Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 14:56:53 Player: Anting Result: Destroyed by as-93903 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (392) 392 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 937 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Aluminum Leg Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner EM Pulse Gun Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads EM Pulse Gun Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 8 6 . Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 10 | 2 10 15 Power . | . . . Propulsion 3 | 1 3 5 Utility 1 | . . 3 Weapon 5 | . 6 7 Tool/Special . | . . . Unused Backups 13 | . 1 12 Power . | . . . Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 13 Leg 27 | . 28 27 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 28 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 28 | 15 28 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 4 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 15 | 4 15 15 Average Carried 10 | 3 10 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 786 | 300 416 70 Remotely . | . . . Salvage Created 818 | 107 604 107 Parts 53 | 3 35 15 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 10 6 Guns 12 | . 6 6 AOE 4 | . 4 . Classes Destroyed 7 | 2 5 . Worker 1 | . 1 . Tunneler 4 | 2 1 1 Hauler 2 | . 2 . Recycler 3 | 1 2 . Watcher 3 | . 3 . Swarmer 11 | . 5 6 Grunt 5 | . 5 . Best Kill Streak 5 | 2 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 3 2 Gunslinging 1 | . . 1 Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 83 | . 46 37 Missed 23 | . 12 11 Hits 60 | . 34 26 Projectile 60 | . 34 26 AOE 7 | . . 7 Critical Strikes 2 | . . 2 Damage Taken 911 | . 481 430 Core 252 | . 123 129 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 70 | 11 45 14 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 135 | 22 85 28 Gun 131 | 22 81 28 Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic 131 | 22 81 28 Thermal . | . . . Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 11 | 4 11 6 Robot Miss Streak 3 | 3 2 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 86 | 13 54 19 Core Hits 43 | 4 31 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1313 | 158 903 252 Guns 1091 | 158 681 252 Cannons . | . . . Explosions 219 | . 219 . Melee . | . . . Ramming 3 | . 3 . Kinetic 1091 | 158 681 252 Thermal . | . . . Explosive 219 | . 219 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles . | . . . Explosions 4 | . 4 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 2 | . 2 . Average Temperature 2 | . 2 . Received Heat Transfer 143 | . 123 20 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 127 | 10 85 127 Initial 22 | . . 22 Average 29 | 1 24 59 Influence Increases 574 | 15 384 175 Destroy 0b10 Robot/C 320 | . 200 120 Destroy 0b10 Robot/NC 65 | 15 45 5 Destroy Leader 60 | . 40 20 Successful Hack 14 | . 14 . Select Force Hacks 60 | . 60 . Destroy Structure 10 | . 10 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 547 | 15 326 206 Entered New Map 36 | . . 36 Time Decay 471 | 15 316 140 Lost Part 40 | . 10 30 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 16 14 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 12 | . 12 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Terminal Index 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 6 | . 6 . Botnet 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1390 | 20 1074 296 Seismic 1390 | 20 1074 296 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1495 | 125 1074 296 Spaces Moved 747 | 60 560 127 Core 10 | 10 . . Treads . | . . . Legs 737 | 50 560 127 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 154 | 129 148 192 Slowest Speed 260 | 250 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 78 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 4 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile . | . . . AOE 8 | . 8 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 950 | 81 717 152 Wait 96 | . 85 11 Move 745 | 59 559 127 Hop . | . . . Pick Up 16 | 3 13 . Fast Attach 7 | 7 . . Attach 2 | . 2 . Detach . | . . . Swap 9 | 1 8 . Drop 3 | . 3 . Fire 70 | 11 45 14 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / Sub) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 7) 420 | -10/Materials | Learned 2 Mines zone layouts 469 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Learned Storage trap positions 548 | -10/Materials | Learned location of Recycling (-8) 598 | -10/Materials | Learned Storage trap positions 665 | -10/Materials | Learned location of 1 exit from Storage 705 | -10/Materials | Learned location of 2 exits from Mines 755 | -10/Materials | Loaded intel: 1 repair station location 919 | -10/Materials | Discovered new exit (range 14) 1200 | -10/Materials | Entered Mines 1201 | -10/Mines | Identified exit to Materials 1201 | -10/Mines | Identified exit to Subcaves 1245 | -10/Mines | Core integrity fell below 50% 1450 | -10/Mines | Assembled infested the area 1455 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1483 | -10/Mines | Core integrity fell below 20% 1496 | -10/Mines | Destroyed by as-93903 with Assembled Rifle Last Messages --------------- I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01478_ C-30 ARC bursts open, deploying its payload. 01478_ D-53 Grenadier unfolds itself. 01479_ K-01 Serf collects debris. 01480_ Lgt. Ion Engine destroyed. 01485_ A derelict emerges from the shadows. 01486_ The unstable cave ceiling collapses. 01486_ Aluminum Leg destroyed. 01487_ YM-XQW(g): "Some of my friends down here think you need a mining laser when you travel the depths." 01488_ YM-XQW(g): "Pshh... whatever." 01489_ YM-XQW(g): "Everyone knows a good old rocket launcher goes a long way." 01490_ YM-XQW(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01490_ YM-XQW(g) suffers critical hit (Destroy). 01490_ YM-XQW(g) destroyed. 01492_ The unstable cave ceiling collapses. 01495_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????## ##????????? | | ??????????## ????????? | | ??????????## ## ????????? | | ?????????## ##### ????????? | | ?????????# ##???### ????????? | | ?????????# #??????####????????? | | ????????## ##??????????????????? | | ???????## ##???????????????????? | | ??????## ##????????????????????? | | ??????# #?????????????????????? | | ??????# ##?????????????????????? | | ??????# a##??????????????????????? | | ??????# #???????????????????????? | | ??????# #########???????????????? | | ??????# # ##??????????????? | | ??????# a## # ###????????####? | | ??????# a# ##??????## ## | | ??????# # ###????# # | | ???#### d % #????# | | ??## a ####### # | | ??# # # #? | | ?## [%= ######### #? | | ?# ##???????# ## | | ?# @ #????????# | | ?# ## ##????????## ### | | ?## #?####??????????# #?? | | ??## ####???????????????# #?? | | ???# ???############????# #?? | | ???# #???# #????# ### | | ???# ##????# """ """ #????# | | ???# ??????# """ """ #????# ### | | ???# ???????# """ """ #????# #?? | | ??? ???????# ###### #?? | | ?? "????????# """ #?? | | ?# "????????# """ ### ####### | | ?#??????????# < """ #?# #?## # | | ????????????# #?# ### | | ????????????#######=####?# ## | | ??????????????????#=#???## | | ??????????????????#=#??## | | ??????????????????# #### | | ??????????????????#[*%[* | | ??????????????????###### | | ???????????????????????## | | ????????????????????????#### | | ???????????????????????????#### # | | ??????????????????????????????#### | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupTripodTelecube Manual? 0 Play Time 00:08:44 Cumulative 283.7 hours Start 2025.08.04 @ 14:49:15 End 2025.08.04 @ 14:56:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 15 Types 6/0/5/1/1/0/0/1/0/1 Lore% 78 Gallery% 74 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5db14119-5bab-4063-91d7-560953b4f3f0