . . . 4 1 . 4 1 . . . . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 26 | . . . . . 1 4 4 . 2 . . . . . . 1 . 1 4 2 3 4 Max in Single Turn 3 | . . . . . 1 2 3 . 1 . . . . . . 1 . 1 1 1 1 2 Garrison Access 6 | . . . . . . 1 . . 2 . . . . . . . . 1 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 80 | . 3 . 5 2 3 13 3 . 9 . . 6 5 1 1 7 1 4 . 4 7 6 Terminals 34 | . 3 . . 1 1 8 1 . 4 . . 1 3 . . . 1 1 . . 5 5 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 10 | . . . . . 2 2 . . 1 . . . 1 . . . . 1 . 1 1 1 Recycling Units 4 | . . . . . . 1 1 . 1 . . 1 . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 1 . . 2 . . . . . 1 . 1 . . Garrison Access 11 | . . . . . . 2 1 . 2 . . 1 1 . . . . 1 . 2 1 . Total Hacks 196 | . 12 . 50 6 10 18 7 . 14 . . 10 8 1 1 13 1 12 . 10 11 12 Successful 116 | . 4 . 50 3 4 5 5 . 5 . . 6 2 1 1 13 1 5 . 3 4 4 Failed 79 | . 8 . . 3 6 13 2 . 9 . . 3 6 . . . . 7 . 7 7 8 Catastrophic 21 | . 1 . . 1 1 5 . . 3 . . 1 1 . . . . 1 . 3 2 2 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Manual 37 | . 8 . 1 4 . 3 . . 2 . . 2 1 . . 1 . . . 2 5 8 Terminals 72 | . 12 . . 5 5 13 3 . 6 . . 1 6 . . . 1 1 . . 9 10 Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations 21 | . . . . . 5 2 . . 2 . . . 1 . . . . 4 . 4 1 2 Recycling Units 8 | . . . . . . 1 3 . 2 . . 2 . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . 2 . . 3 . . . . . 6 . 1 . . Garrison Access 14 | . . . . . . 2 1 . 2 . . 1 1 . . . . 1 . 5 1 . Terminal Hacks 91 | . 4 . 50 3 2 4 3 . 1 . . . 2 1 1 13 1 1 . . 2 3 Record 64 | . . . 49 . . . . . . . . . . . . 12 1 . . . . 2 Part Schematic 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . 1 1 1 . . . . . 1 Open DSF 4 | . . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . Registered Components 5 | . 1 . . . 1 1 1 . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . . . . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Refit 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . 2 . . 2 . . . . . 3 . . . . Retrieve Study 7 | . . . . . . . . . 2 . . 2 . . . . . 3 . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 2 . . . . . . . . 1 . . . . Seal Access 4 | . . . . . . 1 . . 2 . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . 1 . . . . . . . . 2 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Patch 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 . . 1 2 11 3 . 5 . . 5 4 . . . . 2 . 4 6 6 Full Trace Events 8 | . . . . 1 1 2 . . 1 . . . . . . . . . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . 2 . . 2 . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time 136 | . . . . . . . . . . . . . . . . . . . . 136 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Active Infowar (turns) 8445 | . 221 517 294 347 412 790 2 . 247 525 3 546 410 219 76 535 532 271 301 1335 349 513 Optics 8430 | . 221 517 294 347 412 790 . . 234 525 3 546 410 219 76 535 532 271 301 1335 349 513 Sensors 1929 | . . . . . . . . . 109 523 3 446 . . . . . 236 301 311 . . Seismic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . Machine Analysis 36 | . . . . . . . . . 36 . . . . . . . . . . . . . Jamming 169 | . . . . . . . . . 169 . . . . . . . . . . . . . ECM 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 2 . . . 1 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 13375 | 134 462 517 294 347 412 4103 643 124 627 547 3 546 410 219 127 535 532 271 301 1335 349 537 Spaces Moved 20867 | 78 349 394 242 279 250 2181 344 95 1504 1468 11 788 567 682 349 1346 907 662 701 3861 2105 1704 Core 102 | 5 . . . . . . . 47 40 . . . . . . . . . . . . 10 Treads 1989 | . . . . . . 1601 344 41 . . . . . . . . . . . . . 3 Legs 2233 | 73 349 394 242 279 250 580 . 7 59 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 16543 | . . . . . . . . . 1405 1468 11 788 567 682 349 1346 907 662 701 3861 2105 1691 Fastest Speed 6 | 50 120 120 120 120 120 120 165 50 14 20 20 15 16 16 16 6 6 21 25 7 8 8 Average Speed 43 | 115 120 120 120 120 120 149 166 114 32 26 21 24 22 22 22 22 20 26 26 14 10 11 Slowest Speed 650 | 120 120 120 120 120 190 165 167 650 120 27 27 25 23 23 103 103 28 29 29 95 91 145 Overloaded Moves 317 | . . . . . . . . . 54 8 9 9 11 17 21 12 77 . . 27 34 38 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Robots Hopped 134 | . . . . . . . . . 16 . . 4 4 . . 5 1 5 1 59 20 19 Potential Cave-ins 21 | . . . . . . . . . . . . . . . . . . . 5 11 . 5 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Exploration Rate (%) 52 | 5 62 91 62 54 25 62 8 67 38 95 6 24 19 89 57 92 91 28 81 61 52 41 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 5 | . . 1 1 . . . . . . . . . . 1 1 1 . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 1 1 1 . . . . . 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 . . 1 1 . Scrap Searched 16 | . . 3 . 1 . . . . . 5 . . . 2 4 . 1 . . . . . Spaces Dug 48 | . . 2 . . . 2 . . . 1 . 13 9 . . . . 3 16 1 1 . Terrain Destroyed 295 | . . 2 . . 16 19 39 . 3 1 . 13 9 . . 1 . 3 16 21 6 146 Melee 43 | . . . . . . . . . . 1 . 13 9 . . . . 3 16 1 . . Projectile 70 | . . 2 . . 16 19 . . 3 . . . . . . 1 . . . 20 5 4 AOE 181 | . . . . . . . 39 . . . . . . . . . . . . . . 142 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp War Pro Res Tes Res Acc Com Total 24499 | 102 370 411 247 291 366 3009 403 108 1605 1601 10 1105 823 744 396 1563 1220 744 778 4450 2181 1972 Wait 2759 | . 2 . . 9 74 646 17 . 36 115 . 289 227 63 34 156 284 47 39 476 46 199 Move 20622 | 77 348 393 241 278 249 2180 344 94 1472 1467 10 779 558 681 348 1336 904 651 698 3778 2066 1670 Hop 86 | . . . . . . . . . 15 . . 4 4 . . 4 1 5 1 23 17 12 Pick Up 89 | 2 7 1 1 1 6 19 2 2 10 2 . 4 3 . 4 2 . 5 4 8 1 5 Fast Attach 184 | 5 1 1 . 1 4 18 4 6 23 2 . 3 7 . 3 24 5 12 5 38 11 11 Attach 60 | 1 . . . . 4 8 2 3 7 2 . 3 1 . 1 2 2 5 2 4 4 9 Detach 42 | . . . . . 3 1 4 1 6 1 . 1 2 . . 5 2 5 . 6 3 2 Swap 41 | . 2 2 1 . 1 4 3 . 1 1 . 1 1 . . 1 . . . 16 4 3 Drop 205 | . . 2 4 2 10 31 3 2 16 1 . 4 9 . 6 26 4 9 7 44 11 14 Fire 287 | 17 10 11 . . 15 94 24 . 15 1 . . . . . 7 . . . 40 17 36 Melee 103 | . . . . . . . . . 4 9 . 17 11 . . . 18 5 22 17 . . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [Low]) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 17) 502 | -10/Materials | Discovered new exit (range 7) 597 | -10/Materials | Entered Mines 600 | -10/Mines | Assembled infested the area 605 | -10/Mines | Assisted by a Guerilla fighting off Assembled 914 | -10/Mines | Learned location of Zion (-6) 922 | -10/Mines | Discovered new exit (range 11) 1007 | -10/Mines | Discovered new exit (range 5) 1109 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1109 | -10/Mines | Discovered new exit (range 5) 1114 | -10/Mines | Entered Exiles 1143 | -10/Exiles | Met 8R-AWN 1165 | -10/Exiles | Met EX-HEX 1196 | -10/Exiles | Met EX-BIN 1210 | -10/Exiles | Aligned with FarCom system 1212 | -10/Exiles | Given EX-Vault access code 1276 | -10/Exiles | Opened EX-Vault 1288 | -10/Exiles | Found XL Autogun Array 1312 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1345 | -10/Exiles | Met EX-DEC 1391 | -10/Exiles | Discovered new exit (range 17) 1408 | -10/Exiles | Left Exiles lab with XL Autogun Array 1408 | -10/Exiles | Entered Mines 1415 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1455 | -9/Mines | Found a hidden stash of uninstalled traps 1739 | -9/Mines | Discovered new exit (range 9) 1755 | -9/Mines | Entered Materials 1755 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2045 | -8/Materials | Build established: Skirmisher 2145 | -8/Materials | Discovered new exit (range 10) 2167 | -8/Materials | Entered Factory 2167 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2779 | -7/Factory | Build established: Scavenger-Skirmisher 3062 | -7/Factory | Cargo convoy interrupted 3120 | -7/Factory | Lost 3 allies 3294 | -7/Factory | Build established: Gunner 4739 | -7/Factory | Garrison activated, responded to threat 4846 | -7/Factory | Discovered new exit (range 18) 5305 | -7/Factory | Garrison activated, responded to threat 6069 | -7/Factory | Discovered new exit (range 13) 6270 | -7/Factory | Entered another Factory area 6270 | -6/Factory | Evolved 2 slots: Utility x2 6801 | -6/Factory | Garrison activated, responded to threat 6913 | -6/Factory | Sucked down chute 6913 | -6/Factory | Entered Waste 6928 | -6/Waste | EMP discharged 6950 | -6/Waste | Spotted C-40 Crusher 6953 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6956 | -6/Waste | Crushed by Compactor (1 part destroyed) 6964 | -6/Waste | Spotted C-40 Crusher 6965 | -6/Waste | Spotted C-40 Crusher 6977 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6980 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6987 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6990 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6994 | -6/Waste | Spotted C-40 Crusher 6994 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6997 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7010 | -6/Waste | Discovered new exit (range 16) 7018 | -6/Waste | Found Prototype Protection 7018 | -6/Waste | Identified Centrium Heavy Armor Plating 7028 | -6/Waste | EMP discharged 7028 | -6/Waste | Lost 7 parts (3n2u2w) 7028 | -6/Waste | System corruption reached 10% 7037 | -6/Waste | Entered Factory 7588 | -6/Factory | Core integrity fell below 50% 7616 | -6/Factory | Discovered new exit (range 7) 7617 | -6/Factory | Identified exit to Lower Caves 7664 | -6/Factory | Entered Lower Caves 7832 | -6/Lower Caves | Build established: Scout 7850 | -6/Lower Caves | Attached CPS modules to P-60 Hacker. 7967 | -6/Lower Caves | Learned Factory trap positions 7970 | -6/Lower Caves | Learned Factory terminal intel 8193 | -6/Lower Caves | Discovered new exit (range 9) 8211 | -6/Lower Caves | Identified exit to Lower Caves 8211 | -6/Lower Caves | Entered another Lower Caves area 8213 | -6/Lower Caves | Discovered new exit (range 7) 8213 | -6/Lower Caves | Identified exit to Factory 8214 | -6/Lower Caves | Entered Factory 8214 | -5/Factory | Evolved 2 slots: Propulsion x2 8215 | -5/Factory | Loaded intel: 73 trap records 8216 | -5/Factory | Loaded intel: 27 terminal locations 8232 | -5/Factory | Discovered new exit (range 6) 8233 | -5/Factory | Identified exit to Factory 8692 | -5/Factory | Central database locked down 8757 | -5/Factory | Discovered exit to Factory (range 17) 8760 | -5/Factory | Entered another Factory area 8760 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8938 | -4/Factory | Build established: Sprinter 9135 | -4/Factory | Discovered new exit (range 14) 9170 | -4/Factory | Entered Upper Caves 9266 | -4/Upper Caves | Learned location of Quarantine (-2) 9348 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9377 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9386 | -4/Upper Caves | Discovered new exit (range 15) 9389 | -4/Upper Caves | Entered another Upper Caves area 9391 | -4/Upper Caves | Learned location of Testing (-3) 9405 | -4/Upper Caves | Learned Research stockpile data 9407 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9454 | -4/Upper Caves | Spotted B-86 Titan 9457 | -4/Upper Caves | Encountered a Warlord checkpoint 9497 | -4/Upper Caves | Learned Research stockpile data 9497 | -4/Upper Caves | Discovered new exit (range 5) 9516 | -4/Upper Caves | Entered Warlord 9549 | -4/Warlord | Learned Armory security intel 9549 | -4/Warlord | Learned Testing security intel 9549 | -4/Warlord | Learned Quarantine stockpile data 9622 | -4/Warlord | Met Warlord 9647 | -4/Warlord | Warlord's base attacked by MAIN.C 9680 | -4/Warlord | Found Prototype Energy Gun 9680 | -4/Warlord | Identified Vortex Rifle 9683 | -4/Warlord | Found Prototype Energy Cannon 9683 | -4/Warlord | Identified Vortex Cannon 9686 | -4/Warlord | Found Vortex Cannon 9689 | -4/Warlord | Found Prototype Launcher 9689 | -4/Warlord | Identified Vortex Catalyst Activator 9693 | -4/Warlord | Found Vortex Rifle 9889 | -4/Warlord | Found Prototype Device 9889 | -4/Warlord | Identified System Purifier 9891 | -4/Warlord | Found Prototype Processor 9891 | -4/Warlord | Identified Exp. Core Analyzer 9898 | -4/Warlord | Found Prototype Reactor 9898 | -4/Warlord | Identified Vortex Chain Reactor 9966 | -4/Warlord | Build established: Derelict-Sprinter 9979 | -4/Warlord | Lost 3 allies 9997 | -4/Warlord | Warlord forces counterattacked 10014 | -4/Warlord | Spotted Striker 10024 | -4/Warlord | Spotted Striker 10041 | -4/Warlord | Crushed by falling debris 10047 | -4/Warlord | Spotted Striker 10047 | -4/Warlord | Spotted Striker 10049 | -4/Warlord | Discovered new exit (range 16) 10051 | -4/Warlord | Entered Proximity Caves 10078 | -3/Proximity Caves | Lost 3 parts (1n2u) 10209 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10364 | -3/Proximity Caves | Spotter reported a threat 10364 | -3/Proximity Caves | Spotted B-86 Titan 10417 | -3/Proximity Caves | Spotter reported a threat 10524 | -3/Proximity Caves | Spotter reported a threat 10568 | -3/Proximity Caves | Discovered new exit (range 18) 10581 | -3/Proximity Caves | Lost 3 parts (2n1u) 10583 | -3/Proximity Caves | Entered Research 10583 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10691 | -3/Research | Spotted B-86 Titan 10833 | -3/Research | Search patrols dispatched 10838 | -3/Research | Discovered new exit (range 10) 10853 | -3/Research | Identified exit to Testing 10854 | -3/Research | Entered Testing 10855 | -3/Testing | Maximum security lockdown engaged 10879 | -3/Testing | Found Prototype Device 10879 | -3/Testing | Identified Exp. Hardlight Generator 10901 | -3/Testing | Build established: Scout 10957 | -3/Testing | Found Prototype Hackware 10958 | -3/Testing | Identified Exp. Hacking Suite 11116 | -3/Testing | Spotted Striker 11123 | -3/Testing | Spotted Striker 11141 | -3/Testing | Discovered new exit (range 8) 11154 | -3/Testing | Identified exit to Research 11155 | -3/Testing | Entered Research 11155 | -2/Research | Warlord forces began assault on 0b10 11155 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11184 | -2/Research | Met up with Warlord 11265 | -2/Research | Research machine network offline 11363 | -2/Research | Spotted B-90 Cyclops 11372 | -2/Research | Spotted B-90 Cyclops 11426 | -2/Research | Lost 4 allies 11488 | -2/Research | Spotted Executioner 11520 | -2/Research | Spotted Striker 11577 | -2/Research | Spotted Striker 11641 | -2/Research | Borebot progress halted 11764 | -2/Research | Build established: Scavenger-Sprinter 11795 | -2/Research | Borebot progress halted 11876 | -2/Research | Spotted Executioner 11877 | -2/Research | Spotted Striker 11970 | -2/Research | Spotted Striker 12028 | -2/Research | Spotted Executioner 12028 | -2/Research | Spotted Executioner 12045 | -2/Research | Found Prototype Device 12045 | -2/Research | Identified Adv. Kinecellerator 12055 | -2/Research | Found Prototype Processor 12055 | -2/Research | Identified Exp. Targeting Computer 12071 | -2/Research | Lost 5 allies 12105 | -2/Research | Found Adv. Powered Armor 12108 | -2/Research | Met DD-05H 12241 | -2/Research | Warlord invited to help at Command 12241 | -2/Research | Given Cave Seal Controls access code 12423 | -2/Research | Spotted Executioner 12423 | -2/Research | Spotted Striker 12477 | -2/Research | Discovered new exit (range 14) 12490 | -2/Research | Entered Access 12490 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12505 | -1/Access | Found Prototype Processor 12505 | -1/Access | Identified Exp. Target Analyzer 12508 | -1/Access | Found Exp. Target Analyzer 12530 | -1/Access | Garrison activated, responded to threat 12617 | -1/Access | Spotted B-99 Colossus 12638 | -1/Access | Found Vortex Chain Reactor 12725 | -1/Access | Found Prototype Device 12725 | -1/Access | Identified Exp. Thermal Shield 12730 | -1/Access | Spotted B-99 Colossus 12770 | -1/Access | Spotted B-99 Colossus 12772 | -1/Access | Spotted B-99 Colossus 12784 | -1/Access | Spotted B-99 Colossus 12839 | -1/Access | Discovered new exit (range 4) 12839 | -1/Access | Entered Command 12879 | -1/Command | Spotted B-99 Colossus 12970 | -1/Command | Disengaged cave seal 12974 | -1/Command | Welcomed Warlord to Command 13038 | -1/Command | Lost 5 allies 13089 | -1/Command | First assault squad dispatched 13169 | -1/Command | Warlord commented on Warlord statues 13170 | -1/Command | Spotted M Guard 13170 | -1/Command | Spotted M Guard 13170 | -1/Command | Spotted Combat Programmer 13180 | -1/Command | Spotted Combat Programmer 13189 | -1/Command | Combat Programmer assimilated allied 0X-IT0(L) 13189 | -1/Command | Spotted 0X-IT0(L) 13231 | -1/Command | Found Prototype Launcher 13233 | -1/Command | Identified Adv. Micro-nuke Launcher 13252 | -1/Command | Found Prototype Launcher 13254 | -1/Command | Identified Ragnarok Missile Launcher 13318 | -1/Command | Lost 3 allies 13320 | -1/Command | Warlord destroyed during the assault 13327 | -1/Command | System corruption reached 10% 13332 | -1/Command | Crushed by falling debris 13334 | -1/Command | Crushed by falling debris 13344 | -1/Command | Met MAIN.C 13352 | -1/Command | Core integrity fell below 50% 13356 | -1/Command | 0b10 Conduit disabled 13373 | -1/Command | Core integrity fell below 20% 13376 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 13348_ Slammed into MAIN.C. 13350_ Exp. Q-thruster broken. 13350_ Destabilizing: Short circuit. 13351_ Broken Exp. Q-thruster destroyed. 13351_ Slammed into MAIN.C. 13356_ Penetrated by EMDS Slug. 13356_ 0b10 Conduit disabled. 13362_ Exp. Q-thruster destroyed. 13362_ Vortex Rifle destroyed. [Achievement: Hydra] 13365_ Adv. Micro-nuke Launcher destroyed. 13365_ Ragnarok Missile Launcher destroyed. 13369_ Q-thruster destroyed. 13371_ Cld. Impulse Thruster destroyed. 13372_ Slammed into MAIN.C. 13374_ 8|>FSW GIJHSJB0UIHZ%QUGG9TI8X 13374_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####################??????????? | | ??????????????????"""""" 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" " " " #??????????? | | ????????????????# " """"""" " #??????????? | | ????????????????# " """ " """"""""#??????????? | | ????????????????# """ " " " ???????????? | | ????????????????######################???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 81 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 60 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 97 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 10 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 22 Item Schematics ----------------- Med. Laser | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Fission Core | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Great Axe | -5/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Impulse Thruster | -3/Research | Hacked Imp. Plasma Cutter | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? All-out Warlord Charge!!! Doshington Explorer For Science! Hornet's Nest Hydra I Laugh At Your Crits More Power To You No Signal Ooh, Shiny! Rockin' Loadout Showdown Speed Demon Suspicious Ultimate Loadout Welcome To The Revolution Challenges ------------ None Game ------ Seed GatlingMachineInjector Manual? 0 Play Time 05:07:58 Cumulative 49.4 hours Start 2025.12.08 @ 22:13:36 End 2025.12.12 @ 19:05:26 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c155f84-ce54-4998-a603-e9eb6d0de688