Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 15:51:20 Player: Elias Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (922) 922 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2772 Bonus ------- None Cogmind --------- Core Integrity 438/550 Matter 24/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Target Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System Particle Gun Improved Medium Laser Improved Medium Laser Autogun Autogun Autogun Shock Bomb Launcher Rocket Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Target Analyzer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Autogun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System Particle Gun Improved Medium Laser Improved Medium Laser Autogun Autogun Autogun Shock Bomb Launcher Rocket Launcher Rocket Launcher Plasma Cutter [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Target Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 31 | 7 6 14 4 Power 4 | 1 . 2 1 Engine 3 | 1 . 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 1 4 . Treads . | . . . . Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight 1 | . 1 . . Utility 9 | 2 2 3 2 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 11 | 2 3 5 1 Energy Gun 4 | 1 3 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 2 . 1 Parts Lost 9 | . . 3 6 Power 1 | . . 1 . Propulsion 3 | . . . 3 Utility 3 | . . 2 1 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Backups 12 | 3 8 14 19 Power 1 | . 1 1 3 Propulsion 4 | 1 3 5 6 Utility . | . . . 1 Weapon 5 | . 3 5 8 Tool/Special . | . . . . Unused Backups 17 | . 2 1 14 Power 3 | . . 1 2 Propulsion 7 | . 2 . 5 Utility 1 | . . . 1 Weapon 5 | . . . 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 100 94 85 Engine 9 | . 14 4 9 Core 2 | . . 6 . Leg 28 | . 27 31 23 Device 1 | . 3 . . Storage 11 | . 14 11 9 Processor 4 | . . 6 9 Hackware 1 | . . . 8 Protection 10 | . 10 12 8 Energy Gun 8 | . 14 7 . Ballistic Gun 14 | . 14 14 15 Peak Build Rating 26 | 7 12 21 26 Average Rating 15 | 4 10 17 24 On Entrance 9 | . 7 12 20 Naked Turns . | . . . . Heaviest Build 64 | 13 55 63 64 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 17 | 3 2 2 17 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 12 20 20 Most Carried 20 | 6 12 20 20 Average Carried 12 | 3 8 14 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 12 19 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 727 | 265 202 248 12 Remotely . | . . . . Salvage Created 1153 | 115 223 602 213 Parts 61 | 5 8 34 14 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 4 15 6 Guns 13 | . 4 7 2 AOE 12 | . . 8 4 Classes Destroyed 10 | 3 2 5 . Worker 1 | 1 . . . Builder 2 | . . 2 . Tunneler 1 | 1 . . . Hauler 3 | . . 2 1 Recycler 2 | 1 . 1 . Operator 1 | . . 1 . Watcher 3 | . 2 . 1 Swarmer 7 | . . 4 3 Grunt 17 | . 4 10 3 Duelist 1 | . . 1 . Best Kill Streak 7 | 2 2 7 7 Combat Bots Only 6 | . 2 5 6 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 167 | . 24 56 87 Missed 39 | . 8 16 15 Hits 128 | . 16 40 72 Melee 2 | . . 2 . Projectile 126 | . 16 38 72 Critical Strikes 6 | . . . 6 Damage Taken 1942 | . 207 718 1017 Core 252 | . 44 96 112 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 82 76 . Volleys Fired 103 | 12 25 44 22 Largest 2 | 2 2 2 2 Hottest 89 | 70 76 89 60 Shots Fired 200 | 24 50 88 38 Gun 188 | 24 50 80 34 Cannon 1 | . . . 1 Launcher 11 | . . 8 3 Special . | . . . . Kinetic 118 | 12 25 46 35 Thermal 71 | 12 25 34 . Explosive 11 | . . 8 3 Electromagnetic . | . . . . Robot Hit Streak 10 | 8 4 10 8 Robot Miss Streak 4 | 2 4 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 117 | 19 22 56 20 Core Hits 65 | 4 9 38 14 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 7 | . 2 3 2 Burn 5 | . 2 3 . Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2952 | 227 326 1745 654 Guns 1631 | 227 326 732 346 Cannons . | . . . . Explosions 1321 | . . 1013 308 Melee . | . . . . Ramming . | . . . . Kinetic 933 | 102 152 333 346 Thermal 698 | 125 174 399 . Explosive 1321 | . . 1013 308 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Matter Fused 1 | . 1 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 30 | . . 20 10 Projectiles . | . . . . Explosions 30 | . . 20 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 169 | . . 169 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 410 | 54 410 300 73 Average Temperature 100 | 22 112 130 14 Received Heat Transfer 963 | . 114 219 630 Effects 1 | . 1 . . Shutdowns 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1961 | 370 518 1073 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 95 | 100 100 92 91 Level 1 4 | . . 7 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 227 | 5 51 227 225 Initial 89 | . . . 89 Average 62 | . 10 124 79 Influence Increases 847 | 15 115 475 242 Destroy 0b10 Robot/C 500 | . 80 300 120 Destroy 0b10 Robot/NC 65 | 15 10 30 10 Destroy Leader 112 | . 24 64 24 Disable Machine 60 | . . 15 45 Destroy Structure 95 | . 1 51 43 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 722 | 15 115 264 328 Entered New Map 122 | . . . 122 Time Decay 520 | 15 115 244 146 Lost Part 80 | . . 20 60 Squads Dispatched 5 | . 1 3 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 10 17 10 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 3 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . 5 2 Successful 3 | . . 3 . Failed 4 | . . 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Retrieve Components 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . . 7 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 131 | 7 124 . . Seismic 131 | 7 124 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1583 | 155 553 542 333 Spaces Moved 638 | 83 285 176 94 Core 34 | 33 . . 1 Treads . | . . . . Legs 604 | 50 285 176 93 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 260 Average Speed 182 | 122 155 199 286 Slowest Speed 900 | 200 260 260 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 6 35 18 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 98 | . . 51 47 Melee . | . . . . Projectile 1 | . . . 1 AOE 97 | . . 51 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 869 | 112 346 285 126 Wait 37 | . 12 25 . Move 635 | 82 284 175 94 Hop . | . . . . Pick Up 43 | 11 11 18 3 Fast Attach 2 | . 2 . . Attach 13 | 7 . 5 1 Detach . | . . . . Swap 22 | . 6 12 4 Drop 14 | . 6 6 2 Fire 103 | 12 25 44 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 156 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 6) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1020 | -9/Materials | Discovered new exit (range 16) 1251 | -9/Materials | Entered another Materials area 1251 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1584 | -8/Materials | Self-destructed Last Messages --------------- 01538_ U-05 Engineer builds a Wall. 01538_ U-05 Engineer lays Concrete. 01538_ Aluminum Leg destroyed. 01539_ U-05 Engineer lays Concrete. 01539_ U-05 Engineer builds a Wall. 01540_ U-05 Engineer lays Concrete. 01541_ U-05 Engineer builds a Wall. 01542_ U-05 Engineer lays Concrete. 01542_ U-05 Engineer builds a Wall. 01547_ U-05 Engineer lays Concrete. 01564_ U-05 Engineer builds a Wall. 01564_ R-06 Scavenger collects Aluminum Leg. 01567_ Hrd. Medium Armor Plating destroyed. 01567_ Critical hit (Burn: +37). 01568_ R-06 Scavenger collects Particle Gun. 01568_ Aluminum Leg destroyed. 01572_ R-06 Scavenger collects Aluminum Leg. 01575_ Autogun destroyed. 01575_ R-06 Scavenger collects Lgt. Nuclear Core. 01580_ Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? #??????????????? | | ??????????????????? # #??????????????? | | ??????????????????"" #??????????????? | | ?????????????????""" #??????????????? | | ???????????????? """ #??????????????? | | ????????????????? # ####???????????? | | ??????????????????# ###### ?????????? | | ???????????????????? = ??????????? | | ????????????########### ????????????? | | ????????????# ## % " " "????????? | | ????????????# ## ==! " ""???????? | | ????????????# ## """ " ""???????? | | ????????????# ## = ! " ?????? | | ????????????# ##]* = ?????? | | ###?????????# ##]* """ """ ""???????? | | #?????????# %! ## """ """???????????? | | #?????????? * ## """ """ ??????????? | | ###########?? ??# ????????? | | # """ """ #??##+##??# ????????? | | # """ """ #### #### g##############?????????? | | # """ """ + g #??????????????????????? | | [ # #### #### #??????????????????????? | | # #??# #??# #??????????????????????? | | ! # #??# #??# #??????????????????????? | | # #??# #??# #??????????????????????? | | # #??# #??# @#??????????????????????? | | ####+########## ??#= #??????????????????????? | | #?#%!*+??????????????????????? | | T #?# %#??????????????????????? | | ### % ##?????????????????????? | | ######## ## ### ?????????????????????? | | #??? ######## # ?????????????????????? | | #???? #???????## ?????????????????????? | | """ #????? #????????# #??????????????????????? | | """ #?????? #????????# #??????????????????????? | | """ #??????? #????????# ???????????????????????? | | #????????#????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | #####?????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Target Analysis 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperScatterTube Manual? 0 Play Time 00:17:02 Cumulative 35.5 hours Start 2025.05.31 @ 15:22:13 End 2025.05.31 @ 15:51:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13b432d4-fd44-4bd5-82ba-f914e9a08ba5