Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.18 @ 20:47:13 Player: soymachine Result: Destroyed by C8-6PO(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2062) 2062 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6672 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 77/300 Energy 84/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay Heavy Laser Guided Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Mobile Refinery Mk. CCLXVII Heart of Steel > --- WEAPON ----------- Precision Grenade Launcher Rocket Array > --- INVENTORY -------- Nuclear Core Medium Treads Medium Treads Improved Cooling System Huge Storage Unit Weapon Cycler Advanced ECM Suite Heavy Laser Improved EM Pulse Cannon Heavy Ion Cannon Firepult Missile Launcher Great Axe [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Missile Launcher Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 61 | . 6 3 3 . 14 8 4 6 16 1 Power 7 | . . . 1 . 1 2 . 1 2 . Engine 4 | . . . . . 1 1 . 1 1 . Core 3 | . . . 1 . . 1 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 14 | . 2 2 . . 5 . 1 . 4 . Treads 14 | . 2 2 . . 5 . 1 . 4 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 14 | . 2 . 1 . 2 2 . 4 2 1 Device 7 | . . . . . 1 2 . 1 2 1 Storage 3 | . 1 . . . . . . 2 . . Processor 3 | . 1 . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 26 | . 2 1 1 . 6 4 3 1 8 . Energy Gun 7 | . 1 1 . . 3 1 . . 1 . Energy Cannon 11 | . . . 1 . 1 3 2 . 4 . Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . 2 . 1 1 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . 2 . . 1 . 1 3 . Parts Lost 22 | . . 3 . . 5 1 1 . 8 4 Power 6 | . . 1 . . 1 1 . . 2 1 Propulsion 13 | . . 2 . . 3 . 1 . 5 2 Utility 1 | . . . . . . . . . . 1 Weapon 2 | . . . . . 1 . . . 1 . Highest Loss Streak 7 | . . 3 . . 2 1 1 . 7 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 88 88 88 71 50 83 84 88 77 73 Engine 3 | . 14 4 . . 2 4 . 2 6 6 Core 4 | . . . 14 14 2 2 7 4 . . Treads 27 | . 26 26 28 28 19 30 30 30 28 21 Device 8 | . . . . . 5 14 15 14 10 14 Storage 9 | . 14 14 14 14 9 7 7 7 7 6 Processor 5 | . 3 14 8 . . 7 7 7 7 7 Energy Gun 5 | . 14 21 16 . 7 6 . . . 6 Energy Cannon 6 | . . . 5 14 1 2 10 7 7 6 Launcher 3 | . . . . . 2 4 4 6 4 . Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 56 | 12 27 27 47 47 47 43 46 55 56 53 Greatest Support 104 | 20 46 46 46 46 94 94 100 100 104 84 Greatest Overweight (x) 7 | . . . 1 1 7 . 1 2 . 1 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 25 15 15 Average Capacity 14 | . 9 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 8 8 7 4 11 13 14 15 15 13 Average Carried 9 | . 7 6 4 4 7 11 13 13 13 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 14 | 6 8 5 4 4 10 13 14 12 13 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1399 | 148 105 40 . 7 128 167 169 61 514 60 Remotely . | . . . . . . . . . . . Salvage Created 2112 | . 208 92 . 44 578 199 252 80 599 60 Parts 115 | . 14 7 . 6 25 18 15 4 26 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 12 4 1 . Prevented 2 | . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 48 | . 5 4 . 3 12 3 7 5 6 3 Melee 3 | . . . . . . . . . 3 . Guns 17 | . 5 4 . . 7 1 . . . . Cannons 10 | . . . . . . . 5 1 1 3 AOE 17 | . . . . 3 5 2 2 4 1 . Classes Destroyed 18 | . 1 2 . . 6 5 . . 3 1 Worker 3 | . . . . . 3 . . . . . Builder 2 | . . . . . . 2 . . . . Tunneler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . . 1 . . . . . Operator 2 | . . . . . . 2 . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 16 | . . 3 . 3 3 . 3 4 . . Grunt 14 | . 5 . . . 6 1 2 . . . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . 1 . 1 . . . Sentry 2 | . . . . . 1 . . 1 . . Demolisher 1 | . . 1 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . 1 1 . . . Zionite 15 | . . . . . . . . . 15 . Tinkerer 2 | . . . . . . . . . 2 . Assembled 3 | . . . . . . . . . . 3 Martyr 1 | . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . 5 . Best Kill Streak 6 | . 3 3 . 3 6 4 4 3 6 3 Combat Bots Only 4 | . 3 3 . 3 4 1 4 3 3 3 Max Kills in Single Turn 3 | . 1 1 . 2 3 2 2 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 2 1 1 2 1 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 4660 | . 118 623 . 9 794 159 382 171 1818 586 Core 1080 | . . 111 . 3 258 11 75 4 238 380 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 46 | . . . . . . . . . 46 . Core Remaining (%) 69 | 100 . . . 54 53 . . . . . Volleys Fired 145 | . 16 12 . 2 43 15 13 9 30 5 Largest 2 | . 2 2 . 1 2 2 2 2 2 2 Hottest 250 | . 76 112 . 250 250 138 134 134 250 138 Shots Fired 213 | . 32 24 . 2 49 30 16 11 39 10 Gun 127 | . 32 24 . . 42 15 . . 9 5 Cannon 66 | . . . . 2 3 9 14 5 28 5 Launcher 20 | . . . . . 4 6 2 6 2 . Special . | . . . . . . . . . . . Kinetic 27 | . 16 11 . . . . . . . . Thermal 136 | . 16 13 . 2 45 22 9 4 20 5 Explosive 20 | . . . . . 4 6 2 6 2 . Electromagnetic 30 | . . . . . . 2 5 1 17 5 Robot Hit Streak 41 | . 6 16 . 7 41 11 10 18 25 7 Robot Miss Streak 3 | . 3 2 . 1 2 2 2 1 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 190 | . 21 19 . 2 41 21 14 9 54 9 Core Hits 129 | . 10 8 . 4 28 11 11 8 46 3 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . 1 . . . 4 . . . 3 . Burn 4 | . . . . . 4 . . . . . Destroy 1 | . 1 . . . . . . . . . Sever 3 | . . . . . . . . . 3 . Melee Attacks 19 | . . . . . . . . . 19 . Impact . | . . . . . . . . . . . Slashing 19 | . . . . . . . . . 19 . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5964 | . 275 251 . 103 1214 623 521 594 2187 196 Guns 1581 | . 275 251 . . 633 217 . . 131 74 Cannons 1259 | . . . . 13 46 157 329 103 489 122 Explosions 2335 | . . . . 90 535 249 192 491 778 . Melee 789 | . . . . . . . . . 789 . Ramming . | . . . . . . . . . . . Kinetic 153 | . 88 65 . . . . . . . . Thermal 2551 | . 187 186 . 103 871 324 226 80 500 74 Explosive 1809 | . . . . . 343 249 192 491 534 . Electromagnetic 662 | . . . . . . 50 103 23 364 122 Impact . | . . . . . . . . . . . Slashing 789 | . . . . . . . . . 789 . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 1 3 3 Average Corruption 1 | . . . . . . 1 1 1 2 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 43 | . . . . . . 8 7 7 11 10 Message Errors 10 | . . . . . . 3 1 1 4 1 Matter Fused 13 | . . . . . . 3 2 . 3 5 Heat Flow Errors 5 | . . . . . . 1 1 . 1 2 Energy Discharges 6 | . . . . . . 1 1 3 . 1 Data Loss (minor) 5 | . . . . . . . 1 1 3 . Misfires 1 | . . . . . . . . 1 . . Alerts 3 | . . . . . . . 1 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 174 | . . . . . 42 48 8 37 39 . Projectiles 37 | . . . . . . 37 . . . . Explosions 98 | . . . . . 42 11 8 37 . . Melee 39 | . . . . . . . . . 39 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 356 | . . . . 3 58 . . 16 279 . Shots 27 | . . . . 1 3 . . 1 22 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 684 | . 203 100 . 498 424 220 130 . 684 159 Average Temperature 123 | . 76 39 . 238 106 112 91 . 176 72 Received Heat Transfer 1704 | . 81 . . . 405 . 135 48 855 180 Effects 15 | . . . . 2 2 . . . 11 . Shutdowns 3 | . . . . 1 . . . . 2 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 3 | . . . . . 1 . . . 2 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 3 | . . . . . 1 . . . 2 . Damage (major) 3 | . . . . 1 . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 6 | . . . . . . 1 . . 5 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Melted 20 | . . 1 . 1 9 . . . 9 . Heat Transferred 7442 | . 407 407 . 560 2822 592 296 111 2099 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 275 | . 149 72 . 82 255 275 . . . . Initial 97 | . . 2 . . 27 97 . . . . Average 80 | . 38 62 . 4 169 88 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 86 | . 100 100 . 100 48 96 . . . . Level 1 13 | . . . . . 51 3 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 1 4 . . . . Investigation 2 | . 1 . . . . 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . . . . . 1 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 2 | . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 91 | . 11 4 . 3 15 9 7 8 23 11 Peak Tracking Total 9 | . 4 2 . 3 6 2 4 3 8 9 Tactical Retreats 4 | . . . . . . . . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . 3 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . 1 . . . 4 1 . . . . Max in Single Turn 2 | . 1 . . . 2 1 . . . . Machines Repaired 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 10 | . 1 . 3 . . 5 . 1 . . Terminals 6 | . 1 . . . . 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 20 | . 3 . 8 . . 8 . 1 . . Successful 12 | . 1 . 8 . . 2 . 1 . . Failed 8 | . 2 . . . . 6 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . . . 4 . . 9 . . 7 . Terminals 11 | . 3 . . . . 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 1 . 8 . . 1 . 1 . . Record 8 | . . . 8 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Sabotage 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 4 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 1 . . . . . . . Highest-Rated Group 38 | . . 38 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 7846 | . 487 96 1071 707 764 1028 729 963 1486 515 Spaces Moved 3877 | 1 256 34 562 52 270 540 434 577 823 328 Core 50 | . . . . . 9 . . . . 41 Treads 3804 | . 234 34 562 52 261 540 434 577 823 287 Legs 23 | 1 22 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 240 145 148 148 150 150 50 Average Speed 158 | 120 156 160 186 240 165 149 150 152 152 146 Slowest Speed 400 | 120 160 160 240 240 400 150 225 305 162 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 46 7 93 9 34 19 55 70 75 41 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . Known Exits Taken 7 | . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . Scrap Searched 6 | . . . . . . . 2 1 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 195 | . . . . 17 74 45 16 43 . . Melee . | . . . . . . . . . . . Projectile 4 | . . . . 2 1 1 . . . . AOE 191 | . . . . 15 73 44 16 43 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5347 | . 317 54 589 633 539 731 493 652 983 356 Wait 1158 | . 25 5 17 580 191 158 41 52 75 14 Move 3867 | . 255 33 561 51 269 539 433 576 822 328 Hop . | . . . . . . . . . . . Pick Up 52 | . 8 . 3 . 17 8 2 3 11 . Fast Attach 1 | . 1 . . . . . . . . . Attach 46 | . 4 3 3 . 13 5 1 4 12 1 Detach 9 | . . . . . 3 . . 1 4 1 Swap 14 | . 1 . . . 1 3 3 2 4 . Drop 36 | . 7 1 5 . 2 3 . 5 6 7 Fire 145 | . 16 12 . 2 43 15 13 9 30 5 Melee 19 | . . . . . . . . . 19 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 15) 484 | -10/Materials | Identified exit to Mines 488 | -10/Materials | Entered Mines 489 | -10/Mines | Assembled infested the area 550 | -10/Mines | Met 8R-AWN 564 | -10/Mines | Lost 3 parts (1p2n) 574 | -10/Mines | Discovered new exit (range 5) 580 | -10/Mines | Identified exit to Exiles 584 | -10/Mines | Entered Exiles 584 | -10/Exiles | Accompanied by 1 ally 614 | -10/Exiles | Led the pair of lost Derelicts to a safe place 644 | -10/Exiles | Welcomed by 8R-AWN 678 | -10/Exiles | Met EX-HEX 753 | -10/Exiles | Met EX-DEC 816 | -10/Exiles | Visited The Gauntlet 1079 | -10/Exiles | Met EX-BIN 1102 | -10/Exiles | Aligned with FarCom system 1103 | -10/Exiles | Given EX-Vault access code 1194 | -10/Exiles | Opened EX-Vault 1201 | -10/Exiles | Found Prototype Processor 1202 | -10/Exiles | Identified Modified TNC 1205 | -10/Exiles | Found Prototype Storage 1210 | -10/Exiles | Found Prototype Energy Cannon 1212 | -10/Exiles | Identified Firepult 1264 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1400 | -10/Exiles | Learned location of Zion (-7) 1537 | -10/Exiles | Discovered new exit (range 14) 1655 | -10/Exiles | Left Exiles lab with Firepult 1655 | -10/Exiles | Entered Mines 2327 | -9/Mines | Discovered new exit (range 9) 2343 | -9/Mines | Found a hidden stash of uninstalled traps 2362 | -9/Mines | Entered Materials 2362 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3109 | -8/Materials | Discovered new exit (range 5) 3117 | -8/Materials | Identified exit to Factory 3126 | -8/Materials | Entered Factory 3126 | -7/Factory | Evolved 2 slots: Utility x2 3316 | -7/Factory | Identified exit to Lower Caves 4154 | -7/Factory | Entered Lower Caves 4240 | -7/Lower Caves | Learned Factory non-interactive machine intel 4400 | -7/Lower Caves | Learned location of 1 exit from Factory 4871 | -7/Lower Caves | Discovered new exit (range 8) 4881 | -7/Lower Caves | Identified exit to Lower Caves 4883 | -7/Lower Caves | Entered another Lower Caves area 4903 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4979 | -7/Lower Caves | Learned location of Extension (-5) 4986 | -7/Lower Caves | Discovered new exit (range 7) 5014 | -7/Lower Caves | Identified exit to Factory 5528 | -7/Lower Caves | Found Prototype Device 5530 | -7/Lower Caves | Identified Heart of Steel 5822 | -7/Lower Caves | Discovered new exit (range 13) 5844 | -7/Lower Caves | Identified exit to Zion 5846 | -7/Lower Caves | Entered Zion 5957 | -7/Zion | Discovered new exit (range 9) 5969 | -7/Zion | Identified exit to Proximity Caves 6028 | -7/Zion | Found Prototype Device 6074 | -7/Zion | Given A8's code to call for help 6127 | -7/Zion | System corruption cleaned by Quarantine Array 6185 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6221 | -7/Zion | Learned 4 Factory zone layouts 6494 | -7/Zion | Found Prototype Launcher 6495 | -7/Zion | Identified Rocket Array 6503 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6508 | -7/Zion | Found Prototype Launcher 6643 | -7/Zion | Received a visual enhancement algorithm 6716 | -7/Zion | Given the Hacking Drone Bay 6717 | -7/Zion | Found Prototype Device 6852 | -7/Zion | Rebuked by Imprinter 6881 | -7/Zion | Attempted to imprint without authorization 6881 | -7/Zion | Attacked by Zionites 6996 | -7/Zion | Lost 7 parts (2p4n1w) 7300 | -7/Zion | Opened final containment barrier to the Deep Caves 7327 | -7/Zion | Discovered new exit (range 3) 7327 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7330 | -7/Zion | Identified exit to Deep Caves 7332 | -7/Zion | Entered Deep Caves 7360 | -7/Deep Caves | Core integrity fell below 50% 7820 | -7/Deep Caves | Attacked by Z-Imprinter 7835 | -7/Deep Caves | Z-Facility disabled 7839 | -7/Deep Caves | Core integrity fell below 20% 7847 | -7/Deep Caves | Destroyed by C8-6PO(z) with Zionite Laser-S Last Messages --------------- 07609_ System corrupted: IFF burst signal emitted. 07624_ #R2GN5UYAZDPLK68PZ9SBREXSS9ZHX7PLELVAGV 07653_ System corrupted: Heat flow error (+165). 07673_ System corrupted: Matter fused (-8). 07807_ NEW_ZION: Z-Facility proximity alert. 07807_ System corrupted: Matter fused (-7). 07819_ Med. Treads destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07822_ Imp. Deuterium Engine destroyed. 07822_ Dropped Lrg. Storage Unit. 07823_ Dropped Med. Treads. 07824_ Dropped Imp. EM Pulse Cannon. 07824_ Dropped Arm. Treads. 07825_ Dropped Mak. Power Source. 07825_ Dropped Heart of Steel. 07826_ Dropped Imp. Cooling System. 07833_ System corrupted: Energy discharge (-28). 07835_ Z-Facility disabled. 07846_ Imp. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ???????????? * | | ??????????? | | ??????????? | | ??????????? """"" """""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ??????????? """"""""""""" | | ??????????? """""""""" | | ??????????? """"""?????""" | | ??????????? """"""?????""" | | ??????????? z """"""???????" | | ??????????? z """""???????" | | ??????????? """"""??????? | | ??????????? """""???????? | | ??????????? """"""????????????? | | ??????????? """"""????????????? | | ??????????? """"""????????????? | | ???????????? """"""????????????? | | ???????????? """"""????????????? | | ???????????? """"""????????????? | | ???????????? """"""????????????? | | ??????????? """""" ???????????? | | ??????????? """""" ???????????? | | ?????????? """"" "??????????? | | ?????????? """" "??????????? | | ?????????? @ """" ??????????? | | ?????????? """" ???????????? | | ?????????? """" ???????????? | | ??????????? """"????????????? | | ??????????? """"????????????? | | ???????????? ????????????? | | ???????????? ???????????? | | ???????????? ???????????? | | ????????????? ??????????? | | ????????????? ??????????? | | ?????????????? ?????????? | | ?????????????? ???????????## | | ????????????????### zz### ?????????????# | | ??????????????????# z ??## ??????????????? | | ?????????????????????#????## ?????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed AblativeGatlingDetonator Manual? 0 Play Time 01:04:55 Cumulative 343.6 hours Start 2023.06.16 @ 16:34:46 End 2023.06.18 @ 20:47:13 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 274 Rogue 195 Adventurer 79 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 71 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01190ae6-cc64-4401-99f6-0105a8f2ed87