Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 15:07:32 Player: jimmyl Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (125) 625 Value Destroyed (4987) 4987 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1188) 1188 TOTAL SCORE: 10580 Bonus ------- High Alert Combat Kills 732 Follower Combat Kills 422 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -466 Cogmind --------- Core Integrity 0/700 Matter 167/300 Energy 30/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Shield Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Beamcaster Storm Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Advanced Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun KE Penetrator > --- INVENTORY -------- Neutrino Core Advanced Treads Compact Wheel Improved Heat Sink Trap Scanner Core Analyzer Improved Weapon Cycler Core Shielding Core Shielding Advanced Shield Generator Enhanced Autogun Flak Cannon Heavy Rocket Launcher [Rating: 55] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Insulated Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 4 | . . . 2 . . . 2 . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 76 | . 9 1 7 9 14 . 13 8 1 9 5 Power 6 | . 1 . 1 . 2 . . 1 . 1 . Engine 4 | . 1 . 1 . 1 . . 1 . . . Core 2 | . . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 18 | . 2 . . 3 7 . 2 2 1 1 . Treads 18 | . 2 . . 3 7 . 2 2 1 1 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 24 | . 2 . 2 2 2 . 11 1 . 1 3 Device 9 | . . . 1 1 . . 6 . . . 1 Storage 1 | . 1 . . . . . . . . . . Processor 4 | . . . . 1 . . 2 . . . 1 Hackware . | . . . . . . . . . . . . Protection 10 | . 1 . 1 . 2 . 3 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 28 | . 4 1 4 4 3 . . 4 . 6 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 15 | . 3 1 . 4 3 . . 1 . 3 . Ballistic Cannon 7 | . . . 3 . . . . 1 . 2 1 Launcher 4 | . 1 . . . . . . 2 . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . . . 2 . Parts Lost 30 | . 1 . 1 . 4 . 10 . 1 1 12 Power 4 | . 1 . . . 1 . 1 . . . 1 Propulsion 7 | . . . . . 1 . 2 . 1 . 3 Utility 9 | . . . 1 . . . 4 . . . 4 Weapon 10 | . . . . . 2 . 3 . . 1 4 Highest Loss Streak 9 | . 1 . 1 . 2 . 4 . 1 1 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 93 89 99 100 99 92 91 93 91 Engine 8 | . 13 14 11 9 4 9 7 7 7 6 . Treads 21 | . 5 28 22 23 27 27 22 22 22 23 18 Leg 3 | . 22 . . . . . . . . . . Device 10 | . . . 10 10 9 9 14 15 15 15 7 Storage 9 | . 14 14 11 9 9 9 7 7 7 7 6 Processor 9 | . . . . 3 9 9 15 15 15 15 18 Protection 9 | . 13 14 16 9 9 9 6 7 7 7 9 Ballistic Gun 17 | . 24 28 2 18 26 27 22 7 7 8 14 Ballistic Cannon 4 | . . . 19 6 . . . 7 7 6 6 Peak Build Rating 55 | 6 7 11 20 30 47 47 55 48 44 50 50 Average Rating 34 | 6 6 8 18 25 37 46 52 43 41 42 45 On Entrance 28 | 6 6 7 11 19 29 46 47 33 44 40 50 Naked Turns . | . . . . . . . . . . . . Heaviest Build 55 | 11 28 29 45 47 51 51 54 55 48 55 54 Greatest Support 87 | 20 40 40 40 60 87 87 87 71 69 68 68 Greatest Overweight (x) 1 | . 1 . 1 1 . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 13 15 15 15 15 15 13 13 15 15 Average Carried 12 | 6 7 8 14 14 14 14 14 11 12 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 6 13 15 15 14 15 14 12 13 15 5 Class Distribution -------------------- 39% | Mutant 16% | Gunner 16% | Scavenger-Skirmisher 15% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Matter Collected 3943 | 200 220 51 293 242 1160 120 947 377 89 . 244 Remotely . | . . . . . . . . . . . . Salvage Created 4650 | . 376 . 475 259 1566 272 1292 225 24 . 161 Parts 281 | . 25 2 22 17 94 13 86 6 2 . 14 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 7 9 . 14 Prevented 3 | . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 107 | . 11 . 11 5 33 4 24 11 1 . 7 Guns 78 | . 6 . . 4 33 4 24 . . . 7 Cannons 15 | . . . 11 1 . . . 2 1 . . AOE 14 | . 5 . . . . . . 9 . . . Classes Destroyed 14 | . 4 . 2 1 5 1 1 . . . . Worker 3 | . 1 1 . 1 . . . . . . . Builder 3 | . . . . . . 1 2 . . . . Recycler 3 | . . . 1 . . 1 1 . . . . Watcher 7 | . 2 . 1 . . . 4 . . . . Swarmer 21 | . . . . . 4 . 6 4 . . 7 Grunt 51 | . 10 . 11 1 16 3 7 3 . . . Brawler 2 | . . . . . 1 . . 1 . . . Duelist 6 | . . . . . 4 . . 2 . . . Sentry 14 | . . . 1 3 4 1 4 1 . . . Specialist 1 | . . . . . 1 . . . . . . Hunter 7 | . . . . 1 2 . 3 . 1 . . Programmer 4 | . . . . . . . 4 . . . . Behemoth 1 | . . . . . 1 . . . . . . Subdweller 1 | . 1 . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . Best Kill Streak 11 | . 7 1 5 2 6 4 6 11 1 . 3 Combat Bots Only 11 | . 6 . 5 2 6 3 3 11 1 . 3 Max Kills in Single Turn 4 | . 1 1 2 2 2 1 1 4 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . 4 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Hostile Shots Fired 653 | . 65 3 46 28 132 13 233 44 10 . 79 Missed 183 | . 22 1 14 10 30 5 67 16 2 . 16 Damage Taken 7253 | . 543 36 465 252 1644 122 2084 633 87 . 1387 Core 1194 | . 105 . 124 16 230 13 232 82 14 . 378 Absorbed by Shields 25 | . . . . . . . 10 . . . 15 Redirected to Shielding 96 | . 23 . 28 . . . . . . . 45 Ignored by Resistances 47 | . . . . . . . 47 . . . . Core Remaining (%) 69 | 100 . 58 69 . . 52 . . . . . Volleys Fired 277 | . 32 3 19 15 87 10 73 12 3 . 23 Largest 3 | . 2 2 2 3 3 3 3 3 2 . 3 Hottest 114 | . 60 45 88 113 83 83 83 108 69 . 114 Shots Fired 745 | . 56 6 38 41 255 30 216 27 8 . 68 Gun 651 | . 48 6 . 37 255 30 216 9 4 . 46 Cannon 78 | . . . 38 4 . . . 10 4 . 22 Launcher 16 | . 8 . . . . . . 8 . . . Special . | . . . . . . . . . . . . Kinetic 706 | . 25 6 38 41 255 30 216 19 8 . 68 Thermal 23 | . 23 . . . . . . . . . . Explosive 16 | . 8 . . . . . . 8 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | . 9 6 13 11 15 5 21 11 7 . 6 Robot Miss Streak 5 | . 5 1 5 3 4 3 4 3 1 . 4 Penetration Max 1 | . . . . . . 1 1 . . . . Secondary Targets 12 | . 1 . . . 7 . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . Shots Hit Robots 467 | . 28 4 31 27 171 14 140 11 5 . 36 Core Hits 282 | . 32 3 48 15 67 10 60 29 7 . 11 Critical Kills 2 | . . . . 1 . 1 . . . . . Critical Parts Destroyed 6 | . . . . . 1 . 3 . . . 2 Critical Strikes 8 | . . . . 1 1 1 3 . . . 2 Destroy 8 | . . . . 1 1 1 3 . . . 2 Melee Attacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10568 | . 880 63 972 436 2944 392 2803 1161 74 . 843 Guns 7637 | . 324 59 . 371 2944 388 2795 85 29 . 642 Cannons 1138 | . . . 706 65 . . . 156 45 . 166 Explosions 1742 | . 556 . 266 . . . . 920 . . . Melee 35 | . . . . . . . . . . . 35 Ramming 16 | . . 4 . . . 4 8 . . . . Kinetic 8632 | . 181 59 706 436 2944 388 2795 241 74 . 808 Thermal 409 | . 143 . 266 . . . . . . . . Explosive 1476 | . 556 . . . . . . 920 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . 35 Highest Corruption 5 | . . . . . . . 5 5 5 5 . Average Corruption 3 | . . . . . . . 2 5 5 5 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 76 | . . . . . . . 30 21 24 1 . Message Errors 19 | . . . . . . . 6 7 6 . . Matter Fused 19 | . . . . . . . 8 3 7 1 . Heat Flow Errors 7 | . . . . . . . 3 2 2 . . Energy Discharges 9 | . . . . . . . 3 3 3 . . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . . . 5 2 3 . . Data Loss (major) 5 | . . . . . . . 2 2 1 . . Misfires 5 | . . . . . . . 1 2 2 . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 69 | . . . 40 . . . . 29 . . . Projectiles . | . . . . . . . . . . . . Explosions 69 | . . . 40 . . . . 29 . . . Melee . | . . . . . . . . . . . . Knockbacks 34 | . . . 16 4 . . . 7 5 . 2 Impact . | . . . . . . . . . . . . Kinetic 33 | . . . 15 4 . . . 7 5 . 2 Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 274 | . . . 93 . 73 . . 108 . . . Shots 4 | . . . 1 . 1 . . 2 . . . Rammed 4 | . . 1 . . . 1 2 . . . . Targets Rammed 5 | . . 2 . . . 1 2 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 267 | . 140 35 3 39 62 42 267 248 196 . 264 Average Temperature 45 | . 53 9 3 12 12 13 27 77 92 . 123 Received Heat Transfer 1559 | . 315 36 195 72 420 54 224 90 . . 153 Effects 3 | . . . . . . . . 3 . . . Interference 3 | . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . Heat Transferred 475 | . 325 . 150 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Peak Influence 1663 | . 360 60 498 369 1663 953 591 . . . . Initial 810 | . . . 23 162 239 810 433 . . . . Average 418 | . 60 5 201 234 1040 898 399 . . . . Maximum Alert Level 5 | . 1 . 2 1 5 3 2 . . . . Low Security (%) 37 | 100 97 100 59 29 . . . . . . . Level 1 27 | . 2 . 31 70 7 . 63 . . . . Level 2 14 | . . . 9 . 13 . 36 . . . . Level 3 10 | . . . . . 36 100 . . . . . Level 4 9 | . . . . . 42 . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 3 2 . 2 14 . . . . Investigation 7 | . 2 . 2 . . 2 1 . . . . Extermination 4 | . . . . . . . 4 . . . . Reinforcement 5 | . 1 . 1 1 . . 2 . . . . Assault . | . . . . . . . . . . . . Garrison 8 | . . . . 1 . . 7 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Distress Signals 2 | . . . . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 158 | . 17 1 21 8 39 8 40 12 2 . 10 Peak Tracking Total 9 | . 7 1 6 3 6 5 6 9 2 . 3 Tactical Retreats 6 | . . . 1 . 2 1 . . 1 . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 7 | . 1 . 2 1 3 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 4 . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 11 | . 2 . 1 . 5 . 3 . . . . Max in Single Turn 2 | . 1 . 1 . 2 . 1 . . . . Phase Generator 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 32 | . 7 1 6 1 5 1 10 . . 1 . Terminals 26 | . 7 . 6 . 5 1 7 . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 74 | . 19 1 15 2 13 3 19 . . 2 . Successful 32 | . 10 1 9 1 2 1 6 . . 2 . Failed 42 | . 9 . 6 1 11 2 13 . . . . Catastrophic 5 | . . . 1 . 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 12 . 8 . . 3 7 . . . . Terminals 63 | . 19 . 15 . 13 3 13 . . . . Fabricators 6 | . . . . . . . 6 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 15 | . 3 1 4 . 2 1 2 . . 2 . Part Schematic 2 | . . . . . . . . . . 2 . Robot Analysis 3 | . 1 . 1 . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 15 | . 7 . 5 . . . 3 . . . . Terminals 15 | . 7 . 5 . . . 3 . . . . Skim 15 | . 7 . 5 . . . 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 22 | . 6 . 5 . 3 1 7 . . . . Full Trace Events 6 | . 1 . . . 3 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . Programmers 3 | . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Total Allies 10 | . . 5 . . 3 . . 2 . . . Largest Group 5 | . . 5 4 . 3 1 . 2 2 . . Highest-Rated Group 93 | . . 93 71 . 76 22 . 40 40 . . Highest-Rated Ally 31 | . . 31 31 . 31 22 . 20 20 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 53 | . . 7 17 . 22 2 . . 5 . . Total Damage 1067 | . . 93 270 . 546 43 . . 115 . . Kills 17 | . . 1 10 . 4 . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Robot Analysis Total 3 | . 1 . 1 . . 1 . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Turns Passed 13850 | 3 1974 722 1453 307 2115 238 2740 1037 1236 1532 493 Spaces Moved 6649 | 3 527 424 541 133 1095 121 1332 593 733 933 214 Core 9 | . . . . . . . . . . . 9 Treads 6111 | . 1 424 541 133 1095 121 1332 593 733 933 205 Legs 529 | 3 526 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 163 153 153 158 158 50 Average Speed 166 | 120 162 160 223 185 162 163 159 159 159 159 185 Slowest Speed 240 | 120 190 160 240 240 163 163 237 161 237 163 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 2 91 92 56 14 96 17 34 71 76 81 31 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . . 2 . . . . 1 . 1 . Known Exits Taken 9 | . 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . . . 11 3 . 3 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 223 | . 9 . 30 . 74 4 8 86 . . 12 Melee . | . . . . . . . . . . . . Projectile 24 | . . . . . . 4 8 . . . 12 AOE 199 | . 9 . 30 . 74 . . 86 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Total 8999 | 2 1589 461 748 178 1336 147 1840 668 796 980 254 Wait 1853 | . 1014 24 165 10 95 15 412 30 59 20 9 Move 6638 | 2 526 423 540 133 1092 121 1331 592 732 932 214 Hop . | . . . . . . . . . . . . Pick Up 42 | . 3 7 6 3 9 1 5 1 1 6 . Fast Attach 34 | . 3 1 6 4 5 . 5 2 1 5 2 Attach 30 | . 3 . . 2 6 . 7 5 . 4 3 Detach 9 | . . . 2 1 . . 2 2 . 2 . Swap 13 | . 3 . 1 3 3 . 1 1 . 1 . Drop 51 | . 5 1 9 7 14 . 2 2 . 10 1 Fire 277 | . 32 3 19 15 87 10 73 12 3 . 23 Melee 2 | . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . 2 . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 46 | . . . . . 25 . . 21 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 379 | -10/Materials | Identified exit to Mines 438 | -10/Materials | Discovered new exit (range 3) 504 | -10/Materials | Derelicts attacked the area 1322 | -10/Materials | Discovered new exit (range 16) 1515 | -10/Materials | Identified exit to Subcaves 1655 | -10/Materials | Learned 2 Mines zone layouts 1709 | -10/Materials | Learned 2 Storage zone layouts 1752 | -10/Materials | Learned location of 2 exits from Mines 1784 | -10/Materials | Learned location of 2 exits from Mines 1805 | -10/Materials | Identified exit to Materials 1838 | -10/Materials | Learned Storage garrison access intel 1882 | -10/Materials | Learned Storage emergency access door positions 1978 | -10/Materials | Entered Mines 1985 | -10/Mines | Learned Materials garrison access intel 2178 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2259 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2495 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2700 | -10/Mines | Entered Materials 2700 | -9/Materials | Accompanied by 4 allies 2700 | -9/Materials | Evolved 2 slots: Utility x2 2701 | -9/Materials | Identified exit to Mines 2706 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2976 | -9/Materials | Discovered new exit (range 5) 3832 | -9/Materials | Identified exit to Materials 3832 | -9/Materials | Learned location of 1 exit from Materials 3888 | -9/Materials | Learned location of Zion (-7) 3933 | -9/Materials | Loaded intel: 12 terminal locations 3970 | -9/Materials | Learned location of 2 exits from Materials 3999 | -9/Materials | Learned Storage emergency access door positions 4017 | -9/Materials | Learned location of 1 exit from Recycling 4026 | -9/Materials | Learned location of 1 exit from Storage 4075 | -9/Materials | Learned location of 2 exits from Materials 4113 | -9/Materials | Learned location of Recycling (-7) 4153 | -9/Materials | Entered another Materials area 4153 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4154 | -8/Materials | Identified exit to Factory 4155 | -8/Materials | Loaded intel: 1 garrison access location 4396 | -8/Materials | Garrison activated, responded to threat 4460 | -8/Materials | Identified exit to Garrison 4460 | -8/Materials | Entered Garrison 4770 | -8/Garrison | Triggered checkpoint 4818 | -8/Garrison | Triggered checkpoint 4854 | -8/Garrison | Triggered checkpoint 4888 | -8/Garrison | Triggered checkpoint 4906 | -8/Garrison | Build established: Gunner 4966 | -8/Garrison | Phase Generator disabled 5064 | -8/Garrison | Triggered checkpoint 5106 | -8/Garrison | Discovered new exit (range 12) 5306 | -8/Garrison | Triggered checkpoint 5589 | -8/Garrison | Spotted B-75 Beast 5608 | -8/Garrison | Destroyed B-75 Beast 5950 | -8/Garrison | Triggered checkpoint 5979 | -8/Garrison | Learned Materials security intel 6036 | -8/Garrison | Discovered new exit (range 12) 6158 | -8/Garrison | Discovered new exit (range 9) 6192 | -8/Garrison | Triggered checkpoint 6330 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6450 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6575 | -8/Garrison | Entered Materials 6575 | -8/Materials | Accompanied by 1 ally 6813 | -8/Materials | Entered Factory 6813 | -7/Factory | Evolved 2 slots: Utility x2 6984 | -7/Factory | Discovered new exit (range 8) 7085 | -7/Factory | Identified exit to Factory 7359 | -7/Factory | Build established: Scavenger-Skirmisher 7687 | -7/Factory | Discovered new exit (range 8) 7723 | -7/Factory | Identified exit to Lower Caves 7831 | -7/Factory | Build established: Skirmisher 8784 | -7/Factory | Build established: Scavenger-Skirmisher 8803 | -7/Factory | Discovered exit to Factory (range 16) 8972 | -7/Factory | Garrison activated, responded to threat 9342 | -7/Factory | Garrison activated, responded to threat 9485 | -7/Factory | Discovered exit to Lower Caves (range 15) 9531 | -7/Factory | Garrison activated, responded to threat 9553 | -7/Factory | Entered Lower Caves 9564 | -7/Lower Caves | Met a Warlord Commander 9565 | -7/Lower Caves | Learned location of Warlord (-4) 9566 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9568 | -7/Lower Caves | Found Encrypted Comm Array 9584 | -7/Lower Caves | Lost 4 parts (1p3w) 9822 | -7/Lower Caves | Build established: Scavenger-Mutant 9914 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9985 | -7/Lower Caves | Destroyed 11 combat bots 10158 | -7/Lower Caves | Build established: Mutant 10570 | -7/Lower Caves | Discovered new exit (range 7) 10576 | -7/Lower Caves | Identified exit to Lower Caves 10590 | -7/Lower Caves | Entered another Lower Caves area 10590 | -7/Lower Caves | Accompanied by 2 allies 10720 | -7/Lower Caves | Learned Factory emergency access door positions 10768 | -7/Lower Caves | Discovered exit to Factory (range 9) 11320 | -7/Lower Caves | Encountered a Warlord checkpoint 11418 | -7/Lower Caves | Build established: Scavenger-Mutant 11428 | -7/Lower Caves | Spotted B-75 Beast 11811 | -7/Lower Caves | Discovered new exit (range 10) 11824 | -7/Lower Caves | Identified exit to Zion 11826 | -7/Lower Caves | Entered Zion 11883 | -7/Zion | System corruption cleaned by Quarantine Array 12049 | -7/Zion | Learned 12 Factory zone layouts 12052 | -7/Zion | Discovered new exit (range 16) 12074 | -7/Zion | Identified exit to Proximity Caves 12191 | -7/Zion | Found CR-A16's Pointy Stick 12387 | -7/Zion | Learned location of 1 exit from Factory 12395 | -7/Zion | Found Prototype Launcher 12395 | -7/Zion | Identified Rocket Array 12464 | -7/Zion | Learned location of Quarantine (-3) 12514 | -7/Zion | Given the Hacking Drone Bay 12514 | -7/Zion | Found Prototype Device 13195 | -7/Zion | Build established: Scavenger-Skirmisher 13213 | -7/Zion | Found Prototype Energy Gun 13358 | -7/Zion | Entered Proximity Caves 13514 | -6/Proximity Caves | Core integrity fell below 50% 13647 | -6/Proximity Caves | Lost 3 parts (1n2u) 13798 | -6/Proximity Caves | Spotted B-75 Beast 13844 | -6/Proximity Caves | Core integrity fell below 20% 13851 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 13630_ S-27 Virus destroyed. 13631_ Unknown Ballistic Gun fries itself beyond repair. 13633_ Acquired 15 matter. 13638_ VTOL Module fries itself beyond repair. 13640_ Acquired 21 matter. 13811_ Med. Treads destroyed. 13811_ Slug Cannon blasted off. 13816_ Acquired Slug Cannon. 13818_ Imp. Light Armor Plating destroyed. 13827_ Hvy. Battle Rifle destroyed. 13830_ Slug Cannon destroyed. 13830_ Neutrino Core destroyed. 13833_ Lgt. Treads destroyed. 13836_ Dropped Lrg. Storage Unit. 13837_ Knocked back. 13843_ Core Shielding destroyed. 13843_ Knocked back. 13846_ CR-A16's Pointy Stick destroyed. 13850_ Acquired Adv. Shield Generator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##? #??????????????????????? | | ??????????????????????# ? ??????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????##### ##????????????????????? | | ?????????? ????### ;#????????????????????? | | ??????????? ??## % #????????????????????? | | ??????????? #?# % #????????????????????? | | ??????????? ## # #????????????????????? | | ??????????? # #????????????????????? | | ?????????????# % #????????????????????? | | ?????????????? BB #?????????????????????? | | ?###??????????? #?#;;BB ##????????????????????? | | # ##??????????? #?#;; ##????? ?????????? | | #???????????# #?#;!! ### ????????? | | #????????????# #?# !!] ????????? | | #???###?####?# ### ![@ ????????? | | #??## ### ### % %%##### ????????? | | ###### ### #;#????? ?????????? | | ### ###% ##?????? ??????????? | | ####### #???????? ?????????? | | #### ### #????????? ??????????? | | ##??## ## #?????????????????????? | | #????# ### ## #?????????????????????? | | #???? ##### ?# #?????????????????????? | | #??? #??##### #?????????????????????? | | ##???# #????# #?????????????????????? | | #????# #???# ##?????????????????????? | | # #????# ???## ##??????????????????????? | | # ##???? #???###???????????????????????? | | #?????# ##?????????????????????????????? | | #?????#### ###??????????????????????????????? | | # ????????? #????????????????????????????????? | | ### #???????? ????????????????????????????????? | | ??####???????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingReinforcedInsulator Manual? 0 Play Time 00:59:13 Cumulative 123.2 hours Start 2024.09.05 @ 13:55:58 End 2024.09.05 @ 15:07:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 200 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1578411c-f4b3-4bf3-b8d3-245f1c7c7783