Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 10:02:23 Player: Endlessblaze Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (3148) 3148 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 8991 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 56 Cogmind --------- Core Integrity 0/1150 Matter 183/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Thermal Generator Compact Matter Pod (0) Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Flightbrick > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Melee Analysis Suite Microactuators Dynamic Insulation System > --- WEAPON ----------- Precision Beam Rifle Gauss Cannon Chainsword > --- INVENTORY -------- Subdweller Monowheel Improved VTOL Module Improved VTOL Module Subdweller Machine Gun Advanced EMP Blaster Proton Missile Launcher Plasma Cutter [Rating: 76] Favorites ----------- Power Nuclear Core Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Flightbrick Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flightbrick Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Precision Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Slots Evolved 12 | . . . 4 . 2 2 . 2 2 . Power 2 | . . . 1 . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . 1 . 1 1 . 2 . . Weapon 3 | . . . . . 1 1 . . 1 . Parts Attached 85 | 9 . 4 16 7 18 5 3 5 13 5 Power 12 | 1 . 1 4 . 2 . 1 . 2 1 Engine 7 | 1 . 1 2 . 1 . 1 . . 1 Core 4 | . . . 2 . 1 . . . 1 . Reactor 1 | . . . . . . . . . 1 . Propulsion 17 | 4 . 2 1 . 3 1 1 1 4 . Treads 1 | . . . . . . . 1 . . . Leg 3 | 2 . . . . . . . 1 . . Wheel 6 | 2 . 2 . . 1 . . . 1 . Hover 3 | . . . . . . . . . 3 . Flight 4 | . . . 1 . 2 1 . . . . Utility 32 | 2 . 1 6 2 8 3 1 2 5 2 Device 21 | 2 . 1 2 1 7 2 . 1 3 2 Storage 1 | . . . 1 . . . . . . . Processor 7 | . . . 2 1 1 1 . 1 1 . Hackware . | . . . . . . . . . . . Protection 3 | . . . 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 24 | 2 . . 5 5 5 1 . 2 2 2 Energy Gun 4 | . . . 1 2 1 . . . . . Energy Cannon 4 | . . . . . 1 . . 2 1 . Ballistic Gun 4 | 2 . . 2 . . . . . . . Ballistic Cannon 4 | . . . 1 1 2 . . . . . Launcher 2 | . . . . 1 1 . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 Unidentified Prototypes 9 | . . . 3 4 2 . . . . . Corrupted Parts 2 | . . . . . 1 . 1 . . . System Corruption 11 | . . . . . 4 . 7 . . . Parts Lost 55 | . . 3 3 1 15 . 10 6 11 6 Power 7 | . . . . . 2 . 1 1 2 1 Propulsion 11 | . . . . . 3 . 3 1 4 . Utility 19 | . . 1 3 1 4 . 3 2 2 3 Weapon 18 | . . 2 . . 6 . 3 2 3 2 Highest Loss Streak 11 | . . 2 1 1 6 . 9 6 11 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | . 2 2 6 8 7 4 5 4 4 3 Power . | . . . . . . . . . . . Propulsion 1 | . 2 1 2 3 2 . . . . . Utility 1 | . . . . . . 1 2 1 1 2 Weapon 2 | . . . 2 3 2 1 2 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . . 2 1 4 2 1 1 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . . 1 . . . 2 Weapon 8 | . . . 2 1 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 70 | . 100 98 64 74 73 77 80 46 48 19 Engine 4 | . 14 14 9 . 4 . 1 4 . . Core 5 | . . . 4 15 6 6 5 . 1 . Leg 2 | . 28 25 . . . . . . . . Flight 6 | . . . 6 7 6 18 19 4 . . Device 17 | . 28 26 16 15 18 20 16 7 13 5 Storage 3 | . . . 4 7 4 . . . . . Processor 10 | . . . 7 13 10 12 13 16 13 10 Energy Gun 2 | . . . . . 5 6 5 . . . Ballistic Gun 4 | . 28 27 9 . . . . . 3 . Ballistic Cannon 4 | . . . 3 6 5 6 5 . . . Slashing Weapon 3 | . . . . 7 5 5 5 . . . Peak Build Rating 76 | 9 9 15 62 67 76 51 57 38 57 20 Average Rating 48 | 5 9 9 57 63 64 48 49 33 41 15 On Entrance 25 | . 9 9 13 59 66 29 48 19 18 13 Avg Prop Armor Cover (%) 7 | 18 . . . . 3 . 6 27 7 . Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 9 9 12 32 30 39 20 35 29 31 8 Greatest Support 33 | 20 20 30 33 33 33 26 26 6 22 3 Greatest Overweight (x) 7 | 1 . 3 2 . 5 . 3 7 3 2 Average Overweight (x) . | . . . . . . . . 2 1 . Largest Inventory Capacity 8 | 5 5 5 8 8 8 5 5 5 5 5 Average Capacity 6 | 5 5 5 7 8 7 5 5 5 5 5 Most Carried 8 | 2 2 5 8 8 8 5 5 5 5 4 Average Carried 5 | . 2 2 6 7 7 4 5 4 4 3 Final Capacity 8 | 5 5 5 8 8 5 5 5 5 5 5 Final Carried 8 | 2 2 5 8 8 5 5 5 5 4 3 Class Distribution -------------------- 87% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Matter Collected 2077 | 350 . 88 307 502 541 . 125 . 57 107 Remotely . | . . . . . . . . . . . Salvage Created 2970 | 198 . 88 640 641 1279 . 98 . 26 . Parts 152 | 15 . 4 31 37 58 . 6 . 1 . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Combat Hostiles Destroyed 54 | . . 2 13 18 21 . . . . . Melee 18 | . . . . 9 9 . . . . . Guns 14 | . . 2 8 . 4 . . . . . Cannons 19 | . . . 5 9 5 . . . . . AOE 3 | . . . . . 3 . . . . . Classes Destroyed 15 | 2 . 1 4 5 3 . . . . . Worker 5 | . . . . 1 3 . . . 1 . Builder 1 | . . . . . 1 . . . . . Tunneler 6 | 5 . . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 8 | 1 . . 1 . 5 . 1 . . . Operator 1 | . . . . 1 . . . . . . Watcher 3 | . . . . 2 1 . . . . . Swarmer 5 | . . . . 2 3 . . . . . Grunt 30 | . . . 9 9 12 . . . . . Brawler 2 | . . . . . 2 . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 9 | . . . 3 5 1 . . . . . Hunter 2 | . . . 1 1 . . . . . . Programmer 3 | . . . . . 3 . . . . . Subdweller 2 | . . 2 . . . . . . . . Best Kill Streak 7 | 5 . 1 4 7 6 . 1 . 1 . Combat Bots Only 6 | . . 1 3 6 5 . . . . . Max Kills in Single Turn 6 | 1 . 1 1 1 6 . 1 . 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . Melee 1 | . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Hostile Shots Fired 808 | . . 25 98 100 187 . 147 71 86 94 Missed 277 | . . 4 33 41 57 . 61 16 27 38 Hits 531 | . . 21 65 59 130 . 86 55 59 56 Melee 1 | . . . . . 1 . . . . . Projectile 530 | . . 21 65 59 129 . 86 55 59 56 AOE 2 | . . . . . . . . . 2 . Critical Strikes 13 | . . . 3 2 3 . 1 . 3 1 Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 9136 | . . 442 1025 867 2394 . 1119 922 1371 996 Core 2425 | . . 68 107 86 515 . 186 305 376 782 Absorbed by Shields 4 | . . . . . . . . . . 4 Redirected to Shielding 51 | . . . 51 . . . . . . . Regen/Repaired (Parts) 98 | . . . 52 28 18 . . . . . Core Remaining (%) 68 | 100 . 72 . 64 26 . 78 69 . . Volleys Fired 199 | 10 . 11 66 48 58 . 2 3 1 . Largest 3 | 2 . 2 2 1 3 . 2 2 1 . Hottest 180 | 40 . 40 62 37 166 . 101 180 30 . Shots Fired 290 | 20 . 20 110 48 82 . 3 6 1 . Gun 154 | 20 . 20 88 . 24 . 1 . 1 . Cannon 134 | . . . 22 48 56 . 2 6 . . Launcher 2 | . . . . . 2 . . . . . Special . | . . . . . . . . . . . Kinetic 256 | 20 . 20 110 48 55 . 2 . 1 . Thermal 31 | . . . . . 24 . 1 6 . . Explosive . | . . . . . . . . . . . Electromagnetic 3 | . . . . . 3 . . . . . Robot Hit Streak 15 | 6 . 15 10 14 13 . 6 5 6 . Robot Miss Streak 8 | 1 . 1 6 8 3 . . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 272 | 13 . 17 74 73 80 . 4 5 4 2 Core Hits 174 | 7 . 6 45 70 39 . 3 2 2 . Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | . . . 1 1 10 . . . 2 . Burn 4 | . . . . . 4 . . . . . Destroy 1 | . . . 1 . . . . . . . Blast 2 | . . . . . 2 . . . . . Sever 7 | . . . . 1 4 . . . 2 . Melee Attacks 148 | . . . . 37 92 9 4 . 4 2 Impact . | . . . . . . . . . . . Slashing 146 | . . . . 37 92 9 4 . 4 . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 4 . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7831 | 181 . 215 1494 2066 3385 . 134 175 181 . Guns 1789 | 181 . 215 1029 . 329 . 17 . 18 . Cannons 2480 | . . . 459 1034 750 . 62 175 . . Explosions 955 | . . . 6 . 949 . . . . . Melee 2568 | . . . . 1032 1355 . 55 . 126 . Ramming 39 | . . . . . 2 . . . 37 . Kinetic 3716 | 181 . 215 1488 1034 718 . 62 . 18 . Thermal 1320 | . . . . . 1128 . 17 175 . . Explosive . | . . . . . . . . . . . Electromagnetic 188 | . . . 6 . 182 . . . . . Impact . | . . . . . . . . . . . Slashing 2568 | . . . . 1032 1355 . 55 . 126 . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 9 . 7 . 7 7 Average Corruption 5 | . . . . . 5 . 7 . 3 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . . . . . 21 . 2 . 4 6 Message Errors 6 | . . . . . 2 . 1 . . 3 Matter Fused 8 | . . . . . 5 . 1 . 1 1 Heat Flow Errors 3 | . . . . . 2 . . . . 1 Energy Discharges 6 | . . . . . 4 . . . 1 1 Parts Rejected 2 | . . . . . 1 . . . 1 . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . 3 . . . 1 . Misfires 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 328 | . . . . 64 244 . 20 . . . Projectiles 28 | . . . . . 28 . . . . . Explosions 59 | . . . . . 59 . . . . . Melee 241 | . . . . 64 157 . 20 . . . Knockbacks 45 | . . . 4 36 5 . . . . . Impact . | . . . . . . . . . . . Kinetic 44 | . . . 4 35 5 . . . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 204 | . . . . . 188 . . . 16 . Shots 3 | . . . . . 3 . . . . . Rammed 12 | . . . . . 1 . . . 11 . Targets Rammed 12 | . . . . . 1 . . . 11 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 410 | . . . 318 74 410 . 345 54 265 174 Average Temperature 106 | . . . 96 24 157 . 223 30 124 74 Received Heat Transfer 2850 | . . . 522 396 849 . 552 . 416 115 Effects 7 | . . . 3 . 3 . 1 . . . Shutdowns 3 | . . . . . 2 . 1 . . . Interference 3 | . . . 2 . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . . . Heat Transferred 1784 | . . . . . 1562 . 37 185 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Maximum Alert Level 3 | . . . 1 2 3 2 . . . . Low Security (%) 34 | 100 100 . 43 8 . . 100 100 100 . Level 1 46 | . . . 56 37 79 65 . . . . Level 2 12 | . . . . 53 2 34 . . . . Level 3 6 | . . . . . 17 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 904 | 20 . . 341 480 904 443 182 . 15 . Initial 442 | . . . . 140 214 442 161 . . . Average 270 | 3 . . 187 372 413 379 111 . . . Influence Increases 3040 | 30 . . 583 652 1549 86 58 2 35 45 Destroy 0b10 Robot/C 1060 | . . . 260 360 420 . 20 . . . Destroy 0b10 Robot/NC 125 | 30 . . 10 20 55 . 5 . 5 . Destroy Leader 238 | . . . 62 84 92 . . . . . Allied During Kill 2 | . . . . . . . 2 . . . Successful Hack 92 | . . . 23 23 40 6 . . . . Disable Machine 615 | . . . 60 45 420 60 15 . 15 . Anti-Garrison Action 150 | . . . . . 150 . . . . . Destroy Structure 143 | . . . 3 . 132 5 1 2 . . Partial Spotted 105 | . . . 30 . 30 15 15 . 15 . Lose Combat Pursuer 510 | . . . 135 120 210 . . . . 45 Influence Decreases 3035 | 30 . . 250 513 1117 660 388 2 35 40 Entered New Map 1082 | . . . . 193 258 462 169 . . . Time Decay 1487 | 30 . . 220 310 559 198 140 . 20 10 Lost Part 276 | . . . 30 10 150 . 39 2 15 30 Lost Ally 40 | . . . . . . . 40 . . . Purge Threat 150 | . . . . . 150 . . . . . Squads Dispatched 18 | . . . 5 2 7 1 . 2 1 . Investigation 7 | . . . 2 1 2 1 . 1 . . Extermination 3 | . . . . . 2 . . . 1 . Reinforcement 3 | . . . 1 1 1 . . . . . Assault 2 | . . . . . 2 . . . . . Garrison 3 | . . . 2 . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Distress Signals 6 | . . . 2 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 148 | . . 3 29 35 42 1 7 6 8 17 Peak Tracking Total 16 | . . 3 8 9 7 1 3 5 5 16 Tactical Retreats 18 | . . . 4 3 8 . . . . 3 ECM-based Alert Blocks 2 | . . . . . . . . . . 2 Traps | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Traps Triggered 7 | . . . 1 1 4 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Machines Disabled 42 | . . . 4 3 29 4 1 . 1 . Max in Single Turn 19 | . . . 3 1 19 1 1 . 1 . Garrison Access 2 | . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Machines Accessed 43 | . . . 8 9 17 5 1 1 1 1 Terminals 25 | . . . 4 7 9 2 1 . 1 1 Fabricators 3 | . . . . . 1 2 . . . . Repair Stations 4 | . . . 2 1 1 . . . . . Recycling Units 5 | . . . 1 1 3 . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . . Garrison Access 3 | . . . . . 2 . . 1 . . Total Hacks 99 | . . . 21 21 38 11 1 3 1 3 Successful 45 | . . . 13 12 12 4 1 . . 3 Failed 54 | . . . 8 9 26 7 . 3 1 . Catastrophic 9 | . . . 2 1 3 2 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 31 | . . . 9 11 11 . . . . . Terminals 54 | . . . 8 17 21 3 1 . 1 3 Fabricators 7 | . . . . . 1 6 . . . . Repair Stations 10 | . . . 6 3 1 . . . . . Recycling Units 10 | . . . 2 1 7 . . . . . Scanalyzers 10 | . . . 5 . 3 2 . . . . Garrison Access 8 | . . . . . 5 . . 3 . . Terminal Hacks 14 | . . . 2 3 4 1 1 . . 3 Record 5 | . . . . . 2 . . . . 3 Part Schematic 1 | . . . . 1 . . . . . . Open Door 4 | . . . . 2 . 1 1 . . . Open DSF 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 6 | . . . 4 2 . . . . . . Scan Component 3 | . . . 2 1 . . . . . . Repair 3 | . . . 2 1 . . . . . . Recycling Unit Hacks 3 | . . . 1 1 1 . . . . . Report Inventory 2 | . . . . 1 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 7 | . . . 4 . 2 1 . . . . Insert Component 3 | . . . 2 . 1 . . . . . Analyze 3 | . . . 2 . 1 . . . . . Retrieve Study 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 12 | . . . 2 6 4 . . . . . Terminals 9 | . . . 1 5 3 . . . . . Track 4 | . . . 1 2 1 . . . . . Assimilate 1 | . . . . 1 . . . . . . Botnet 4 | . . . . 2 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . Patch 2 | . . . . 1 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . Mask 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . . . 5 7 13 4 1 1 1 1 Full Trace Events 5 | . . . 1 1 1 1 . 1 . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . Part Schematics Acquired 3 | . . . 1 1 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . Parts Repaired 3 | . . . 2 1 . . . . . . Time 114 | . . . 76 38 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . 3 . . . . . Machine Destruction 3 | . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Total Allies 3 | . . . . . . 3 . . . . Largest Group 3 | . . . . . . 3 3 . . . Highest-Rated Group 60 | . . . . . . 60 60 . . . Highest-Rated Ally 20 | . . . . . . 20 20 . . . Total Orders 3 | . . . . . . . 3 . . . GUARD 3 | . . . . . . . 3 . . . Ally Attacks 8 | . . . . . . . 8 . . . Total Damage 204 | . . . . . . . 204 . . . Kills 1 | . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Active Infowar (turns) 2680 | 25 138 354 453 . 831 157 275 . 411 36 Optics 59 | . . 19 40 . . . . . . . Sensors 831 | . . . . . 831 . . . . . Terrain 1367 | 25 138 354 453 . . . . . 397 . Seismic 900 | 25 138 305 . . . 157 275 . . . T.N.C. 172 | . . . 172 . . . . . . . ECM 54 | . . . . . . . . . 18 36 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Turns Passed 5041 | 124 138 354 480 681 1645 410 288 303 414 204 Spaces Moved 4332 | 77 15 120 463 671 1322 487 445 105 294 333 Core 486 | 26 . 1 2 . 73 . . 18 33 333 Treads . | . . . . . . . . . . . Legs 216 | 51 15 112 . . . . . . 38 . Wheels 175 | . . 7 . . 35 . . . 133 . Hover 90 | . . . . . . . . . 90 . Flight 3365 | . . . 461 671 1214 487 445 87 . . Fastest Speed 32 | 50 120 95 40 40 34 32 32 50 50 50 Average Speed 64 | 102 120 119 40 40 72 32 51 271 100 56 Slowest Speed 400 | 120 120 200 150 40 300 34 279 400 180 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . 4 7 . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 3 7 14 36 57 36 11 26 3 8 34 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . 1 . Scrap Searched 2 | . . . . . . . . . . 2 Spaces Dug 57 | . . . . . 51 5 1 . . . Terrain Destroyed 148 | . . . 2 . 139 5 1 1 . . Melee 54 | . . . . . 48 5 1 . . . Projectile 10 | . . . . . 9 . . 1 . . AOE 84 | . . . 2 . 82 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Ext Fac Fac Upp Total 6018 | 97 135 311 657 956 1785 718 495 115 400 349 Wait 1137 | . 121 168 94 173 264 208 40 . 68 1 Move 4300 | 76 14 119 454 656 1321 486 444 104 293 333 Hop 11 | . . . 4 7 . . . . . . Pick Up 50 | 2 . 4 15 6 8 6 1 2 3 3 Fast Attach 56 | 7 . 1 6 5 14 3 3 4 13 . Attach 31 | . . 2 4 3 7 2 . 1 5 7 Detach 5 | . . . . 1 . . . . 1 3 Swap 20 | 2 . 2 6 4 6 . . . . . Drop 33 | . . 4 8 8 6 4 1 1 1 . Fire 199 | 10 . 11 66 48 58 . 2 3 1 . Melee 148 | . . . . 37 92 9 4 . 4 2 Ram 12 | . . . . . 1 . . . 11 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 16 | . . . . 8 8 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory -6/Factory -6/Extension -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 9) 263 | -10/Materials | Entered Subcaves 264 | -10/Subcaves | Approached by a straggling Scientist 316 | -10/Subcaves | Build established: Mutant 535 | -10/Subcaves | Discovered new exit (range 14) 543 | -10/Subcaves | A Subdweller sparked back to life 543 | -10/Subcaves | A Subdweller sparked back to life 543 | -10/Subcaves | A Subdweller sparked back to life 593 | -10/Subcaves | Found Prototype Flight Unit 617 | -10/Subcaves | Entered Materials 617 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 619 | -8/Materials | Identified Flightbrick 620 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 713 | -8/Materials | Garrison activated, responded to threat 929 | -8/Materials | Discovered new exit (range 9) 936 | -8/Materials | Identified exit to Factory 1012 | -8/Materials | Repaired Broken Sub. Machine Gun 1019 | -8/Materials | Identified exit to Storage 1058 | -8/Materials | Repaired Sub. Monowheel 1069 | -8/Materials | Garrison activated, responded to threat 1097 | -8/Materials | Entered Storage 1566 | -8/Storage | Repaired Adv. Weight Redist. System 1692 | -8/Storage | Learned location of Armory (-3) 1754 | -8/Storage | Discovered exit to Factory (range 9) 1778 | -8/Storage | Entered Factory 1778 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3131 | -7/Factory | Core integrity fell below 50% 3167 | -7/Factory | Lost 6 parts (2p1n1u2w) 3251 | -7/Factory | Lost 4 parts (1n1u2w) 3418 | -7/Factory | Discovered new exit (range 14) 3423 | -7/Factory | Entered another Factory area 3423 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3657 | -6/Factory | Fabricated B-48 Gladiator (x3) 3804 | -6/Factory | Discovered new exit (range 5) 3804 | -6/Factory | Identified exit to Extension 3813 | -6/Factory | Build established: Sprinter 3833 | -6/Factory | Entered Extension 3833 | -6/Extension | Accompanied by 3 allies 3872 | -6/Extension | Disrupted transfer network 3953 | -6/Extension | Spotted B-75 Beast 4037 | -6/Extension | Allies destroyed B-75 Beast 4097 | -6/Extension | Spotted B-75 Beast 4120 | -6/Extension | Discovered new exit (range 3) 4120 | -6/Extension | Identified exit to Factory 4121 | -6/Extension | Entered Factory 4121 | -5/Factory | Evolved 2 slots: Utility x2 4122 | -5/Factory | Discovered new exit (range 10) 4151 | -5/Factory | Lost 9 parts (1p3n2u3w) 4405 | -5/Factory | Garrison activated, responded to threat 4414 | -5/Factory | Build established: Mutant 4423 | -5/Factory | Identified exit to Factory 4424 | -5/Factory | Entered another Factory area 4424 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4447 | -4/Factory | Lost 6 parts (1p1n2u2w) 4522 | -4/Factory | Spotted B-86 Titan 4829 | -4/Factory | Discovered new exit (range 11) 4838 | -4/Factory | Entered Upper Caves 4841 | -4/Upper Caves | Lost 11 parts (2p4n2u3w) 4970 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5007 | -4/Upper Caves | Core integrity fell below 50% 5008 | -4/Upper Caves | Attracted the attention of an 0b10 base 5025 | -4/Upper Caves | Core integrity fell below 20% 5038 | -4/Upper Caves | Learned Research stockpile data 5042 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- PATROL ENCOUNTERED WARLORD-AFFILIATED DERELICTS. ELIMINATED. >>Query(Status Report 579X) INTERCEPTED DERELICT INTEL. Data stored: Proximity Caves entrances (x1). 05007_ S-27 Virus springs to life. 05009_ Critical hit (Burn: +50). 05017_ Searching scrap... 05017_ Found Antimatter Reactor. 05017_ Found Adv. Thermal Generator. 05017_ Found Cloaking Device. 05017_ Found 54 Matter. 05018_ Acquired 54 matter. 05021_ Imp. Shield Generator destroyed. 05021_ Acquired Adv. Thermal Generator. 05023_ Slug penetrates Wall. 05024_ Mak. Power Source destroyed. 05033_ F>HGIVQWX=U0F>U3FD8