Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 23:52:27 Player: Human Yoyo Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (308) 308 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2093 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 350/350 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Improved Heat Sink Hacking Suite Relay Coupler [Programmer] (76) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Small Matter Pod > --- WEAPON ----------- Makeshift Laser Beam Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Treads Cryofiber Web Improved Heat Sink Hacking Suite Relay Coupler [Programmer] Beam Rifle Beam Cannon Improved Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 17 | 6 1 . 8 . 1 1 Power 1 | 1 . . . . . . Engine 1 | 1 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 . . 2 . . . Treads 2 | 2 . . . . . . Leg 2 | . . . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 1 1 . 2 . . . Device 1 | . 1 . . . . . Storage 3 | 1 . . 2 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 . . 4 . 1 1 Energy Gun 4 | 2 . . 1 . 1 . Energy Cannon 3 | . . . 2 . . 1 Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . 1 . . 10 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 2 | . . . . . . 2 Weapon 5 | . . . 1 . . 4 Highest Loss Streak 7 | . . . 1 . . 7 To Critical Strikes . | . . . . . . . Average Backups 4 | . . . 3 6 7 5 Power . | . . . . . . . Propulsion 1 | . . . 1 2 1 . Utility 2 | . . . 1 3 3 4 Weapon 1 | . . . . 1 2 1 Tool/Special . | . . . . . . . Unused Backups 7 | 1 . . 1 . . 5 Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 4 | . . . . . . 4 Weapon 2 | . . . 1 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 94 100 93 100 100 59 Engine 11 | . 14 14 11 11 11 10 Treads 7 | . 28 28 4 . . 5 Leg 14 | . . . 17 22 22 7 Device 9 | . 9 14 11 11 11 4 Storage 19 | . 14 14 20 22 22 16 Energy Gun 15 | . 28 28 17 11 11 7 Energy Cannon 11 | . . . 3 22 22 8 Ballistic Gun 1 | . . . 6 . . . Peak Build Rating 19 | 6 7 7 13 13 16 19 Average Rating 11 | 3 6 7 10 13 14 9 On Entrance 8 | . 6 7 7 13 13 16 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 23 | 12 13 13 19 19 19 23 Greatest Support 40 | 40 40 40 40 26 26 26 Greatest Overweight (x) 3 | 3 . . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 2 1 . 6 6 8 8 Average Carried 4 | . . . 3 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | . . . 6 6 8 4 Class Distribution -------------------- 61% | Gunner 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 435 | 187 75 8 152 . 10 3 Remotely . | . . . . . . . Salvage Created 459 | . 111 . 348 . . . Parts 43 | . 10 . 33 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 14 | . 3 . 11 . . . Guns 13 | . 3 . 10 . . . AOE 1 | . . . 1 . . . Classes Destroyed 5 | . 2 . 3 . . . Builder 1 | . . . 1 . . . Watcher 2 | . 2 . . . . . Swarmer 10 | . 3 . 7 . . . Grunt 2 | . . . 2 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 5 | . 3 . 5 . . . Combat Bots Only 4 | . 3 . 4 . . . Max Kills in Single Turn 1 | . 1 . 1 . . . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 152 | . 7 . 60 . . 85 Missed 57 | . 1 . 27 . . 29 Hits 95 | . 6 . 33 . . 56 Projectile 95 | . 6 . 33 . . 56 Critical Strikes 3 | . . . 1 . . 2 Damage Taken 1482 | . 50 . 340 . . 1092 Core 447 | . 18 . 49 . . 380 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 16 | . . . . . 16 . Core Remaining (%) 96 | 100 . 92 . . . . Volleys Fired 43 | . 7 . 27 . . 9 Largest 3 | . 2 . 3 . . 3 Hottest 175 | . 80 . 140 . . 175 Shots Fired 108 | . 14 . 70 . . 24 Gun 81 | . 14 . 58 . . 9 Cannon 27 | . . . 12 . . 15 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 17 | . . . 17 . . . Thermal 36 | . . . 12 . . 24 Explosive . | . . . . . . . Electromagnetic 55 | . 14 . 41 . . . Robot Hit Streak 13 | . 5 . 5 . . 13 Robot Miss Streak 8 | . 2 . 8 . . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 59 | . 8 . 34 . . 17 Core Hits 21 | . 5 . 16 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1073 | . 151 6 534 . . 382 Guns 642 | . 117 . 400 . . 125 Cannons 345 | . . . 88 . . 257 Explosions 80 | . 34 . 46 . . . Melee . | . . . . . . . Ramming 6 | . . 6 . . . . Kinetic 100 | . . . 100 . . . Thermal 550 | . 34 . 134 . . 382 Explosive . | . . . . . . . Electromagnetic 417 | . 117 . 300 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . 2 . . . . Targets Rammed 2 | . . 2 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 291 | . 18 . 123 . . 291 Average Temperature 65 | . 12 . 45 . . 91 Received Heat Transfer 204 | . . . 108 . . 96 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 975 | . 50 . 185 . . 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 154 | . 70 19 154 55 . . Initial 55 | . . 19 . 55 . . Average 37 | . 11 8 63 52 . . Influence Increases 381 | . 87 . 294 . . . Destroy 0b10 Robot/C 280 | . 60 . 220 . . . Destroy 0b10 Robot/NC 15 | . 10 . 5 . . . Destroy Leader 64 | . 14 . 50 . . . Destroy Structure 7 | . 3 . 4 . . . Lose Combat Pursuer 15 | . . . 15 . . . Influence Decreases 381 | . 37 50 150 99 45 . Entered New Map 165 | . . 31 . 89 45 . Time Decay 206 | . 37 19 140 10 . . Lost Part 10 | . . . 10 . . . Squads Dispatched 2 | . . . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 27 | . 5 . 18 . . 4 Peak Tracking Total 5 | . 3 . 5 . . 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . 1 . 1 . . . Successful 1 | . 1 . . . . . Failed 1 | . . . 1 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1606 | 63 223 66 374 27 642 211 Spaces Moved 1048 | 43 111 40 188 23 524 119 Core 55 | 24 . . . . . 31 Treads 269 | 19 111 40 42 . . 57 Legs 724 | . . . 146 23 524 31 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 50 Average Speed 129 | 117 160 160 128 120 120 140 Slowest Speed 200 | 200 160 160 160 120 120 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 31 12 32 8 72 19 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . 2 . 3 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 5 | . 2 . 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1206 | 56 143 41 264 22 537 143 Wait 68 | . 24 . 25 . 7 12 Move 1042 | 42 110 39 187 22 523 119 Hop . | . . . . . . . Pick Up 24 | 7 1 . 12 . 4 . Fast Attach . | . . . . . . . Attach 14 | 6 1 . 5 . . 2 Detach . | . . . . . . . Swap 7 | . . . 5 . 1 1 Drop 6 | 1 . . 3 . 2 . Fire 43 | . 7 . 27 . . 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . 2 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 6) 287 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 332 | -10/Mines | Discovered new exit (range 11) 353 | -10/Mines | Entered Materials 353 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 353 | -9/Materials | Discovered new exit (range 15) 701 | -9/Materials | Discovered new exit (range 9) 727 | -9/Materials | Entered Mines 728 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 754 | -9/Mines | Entered Zion 816 | -7/Zion | Given the Hacking Drone Bay 885 | -7/Zion | Learned Factory interactive machine intel 951 | -7/Zion | Build established: Gunner 1217 | -7/Zion | Found Relay Coupler [Programmer] 1380 | -7/Zion | Discovered new exit (range 14) 1396 | -7/Zion | Entered Proximity Caves 1399 | -6/Proximity Caves | Spotter reported a threat 1400 | -6/Proximity Caves | Spotter reported a threat 1432 | -6/Proximity Caves | Spotted B-75 Beast 1452 | -6/Proximity Caves | Spotter reported a threat 1485 | -6/Proximity Caves | Core integrity fell below 50% 1521 | -6/Proximity Caves | Lost 7 parts (2n2u3w) 1581 | -6/Proximity Caves | Core integrity fell below 20% 1607 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 01448_ Knocked back. 01450_ N-01 Spotter is scanning... 01452_ N-01 Spotter sends a signal. 01452_ ALERT: Unidentified potential threat approaching Complex 0b10. 01464_ Imp. Aluminum Leg destroyed. 01464_ Knocked back. 01467_ Hvy. Ion Cannon destroyed. 01470_ Heat Sink destroyed. 01470_ Mak. Laser destroyed. 01478_ Beam Cannon destroyed. 01478_ Critical hit (Blast). 01481_ Knocked back. 01487_ Acquired 2 matter. 01490_ Sml. Storage Unit destroyed. [Achievement: There's More Where That Came From] 01548_ Acquired 1 matter. 01564_ Beam Rifle destroyed. 01580_ Lgt. Treads destroyed. 01597_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####?????????????????????????????? | | ??????????????## ##????????????????????????????? | | ??????????????# ###??????????????????????????? | | ??????????????# % ###????????????????????????? | | ?????????????# ## ##???????????????????????? | | ?????????????## ##### #???????????????????????? | | ??????????######???#; ##??????????????????????? | | ?????????## ##??# #??????????????????????? | | ????????## ### ##??????? ?????????????? | | ????????# #; % ;#??????? ?????????????? | | ????????# @ ##?????? ?????????????? | | ?????????# #?????# ?????????????? | | ?????????# % #?????# #????????????? | | ?????????# ##### #?????# #????????????? | | ?????????# ###?## #?????# #????????????? | | ????????# ??# ##????# #????????????? | | ??????????? ?## ##???# #????????????? | | ????????????## ### #### #???# #????????????? | | ?????????####" ###; BB##### #????????????? | | ?????????# BB ###########??? | | ?????????# #] #### | | ?????????## ] % " | | ??????????# % ##" | | ?????????# ### | | ?????????## #### #?# | | ??????????#####???## ##?## %% | | ??????????????????#% #???## | | ??????????####??#### ##????# | | ??????????# #### #### ###?????# % | | ??????????# ## ##??## ##???????# % | | ??????????# ###????# #????????# ## | | ??????????# ##?????? ##????????#### | | ??????????# #??????#####???????????#" | | ??????????# %## #??????????????????????##" # | | ??????????# ### #??????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Coolant Injector | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Greatsword | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Lance | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Coil Gun | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only I Have A Map? Look Less Dangerous Next Time There's More Where That Came From Challenges ------------ None Game ------ Seed GammaSwordPropulsion Manual? 0 Play Time 00:26:39 Cumulative 9.0 hours Start 2026.09.12 @ 23:27:21 End 2026.09.12 @ 23:52:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33302c0b-ff38-4a30-a650-89ea7cfbda03