Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.05 @ 02:32:37 // AFD2020/Player2 Player: cptwinky Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (105) 525 Value Destroyed (4125) 4125 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3945) 3945 TOTAL SCORE: 13215 Bonus ------- High Alert Combat Kills 519 Follower Combat Kills 2088 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -762 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 170/170 System Corruption 11% Temperature Cool (0) Movement Walking (126) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY (5) ------ Large Storage Unit Makeshift Sensor Array Improved Light Armor Plating Relay Coupler [NC] (19) > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (15) --- Makeshift Power Source Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg High-capacity Matter Pod (200) Makeshift System Shield Relay Coupler [NC] (25) Relay Coupler [Sentry] (17) Makeshift Laser Heavy Missile Launcher Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Makeshift Sensor Array Advanced Targeting Computer Improved Melee Analysis Suite Relay Coupler [NC] > --- WEAPON ----------- Makeshift Spear Makeshift Spear Makeshift Spear > --- INVENTORY -------- Makeshift Power Source Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg High-capacity Matter Pod Improved Medium Armor Plating Makeshift System Shield Relay Coupler [NC] Relay Coupler [Sentry] Makeshift Laser Heavy Missile Launcher Remote Datajack Powered Hammer [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Relay Coupler [NC] Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . Utility 3 | . . . . . 2 . . . 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 133 | 6 6 4 . 8 14 5 4 5 16 3 8 17 9 17 11 Power 14 | 1 . 1 . . 3 . 1 . 1 . 1 3 . 3 . Engine 7 | 1 . 1 . . 1 . 1 . 1 . . 1 . 1 . Core 7 | . . . . . 2 . . . . . 1 2 . 2 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 21 | 2 . 1 . 1 3 2 1 . 3 . . 1 2 5 . Treads . | . . . . . . . . . . . . . . . . Leg 19 | 2 . 1 . 1 3 2 1 . 2 . . 1 1 5 . Wheel 2 | . . . . . . . . . 1 . . . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 41 | 1 4 . . 1 5 . 2 2 5 1 4 5 . 4 7 Device 17 | . 1 . . 1 2 . 1 1 3 . 1 2 . 1 4 Storage 6 | 1 3 . . . 1 . . . . . 1 . . . . Processor 4 | . . . . . . . 1 . . . . . . 2 1 Hackware 4 | . . . . . . . . . 2 1 1 . . . . Protection 10 | . . . . . 2 . . 1 . . 1 3 . 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 57 | 2 2 2 . 6 3 3 . 3 7 2 3 8 7 5 4 Energy Gun 4 | 1 . . . . . . . . . . . 1 1 1 . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . Ballistic Gun 6 | 1 . . . . . . . . . . 2 2 1 . . Ballistic Cannon 14 | . 2 1 . 3 3 1 . . . . . 1 2 1 . Launcher 15 | . . 1 . 2 . 1 . 2 1 1 . 4 1 . 2 Special Weapon 4 | . . . . . . . . . 2 1 1 . . . . Impact Weapon 6 | . . . . 1 . 1 . 1 2 . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . 3 2 Special Melee Weapon 2 | . . . . . . . . . 2 . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 1 . . . Parts Lost 16 | . 1 . . 1 1 . . . . . . 1 . 7 5 Power 4 | . . . . . 1 . . . . . . . . 3 . Propulsion 2 | . . . . . . . . . . . . . . 1 1 Utility 7 | . 1 . . 1 . . . . . . . . . 3 2 Weapon 3 | . . . . . . . . . . . . 1 . . 2 Highest Loss Streak 5 | . 1 . . 1 1 . . . . . . 1 . 5 4 Average Slot Usage (%) 90 | . 94 85 85 89 81 90 90 91 94 90 92 90 91 91 99 Engine 6 | . 14 14 14 14 5 . 5 9 7 7 1 . . 4 7 Core 2 | . . . . . 3 9 3 . . . 5 7 7 1 . Leg 23 | . 28 28 28 28 27 27 27 27 21 15 15 15 15 24 30 Wheel 2 | . . . . . . . . . 4 7 7 7 7 2 . Device 4 | . 8 . . 3 5 9 8 1 6 2 4 1 7 1 5 Storage 9 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 7 7 Processor 4 | . . . . . . . . 9 7 7 7 7 7 12 10 Hackware 3 | . . . . . . . . . 7 11 9 7 7 7 7 Protection 6 | . . . . . 7 9 9 8 7 7 7 13 7 7 4 Ballistic Gun 2 | . 3 . . . . . . . . . 6 14 13 . . Ballistic Cannon 15 | . 21 27 28 26 22 26 18 18 15 15 11 4 6 2 . Piercing Weapon 2 | . . . . . . . . . . . . . . 12 22 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 52 | 12 22 16 14 16 45 45 44 45 43 43 52 52 50 49 40 Greatest Support 74 | 20 20 20 20 20 37 51 51 49 64 28 28 28 28 74 74 Greatest Overweight (x) 1 | . 1 . . . 1 1 . . 1 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 . . Largest Inventory Capacity 15 | 8 10 8 8 8 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 6 9 8 8 8 9 10 10 10 10 10 14 15 15 15 15 Most Carried 15 | 4 9 8 8 8 10 10 10 10 10 10 15 15 15 15 15 Average Carried 10 | 2 6 7 8 8 8 9 9 9 9 9 12 14 14 13 14 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 15 15 15 15 15 Final Carried 15 | 4 8 8 8 8 10 10 10 10 9 10 15 15 15 15 14 Class Distribution -------------------- 44% | Mutant 22% | Bothacker-Mutant 15% | Scavenger-Mutant 8% | Tank 4% | Derelict-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Skirmisher | -7/Factory Tank | -7/Lower Caves Derelict-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Matter Collected 3908 | 249 416 72 . 229 338 335 73 311 560 117 88 521 183 301 115 Remotely 376 | . 376 . . . . . . . . . . . . . . Salvage Created 2641 | . 363 41 . 162 320 228 83 150 95 148 53 371 119 204 304 Parts 150 | . 24 10 . 9 11 17 1 8 11 10 1 13 2 22 11 Haulers Intercepted 2 | . . . . . 1 . 1 . . . . . . . . Recyclers Shooed 4 | . 1 . . . 2 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . 11 3 . 8 Prevented 1 | . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 95 | . 11 6 . 15 7 9 2 8 2 7 1 15 4 . 8 Melee 2 | . . . . . . . . . . . . . . . 2 Guns 6 | . 2 . . . . . . . . . . 2 2 . . Cannons 34 | . 9 3 . 1 7 6 2 1 2 2 1 . . . . AOE 53 | . . 3 . 14 . 3 . 7 . 5 . 13 2 . 6 Classes Destroyed 16 | . 4 . . 3 3 . . . 2 . 1 1 . 2 . Worker 1 | . 1 . . . . . . . . . . . . . . Builder 3 | . 1 . . . . . . . 2 . . . . . . Hauler 2 | . . . . . 1 . 1 . . . . . . . . Recycler 2 | . . . . 1 1 . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . Swarmer 35 | . 2 6 . 3 . 3 . 1 . 5 . 7 2 . 6 Grunt 29 | . 9 . . . 4 4 1 7 . . . 2 2 . . Brawler 2 | . . . . . . . . . . . 1 . . . 1 Duelist 5 | . . . . . . . . . . . . 5 . . . Sentry 8 | . . . . . 2 2 1 . . 2 . . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . 1 . . 1 . . . Programmer 1 | . . . . . . . . . 1 . . . . . . Zionite 12 | . . . . . . . . . . . . . . 12 . Tinkerer 1 | . . . . . . . . . . . . . . 1 . Assembled 11 | . . . . 11 . . . . . . . . . . . Best Kill Streak 11 | . 3 3 . 11 3 3 1 7 3 4 1 5 4 2 4 Combat Bots Only 11 | . 3 3 . 11 3 3 1 7 1 4 1 5 4 . 4 Max Kills in Single Turn 4 | . 2 3 . 4 1 3 1 2 1 3 1 3 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 4 . 3 . 2 . 3 . 3 1 . 2 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 2 . 99-TNT (-7/Zion) Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Damage Taken 5207 | . 226 111 . 210 484 316 140 182 310 200 157 632 248 1363 628 Core 746 | . 30 38 . 18 43 72 . 14 32 6 11 51 15 299 117 Absorbed by Shields 157 | . . . . . . . . . 7 66 . . 3 81 . Core Remaining (%) 63 | 100 . . . 36 . . . 53 . . . . . . . Volleys Fired 241 | . 33 13 . 14 27 24 8 23 25 9 8 22 9 23 3 Largest 3 | . 2 1 . 2 2 2 2 2 2 2 3 3 3 2 1 Hottest 121 | . 70 35 . 70 79 88 88 88 88 88 116 100 121 119 39 Shots Fired 409 | . 59 13 . 22 54 41 15 27 39 14 14 37 25 46 3 Gun 96 | . 25 . . . . . . . . . 4 22 22 23 . Cannon 261 | . 34 12 . 16 54 39 15 15 28 10 7 7 1 23 . Launcher 37 | . . 1 . 6 . 2 . 12 1 2 . 8 2 . 3 Special 15 | . . . . . . . . . 10 2 3 . . . . Kinetic 316 | . 47 12 . 16 54 39 15 15 28 10 11 29 17 23 . Thermal 41 | . 12 . . . . . . . . . . . 6 23 . Explosive 37 | . . 1 . 6 . 2 . 12 1 2 . 8 2 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 11 5 . 3 9 12 7 4 10 11 7 6 6 5 2 Robot Miss Streak 10 | . 2 3 . 1 6 4 3 4 10 2 5 1 2 4 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . Shots Hit Robots 292 | . 41 7 . 8 46 25 11 15 27 11 9 21 17 44 10 Core Hits 228 | . 18 6 . 24 31 18 10 19 22 13 2 28 6 20 11 Critical Kills 1 | . . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 11 | . 3 . . 1 . 3 . . . . 1 1 1 . 1 Burn 1 | . . . . . . . . . . . . . 1 . . Destroy 1 | . . . . . . . . . . . . 1 . . . Blast 8 | . 3 . . 1 . 3 . . . . 1 . . . . Puncture 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 59 | . . . . 3 . . . . 1 . . . 1 19 35 Impact 4 | . . . . 3 . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . . . Piercing 54 | . . . . . . . . . . . . . . 19 35 Sneak Attacks 2 | . . . . . . . . . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . 2 3 Damage Inflicted 10386 | . 634 241 . 910 869 778 451 1084 527 504 124 2002 474 955 833 Guns 1193 | . 172 . . . . . . . . . 21 338 295 367 . Cannons 3642 | . 421 103 . 114 865 605 269 196 471 231 103 51 . 213 . Explosions 4815 | . . 136 . 796 . 173 182 888 56 273 . 1613 179 . 519 Melee 689 | . . . . . . . . . . . . . . 375 314 Ramming 47 | . 41 2 . . 4 . . . . . . . . . . Kinetic 4301 | . 506 103 . 114 865 605 269 196 471 231 124 389 215 213 . Thermal 534 | . 87 . . . . . . . . . . . 80 367 . Explosive 4815 | . . 136 . 796 . 173 182 888 56 273 . 1613 179 . 519 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 689 | . . . . . . . . . . . . . . 375 314 Highest Corruption 6 | . . . . . . . . . 3 3 6 6 6 6 . Average Corruption 4 | . . . . . . . . . 2 3 5 6 6 6 . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 65 | . . . . . . . . . 6 4 13 29 13 . . Message Errors 12 | . . . . . . . . . 2 1 2 3 4 . . Matter Fused 20 | . . . . . . . . . 1 . 4 12 3 . . Heat Flow Errors 12 | . . . . . . . . . 1 2 1 5 3 . . Energy Discharges 8 | . . . . . . . . . 1 1 3 2 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . 1 . 2 . . . . Data Loss (major) 5 | . . . . . . . . . . . 1 4 . . . Misfires 4 | . . . . . . . . . . . . 2 2 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 244 | . . 6 . 58 4 . 41 25 6 . . 88 . 16 . Projectiles 46 | . . . . . 4 . . 20 6 . . . . 16 . Explosions 198 | . . 6 . 58 . . 41 5 . . . 88 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 27 | . 2 1 . . 7 3 . 2 10 . 1 . . 1 . Impact . | . . . . . . . . . . . . . . . . Kinetic 27 | . 2 1 . . 7 3 . 2 10 . 1 . . 1 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 107 | . . . . . . . 69 26 . . . 12 . . . Shots 3 | . . . . . . . 1 1 . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 9 | . 7 1 . . 1 . . . . . . . . . . Kicked 9 | . 7 1 . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 272 | . 58 . . 27 63 192 126 90 214 161 129 271 272 234 . Average Temperature 60 | . 24 . . 12 34 66 47 19 53 70 46 101 120 68 . Received Heat Transfer 1012 | . 108 . . 20 207 153 27 36 54 74 54 102 102 21 54 Effects 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 1 . . . . . . 1 1 . Heat Transferred 1207 | . 200 . . . . . . . . . . . 259 748 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Peak Influence 1057 | . 530 397 . 118 305 859 601 837 1057 1043 725 . . . . Initial 739 | . . 148 . . 45 61 418 328 438 739 547 . . . . Average 407 | . 310 337 . 62 106 426 524 677 560 921 591 . . . . Maximum Alert Level 3 | . 2 1 . . 1 3 2 3 3 3 3 . . . . Low Security (%) 27 | 100 23 10 . 100 88 20 . . . . . . . . . Level 1 23 | . 44 89 . . 11 36 . 11 . . . . . . . Level 2 36 | . 31 . . . . 24 100 56 83 . 87 . . . . Level 3 13 | . . . . . . 18 . 31 16 100 12 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 5 . . . 3 . 1 . 5 . 3 . . . . Investigation 6 | . 4 . . . 1 . . . . . 1 . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . Reinforcement 5 | . 1 . . . 1 . . . 2 . 1 . . . . Assault 2 | . . . . . . . . . 1 . 1 . . . . Garrison 3 | . . . . . 1 . 1 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Distress Signals 3 | . . . . . 1 1 1 . . . . . . . . Communications Jammed 5 | . . . . . 1 4 . . . . . . . . . Distress Signals 4 | . . . . . . 4 . . . . . . . . . Times Spotted 202 | . 21 9 . 17 12 19 6 15 25 11 5 19 8 25 10 Peak Tracking Total 13 | . 4 6 . 6 3 4 3 6 13 4 2 7 4 3 4 Tactical Retreats 3 | . . . . . . . . . 1 1 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Traps Triggered 14 | . . . . . . 6 . 2 3 1 2 . . . . Indirectly 2 | . . . . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Machines Disabled 24 | . 1 5 . . . 4 3 3 5 . . 2 . 1 . Max in Single Turn 3 | . . 1 . . . 1 1 1 3 . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . 3 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Machines Accessed 22 | . 4 . 1 . 6 . 4 . 4 . 3 . . . . Terminals 13 | . 2 . . . 5 . 2 . 2 . 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . Total Hacks 64 | . 13 . 1 . 19 . 11 . 10 . 10 . . . . Successful 33 | . 6 . 1 . 11 . 9 . 3 . 3 . . . . Failed 31 | . 7 . . . 8 . 2 . 7 . 7 . . . . Catastrophic 5 | . . . . . 1 . 1 . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 41 | . 10 . . . 16 . 5 . 4 . 6 . . . . Terminals 39 | . 8 . . . 16 . 4 . 4 . 7 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . . . Garrison Access 10 | . . . . . 3 . 2 . 2 . 3 . . . . Terminal Hacks 13 | . 2 . 1 . 7 . 2 . . . 1 . . . . Record 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . 2 . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . 1 . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 9 | . 2 . . . 3 . 2 . 1 . 1 . . . . Terminals 6 | . . . . . 3 . 1 . 1 . 1 . . . . Track 1 | . . . . . 1 . . . . . . . . . . Botnet 5 | . . . . . 2 . 1 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . . . 5 . 3 . 4 . 3 . . . . Full Trace Events 5 | . 1 . . . 2 . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . Matter 186 | . . . . . . . . . 186 . . . . . . Time 49 | . . . . . . . . . 49 . . . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 11 | . . . . . . . . . 7 2 2 . . . . Non-combat 5 | . . . . . . . . . 3 . 2 . . . . Combat 6 | . . . . . . . . . 4 2 . . . . . Robot Hacks Applied 11 | . . . . . . . . . 7 2 2 . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . drop_inventory 3 | . . . . . . . . . 1 . 2 . . . . spike_heat 1 | . . . . . . . . . 1 . . . . . . amplify_resonance 1 | . . . . . . . . . 1 . . . . . . overwrite_iff 1 | . . . . . . . . . 1 . . . . . . formatsys_low 1 | . . . . . . . . . 1 . . . . . . formatsys_high 3 | . . . . . . . . . 1 2 . . . . . Relay Couplers Released 19 | . . . . . . 14 . 5 . . . . . . . Machine Destruction 19 | . . . . . . 14 . 5 . . . . . . . Attached 4 | . . . . . . . . . 2 1 1 . . . . Robots Rewired 3 | . . . . . . . . . 1 . . 2 . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Total Allies 13 | . 1 . . . . . 1 . 7 2 . 2 . . . Largest Group 5 | . 1 1 1 1 1 1 1 2 5 4 3 3 2 1 1 Highest-Rated Group 169 | . 58 58 58 60 80 84 85 100 169 139 129 145 129 101 101 Highest-Rated Ally 101 | . 58 58 58 60 80 84 85 86 92 87 100 100 99 101 101 Total Orders 8 | . . . . . . . . . 5 3 . . . . . STAY 2 | . . . . . . . . . 1 1 . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . . AID 4 | . . . . . . . . . 2 2 . . . . . Ally Attacks 250 | . 24 8 . 7 16 23 5 14 36 7 21 22 9 45 13 Total Damage 10178 | . 526 121 . 162 733 1210 311 690 1647 366 467 873 727 1966 379 Kills 107 | . 14 3 . 4 6 11 2 8 18 3 5 5 4 21 3 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Robot Analysis Total 5 | . 2 . . . 2 . 1 . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Turns Passed 10004 | 78 811 741 327 613 674 1034 285 476 906 275 632 989 543 795 825 Spaces Moved 6202 | 57 386 544 254 408 331 497 171 300 584 159 396 742 401 448 524 Core 4 | 4 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 3996 | 53 386 544 254 408 331 497 171 300 211 . . . . 317 524 Wheels 2202 | . . . . . . . . . 373 159 396 742 401 131 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 130 126 126 115 115 115 115 115 115 125 Average Speed 127 | 115 155 120 120 120 147 167 128 126 118 115 115 115 115 122 125 Slowest Speed 203 | 120 200 120 120 120 203 203 130 126 125 115 115 115 115 125 125 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 3 50 97 63 99 27 71 17 49 17 42 12 89 59 30 59 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . 2 1 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 . 1 . 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . 1 . Scrap Searched 8 | . . 1 . 1 . . . . . . . 3 2 1 . Spaces Dug 80 | . . . . 30 . . . 2 2 . . 17 1 . 28 Terrain Destroyed 307 | . . 9 . 55 . 7 17 19 3 17 . 82 37 . 61 Melee 13 | . . . . 3 . . . . . . . . 1 . 9 Projectile 3 | . . . . . . . . . . . . 1 2 . . AOE 291 | . . 9 . 52 . 7 17 19 3 17 . 81 34 . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Total 7876 | 66 539 618 276 501 466 657 221 370 761 237 565 838 463 635 663 Wait 1043 | . 89 54 23 67 68 94 35 28 121 57 137 28 34 112 96 Move 6189 | 56 385 543 253 407 331 496 170 299 584 158 395 741 400 447 524 Hop . | . . . . . . . . . . . . . . . . Pick Up 58 | 4 8 1 . 1 9 4 1 3 5 1 8 1 2 10 . Fast Attach 50 | 6 4 1 . 1 9 . 2 . 3 . 3 5 6 7 3 Attach 26 | . 1 . . . 3 1 . 2 4 1 1 1 . 10 2 Detach 20 | . 3 . . . 4 . . . . 1 3 1 . 5 3 Swap 57 | . 1 3 . 7 2 4 2 3 9 2 4 11 3 . 6 Drop 66 | . 8 2 . 1 12 4 3 2 7 . 6 4 8 8 1 Fire 241 | . 33 13 . 14 27 24 8 23 25 9 8 22 9 23 3 Melee 43 | . . . . 3 . . . . 1 . . . 1 13 25 Ram . | . . . . . . . . . . . . . . . . Kick 9 | . 7 1 . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . 30 . 10 . 8 . . . . . Rewire 26 | . . . . . . . . . 2 . . 24 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 890 | -10/Materials | Entered Mines 890 | -10/Mines | Accompanied by 1 ally 949 | -10/Mines | Learned location of 2 exits from Materials 1044 | -10/Mines | Discovered new exit (range 13) 1108 | -10/Mines | Discovered new exit (range 7) 1288 | -10/Mines | Learned location of Zion (-7) 1295 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1597 | -10/Mines | Learned location of 1 exit from Materials 1601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1601 | -10/Mines | Discovered new exit (range 5) 1631 | -10/Mines | Entered Exiles 1631 | -10/Exiles | Accompanied by 1 ally 1660 | -10/Exiles | Met 8R-AWN 1678 | -10/Exiles | Met EX-HEX 1742 | -10/Exiles | Met EX-DEC 1845 | -10/Exiles | Met EX-BIN 1920 | -10/Exiles | Discovered new exit (range 14) 1958 | -10/Exiles | Entered Mines 1958 | -9/Mines | Accompanied by 1 ally 1961 | -9/Mines | Assembled infested the area 1998 | -9/Mines | Destroyed 11 combat bots 2110 | -9/Mines | Discovered new exit (range 7) 2150 | -9/Mines | Core integrity fell below 50% 2231 | -9/Mines | Identified exit to Materials 2571 | -9/Mines | Entered Materials 2571 | -8/Materials | Accompanied by 1 ally 2571 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2572 | -8/Materials | Identified exit to Factory 2965 | -8/Materials | Garrison activated, responded to threat 3239 | -8/Materials | Identified exit to Garrison 3245 | -8/Materials | Entered Garrison 3245 | -8/Garrison | Accompanied by 1 ally 3310 | -8/Garrison | Triggered checkpoint 3380 | -8/Garrison | Triggered checkpoint 3444 | -8/Garrison | Triggered checkpoint 3549 | -8/Garrison | Discovered new exit (range 14) 3723 | -8/Garrison | Discovered new exit (range 13) 3760 | -8/Garrison | Installed Relay Interface Framework 3836 | -8/Garrison | Triggered checkpoint 3866 | -8/Garrison | Garrison Relay disabled 3970 | -8/Garrison | Garrison Relay disabled 4038 | -8/Garrison | Triggered checkpoint 4114 | -8/Garrison | Discovered new exit (range 15) 4156 | -8/Garrison | Triggered checkpoint 4186 | -8/Garrison | Garrison Relay disabled 4279 | -8/Garrison | Entered Materials 4279 | -8/Materials | Accompanied by 1 ally 4456 | -8/Materials | Identified exit to Garrison 4482 | -8/Materials | Build established: Bothacker-Mutant 4564 | -8/Materials | Entered Garrison 4564 | -8/Garrison | Accompanied by 2 allies 4610 | -8/Garrison | Triggered checkpoint 4638 | -8/Garrison | Triggered checkpoint 4651 | -8/Garrison | Triggered checkpoint 4678 | -8/Garrison | Destroyed 7 combat bots 4725 | -8/Garrison | Discovered exit to Factory (range 13) 4834 | -8/Garrison | Discovered exit to Factory (range 10) 4854 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4889 | -8/Garrison | Triggered checkpoint 4956 | -8/Garrison | Garrison Relay disabled 5040 | -8/Garrison | Entered Factory 5040 | -7/Factory | Accompanied by 1 ally 5040 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5687 | -7/Factory | Fabricated L-31 Rogue (x3) 5793 | -7/Factory | Cargo convoy interrupted 5840 | -7/Factory | First assault squad dispatched 5877 | -7/Factory | P-60 Hacker assimilated allied Angel 4a 5899 | -7/Factory | Garrison activated, responded to threat 5941 | -7/Factory | Identified exit to Garrison 5946 | -7/Factory | Entered Garrison 5946 | -7/Garrison | Accompanied by 2 allies 5965 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6100 | -7/Garrison | Triggered checkpoint 6168 | -7/Garrison | Discovered new exit (range 15) 6214 | -7/Garrison | Identified exit to Factory 6221 | -7/Garrison | Entered Factory 6221 | -7/Factory | Accompanied by 3 allies 6542 | -7/Factory | Discovered new exit (range 6) 6552 | -7/Factory | Identified exit to Lower Caves 6621 | -7/Factory | First assault squad dispatched 6853 | -7/Factory | Entered Lower Caves 6853 | -7/Lower Caves | Accompanied by 2 allies 7044 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7202 | -7/Lower Caves | Spotted B-75 Beast 7220 | -7/Lower Caves | Learned Factory terminal intel 7258 | -7/Lower Caves | Build established: Tank 7346 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7481 | -7/Lower Caves | Allies destroyed B-75 Beast 7591 | -7/Lower Caves | Encountered a Warlord checkpoint 7654 | -7/Lower Caves | Discovered new exit (range 14) 7692 | -7/Lower Caves | Identified exit to Lower Caves 7842 | -7/Lower Caves | Entered another Lower Caves area 7842 | -7/Lower Caves | Accompanied by 2 allies 7934 | -7/Lower Caves | Encountered a Warlord checkpoint 7973 | -7/Lower Caves | Learned 4 Factory zone layouts 8226 | -7/Lower Caves | Build established: Derelict-Tank 8299 | -7/Lower Caves | Discovered new exit (range 9) 8357 | -7/Lower Caves | Identified exit to Zion 8385 | -7/Lower Caves | Entered Zion 8385 | -7/Zion | Accompanied by 1 ally 8441 | -7/Zion | System corruption cleaned by Quarantine Array 8447 | -7/Zion | RIF detected upon attempting to enter Zion 8447 | -7/Zion | Attacked by Zionites 8447 | -7/Zion | Spotted HK-61B(B) 8447 | -7/Zion | Spotted 8P-92T(B) 8471 | -7/Zion | Allies destroyed HK-61B(B) 8482 | -7/Zion | Allies destroyed 8P-92T(B) 8513 | -7/Zion | Lost 5 parts (2p1n2u) 8561 | -7/Zion | 99-TNT came to Zion's defense 8569 | -7/Zion | Core integrity fell below 50% 8582 | -7/Zion | Allies destroyed 99-TNT 8780 | -7/Zion | Extracted access codes from Imprinter's data core 8892 | -7/Zion | Core integrity fell below 20% 8943 | -7/Zion | Build established: Scavenger-Mutant 9083 | -7/Zion | Discovered new exit (range 14) 9180 | -7/Zion | Entered Proximity Caves 9180 | -6/Proximity Caves | Accompanied by 1 ally 9751 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9955 | -6/Proximity Caves | Learned 8 Factory zone layouts 10006 | -6/Proximity Caves | Crushed by falling debris 10006 | -6/Proximity Caves | Smashed by cave-in Last Messages --------------- 09863_ Acquired 11 matter. 09866_ Acquired 4 matter. 09867_ Acquired 8 matter. 09873_ The unstable cave ceiling collapses. Player 2: "You do know you're using an older variant of the Imp. Melee Analysis Suite there, yeah?" 09875_ The unstable cave ceiling collapses. 09945_ RIF reveals location of hidden door. 09955_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 10006_ The unstable cave ceiling collapses. 10006_ Crushed by falling debris. 10006_ Mak. Spear destroyed. 10006_ System corrupted by crushing effect (+2). 10006_ Mak. Spear destroyed. 10006_ System corrupted by crushing effect (+3). 10006_ Imp. Carbon-fiber Leg destroyed. 10006_ System corrupted by crushing effect (+1). 10006_ Imp. Melee Analysis Suite destroyed. 10006_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????#####?????????###??????????????????? | | ######### ##???????## ####???????????????? | | ##??????# ##??????????????? | | ####???# #??????????????? | | ######### #??## #??????????????? | | ????????## #### #??????????????? | | ????????## #??????????????? | | ????????# #"#?????????????? | | ????????# ### ##"##?????????????? | | ???????## ##?##@ ####??????????????? | | ??????## ##???# #@#????????????????? | | ??????# #????#####????????????????? | | # ???## # ??????????????????? | | # ### ### # ??????????????? | | # ###?# # ##+##+#?????????????????? | | # #??? #???????????????????????? | | # ## #??# # #???????????????????????? | | #?# #?# ## #???????????????????????? | | ???# #? #???????????????????????? | | ????#### ?? #???????????????????????? | | ????????? #??? ????????????????????????? | | ????????? ###??? ????????????????????????? | | ?????????# ##????? ????????????????????????? | | ??????????##?????? ????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Relay Coupler Types 30 Relay Coupler Value 2 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . . . 4 . . . 2 . . . . . . . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . 2 . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon 2 | . . . . 2 . . . . . . . . . . . Parts Attached 99 | . 12 . . 4 14 9 2 5 11 . 17 2 5 8 10 Parts Lost 16 | . . . . 1 . 2 . . 5 . 1 . 1 4 2 Damage Taken 4275 | . 146 132 . 272 141 519 123 314 1170 79 17 15 219 888 240 Core 376 | . 20 31 . 23 14 24 37 50 128 . . 5 . 44 . Player 2/Cogmind (%) 33 | . 40 44 . 56 24 25 100 78 80 . . 8 . 12 . Absorbed by Shields . | . . . . . . . . . . . . . . . . Damage Inflicted 9300 | . 526 121 . 162 733 1210 311 690 1411 366 238 503 684 1966 379 Player 2/Cogmind (%) 47 | . 45 33 . 15 45 60 40 38 72 42 65 20 59 67 31 Combat Hostiles Destroyed 71 | . 9 3 . 3 3 11 1 7 13 3 2 4 4 5 3 Player 2/Cogmind (%) 42 | . 45 33 . 16 30 55 33 46 86 30 66 21 50 100 27 Game ------ Seed ColdRemoteRecalibrator Manual? 0 Play Time 01:05:44 Cumulative 893.3 hours Start 2021.08.02 @ 00:39:15 End 2021.08.05 @ 02:32:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 626 Rogue 622 Adventurer 4 Explorer 0 Win Type - Total 96 Types 74/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a083865b-b6b1-4ade-a7ec-b35bad5ed5ff