Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.09 @ 18:48:44 Player: Eitru Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1600) 1600 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 4844 Bonus ------- High Alert Combat Kills 174 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 88/100 System Corruption 0% Temperature Cool (58) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (20) --- Light Nuclear Core Medium Battery (150) Medium Matter Pod (100) Medium Matter Pod (100) High-capacity Matter Pod (200) Pulse Rifle Particle Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Medium Battery Medium Matter Pod Medium Matter Pod High-capacity Matter Pod Improved Targeting Computer Small Laser Small Laser Particle Cannon Particle Cannon Rocket Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 68 | 6 12 18 4 20 8 Power 10 | 1 1 2 . 4 2 Engine 7 | 1 1 2 . 2 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 19 | 2 5 6 . 5 1 Treads 3 | . 1 . . 2 . Leg 8 | . 4 . . 3 1 Wheel 8 | 2 . 6 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 2 1 1 1 Device 1 | . . . 1 . . Storage 3 | 1 1 1 . . . Processor 4 | . 1 1 . 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 31 | 2 4 8 3 10 4 Energy Gun 11 | 2 3 . . 2 4 Energy Cannon 7 | . . 2 3 2 . Ballistic Gun 7 | . . 3 . 4 . Ballistic Cannon . | . . . . . . Launcher 6 | . 1 3 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 32 | . 3 8 . 12 9 Power 6 | . 1 1 . 1 3 Propulsion 13 | . 1 6 . 4 2 Utility 2 | . . . . 2 . Weapon 11 | . 1 1 . 5 4 Highest Loss Streak 5 | . 3 4 . 3 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 92 76 63 67 73 Engine 8 | . 13 10 9 5 6 Core 3 | . . . . 5 10 Treads 4 | . . . . 6 10 Leg 11 | . 25 12 . 8 2 Wheel 3 | . 2 8 9 . . Storage 10 | . 14 11 9 9 9 Processor 12 | . 8 11 9 14 16 Energy Gun 8 | . 24 9 . 1 7 Energy Cannon 4 | . . 5 18 8 . Ballistic Gun 5 | . . 4 . 6 10 Launcher 1 | . 3 1 . . . Naked Turns . | . . . . . . Heaviest Build 60 | 12 26 51 55 57 60 Greatest Support 40 | 26 26 40 10 40 40 Greatest Overweight (x) 19 | 2 1 5 5 17 19 Average Overweight (x) 1 | . . 2 5 2 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 17 | 7 9 19 20 20 20 Most Carried 20 | 8 9 20 16 19 13 Average Carried 11 | 4 6 12 15 13 11 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 17 | 6 5 17 16 11 9 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 1804 | 260 136 625 . 682 101 Remotely . | . . . . . . Salvage Created 1848 | . 160 753 . 712 223 Parts 119 | . 21 60 . 32 6 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 48 | . 7 17 . 20 4 Guns 18 | . 1 6 . 7 4 Cannons 11 | . . 4 . 7 . AOE 17 | . 6 7 . 4 . Classes Destroyed 10 | . 3 5 . 1 1 Worker 6 | . . 6 . . . Builder 1 | . . 1 . . . Hauler 3 | . . 3 . . . Recycler 1 | . . 1 . . . Operator 1 | . . . . . 1 Watcher 2 | . 1 1 . . . Swarmer 18 | . 3 8 . 7 . Grunt 21 | . 4 5 . 8 4 Brawler 1 | . . . . 1 . Sentry 8 | . . 4 . 4 . Best Kill Streak 6 | . 4 6 . 6 4 Combat Bots Only 6 | . 4 6 . 6 4 Max Kills in Single Turn 3 | . 2 3 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 4084 | . 411 1139 . 1437 1097 Core 946 | . 91 277 . 363 215 Absorbed by Shields 72 | . . . . 72 . Core Remaining (%) 64 | 100 63 30 . . . Volleys Fired 158 | . 15 63 . 51 29 Largest 2 | . 2 2 . 2 2 Hottest 143 | . 90 136 . 143 106 Shots Fired 289 | . 23 121 . 90 55 Gun 186 | . 17 70 . 44 55 Cannon 77 | . . 37 . 40 . Launcher 26 | . 6 14 . 6 . Special . | . . . . . . Kinetic 115 | . . 50 . 40 25 Thermal 139 | . 16 57 . 44 22 Explosive 26 | . 6 14 . 6 . Electromagnetic 9 | . 1 . . . 8 Robot Hit Streak 16 | . 4 7 . 16 11 Robot Miss Streak 6 | . 5 6 . 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 179 | . 9 68 . 64 38 Core Hits 95 | . 9 39 . 33 14 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 2 1 Burn 1 | . . . . . 1 Meltdown 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4333 | . 349 1945 . 1453 586 Guns 1767 | . 89 602 . 494 582 Cannons 1184 | . . 469 . 715 . Explosions 1377 | . 260 873 . 244 . Melee . | . . . . . . Ramming 5 | . . 1 . . 4 Kinetic 1186 | . . 475 . 458 253 Thermal 1629 | . 89 596 . 751 193 Explosive 1377 | . 260 873 . 244 . Electromagnetic 136 | . . . . . 136 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 82 | . 46 24 . 12 . Projectiles 8 | . . . . 8 . Explosions 74 | . 46 24 . 4 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 327 | . 23 202 . 102 . Shots 8 | . 1 4 . 3 . Rammed 1 | . . . . . 1 Targets Rammed 2 | . . 1 . . 1 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 450 | . 132 354 . 450 337 Average Temperature 106 | . 50 98 . 142 99 Received Heat Transfer 1438 | . 54 252 . 610 522 Effects 7 | . . 1 . 6 . Shutdowns 1 | . . . . 1 . Interference 3 | . . . . 3 . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 5 | . . 1 . 4 . Heat Transferred 3178 | . 259 1151 . 1222 546 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 711 | . 204 604 269 711 416 Initial 346 | . . 1 254 174 346 Average 259 | . 81 159 256 417 326 Maximum Alert Level 3 | . 1 2 1 3 2 Low Security (%) 39 | 100 90 68 . 7 . Level 1 36 | . 9 17 100 38 83 Level 2 22 | . . 13 . 48 15 Level 3 1 | . . . . 6 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 3 | . 1 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 12 26 1 20 11 Peak Tracking Total 9 | . 6 9 1 6 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 12 | . 1 2 . 9 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 8 | . 1 7 . . . Max in Single Turn 2 | . 1 2 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 6 | . 2 2 1 . 1 Terminals 4 | . 1 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 11 | . 4 5 1 . 1 Successful 7 | . 2 4 1 . . Failed 4 | . 2 1 . . 1 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 3 5 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 5 | . 1 4 . . . Record 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Surveillance Status 1 | . 1 . . . . Patrol Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 3101 | 73 485 916 73 1013 541 Spaces Moved 1159 | 56 282 329 43 321 128 Core 39 | 24 . . . 11 4 Treads 236 | . . . . 142 94 Legs 582 | . 235 186 . 131 30 Wheels 302 | 32 47 143 43 37 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 155 155 240 Average Speed 202 | 99 129 202 155 244 317 Slowest Speed 1000 | 150 190 470 155 900 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 52 46 6 51 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 151 | . . 139 . 12 . Melee . | . . . . . . Projectile . | . . . . . . AOE 151 | . . 139 . 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 1623 | 73 382 452 48 461 207 Wait 101 | . 49 8 . 8 36 Move 1153 | 55 281 328 42 319 128 Hop . | . . . . . . Pick Up 73 | 12 14 27 1 14 5 Fast Attach . | . . . . . . Attach 38 | 6 4 7 1 13 7 Detach . | . . . . . . Swap 30 | . 8 11 3 7 1 Drop 25 | . 11 7 1 6 . Fire 158 | . 15 63 . 51 29 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 1 | . . . . . 1 Escape Stasis 43 | . . . . 43 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 369 | -10/Materials | Lost 3 parts (1p1n1w) 454 | -10/Materials | Discovered new exit (range 12) 555 | -10/Materials | Identified exit to Materials 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Propulsion x2 850 | -9/Materials | Discovered new exit (range 14) 1306 | -9/Materials | Core integrity fell below 50% 1324 | -9/Materials | Lost 4 parts (1p2n1w) 1433 | -9/Materials | Discovered new exit (range 16) 1475 | -9/Materials | Entered another Materials area 1475 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1481 | -8/Materials | Lost 3 parts (3n) 1526 | -8/Materials | Identified exit to Garrison 1548 | -8/Materials | Entered Garrison 1608 | -8/Garrison | Triggered checkpoint 1907 | -8/Garrison | Triggered checkpoint 2086 | -8/Garrison | Triggered checkpoint 2091 | -8/Garrison | Triggered checkpoint 2131 | -8/Garrison | Lost 3 parts (1n2w) 2143 | -8/Garrison | Core integrity fell below 50% 2388 | -8/Garrison | Triggered checkpoint 2504 | -8/Garrison | Build established: Scavenger-Mutant 2506 | -8/Garrison | Discovered new exit (range 12) 2549 | -8/Garrison | Installed Relay Interface Framework 2561 | -8/Garrison | Entered Materials 2898 | -8/Materials | Lost 5 parts (1p2n2w) 3075 | -8/Materials | Core integrity fell below 20% 3102 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02883_ G-47 Trooper destroyed. 02885_ R-06 Scavenger collects Aluminum Leg. 02889_ Acquired Lgt. Nuclear Core. 02931_ Acquired Aluminum Leg. 02933_ Acquired 45 matter. 02942_ Acquired 56 matter. 02950_ R-06 Scavenger collects Particle Gun. 02981_ K-01 Serf collects debris. 03054_ W-25 Informer sends out distress signal. 03056_ K-01 Serf collects debris. 03068_ K-01 Serf cleans the Electrolysis Chamber. 03072_ Deuterium Engine destroyed. 03074_ K-01 Serf cleans the Electrolysis Chamber. 03079_ Shock Rifle destroyed. 03082_ K-01 Serf cleans the Electrolysis Chamber. 03084_ Beam Rifle destroyed. 03085_ K-01 Serf cleans the Electrolysis Chamber. 03098_ Lgt. Nuclear Core destroyed. 03100_ U-05 Engineer destroyed. 03100_ K-01 Serf cleans the Electrolysis Chamber. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????+ #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????#+??????# #????????????????? | | ???????????????????## ####### % #????????????????? | | ???????????????????# #????????????????? | | ????????????????????? w ###??????????????? | | ??????????????????????? =g "" "#??????????????? | | ?????????????######?????#%! 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""" """ #??????????????? | | ??????????????#! #??????????????? | | ??????????????#! #??????????????? | | ??????????????#! #+######+## #??????????????? | | ??????????????##!!# # #??????????????? | | ???????????????#### # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonNullExtractor Manual? 0 Play Time 00:32:58 Cumulative 10.6 hours Start 2022.11.09 @ 18:16:19 End 2022.11.09 @ 18:48:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad1fad05-03c1-4f17-8294-49910c1d9a23