Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.09 @ 15:53:17 Player: Olga Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (644) 644 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 4401 Bonus ------- Follower Combat Kills 152 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 78/100 System Corruption 13% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Sensor Array Core Analyzer XL Autogun Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Layered Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Slug Cannon Chainsword > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Titanium Leg Improved Sensor Array Core Analyzer Heavy EM Shotgun Gauss Rifle XL Autogun Array Heavy Missile Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 58 | . 3 4 . 11 20 20 Power 3 | . . 1 . . 1 1 Engine 3 | . . 1 . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | . 2 . . 7 7 7 Treads 2 | . . . . 2 . . Leg 16 | . . . . 2 7 7 Wheel 5 | . 2 . . 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 1 2 . 3 6 4 Device 5 | . . . . 1 3 1 Storage 4 | . 1 2 . . 1 . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . . 1 Protection 5 | . . . . 2 1 2 Artifact . | . . . . . . . Weapon 16 | . . 1 . 1 6 8 Energy Gun 3 | . . . . 1 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . 1 . . 3 1 Ballistic Cannon 3 | . . . . . 1 2 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 26 | . . 1 . 1 9 15 Power 4 | . . 1 . . 2 1 Propulsion 10 | . . . . 1 4 5 Utility 5 | . . . . . 1 4 Weapon 7 | . . . . . 2 5 Highest Loss Streak 15 | . . 1 . 1 7 15 Average Slot Usage (%) 85 | . 85 93 100 99 94 58 Engine 9 | . 14 14 14 14 7 3 Leg 14 | . 20 . . 1 33 16 Wheel 11 | . 8 28 28 19 . . Device 3 | . . . . . 8 4 Storage 14 | . 14 21 28 15 9 7 Processor 4 | . . . . . 9 7 Hackware 1 | . . . . . . 6 Protection 4 | . . . . 11 8 1 Energy Gun 9 | . 28 20 14 14 2 . Ballistic Gun 8 | . . 7 14 14 13 . Naked Turns . | . . . . . . . Heaviest Build 53 | 11 16 27 27 32 39 53 Greatest Support 75 | 20 26 26 26 40 75 71 Greatest Overweight (x) 6 | . . 1 1 1 6 1 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 14 | 8 8 15 15 15 15 15 Most Carried 15 | 6 8 11 14 15 15 15 Average Carried 12 | 6 7 9 11 14 14 11 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 6 8 10 14 15 13 9 Class Distribution -------------------- 58% | Mutant 21% | Skirmisher 12% | Assassin 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 744 | 200 30 135 . 62 233 84 Remotely . | . . . . . . . Salvage Created 743 | . 50 143 . 46 379 125 Parts 43 | . 2 9 . 3 21 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 19 | . 1 5 . 2 9 2 Melee 1 | . . . . . . 1 Guns 16 | . 1 4 . 2 8 1 AOE 2 | . . 1 . . 1 . Classes Destroyed 8 | . 1 1 . 2 4 . Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Swarmer 6 | . . 3 . . 3 . Grunt 9 | . 1 2 . . 5 1 Brawler 1 | . . . . 1 . . Sentry 2 | . . . . . 1 1 Assembled 1 | . . . . 1 . . Best Kill Streak 5 | . 1 3 . 1 5 1 Combat Bots Only 4 | . 1 3 . 1 4 1 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 5226 | . 143 146 . 99 2013 2825 Core 1194 | . . 37 . 32 415 710 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . . . 72 24 . Volleys Fired 70 | . 10 11 . 6 35 8 Largest 2 | . 2 2 . 2 2 2 Hottest 87 | . 80 80 . 60 70 87 Shots Fired 128 | . 20 22 . 11 65 10 Gun 124 | . 20 22 . 11 65 6 Cannon 2 | . . . . . . 2 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 75 | . . . . 6 63 6 Thermal 26 | . 10 11 . 5 . . Explosive 2 | . . . . . . 2 Electromagnetic 25 | . 10 11 . . 2 2 Robot Hit Streak 14 | . 4 13 . 14 9 7 Robot Miss Streak 11 | . 5 3 . 2 11 1 Penetration Max 1 | . . . . . 1 1 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 79 | . 10 15 . 7 37 10 Core Hits 37 | . 4 8 . 3 18 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 4 | . 1 1 . . 2 . Destroy 2 | . . . . . 2 . Corrupt 2 | . 1 1 . . . . Melee Attacks 10 | . . . . . 6 4 Impact . | . . . . . . . Slashing 10 | . . . . . 6 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1795 | . 127 281 . 74 998 315 Guns 1350 | . 127 193 . 74 829 127 Cannons . | . . . . . . . Explosions 277 | . . 88 . . 95 94 Melee 148 | . . . . . 73 75 Ramming 20 | . . . . . 1 19 Kinetic 958 | . . . . 29 814 115 Thermal 361 | . 65 156 . 45 95 . Explosive 94 | . . . . . . 94 Electromagnetic 214 | . 62 125 . . 15 12 Impact . | . . . . . . . Slashing 148 | . . . . . 73 75 Piercing . | . . . . . . . Highest Corruption 12 | . . . . 5 . 12 Average Corruption 4 | . . . . 5 . 4 Corruption Purged . | . . . . . . . Effects 11 | . . . . 9 . 2 Message Errors 1 | . . . . 1 . . Matter Fused 2 | . . . . 1 . 1 Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 3 | . . . . 3 . . Data Loss (major) 2 | . . . . 1 . 1 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . 14 . . . . Projectiles . | . . . . . . . Explosions 14 | . . 14 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 34 | . . 34 . . . . Shots 1 | . . 1 . . . . Rammed 1 | . . . . . . 1 Targets Rammed 11 | . . . . . 1 10 Kicked 10 | . . . . . 1 9 Crushed . | . . . . . . . Highest Temperature 224 | . 184 224 . 178 31 90 Average Temperature 73 | . 93 101 . 55 11 39 Received Heat Transfer 1248 | . 78 66 . 30 666 408 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 650 | . 150 300 . 100 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 185 | . 82 156 . 114 185 37 Initial 44 | . . 31 . . 44 . Average 69 | . 48 94 . 85 105 5 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 4 . . . 9 4 Investigation 5 | . 2 . . . 3 . Extermination . | . . . . . . . Reinforcement 9 | . 2 . . . 6 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 6 5 . 7 38 13 Peak Tracking Total 11 | . 4 2 . 3 11 10 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 3 | . 1 1 . . 1 . Max in Single Turn 1 | . 1 1 . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 10 | . 1 1 1 1 3 3 Terminals 5 | . 1 . . . 3 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 4 1 1 1 14 9 Successful 14 | . 1 1 1 1 4 6 Failed 16 | . 3 . . . 10 3 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 26 | . 4 . 1 . 14 7 Terminals 22 | . 4 . . . 14 4 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 1 1 1 2 2 Record 1 | . . . . . . 1 Open Door 2 | . . 1 . 1 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . . . . . 2 4 Terminals 3 | . . . . . 2 1 Botnet 3 | . . . . . 2 1 Fabricators 2 | . . . . . . 2 Report 1 | . . . . . . 1 Siphon 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Mechanics 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 7 | . 1 . . . 3 3 Full Trace Events 4 | . 1 . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 3 3 2 . Highest-Rated Group 47 | . . 40 40 47 47 . Highest-Rated Ally 31 | . . 16 16 31 31 . Total Orders 4 | . . . . . 4 . EXPLORE 4 | . . . . . 4 . Ally Attacks 71 | . . . . 32 39 . Total Damage 535 | . . . . 306 229 . Kills 7 | . . . . 5 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 16 | . . . . . 16 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2452 | 5 142 460 240 326 674 605 Spaces Moved 1616 | 5 100 383 216 253 371 288 Core 1 | . . . . . 1 . Treads 42 | . . . . 42 . . Legs 711 | 5 50 . . 2 366 288 Wheels 862 | . 50 383 216 209 4 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 90 90 105 95 95 127 Average Speed 118 | 120 105 98 105 107 134 148 Slowest Speed 350 | 120 120 105 105 200 350 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 38 | 2 24 68 61 63 45 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 45 | . . 4 . . 11 30 Melee 4 | . . . . . 4 . Projectile 5 | . . . . . 3 2 AOE 36 | . . 4 . . 4 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2011 | 4 116 444 229 298 478 442 Wait 182 | . . 44 13 7 20 98 Move 1609 | 4 99 382 215 252 369 288 Hop . | . . . . . . . Pick Up 40 | . 3 3 1 11 9 13 Fast Attach 6 | . . . . 1 5 . Attach 31 | . 1 2 . 2 8 18 Detach 4 | . . . . . 3 1 Swap 21 | . 2 2 . 8 7 2 Drop 26 | . 1 . . 11 14 . Fire 70 | . 10 11 . 6 35 8 Melee 10 | . . . . . 6 4 Ram 1 | . . . . . . 1 Kick 10 | . . . . . 1 9 Crush . | . . . . . . . Escape Stasis 1 | . . . . . 1 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Identified exit to Mines 49 | -10/Materials | Discovered new exit (range 15) 148 | -10/Materials | Entered Mines 214 | -10/Mines | Found the Drone Emporium 218 | -10/Mines | Found Prototype Device 316 | -10/Mines | Build established: Mutant 363 | -10/Mines | Discovered new exit (range 13) 422 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 592 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 593 | -10/Mines | Discovered new exit (range 5) 608 | -10/Mines | Entered Exiles 608 | -10/Exiles | Accompanied by 3 allies 622 | -10/Exiles | Discovered new exit (range 15) 635 | -10/Exiles | Met 8R-AWN 652 | -10/Exiles | Met EX-HEX 682 | -10/Exiles | Met EX-BIN 697 | -10/Exiles | Aligned with FarCom system 698 | -10/Exiles | Given EX-Vault access code 723 | -10/Exiles | Opened EX-Vault 731 | -10/Exiles | Found XL Autogun Array 754 | -10/Exiles | Warned to stay clear of 0b10 Research branches 787 | -10/Exiles | Met EX-DEC 823 | -10/Exiles | Discovered new exit (range 14) 848 | -10/Exiles | Left Exiles lab with XL Autogun Array 848 | -10/Exiles | Entered Mines 848 | -9/Mines | Accompanied by 3 allies 912 | -9/Mines | Assembled infested the area 917 | -9/Mines | Assisted by a Guerilla fighting off Assembled 978 | -9/Mines | Received a Mining Laser from a helpful Derelict 1004 | -9/Mines | Learned location of Zion (-7) 1035 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1112 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1165 | -9/Mines | Discovered new exit (range 5) 1174 | -9/Mines | Entered Materials 1174 | -8/Materials | Accompanied by 2 allies 1174 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1192 | -8/Materials | Identified Bomb Drone Bay 1403 | -8/Materials | Identified exit to Factory 1842 | -8/Materials | Core integrity fell below 50% 1844 | -8/Materials | Crushed by falling debris 1848 | -8/Materials | Entered Factory 1848 | -7/Factory | Evolved 2 slots: Utility x2 1878 | -7/Factory | Lost 7 parts (4n1u2w) 2436 | -7/Factory | System corruption reached 10% 2438 | -7/Factory | Core integrity fell below 50% 2450 | -7/Factory | Core integrity fell below 20% 2453 | -7/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 02429_ Chainsword destroyed. 02431_ P-70 Sage resets P-60 Hacker, system corruption cleaned. 02431_ Slug penetrates P-70 Sage. 02431_ R-06 Scavenger collects Aluminum Leg. 02433_ Slug penetrates Y-54 Guardian. 02437_ Titanium Leg destroyed. 02437_ Slug penetrates P-60 Hacker. 02438_ Gauss Rifle destroyed. 02440_ Y-54 Guardian destroyed. 02443_ Hvy. EM Shotgun destroyed. 02446_ System corrupted: Substantial component data lost. 02446_ Kicked P-60 Hacker. 02447_ P-60 Hacker resets P-70 Sage, system corruption cleaned. 02448_ Kicked P-60 Hacker. 02448_ R-06 Scavenger collects Gatling Laser. 02449_ Hacking Suite destroyed. 02449_ Kicked P-60 Hacker. 02451_ Imp. Titanium Leg destroyed. 02451_ R-06 Scavenger collects Imp. Light Armor Plating. 02451_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ## # | | ?????????????????????????????????????# ## + | | ???????????????????#######+##????????# ## "Y" # | | ???????????????????# #????????# ## """ # | | ???????????????????# ] #????????# ## # | | ???????????????????# ! #????????# ######### | | ???????????????????# /! ########## | | ???????????????????+ + | | ???????????????????# # ^ | | ???????????????????# ! # | | ???????????????????# ! / *! ##### | | ???????????????????# ####^ * #???? | | ???????????????????#######/##??# ! #???? | | ?????????????????????????# #???# = #???? | | ?????????????????????????# #???#"" #???? | | ??????????????????w??????# #???#"" #### ##???? | | ?????????????????#???????# #???#"" #??#+#????? | | ?????????????????# ?????## ##??#G #?????????? | | ?????????Y???????# ###### #??#"" Y ????????? | | ?????????????????# / #??#"" /???????? | | ?????????????????# #??#"" ##??????? | | ?????????????????# ####### # #???????? | | ????????????????## # #???????? | | ????????????????+ ########## # ???????? | | ????????????????## ##+#########?## ??????? | | ?????????????????# ?# p@* s #??[ ?????? | | ?????????????????# ??# p%! " #?? # ????? | | ???????????????? ???# s" g #?? ### ?????? | | ??????????????? ???# gr""" #?? + #?????????? | | ?????????????? ????# """" #?? ? ??????????? | | ????????????? ?????# #?? !????????????? | | ???????????? ?????# #????????????????? | | ???????????### ??????# ! #????????????????? | | ?????????????#????????#####g#####????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ??????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed NullActiveLoader Manual? 0 Play Time 00:36:25 Cumulative 51.1 hours Start 2021.08.09 @ 15:15:39 End 2021.08.09 @ 15:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce3197a0-f2c6-494a-91dd-2e918d8a4585