Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.30 @ 20:05:52 Player: gallo Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (974) 974 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2939 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 52/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Structural Scanner Tactical Coordination Suite > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (8) ---- Aluminum Leg Small Matter Pod (50) Authchip [R/Combat] Heavy Riot Gun Particle Cannon Heavy Battle Rifle Bore Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Tactical Coordination Suite > --- WEAPON ----------- Beamcaster Phasing Sabre > --- INVENTORY -------- Aluminum Leg Small Matter Pod Authchip [R/Combat] Heavy Riot Gun Particle Cannon Heavy Battle Rifle Bore Cannon [Rating: 32] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 40 | 6 4 4 16 5 3 2 Power 5 | 1 . 2 1 1 . . Engine 5 | 1 . 2 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . . 5 3 . . Treads . | . . . . . . . Leg 10 | 2 . . 5 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 1 3 . 1 . Device 4 | . . 1 2 . 1 . Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 3 1 7 1 2 2 Energy Gun 9 | 2 2 . 4 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . 2 . . 1 Ballistic Cannon 4 | . . 1 1 . 2 . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Corrupted Parts 2 | . . . 2 . . . System Corruption 2 | . . . 2 . . . Parts Lost 13 | . 2 . 4 2 . 5 Power 2 | . . . . 1 . 1 Propulsion 6 | . . . 2 1 . 3 Utility 1 | . . . 1 . . . Weapon 4 | . 2 . 1 . . 1 Highest Loss Streak 5 | . 1 . 2 2 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 84 99 91 99 100 99 Engine 11 | . 14 14 11 10 11 11 Leg 31 | . 28 28 31 32 33 32 Device 17 | . . 9 17 22 22 22 Storage 12 | . 16 17 11 11 11 11 Energy Gun 11 | . 18 14 10 11 11 10 Ballistic Gun 1 | . . . 5 . . 2 Ballistic Cannon 7 | . . 7 4 11 11 7 Launcher 1 | . 6 6 . . . . Naked Turns . | . . . . . . . Heaviest Build 34 | 14 17 17 17 25 34 34 Greatest Support 40 | 20 20 20 30 40 40 40 Greatest Overweight (x) 1 | 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 6 | 1 5 7 5 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 8 8 7 6 8 7 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 905 | 260 16 146 293 112 19 59 Remotely . | . . . . . . . Salvage Created 1159 | . 229 133 573 101 . 123 Parts 91 | . 16 20 47 3 . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 32 | . 7 8 13 2 . 2 Melee 2 | . . . . . . 2 Guns 18 | . 5 3 9 1 . . Cannons 6 | . . 2 3 1 . . AOE 5 | . 2 3 . . . . Classes Destroyed 7 | . 3 1 2 . . 1 Builder 2 | . . . 2 . . . Tunneler 1 | . . 1 . . . . Watcher 2 | . 1 . 1 . . . Swarmer 12 | . 3 6 3 . . . Grunt 15 | . 4 2 8 . . 1 Duelist 1 | . . . . . . 1 Sentry 4 | . . . 2 2 . . Best Kill Streak 5 | . 5 3 4 2 . 2 Combat Bots Only 5 | . 5 3 3 2 . 2 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 2221 | . 245 375 523 294 . 784 Core 536 | . 46 87 114 63 . 226 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 96 | . 19 23 39 9 . 6 Largest 2 | . 2 2 2 2 . 2 Hottest 132 | . 95 100 100 85 . 132 Shots Fired 181 | . 36 41 73 19 . 12 Gun 135 | . 35 23 58 10 . 9 Cannon 41 | . . 14 15 9 . 3 Launcher 5 | . 1 4 . . . . Special . | . . . . . . . Kinetic 63 | . . 14 34 9 . 6 Thermal 33 | . 1 23 2 1 . 6 Explosive 5 | . 1 4 . . . . Electromagnetic 80 | . 34 . 37 9 . . Robot Hit Streak 14 | . 6 7 9 14 . 2 Robot Miss Streak 7 | . 4 7 4 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 96 | . 19 13 40 15 . 9 Core Hits 48 | . 12 9 19 4 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 1 2 2 . . Burn 1 | . . 1 . . . . Blast 2 | . . . 1 1 . . Corrupt 2 | . . . 1 1 . . Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2039 | . 377 401 754 247 . 260 Guns 1240 | . 272 156 632 104 . 76 Cannons 347 | . . 70 122 141 . 14 Explosions 280 | . 105 175 . . . . Melee 170 | . . . . . . 170 Ramming 2 | . . . . 2 . . Kinetic 514 | . . 70 259 141 . 44 Thermal 339 | . 119 156 18 . . 46 Explosive 175 | . . 175 . . . . Electromagnetic 839 | . 258 . 477 104 . . Impact . | . . . . . . . Slashing 170 | . . . . . . 170 Piercing . | . . . . . . . Highest Corruption 7 | . . . 7 7 7 . Average Corruption 6 | . . . 5 7 7 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . 18 8 2 . Message Errors 5 | . . . 5 . . . Matter Fused 4 | . . . 2 1 1 . Heat Flow Errors 3 | . . . 1 2 . . Energy Discharges 5 | . . . 3 1 1 . Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 5 | . . . 2 3 . . Misfires 2 | . . . 1 1 . . Alerts 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . 1 . . . 4 Projectiles . | . . . . . . . Explosions 1 | . . 1 . . . . Melee 4 | . . . . . . 4 Knockbacks 1 | . . 1 . . . . Impact . | . . . . . . . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . 61 . . . . Shots 3 | . . 3 . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 225 | . 150 142 155 225 . 201 Average Temperature 63 | . 60 58 42 97 . 96 Received Heat Transfer 669 | . 102 27 210 144 . 186 Effects 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . 1 . . Heat Transferred 642 | . 87 444 37 . . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 380 | . 228 349 380 171 . . Initial 136 | . . 88 135 136 . . Average 188 | . 153 245 228 166 . . Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 64 | 100 87 16 49 100 . . Level 1 35 | . 12 83 50 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 3 . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 10 12 21 2 . 8 Peak Tracking Total 8 | . 5 3 5 2 . 8 Tactical Retreats 3 | . 1 2 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 3 | . 1 . 2 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 9 . 1 . . . Successful 6 | . 5 . 1 . . . Failed 4 | . 4 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 10 | . 9 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 5 . 1 . . . Record 4 | . 3 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 2533 | 117 274 235 610 306 748 243 Spaces Moved 1719 | 89 172 135 319 219 609 176 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 1715 | 85 172 135 319 219 609 176 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 120 | 117 120 120 123 120 120 120 Slowest Speed 190 | 120 120 120 190 190 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 33 25 31 53 70 33 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 46 | . 11 35 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 46 | . 11 35 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 1998 | 98 203 168 469 243 628 189 Wait 69 | . . . 69 . . . Move 1713 | 88 171 134 318 218 608 176 Hop . | . . . . . . . Pick Up 43 | 4 8 2 15 4 10 . Fast Attach 10 | 6 . 1 1 2 . . Attach 16 | . 3 . 12 . . 1 Detach 3 | . . . 3 . . . Swap 14 | . 1 3 3 3 3 1 Drop 28 | . 1 5 9 6 7 . Fire 96 | . 19 23 39 9 . 6 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 118 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 8) 392 | -10/Materials | Entered Mines 402 | -10/Mines | Met a Derelict bent on vengeance 455 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 461 | -10/Mines | Found Prototype Device 461 | -10/Mines | Identified Exp. Sensor Array 584 | -10/Mines | Discovered new exit (range 9) 606 | -10/Mines | Core integrity fell below 50% 627 | -10/Mines | Entered Materials 627 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1202 | -9/Materials | Discovered new exit (range 15) 1237 | -9/Materials | Entered Mines 1247 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1348 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1423 | -9/Mines | Build established: Scavenger-Mutant 1543 | -9/Mines | Entered Zion 1589 | -7/Zion | System corruption cleaned by Quarantine Array 1615 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2259 | -7/Zion | Learned location of Warlord (-5) 2272 | -7/Zion | Discovered new exit (range 13) 2291 | -7/Zion | Entered Proximity Caves 2450 | -6/Proximity Caves | Spotted B-75 Beast 2452 | -6/Proximity Caves | Core integrity fell below 50% 2525 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2530 | -6/Proximity Caves | Core integrity fell below 20% 2534 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02507_ L-41 Fighter springs to life. 02520_ Barrage Gun severed. 02522_ L-41 Fighter destroyed. 02524_ Critical hit (Burn: +37). 02524_ Destroyed Lgt. Angular Momentum Engine. 02524_ G-50 Soldier destroyed. 02525_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02527_ Core Shielding fries itself beyond repair. 02527_ Acquired 58 matter. 02529_ Y-64 Sentinel: "REQUESTING BACKUP." 02529_ Beamcaster destroyed. 02529_ Penetrated by Slug. 02529_ Carbon-fiber Leg destroyed. 02530_ Lgt. Angular Momentum Engine destroyed. 02531_ Microactuators fries itself beyond repair. 02532_ Imp. Melee Analysis Suite fries itself beyond repair. 02532_ Penetrated by Slug. 02533_ Carbon-fiber Leg destroyed. 02533_ Aluminum Leg destroyed. 02534_ Carbon-fiber Leg fries itself beyond repair. 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