Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 00:31:32 Player: RX86 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (440) 440 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1515 Bonus ------- None Cogmind --------- Core Integrity 259/400 Matter 30/300 Energy 225/250 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Small Storage Unit Weight Redist. System > --- WEAPON (2) ------- Autogun Maul > --- INVENTORY (8) ---- VTOL Module Utility Shielding Grenade Launcher Rocket Launcher Maul Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Utility Shielding > --- WEAPON ----------- Autogun Maul > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Weight Redist. System Light Assault Rifle Grenade Launcher Maul [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 62 | 4 37 21 Power 7 | . 4 3 Engine 7 | . 4 3 Core . | . . . Reactor . | . . . Propulsion 26 | 2 13 11 Treads . | . . . Leg 7 | 2 5 . Wheel . | . . . Hover 4 | . 3 1 Flight 15 | . 5 10 Utility 7 | . 5 2 Device 2 | . 1 1 Storage 3 | . 3 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 22 | 2 15 5 Energy Gun 8 | 2 6 . Energy Cannon 4 | . 4 . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher 5 | . 4 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 6 10 Power 2 | . 1 1 Propulsion 10 | . 2 8 Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 7 | . 4 7 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 81 92 Engine 11 | . 11 9 Leg 13 | . 18 . Hover 1 | . 1 2 Flight 15 | . 8 38 Device 4 | . 4 4 Storage 14 | . 15 11 Processor 3 | . 4 . Protection 1 | . . 6 Energy Gun 7 | . 9 . Energy Cannon 3 | . 4 . Ballistic Gun 2 | . . 8 Launcher 2 | . 2 2 Impact Weapon 2 | . . 10 Naked Turns . | . . . Heaviest Build 18 | 2 18 16 Greatest Support 22 | 20 20 22 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 5 8 8 Average Carried 6 | 3 6 6 Final Capacity 8 | 5 8 8 Final Carried 8 | 4 8 6 Class Distribution -------------------- 64% | Mutant 18% | Scavenger-Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 654 | 240 281 133 Remotely . | . . . Salvage Created 499 | . 345 154 Parts 45 | . 29 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 12 9 Melee 1 | . . 1 Guns 7 | . 3 4 Cannons 2 | . 1 1 AOE 11 | . 8 3 Classes Destroyed 6 | . 5 1 Worker 2 | . 2 . Hauler 1 | . 1 . Operator 1 | . . 1 Watcher 2 | . 1 1 Swarmer 14 | . 6 8 Grunt 7 | . 6 1 Best Kill Streak 6 | . 6 4 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1779 | . 1000 779 Core 386 | . 245 141 Absorbed by Shields . | . . . Redirected to Shielding 5 | . . 5 Core Remaining (%) 51 | 100 2 . Volleys Fired 51 | . 36 15 Largest 2 | . 2 1 Hottest 120 | . 120 30 Shots Fired 73 | . 58 15 Gun 48 | . 34 14 Cannon 14 | . 14 . Launcher 11 | . 10 1 Special . | . . . Kinetic 14 | . . 14 Thermal 48 | . 48 . Explosive 11 | . 10 1 Electromagnetic . | . . . Robot Hit Streak 6 | . 6 4 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | . 23 12 Core Hits 31 | . 22 9 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Burn 2 | . 2 . Smash 1 | . . 1 Melee Attacks 10 | . . 10 Impact 10 | . . 10 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1096 | . 685 411 Guns 323 | . 195 128 Cannons 86 | . 86 . Explosions 500 | . 404 96 Melee 187 | . . 187 Ramming . | . . . Kinetic 128 | . . 128 Thermal 281 | . 281 . Explosive 500 | . 404 96 Electromagnetic . | . . . Impact 187 | . . 187 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Heat Flow Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 88 | . 26 62 Projectiles 18 | . . 18 Explosions 26 | . 26 . Melee 44 | . . 44 Knockbacks 2 | . . 2 Impact 1 | . . 1 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage 54 | . 54 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 643 | . 643 11 Average Temperature 155 | . 177 4 Received Heat Transfer 534 | . 408 126 Effects 12 | . 12 . Shutdowns 3 | . 3 . Interference 2 | . 2 . Matter Decay 1 | . 1 . Short Circuit 2 | . 2 . Damage (minor) 2 | . 2 . Damage (core) 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | . . 5 Impact Corruptions 5 | . . 5 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 913 | . 913 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 320 | . 264 320 Initial 34 | . . 34 Average 127 | . 120 174 Maximum Alert Level 1 | . 1 1 Low Security (%) 60 | 100 61 48 Level 1 39 | . 38 51 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 5 2 Investigation 5 | . 4 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 23 27 Peak Tracking Total 9 | . 9 9 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 11 | . 9 2 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 39 | . 35 4 Successful 27 | . 25 2 Failed 12 | . 10 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 34 | . 30 4 Terminals 32 | . 29 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 5 | . 5 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 2 | . 2 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Unreport Threat 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 18 | . 16 2 Terminals 13 | . 12 1 Track 3 | . 3 . Assimilate 5 | . 4 1 Botnet 4 | . 4 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 3 | . 3 . Monitor 1 | . 1 . Reject 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers 1 | . . 1 Extract 1 | . . 1 Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 4 | . . 4 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 922 | 39 669 214 Spaces Moved 1190 | 34 734 422 Core 17 | 17 . . Treads . | . . . Legs 274 | 17 257 . Wheels . | . . . Hover 18 | . 18 . Flight 881 | . 459 422 Fastest Speed 26 | 50 37 26 Average Speed 53 | 85 66 27 Slowest Speed 190 | 120 190 31 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . 2 2 Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 93 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 49 | . 48 1 Melee . | . . . Projectile . | . . . AOE 49 | . 48 1 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1379 | 42 851 486 Wait 3 | . 3 . Move 1180 | 33 729 418 Hop 4 | . 2 2 Pick Up 37 | 5 21 11 Fast Attach 10 | 3 5 2 Attach 19 | 1 7 11 Detach 4 | . 3 1 Swap 33 | . 25 8 Drop 28 | . 20 8 Fire 51 | . 36 15 Melee 10 | . . 10 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 6) 288 | -10/Materials | Core integrity fell below 50% 399 | -10/Materials | Discovered new exit (range 12) 458 | -10/Materials | Discovered new exit (range 10) 482 | -10/Materials | Core integrity fell below 20% 532 | -10/Materials | Lost 4 parts (1p1n2w) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Propulsion x2 820 | -9/Materials | Lost 3 parts (2n1w) 910 | -9/Materials | Discovered new exit (range 16) 923 | -9/Materials | Self-destructed Last Messages --------------- 00860_ W-16 Scout system corrupted by crushing effect. 00861_ W-16 Scout system terminally corrupted. 00861_ Hover Unit fried. 00863_ Acquired 22 matter. 00866_ Lgt. Ion Engine destroyed. 00868_ VTOL Module destroyed. 00869_ Flight Unit destroyed. 00872_ Acquired Hover Unit. 00880_ Acquired Ion Engine. 00882_ S-10 Pest destroyed. 00889_ W-16 Scout sends out distress signal. 00889_ VTOL Module destroyed. 00907_ Acquired 13 matter. 00910_ EXIT=FOUND 00912_ VTOL Module destroyed. 00915_ Hover Unit destroyed. 00920_ S-10 Pest knocked back. 00920_ Destroyed Flight Unit. 00920_ S-10 Pest system corrupted by crushing effect. 00920_ S-10 Pest destroyed. 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