Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.18 @ 21:50:57 Player: cptwinky Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (155) 775 Value Destroyed (7006) 7006 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 15041 Bonus ------- High Alert Combat Kills 120 Cogmind --------- Core Integrity 0/1600 Matter 129/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Graphene Brace Enhanced Nova Cannon Fusion Bomb Launcher Advanced Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Improved Cloaking Device Graphene Brace Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Dispersion Rifle Quantum Rifle Enhanced Quantum Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Shield Leg Biometal Leg Advanced Power Amplifier Advanced Cryofiber Web Advanced Cryofiber Web Advanced Heat Sink Advanced Terrain Scanner Improved Hacking Suite Advanced Component Analysis Suite HERF Cannon Enhanced Nova Cannon Railgun Tesla Bomb Launcher Improved Grenade Launcher Fusion Bomb Launcher Advanced Datajack Heavy Flail Plasma Sword [Rating: 184] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Advanced Myomer Leg Leg Advanced Myomer Leg Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . 1 . Propulsion 5 | . . 1 . 1 . 1 1 . . 1 Utility 9 | . . 1 1 1 1 . 1 2 1 1 Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 168 | 6 4 15 18 14 15 8 20 29 16 23 Power 25 | 1 1 3 1 1 1 3 . 5 4 5 Engine 10 | 1 1 3 1 1 1 1 . 1 . . Core 3 | . . . . . . 2 . 1 . . Reactor 12 | . . . . . . . . 3 4 5 Propulsion 37 | 2 1 4 5 4 2 4 5 3 5 2 Treads . | . . . . . . . . . . . Leg 37 | 2 1 4 5 4 2 4 5 3 5 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 61 | 1 2 4 6 7 7 1 8 12 3 10 Device 28 | . 1 1 3 2 3 . 4 9 2 3 Storage 5 | 1 . 1 1 . . . 1 . . 1 Processor 9 | . . . . 4 2 1 . 1 1 . Hackware 7 | . . . . . . . 2 1 . 4 Protection 12 | . 1 2 2 1 2 . 1 1 . 2 Artifact . | . . . . . . . . . . . Weapon 45 | 2 . 4 6 2 5 . 7 9 4 6 Energy Gun 26 | 2 . 1 4 . 4 . 5 7 1 2 Energy Cannon 8 | . . 2 1 . . . 1 1 . 3 Ballistic Gun 4 | . . 1 1 . . . . 1 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 7 | . . 2 2 . . 1 2 . . . Corrupted Parts 2 | . . . . . . . . . 2 . System Corruption 18 | . . . . . . . . . 18 . Parts Lost 72 | . 1 3 1 3 3 2 4 14 12 29 Power 14 | . 1 1 . . 1 1 1 1 2 6 Propulsion 15 | . . . . . . . . 5 3 7 Utility 22 | . . 1 1 3 1 1 1 1 5 8 Weapon 21 | . . 1 . . 1 . 2 7 2 8 Highest Loss Streak 25 | . 1 2 1 2 2 1 4 8 8 25 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 2 6 8 10 18 18 19 19 17 18 16 Power 1 | . . 1 1 1 1 1 1 1 . 1 Propulsion 1 | 1 2 1 1 1 4 3 2 . . . Utility 6 | . 1 2 4 5 5 6 8 7 9 6 Weapon 6 | . 2 2 2 9 6 6 6 6 7 7 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . 3 6 5 1 2 1 1 2 3 5 Power 6 | . . 2 1 1 1 . . 1 . . Propulsion 3 | . 2 . 1 . . . . . . . Utility 13 | . . 2 2 . 1 1 1 1 2 3 Weapon 5 | . 1 2 . . . . . . 1 1 Tool/Special 2 | . . . 1 . . . . . . 1 Average Slot Usage (%) 94 | . 98 92 93 95 98 98 93 93 94 87 Engine 4 | . 14 10 9 7 6 9 . 1 . . Core 1 | . . . . . . 1 6 2 2 . Reactor 2 | . . . . . . . . 3 9 10 Leg 26 | . 28 33 27 29 25 29 28 23 24 21 Device 10 | . 3 4 15 9 5 3 5 13 12 15 Storage 6 | . 14 11 9 7 6 5 5 4 4 3 Processor 11 | . . . . 10 19 17 15 14 16 12 Hackware 3 | . . . . . . . 4 6 4 9 Protection 4 | . 9 10 5 5 5 5 5 1 3 . Energy Gun 16 | . 28 5 16 21 25 20 19 14 10 8 Energy Cannon 2 | . . 14 6 . . . . 1 . 1 Ballistic Gun 1 | . . 1 3 . . . . . 4 3 Peak Build Rating 184 | 6 8 22 44 55 68 88 102 133 160 184 Average Rating 83 | 5 7 14 31 51 63 83 95 119 150 155 On Entrance 60 | . 6 7 18 44 51 68 88 102 133 150 Naked Turns . | . . . . . . . . . . . Heaviest Build 162 | 12 13 28 71 71 75 89 82 106 127 162 Greatest Support 198 | 20 26 33 66 86 83 111 142 142 172 198 Greatest Overweight (x) 1 | . . . 1 . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 20 20 20 20 20 20 20 25 Average Capacity 17 | 7 8 9 10 20 20 20 20 20 20 19 Most Carried 24 | 5 8 10 19 20 20 20 20 20 20 24 Average Carried 16 | 2 6 8 10 18 18 19 19 17 18 16 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 20 5 Final Carried 20 | 5 8 10 19 19 19 19 20 20 19 5 Class Distribution -------------------- 16% | Skirmisher 14% | Scavenger-Skirmisher 12% | Gunner 11% | Hacker-Skirmisher 10% | Tank 8% | Mutant 7% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -2/Research Hacker-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2972 | 251 34 172 259 182 202 188 415 561 372 336 Remotely . | . . . . . . . . . . . Salvage Created 7585 | 30 368 280 1136 893 420 395 577 1780 785 921 Parts 316 | 3 14 18 70 22 13 12 19 70 30 45 Haulers Intercepted 10 | . 1 2 3 1 1 1 1 . . . Recyclers Shooed 11 | . . . 6 . 2 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 121 | . 6 6 23 14 7 7 6 22 9 21 Guns 72 | . 6 . 10 12 7 3 6 15 5 8 Cannons 21 | . . 6 11 . . . . 1 . 3 AOE 20 | . . . . . . 3 . 4 3 10 Classes Destroyed 18 | 1 3 3 3 4 2 . 1 . . 1 Worker 4 | . . 1 . . . 1 1 1 . . Builder 6 | . . . . 1 . . 1 2 1 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 10 | . 1 2 3 1 1 1 1 . . . Recycler 6 | . . . 1 1 . . . 3 1 . Mechanic 1 | . . . . . . . . . . 1 Operator 5 | . 1 1 . . 1 . . . . 2 Watcher 1 | . . . 1 . . . . . . . Swarmer 30 | . . 4 8 . 2 . . 4 . 12 Grunt 35 | . 6 . 8 9 2 3 3 2 . 2 Brawler 2 | . . . . . 1 . 1 . . . Duelist 2 | . . . . 1 . . . . . 1 Sentry 20 | . . 2 6 2 1 2 1 3 1 2 Specialist 2 | . . . . 1 . . . 1 . . Hunter 9 | . . . 1 . . 2 . . 6 . Programmer 18 | . . . . 1 . . . 11 2 4 Heavy 1 | . . . . . 1 . . . . . Behemoth 2 | . . . . . . . 1 1 . . Best Kill Streak 7 | 1 2 5 4 4 3 3 6 4 7 7 Combat Bots Only 6 | . 2 4 4 4 3 3 5 4 6 6 Max Kills in Single Turn 4 | 1 1 1 2 2 1 1 2 2 2 4 Gunslinging 1 | . . . 1 1 . . . . . . Exploded 4 | . . . . . . 1 . 2 1 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1084 | . 28 69 93 120 46 45 70 175 156 282 Missed 352 | . 7 23 34 41 15 16 25 53 56 82 Deflected 1 | . . . . . . . . . 1 . Damage Taken 15745 | . 253 450 682 1239 697 878 1233 3134 2255 4924 Core 2753 | . 46 60 83 277 56 18 137 278 133 1665 Absorbed by Shields 246 | . . . 94 . . . . 152 . . Redirected to Shielding 110 | . . . . . . . . . . 110 Regen/Repaired (Parts) 509 | . . . 32 . 88 . . 389 . . Core Remaining (%) 85 | 100 81 85 84 60 93 98 88 78 90 . Volleys Fired 397 | 4 28 25 70 41 19 19 18 65 27 81 Largest 4 | 2 2 2 3 3 4 4 4 4 4 4 Hottest 399 | 80 80 136 178 178 282 282 304 339 280 399 Shots Fired 982 | 8 56 41 184 115 59 42 61 219 67 130 Gun 759 | 8 56 10 114 115 58 36 60 185 59 58 Cannon 199 | . . 31 70 . . . 1 32 . 65 Launcher 24 | . . . . . 1 6 . 2 8 7 Special . | . . . . . . . . . . . Kinetic 63 | . . 2 26 . . . . 2 17 16 Thermal 825 | . . 33 158 115 58 36 61 215 42 107 Explosive 19 | . . . . . 1 6 . 2 3 7 Electromagnetic 75 | 8 56 6 . . . . . . 5 . Robot Hit Streak 28 | 4 8 4 20 21 18 28 26 25 10 11 Robot Miss Streak 6 | 1 2 6 6 2 2 2 2 3 3 3 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 11 | . . . 2 2 2 . 1 . 2 2 Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . 1 1 Shots Hit Robots 661 | 5 35 15 113 86 45 36 54 166 44 62 Core Hits 310 | 1 13 10 40 32 29 33 29 57 26 40 Critical Kills 6 | . . . . . . . . . 2 4 Critical Parts Destroyed 4 | . . . . . . . . . 3 1 Critical Strikes 34 | . . . 5 8 . . 2 7 6 6 Burn 21 | . . . 5 8 . . 2 5 1 . Destroy 13 | . . . . . . . . 2 5 6 Melee Attacks 50 | . . . . 5 1 9 7 22 1 5 Impact 43 | . . . . 5 1 9 5 22 1 . Slashing 5 | . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 2 5 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20602 | 86 517 401 2581 1830 1185 1351 1238 5201 1847 4365 Guns 12716 | 64 485 45 1484 1789 1161 768 1238 3776 912 994 Cannons 3323 | . . 352 1056 . . . . 739 . 1176 Explosions 3963 | 20 32 . . . . 533 . 369 934 2075 Melee 388 | . . . . . . . . 317 . 71 Ramming 212 | 2 . 4 41 41 24 50 . . 1 49 Kinetic 606 | . . 33 319 . . . . 14 95 145 Thermal 14936 | 20 32 364 2221 1789 1161 768 1238 4501 817 2025 Explosive 3605 | . . . . . . 533 . 369 628 2075 Electromagnetic 855 | 64 485 . . . . . . . 306 . Impact 317 | . . . . . . . . 317 . . Slashing 71 | . . . . . . . . . . 71 Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . . . 3 . 1 . 22 25 15 Average Corruption 6 | . . . . 2 . 1 . 9 4 5 Corruption Purged 6 | . . . . 3 . . . 3 . . Corruption Blocked . | . . . . . . . . . . . Effects 72 | . . . . 5 . 2 . 38 13 14 Message Errors 17 | . . . . 3 . . . 9 3 2 Matter Fused 11 | . . . . 1 . . . 7 1 2 Heat Flow Errors 13 | . . . . . . 1 . 7 1 4 Energy Discharges 6 | . . . . . . . . 6 . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . 2 1 2 Data Loss (major) 6 | . . . . . . . . 2 3 1 Misfires 3 | . . . . 1 . . . 1 1 . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 9 | . . . . . . 1 . 3 2 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 425 | . . 8 3 . . . . 174 31 209 Projectiles 187 | . . 8 3 . . . . 76 . 100 Explosions 140 | . . . . . . . . . 31 109 Melee 98 | . . . . . . . . 98 . . Knockbacks 3 | . . . . . . . . 2 . 1 Impact 3 | . . . . . . . . 2 . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . . 26 18 . . . 78 Shots 6 | . . . . . 2 2 . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed 24 | 1 1 1 6 7 1 2 . . 1 4 Kicked 24 | 1 1 1 6 7 1 2 . . 1 4 Crushed . | . . . . . . . . . . . Highest Temperature 538 | 36 162 304 230 370 376 367 390 398 310 538 Average Temperature 118 | 16 64 123 70 102 165 147 135 108 136 140 Received Heat Transfer 1690 | . 141 27 228 264 147 162 169 183 36 333 Effects 15 | . . . . 3 1 2 2 3 1 3 Shutdowns 2 | . . . . . . . . 1 . 1 Energy Bleed 5 | . . . . . 1 1 2 1 . . Interference 4 | . . . . 3 . . . . 1 . Matter Decay 1 | . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . 1 . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . 1 . Total Turns 16 | . . . . . . . . . 16 . Longest Duration 16 | . . . . . . . . . 16 . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 2 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 10 | . 2 . . . . . . 4 4 . Impact Corruptions 3 | . . . . . . . . 3 . . Robots Melted 7 | . . . 2 2 . 1 . 2 . . Combat Hostiles 7 | . . . 2 2 . 1 . 2 . . Parts Melted 63 | . . 1 7 10 3 6 4 25 . 7 Heat Transferred 25721 | 50 50 617 4255 3848 2403 1671 2635 7121 1110 1961 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 1 1 . . . . . 2 Low Security (%) 83 | 100 100 100 65 47 100 100 100 100 100 41 Level 1 11 | . . . 34 52 . . . . . 15 Level 2 4 | . . . . . . . . . . 43 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 499 | 5 115 101 290 293 81 118 109 165 195 499 Initial 102 | . . 39 25 102 74 30 2 12 87 59 Average 92 | . 46 50 112 201 18 42 10 55 91 279 Influence Increases 4763 | 5 232 292 792 461 239 246 283 706 403 1104 Destroy 0b10 Robot/C 2420 | . 120 120 460 280 140 140 120 440 180 420 Destroy 0b10 Robot/NC 170 | 5 10 20 25 15 10 10 15 30 10 20 Destroy Leader 590 | . 32 34 108 72 30 42 32 120 50 70 Allied During Kill 3 | . . . . . . . 3 . . . Successful Hack 266 | . 10 12 44 29 7 . 56 35 34 39 Disable Machine 120 | . 30 . . . 30 . . 15 15 30 Anti-Garrison Action 150 | . . . . . . . . . . 150 Destroy Structure 489 | . . 1 5 5 7 54 12 36 114 255 Partial Spotted 30 | . . 15 15 . . . . . . . Lose Combat Pursuer 525 | . 30 90 135 60 15 . 45 30 . 120 Influence Decreases 3842 | 5 137 270 591 410 250 270 260 562 391 696 Time Decay 2879 | 5 127 240 389 380 230 250 156 474 271 357 Lost Part 601 | . 10 30 10 30 20 20 . 88 103 290 Lost Ally 20 | . . . . . . . 3 . 17 . Purge Threat 342 | . . . 192 . . . 101 . . 49 Squads Dispatched 36 | . 2 1 3 7 4 1 2 7 3 6 Investigation 7 | . 1 . . 1 1 . 1 1 . 2 Extermination 11 | . . . . 2 1 . 1 4 2 1 Reinforcement 12 | . 1 1 . 3 2 1 . 2 1 1 Assault 2 | . . . . . . . . . . 2 Garrison 4 | . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . . 4 2 . . . 1 . . . Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 224 | . 8 25 35 26 14 11 13 29 17 46 Peak Tracking Total 9 | . 2 9 5 6 4 4 5 4 5 9 Tactical Retreats 18 | . 1 3 4 2 1 . 2 2 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . . . 1 1 1 1 . 3 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 9 | . 2 . . . 2 . . 1 1 3 Max in Single Turn 1 | . 1 . . . 1 . . 1 1 1 Garrison Access 7 | . . . . . . 2 1 2 . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 73 | . 3 5 9 7 11 5 10 9 6 8 Terminals 40 | . 1 4 8 3 4 1 6 3 4 6 Fabricators 8 | . . . . 1 3 1 1 . 1 1 Repair Stations 8 | . 1 . 1 . 2 . 1 3 . . Recycling Units 6 | . 1 . . 1 2 . . 1 1 . Scanalyzers 3 | . . 1 . . . 1 1 . . . Garrison Access 8 | . . . . 2 . 2 1 2 . 1 Total Hacks 178 | . 10 13 32 15 21 10 21 17 15 24 Successful 71 | . 4 5 19 5 6 2 11 8 6 5 Failed 107 | . 6 8 13 10 15 8 10 9 9 19 Catastrophic 21 | . 1 2 3 3 5 2 2 2 . 1 Database Lockouts . | . . . . . . . . . . . Manual 23 | . 2 4 15 1 1 . . . . . Terminals 109 | . 3 11 29 8 7 2 14 6 9 20 Fabricators 18 | . . . . 2 6 1 2 . 4 3 Repair Stations 20 | . 3 . 3 . 6 . 2 6 . . Recycling Units 11 | . 4 . . 2 2 . . 1 2 . Scanalyzers 5 | . . 2 . . . 1 2 . . . Garrison Access 15 | . . . . 3 . 6 1 4 . 1 Terminal Hacks 43 | . 2 3 17 3 1 . 9 1 4 3 Robot Analysis 10 | . 2 1 7 . . . . . . . Prototype ID Bank 7 | . . 1 1 2 . . 2 . . 1 Level Access Points 2 | . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . 1 . 1 . Terminal Index 1 | . . . . . . . . 1 . . Scanalyzer Index 1 | . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . Unreport Threat 5 | . . . 2 . . . 2 . . 1 Locate Traps 4 | . . . 2 . 1 . 1 . . . Recall Extermination 1 | . . . . 1 . . . . . . Registered Components 2 | . . . 1 . . . . . 1 . Zone Layout 6 | . . . 4 . . . 2 . . . Fabricator Hacks 7 | . . . . 1 2 . 1 . 2 1 Network Status 5 | . . . . 1 1 . 1 . 1 1 Build 2 | . . . . . 1 . . . 1 . Repair Station Hacks 10 | . 1 . 2 . 3 . . 4 . . Scan Component 5 | . . . 1 . 2 . . 2 . . Repair 4 | . . . 1 . 1 . . 2 . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . . 1 . . Retrieve Components 3 | . 1 . . 1 . . . 1 . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 6 | . . . . . . 2 1 2 . 1 Seal Access 6 | . . . . . . 2 1 2 . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 66 | . 3 5 9 7 11 3 8 8 5 7 Full Trace Events 7 | . 1 1 . 1 1 . 1 . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 187 | . . . . . . . . . 187 . Total Robot Build Rating 14 | . . . . . . . . . 14 . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 128 | . . . . . 128 . . . . . Total Part Build Rating 16 | . . . . . 16 . . . . . Parts Repaired 4 | . . . 1 . 1 . . 2 . . Time 305 | . . . 124 . 60 . . 121 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . 1 . . 3 . . . 3 . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . . 1 . 2 . Largest Group 2 | . . . . . . . 1 . 2 . Highest-Rated Group 112 | . . . . . . . 47 . 112 . Highest-Rated Ally 56 | . . . . . . . 47 . 56 . Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . . . . . . 8 . 11 . Total Damage 432 | . . . . . . . 251 . 181 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 6277 | . . . . . 1168 755 851 1822 642 1039 Sensors 4387 | . . . . . 885 506 494 1032 554 916 Terrain 390 | . . . . . . . . . 49 341 Machine Analysis 6276 | . . . . . 1167 755 851 1822 642 1039 Cloaking 836 | . . . . . . . . . . 836 Jamming 1200 | . . . . . . . . 123 272 805 Robot Analysis Total 10 | . 2 1 7 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9421 | 107 326 552 1261 894 1172 755 851 1822 642 1039 Spaces Moved 5681 | 59 175 306 716 551 780 476 531 920 428 739 Core 211 | 4 . . . . . . . . . 207 Treads . | . . . . . . . . . . . Legs 5470 | 55 175 306 716 551 780 476 531 920 428 532 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 120 115 111 50 Average Speed 118 | 115 120 120 121 121 122 122 121 125 115 96 Slowest Speed 193 | 120 120 120 190 123 193 122 122 190 118 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 5 36 35 52 22 20 20 15 25 9 28 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 69 | . . . . 3 10 8 6 15 1 26 Terrain Destroyed 208 | 3 . . . 3 10 35 6 16 34 101 Melee 34 | . . . . 3 1 8 5 12 1 4 Projectile 33 | . . . . . . . 1 4 . 28 AOE 141 | 3 . . . . 9 27 . . 33 69 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 7497 | 87 237 454 969 678 947 592 680 1394 519 940 Wait 850 | 13 17 74 114 35 106 56 67 302 20 46 Move 5672 | 59 174 305 715 550 779 475 530 919 427 739 Hop . | . . . . . . . . . . . Pick Up 125 | 5 7 13 20 12 12 6 11 16 12 11 Fast Attach 60 | 6 1 6 9 6 1 2 5 14 6 4 Attach 62 | . 2 3 1 5 8 4 5 11 8 15 Detach 23 | . 2 3 1 2 1 1 2 6 1 4 Swap 136 | . 1 8 10 7 12 14 24 27 11 22 Drop 99 | . 4 16 23 8 7 4 11 12 5 9 Fire 397 | 4 28 25 70 41 19 19 18 65 27 81 Melee 50 | . . . . 5 1 9 7 22 1 5 Ram . | . . . . . . . . . . . Kick 23 | . 1 1 6 7 1 2 . . 1 4 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 11) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 435 | -9/Materials | Discovered new exit (range 7) 468 | -9/Materials | Discovered new exit (range 16) 494 | -9/Materials | Met 8R-AWN 873 | -9/Materials | Build established: Scavenger-Mutant 931 | -9/Materials | Discovered new exit (range 11) 986 | -9/Materials | Entered another Materials area 986 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1489 | -8/Materials | Build established: Scavenger-Tank 1500 | -8/Materials | Repaired Broken Adv. Myomer Leg 1793 | -8/Materials | Build established: Tank 1914 | -8/Materials | Discovered new exit (range 15) 1941 | -8/Materials | Garrison activated, responded to threat 2189 | -8/Materials | Discovered new exit (range 16) 2247 | -8/Materials | Entered Factory 2247 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2247 | -7/Factory | Garrison activated, responded to threat 2830 | -7/Factory | Build established: Gunner 3125 | -7/Factory | Discovered new exit (range 15) 3141 | -7/Factory | Entered another Factory area 3141 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3345 | -6/Factory | Fabricated Imp. Thunder Leg? 3432 | -6/Factory | Build established: Skirmisher 3847 | -6/Factory | Repaired Adv. Beam Rifle 4272 | -6/Factory | Discovered new exit (range 15) 4289 | -6/Factory | Identified exit to Factory 4292 | -6/Factory | Cargo convoy interrupted 4313 | -6/Factory | Entered another Factory area 4313 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4341 | -5/Factory | Found Prototype Launcher 5037 | -5/Factory | Discovered new exit (range 9) 5067 | -5/Factory | Identified exit to Factory 5068 | -5/Factory | Entered another Factory area 5068 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5327 | -4/Factory | Spotted B-86 Titan 5364 | -4/Factory | Destroyed B-86 Titan 5393 | -4/Factory | Lost 4 parts (1p1u2w) 5416 | -4/Factory | Identified exit to Research 5463 | -4/Factory | Identified Tesla Bomb Launcher 5919 | -4/Factory | Entered Research 5919 | -3/Research | Evolved 2 slots: Utility x2 6189 | -3/Research | Build established: Scavenger-Skirmisher 6210 | -3/Research | Repaired Imp. Medium Armor Plating 6648 | -3/Research | Spotted B-86 Titan 6715 | -3/Research | Destroyed B-86 Titan 6765 | -3/Research | Lost 8 parts (1p2n1u4w) 7045 | -3/Research | Build established: Hacker-Skirmisher 7203 | -3/Research | Lost 3 parts (3n) 7240 | -3/Research | System corruption reached 10% 7586 | -3/Research | Repaired Adv. Myomer Leg 7640 | -3/Research | Discovered new exit (range 16) 7652 | -3/Research | Found Fusion Bomb Launcher 7656 | -3/Research | Found Imp. Powered Armor 7728 | -3/Research | Identified exit to Research 7741 | -3/Research | Entered another Research area 7741 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7954 | -2/Research | Fabricated H-77 Assassin? 7974 | -2/Research | Identified exit to Access 8097 | -2/Research | Lost 8 parts (2p1n3u2w) 8381 | -2/Research | System corruption reached 10% 8383 | -2/Research | Entered Access 8383 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8408 | -1/Access | Build established: Scavenger-Skirmisher 8578 | -1/Access | Identified exit to Command 8911 | -1/Access | Build established: Hacker-Skirmisher 9133 | -1/Access | First assault squad dispatched 9212 | -1/Access | System corruption reached 10% 9316 | -1/Access | Core integrity fell below 50% 9330 | -1/Access | Lost 25 parts (5p6n7u7w) 9418 | -1/Access | Core integrity fell below 20% 9422 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 09341_ Connecting with Terminal... 09352_ System corrupted: Component data lost. 09353_ Slug penetrates Door. 09372_ O#HAYOX EVGFKWYF=QO/E= 0ZBMRV37YDN 09388_ System corrupted: Heat flow error (+143). 09391_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09396_ O-32 Director destroyed. 09397_ K-01 Serf collects debris. 09399_ Acquired data core, extracted dynamic key. 09400_ Acquired Imp. System Shield. 09402_ K-01 Serf collects debris. 09405_ System corrupted: Matter fused (-6). 09405_ K-01 Serf collects debris. 09413_ Plasma Sword destroyed. 09413_ Adv. Hacking Suite destroyed. 09417_ Knocked back. 09419_ >> Machine Analyzer network decryption results: 09419_ Garrison Access x1 09420_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | #############"###?############?##????#???? | | # ##?#####?####?##?#??##?????? | | # ! #########?###??#?##????????? | | # #????##???##??#?###????????? | | # # ##?###?##?##???##??????????? | | # # ##???###?###?##??##????????? | | # # ###?##?##?#???#????????????? | | # # #?#?####?????#?????????????? | | # # #?#?#?#?#?####?????????????? | | # + "" "" ##???###??#?##?#?#?????????? | | # # ""T"" ##??#?#? ??? ?????????????? | | # # """ =##?##### ? ? ?? ??????????? | | # #####################?? ? ?????????????? | | # / +? ?? ?????????????? | | # % = #? ???????????????? | | # # ? ??????????????? | | + ? ??????????????????? | | # #???????????????????? | | # ?# ?????????????????? | | # # ??????????????????? | | ###########"####### ?????????????????????? | | #?#?## # ??????????????????????? | | ####?# + ???##?????????????????? | | #?#?## * "" ####### #????#?????????????????? | | ##??## "" ###???# #??????????????????????? | | ?###?# """""" ##??###@###????????????????????? | | #?##?# """""" #??## * #????????????????????? | | ?#?#?# "" ####;% #????????????????????? | | #????# "" /% H #????????????????????? | | ??#?## ! ##### #????????????????????? | | ?????# #???# %#????????????????????? | | ?#??## #???###+###????????????????????? | | ?#??## #???? ?????????????????????? | | #?#??#############"#?# * ???????????????????? | | ?????##????#??????##?# " #??????????????????? | | ???#?????????????????# """ #??????????????????? | | #????????????????????# G #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# " #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ? = #??????????????????? | | ??????????????????????#??######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 65 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 80 Targeting Accuracy 24 Target Analysis 8 Offensive Hacking 26 Defensive Hacking 26 Item Schematics ----------------- Adv. Myomer Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Thunder Leg | x2 | -6/Factory | Preloaded H-77 Assassin | x2 | -2/Research | Preloaded Repaired ---------- Adv. Myomer Leg | 85% | -8/Materials | Broken Adv. Beam Rifle | 20% | -6/Factory Imp. Medium Armor Plating | 23% | -3/Research Adv. Myomer Leg | 8% | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireThermalFlail Manual? 0 Play Time 01:25:26 Cumulative 1802.5 hours Start 2025.01.18 @ 20:26:10 End 2025.01.18 @ 21:50:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1200 Rogue 1196 Adventurer 4 Explorer 0 Win Type - Total 230 Types 171/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ab87892-8046-49b4-bdb8-2b5ec47d286c