Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 11:56:12 Player: PE-P51 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (146) 730 Value Destroyed (3616) 3616 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 8173 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 201 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Improved Signal Interpreter System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [Storage] AWS/Thermal YOLO Cannon AWS/Autocannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Light Angular Momentum Engine Flight Unit Flight Unit Flight Unit VTOL Module Improved Signal Interpreter System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [Storage] AWS/Thermal YOLO Cannon AWS/Autocannon Rocket Launcher Improved Datajack Katana [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Beam Rifle Ballistic Gun Minigun Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 56 | . 14 3 18 . 3 . 18 Power 6 | . 2 . 1 . . . 3 Engine 4 | . 1 . 1 . . . 2 Core 2 | . 1 . . . . . 1 Reactor . | . . . . . . . . Propulsion 17 | . 3 1 6 . . . 7 Treads 13 | . 2 1 6 . . . 4 Leg 4 | . 1 . . . . . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 4 2 5 . 1 . 3 Device 2 | . . 1 1 . . . . Storage 4 | . 2 . 1 . 1 . . Processor 2 | . 1 . 1 . . . . Hackware 2 | . . . . . . . 2 Protection 5 | . 1 1 2 . . . 1 Artifact . | . . . . . . . . Weapon 18 | . 5 . 6 . 2 . 5 Energy Gun 5 | . 1 . 2 . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | . 2 . 3 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 4 | . 2 . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 5 | . . 1 2 . . . 2 Parts Lost 23 | . 2 . 3 . . . 18 Power 3 | . 1 . . . . . 2 Propulsion 7 | . . . . . . . 7 Utility 8 | . 1 . 3 . . . 4 Weapon 5 | . . . . . . . 5 Highest Loss Streak 11 | . 1 . 1 . . . 11 To Critical Strikes 1 | . 1 . . . . . . Average Backups 13 | . 11 14 13 14 13 15 14 Power . | . 1 1 1 1 1 1 . Propulsion 4 | . 5 5 4 4 4 4 4 Utility 4 | . 2 3 4 6 5 6 4 Weapon 3 | . 2 3 3 2 2 3 4 Tool/Special . | . . . . . . . . Unused Backups 39 | . 12 1 9 . . . 17 Power 3 | . 1 . 2 . . . . Propulsion 14 | . 6 . 1 . . . 7 Utility 8 | . 2 . . . . . 6 Weapon 12 | . 3 1 5 . . . 3 Tool/Special 2 | . . . 1 . . . 1 Average Slot Usage (%) 94 | . 97 100 98 100 100 100 84 Engine 9 | . 8 14 11 11 11 11 7 Core 1 | . 5 . . . . . 1 Treads 25 | . 14 28 33 33 33 33 18 Leg 3 | . 13 . . . . . 5 Device 2 | . . . 5 . . . 4 Storage 11 | . 14 14 11 11 11 11 9 Processor 6 | . 9 3 5 11 11 11 5 Hackware 3 | . . . . . . . 12 Protection 7 | . 2 10 10 11 11 11 3 Energy Gun 4 | . 11 14 . . . . 4 Ballistic Gun 10 | . 13 14 21 22 . . 2 Launcher 2 | . 3 . . . . 11 5 Slashing Weapon 3 | . . . . . 10 11 5 Peak Build Rating 45 | . 11 19 24 22 27 27 45 Average Rating 22 | . 9 11 22 22 22 27 34 On Entrance 16 | 6 6 11 12 22 22 27 27 Avg Prop Armor Cover (%) 8 | . . . . . . . 8 Naked Turns . | . . . . . . . . Heaviest Build 57 | 14 31 32 38 37 57 57 57 Greatest Support 69 | 20 40 40 69 69 69 69 69 Greatest Overweight (x) 18 | . 1 . . . . . 18 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 Average Capacity 16 | . 12 15 15 15 16 20 20 Most Carried 20 | . 15 15 15 15 20 20 20 Average Carried 16 | . 11 15 14 15 16 20 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 20 | 6 15 15 15 15 20 20 18 Class Distribution -------------------- 85% | Mutant 3% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2540 | 200 302 49 1180 . . 149 660 Remotely . | . . . . . . . . Salvage Created 4476 | . 846 48 1621 26 . 342 1593 Parts 300 | . 64 1 117 2 . 32 84 Haulers Intercepted 13 | . 2 . 6 . . . 5 Recyclers Shooed 5 | . 1 . . . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 86 | . 19 1 31 . . 4 31 Melee 3 | . . . . . . . 3 Guns 50 | . 12 1 28 . . . 9 AOE 33 | . 7 . 3 . . 4 19 Classes Destroyed 14 | . 8 . 2 1 . 1 2 Worker 12 | . 3 . 2 . . 5 2 Builder 11 | . 3 . 3 . . 1 4 Tunneler 4 | . . . . 1 . 2 1 Hauler 13 | . 2 . 6 . . . 5 Recycler 7 | . 1 . 1 . . 2 3 Mechanic 4 | . . . . . . . 4 Operator 6 | . 2 . 3 . . . 1 Watcher 3 | . 1 . 1 . . . 1 Swarmer 17 | . 6 . 7 . . 3 1 Grunt 52 | . 13 1 15 . . . 23 Brawler 1 | . . . . . . . 1 Duelist 3 | . . . 1 . . . 2 Sentry 12 | . . . 8 . . . 4 Hunter 1 | . . . . . . 1 . Best Kill Streak 9 | . 4 1 7 1 . 4 9 Combat Bots Only 6 | . 3 1 6 . . 4 5 Max Kills in Single Turn 3 | . 3 1 2 1 . 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . 2 . . 2 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 350 | . 68 6 88 . . 9 179 Missed 100 | . 15 . 23 . . 6 56 Hits 250 | . 53 6 65 . . 3 123 Melee 10 | . . . . . . . 10 Projectile 240 | . 53 6 65 . . 3 113 Critical Strikes 13 | . 1 . 1 . . . 11 Damage Taken 4020 | . 550 74 865 . . 55 2476 Core 801 | . 116 12 117 . . . 556 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 44 | . . 3 41 . . . . Regen/Repaired (Parts) 332 | . 17 . 58 . . . 257 Core Remaining (%) 72 | 100 . 48 . . . 70 . Volleys Fired 264 | . 69 4 112 . . 5 74 Largest 2 | . 2 2 2 . . 1 2 Hottest 122 | . 79 79 50 . . 33 122 Shots Fired 467 | . 127 8 221 . . 6 105 Gun 414 | . 119 8 218 . . . 69 Cannon . | . . . . . . . . Launcher 53 | . 8 . 3 . . 6 36 Special . | . . . . . . . . Kinetic 308 | . 61 4 218 . . . 25 Thermal 106 | . 58 4 . . . . 44 Explosive 50 | . 8 . 3 . . 6 33 Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 26 | . 23 5 26 . . 3 20 Robot Miss Streak 6 | . 3 4 6 . . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 317 | . 79 4 140 . . 15 79 Core Hits 239 | . 55 2 64 1 . 14 103 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 2 . 1 . . . 5 Burn 5 | . 2 . . . . . 3 Destroy 1 | . . . 1 . . . . Sever 2 | . . . . . . . 2 Melee Attacks 32 | . . . 1 . . 11 20 Impact . | . . . . . . . . Slashing 32 | . . . 1 . . 11 20 Piercing . | . . . . . . . . Sneak Attacks 19 | . . . 1 . . 11 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9792 | . 1383 86 2660 10 . 969 4684 Guns 4079 | . 853 57 2342 . . . 827 Cannons . | . . . . . . . . Explosions 3991 | . 500 . 180 . . 254 3057 Melee 1588 | . . . 87 . . 715 786 Ramming 134 | . 30 29 51 10 . . 14 Kinetic 2944 | . 366 28 2342 . . . 208 Thermal 1135 | . 487 29 . . . . 619 Explosive 3570 | . 500 . 180 . . 254 2636 Electromagnetic 421 | . . . . . . . 421 Impact . | . . . . . . . . Slashing 1588 | . . . 87 . . 715 786 Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . 2 4 19 5 7 9 . Message Errors 7 | . . . 3 1 1 2 . Matter Fused 12 | . . 2 5 . 3 2 . Heat Flow Errors 4 | . . . 1 2 . 1 . Energy Discharges 9 | . . 1 5 1 . 2 . Parts Fused 2 | . . . 2 . . . . Data Loss (minor) 6 | . 1 . 1 1 2 1 . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . 1 . . 1 . Alerts 2 | . 1 1 . . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 244 | . . . 74 . . 114 56 Projectiles . | . . . . . . . . Explosions 33 | . . . 17 . . . 16 Melee 211 | . . . 57 . . 114 40 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 363 | . . . 39 . . 12 312 Shots 12 | . . . 1 . . 1 10 Rammed 18 | . 1 4 9 1 . . 3 Targets Rammed 26 | . 7 4 11 1 . . 3 Kicked 6 | . 6 . . . . . . Crushed 2 | . . . 2 . . . . Highest Temperature 335 | . 335 67 262 169 . 273 251 Average Temperature 68 | . 115 35 26 81 . 143 60 Received Heat Transfer 1632 | . 216 39 279 . . . 1098 Effects 3 | . 1 . . . . 2 . Energy Bleed 1 | . 1 . . . . . . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 3 . . . . . 6 Heat Transferred 3182 | . 1554 74 . . . . 1554 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 3 | . . . 2 1 . . 3 Low Security (%) 64 | . 100 100 43 73 . 100 40 Level 1 16 | . . . 11 26 . . 42 Level 2 18 | . . . 45 . . . 14 Level 3 . | . . . . . . . 2 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 764 | . 138 46 593 229 . 137 764 Initial 229 | . . 45 . 229 . . 13 Average 172 | . 60 5 293 176 . 35 206 Influence Increases 3447 | . 637 56 1389 5 . 191 1169 Destroy 0b10 Robot/C 1860 | . 380 40 740 . . 80 620 Destroy 0b10 Robot/NC 310 | . 60 . 90 5 . 50 105 Destroy Leader 454 | . 86 10 226 . . 20 112 Allied During Kill 55 | . . 6 49 . . . . Successful Hack 166 | . 15 . 112 . . . 39 Select Force Hacks 120 | . 30 . 90 . . . . Disable Machine 210 | . 30 . 45 . . 15 120 Destroy Structure 227 | . 36 . 37 . . 26 128 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 30 | . . . . . . . 30 Influence Decreases 2727 | . 521 172 799 471 124 155 485 Entered New Map 579 | . . 71 . 361 124 . 23 Time Decay 1781 | . 501 101 625 110 . 155 289 Lost Part 223 | . 20 . 30 . . . 173 Lost Ally 100 | . . . 100 . . . . Purge Threat 44 | . . . 44 . . . . Squads Dispatched 19 | . 4 . 6 . . . 9 Investigation 6 | . 1 . 4 . . . 1 Extermination . | . . . . . . . . Reinforcement 7 | . 3 . 2 . . . 2 Assault 3 | . . . . . . . 3 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 11 | . 3 . 6 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 157 | . 38 2 65 . . 4 48 Peak Tracking Total 8 | . 4 2 6 . . 4 8 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . . . 1 Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 14 | . 2 . 3 . . 1 8 Max in Single Turn 2 | . 2 . 1 . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 33 | . 7 . 17 . 2 . 7 Terminals 19 | . 4 . 11 . . . 4 Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 2 Recycling Units 5 | . 2 . 2 . . . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 129 | . 17 . 64 . 24 . 24 Successful 85 | . 8 . 38 . 24 . 15 Failed 42 | . 8 . 25 . . . 9 Catastrophic 5 | . . . 5 . . . . Database Lockouts 2 | . 1 . 1 . . . . Manual 48 | . 9 . 30 . 1 . 8 Terminals 62 | . 10 . 38 . . . 14 Fabricators . | . . . . . . . . Repair Stations 17 | . 2 . 7 . . . 8 Recycling Units 12 | . 5 . 5 . . . 2 Scanalyzers 14 | . . . 14 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 44 | . 4 . 13 . 24 . 3 Record 23 | . . . . . 23 . . Part Schematic 2 | . . . 2 . . . . Robot Analysis 3 | . 1 . 1 . . . 1 Prototype ID Bank 2 | . 2 . . . . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . 1 Unreport Threat 1 | . . . 1 . . . . Locate Traps 3 | . . . 3 . . . . Disarm Traps 1 | . . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 15 | . 2 . 5 . . . 8 Scan Component 8 | . 1 . 3 . . . 4 Repair 7 | . 1 . 2 . . . 4 Recycling Unit Hacks 4 | . 1 . 2 . . . 1 Retrieve Components 4 | . 1 . 2 . . . 1 Scanalyzer 10 | . . . 10 . . . . Insert Component 5 | . . . 5 . . . . Analyze 5 | . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 1 . 8 . . . 3 Terminals 8 | . . . 5 . . . 3 Botnet 3 | . . . 1 . . . 2 Operators 4 | . . . 3 . . . 1 Skim 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . Tunnel 3 | . 1 . 2 . . . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 23 | . 6 . 13 . . . 4 Full Trace Events 5 | . . . 4 . . . 1 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 7 | . 1 . 2 . . . 4 Time 348 | . 26 . 106 . . . 216 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 16 | . 4 . 6 . . . 6 Parts Scanalyzed 4 | . . . 4 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 5 . . . . . Largest Group 5 | . . 5 5 . . . . Highest-Rated Group 80 | . . 80 80 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 52 | . . 6 46 . . . . Total Damage 631 | . . 21 610 . . . . Kills 9 | . . 1 8 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 1476 | . . 5 . . . . 1471 Sensors 1476 | . . 5 . . . . 1471 Robot Analysis Total 3 | . 1 . 1 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 10673 | . 1783 915 3097 226 855 894 2903 Spaces Moved 4843 | 1 999 553 1565 141 528 536 520 Core 7 | . . . . . . . 7 Treads 4295 | . 504 553 1565 141 528 536 468 Legs 541 | 1 495 . . . . . 45 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 Average Speed 168 | 120 147 160 160 160 160 160 266 Slowest Speed 950 | 120 190 160 160 160 160 160 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 66 | 2 98 95 98 34 67 95 41 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 2 . 1 . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 5 | . . 3 . 1 . 1 . Spaces Dug 12 | . 5 . . . . . 7 Terrain Destroyed 242 | . 31 . 23 . . 42 146 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 242 | . 31 . 23 . . 42 146 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6873 | . 1192 573 1980 141 539 551 1897 Wait 1530 | . 67 4 234 . . . 1225 Move 4837 | . 998 552 1564 141 527 535 520 Hop . | . . . . . . . . Pick Up 50 | . 21 2 13 . 4 . 10 Fast Attach 21 | . 3 1 5 . . . 12 Attach 9 | . 4 . 1 . . . 4 Detach 1 | . . 1 . . . . . Swap 55 | . 9 2 20 . 4 . 20 Drop 49 | . 14 3 19 . 4 . 9 Fire 264 | . 69 4 112 . . 5 74 Melee 32 | . . . 1 . . 11 20 Ram . | . . . . . . . . Kick 6 | . 6 . . . . . . Crush 19 | . 1 4 11 . . . 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 7) 296 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 8) 684 | -10/Materials | Discovered new exit (range 11) 853 | -10/Materials | Discovered new exit (range 15) 912 | -10/Materials | Discovered new exit (range 13) 1516 | -10/Materials | Repaired Grenade Launcher 1784 | -10/Materials | Entered Mines 1967 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1978 | -10/Mines | Found Prototype Device 1978 | -10/Mines | Identified Exp. Sensor Array 2004 | -10/Mines | Discovered new exit (range 14) 2081 | -10/Mines | Core integrity fell below 50% 2087 | -10/Mines | Discovered new exit (range 16) 2109 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2355 | -10/Mines | Met a Derelict testing a Signal Generator 2367 | -10/Mines | Found Signal Generator 2699 | -10/Mines | Entered Materials 2699 | -9/Materials | Accompanied by 5 allies 2699 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2704 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2899 | -9/Materials | Lost 3 allies 3462 | -9/Materials | Discovered new exit (range 15) 3947 | -9/Materials | Identified exit to Materials 4010 | -9/Materials | Discovered new exit (range 14) 4572 | -9/Materials | Repaired Broken Exp. Sensor Array 5028 | -9/Materials | Identified exit to Mines 5028 | -9/Materials | Central database locked down 5594 | -9/Materials | Repaired Minigun 5796 | -9/Materials | Entered Mines 5816 | -9/Mines | Learned Materials terminal intel 5896 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5897 | -9/Mines | Discovered new exit (range 5) 5988 | -9/Mines | Assembled infested the area 5993 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6020 | -9/Mines | Identified exit to Exiles 6022 | -9/Mines | Entered Exiles 6049 | -9/Exiles | Discovered new exit (range 15) 6070 | -9/Exiles | Met 8R-AWN 6096 | -9/Exiles | Met EX-HEX 6147 | -9/Exiles | Met EX-BIN 6177 | -9/Exiles | Aligned with FarCom system 6179 | -9/Exiles | Given EX-Vault access code 6216 | -9/Exiles | Opened EX-Vault 6281 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6325 | -9/Exiles | Met EX-DEC 6339 | -9/Exiles | Learned location of Zion (-6) 6438 | -9/Exiles | Found AWS/Thermal 6699 | -9/Exiles | Found AWS/Autocannon 6708 | -9/Exiles | Found YOLO Cannon 6861 | -9/Exiles | Discovered new exit (range 11) 6874 | -9/Exiles | Identified exit to Mines 6877 | -9/Exiles | Stole three prototypes: AWS/Thermal, YOLO Cannon, AWS/Autocannon 6877 | -9/Exiles | Entered Mines 6929 | -8/Mines | Discovered exit to Materials (range 6) 7704 | -8/Mines | Discovered exit to Materials (range 7) 7771 | -8/Mines | Entered Materials 7771 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7772 | -8/Materials | Loaded intel: 12 terminal locations 9316 | -8/Materials | Build established: Skirmisher 9396 | -8/Materials | Lost 3 parts (1p1n1w) 9766 | -8/Materials | Repaired Exp. Sensor Array 9993 | -8/Materials | Repaired Lgt. Angular Momentum Engine 10224 | -8/Materials | Discovered new exit (range 16) 10370 | -8/Materials | Garrison activated, responded to threat 10469 | -8/Materials | Build established: Scavenger-Skirmisher 10552 | -8/Materials | Repaired Rocket Launcher 10571 | -8/Materials | First assault squad dispatched 10579 | -8/Materials | Repaired Lgt. Treads 10616 | -8/Materials | Core integrity fell below 50% 10634 | -8/Materials | Core integrity fell below 20% 10674 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10648_ K-01 Serf collects debris. 10649_ U-05 Engineer lays Concrete. 10650_ Acquired 10 matter. 10651_ R-06 Scavenger collects Imp. Aluminum Leg. 10651_ K-01 Serf collects debris. 10652_ U-05 Engineer lays Concrete. 10655_ K-01 Serf collects debris. 10656_ U-05 Engineer lays Concrete. 10656_ G-50 Soldier misfires. 10657_ U-05 Engineer lays Concrete. 10659_ K-01 Serf collects debris. 10659_ U-05 Engineer lays Concrete. 10662_ G-50 Soldier IFF system glitched. 10662_ K-01 Serf suffers critical hit (Burn). 10662_ K-01 Serf destroyed. 10663_ U-05 Engineer lays Concrete. 10666_ R-06 Scavenger collects Terrain Scan Processor. 10666_ Hacking Suite destroyed. 10669_ R-06 Scavenger collects Terrain Scanner. 10674_ Critical hit (Burn: +37). 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Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 71% | -10/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Minigun | 62% | -9/Materials Exp. Sensor Array | 44% | -8/Materials Lgt. Angular Momentum Engine | 13% | -8/Materials Rocket Launcher | 7% | -8/Materials Lgt. Treads | 11% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaSchematicSpiker Manual? 0 Play Time 00:44:11 Cumulative 220.1 hours Start 2025.12.22 @ 11:02:21 End 2025.12.22 @ 11:56:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 299 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5927e6e3-3a4e-425e-b4c3-865f4e7d99f4