Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 14:01:01 Player: Derk Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (1771) 1771 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2352) 2352 TOTAL SCORE: 8363 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 80 Delivered SUBCON Basin 2000 Registered with UFD 300 Friendly Fire -40 Cogmind --------- Core Integrity 286/1000 Matter 192/300 Energy 69/100 System Corruption 8% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter Makeshift Hacking Suite Tech Extrapolator > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Energy Well (142) Matter Compressor (112) Hacking Suite System Shield A0-MCA's Component Scanner Advanced Trap Extractor (0/8) Variable Charge Gun Vortex Trap Vortex Trap Botcube Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Overtuned Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Makeshift Kinetic Plating Advanced Shield Generator Makeshift Hacking Suite Tech Extrapolator Scrapoid Pod > --- WEAPON ----------- Wave Gun Variable Charge Gun > --- INVENTORY -------- Energy Well Matter Compressor Hacking Suite System Shield A0-MCA's Component Scanner Advanced Trap Extractor Heavy Battle Rifle Long-range Missile Launcher Heavy Pick Vortex Trap Vortex Trap Botcube [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Tech Extrapolator Hackware Makeshift Hacking Suite Protection Makeshift Kinetic Plating Weapon Slug Cannon Energy Gun Wave Gun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 10 | . . . . . . 10 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 7 | . . . . . . 7 Weapon . | . . . . . . . Parts Attached 74 | 7 5 7 24 1 6 24 Power 7 | 1 . 2 . 1 2 1 Engine 5 | 1 . 2 . . 2 . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 9 | 2 . . 4 . 2 1 Treads 4 | 2 . . 1 . . 1 Leg . | . . . . . . . Wheel 5 | . . . 3 . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 1 . 7 . 1 10 Device 11 | 1 . . 4 . . 6 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . 1 1 Hackware 1 | . . . . . . 1 Protection 5 | . . . 3 . . 2 Artifact . | . . . . . . . Weapon 37 | 2 4 5 13 . 1 12 Energy Gun 4 | . . . . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 1 4 2 . . 3 Ballistic Cannon 2 | . . . 2 . . . Launcher 11 | . 2 1 5 . . 3 Special Weapon . | . . . . . . . Impact Weapon 5 | . 1 . 4 . . . Slashing Weapon . | . . . . . . . Piercing Weapon 3 | . . . . . 1 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . 1 1 2 1 . 13 Power 4 | . 1 1 . 1 . 1 Propulsion 3 | . . . 1 . . 2 Utility 7 | . . . 1 . . 6 Weapon 4 | . . . . . . 4 Highest Loss Streak 12 | . 1 1 1 1 . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 95 99 96 92 73 Engine 9 | . 13 9 14 2 9 2 Core 1 | . . . . 8 4 2 Treads 13 | . 28 28 23 . . 4 Wheel 9 | . . . 4 28 20 4 Device 8 | . 14 14 9 . . 13 Storage 12 | . 14 14 14 14 14 5 Processor 5 | . . . . . 14 10 Protection 3 | . . . 4 14 . 6 Ballistic Gun 13 | . 24 23 17 14 10 . Ballistic Cannon 5 | . . . 3 14 14 1 Launcher 1 | . 1 4 3 . . . Impact Weapon 1 | . 1 . 3 . . . Piercing Weapon 1 | . . . . . 3 4 Peak Build Rating 78 | 7 9 9 32 34 35 78 Average Rating 26 | 5 7 7 13 28 27 70 On Entrance 15 | . 7 8 8 32 16 35 Naked Turns . | . . . . . . . Heaviest Build 64 | 12 28 27 41 45 45 64 Greatest Support 40 | 40 40 40 40 26 28 28 Greatest Overweight (x) 3 | . . . 3 1 1 2 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 Average Carried 13 | 5 12 14 13 11 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 1 15 10 Class Distribution -------------------- 53% | Mutant 35% | Commander-Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1534 | 271 169 114 426 141 70 343 Remotely 110 | . . . 110 . . . Salvage Created 1565 | 88 223 50 211 78 . 915 Parts 115 | 4 22 17 19 1 . 52 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . 1 . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . 12 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 50 | . 12 6 11 3 . 18 Melee 4 | . . . . . . 4 Guns 15 | . 5 . 1 2 . 7 Cannons 1 | . . . . 1 . . AOE 29 | . 6 6 10 . . 7 Classes Destroyed 14 | 2 4 . 2 . . 6 Worker 9 | . 3 . . . . 6 Builder 2 | . . . . . . 2 Tunneler 2 | 1 . 1 . . . . Recycler 2 | 1 . . . . . 1 Operator 1 | . . . . . . 1 Watcher 2 | . 1 . . . . 1 Swarmer 25 | . 9 6 6 1 . 3 Grunt 11 | . 3 . . 2 . 6 Brawler 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Hunter 2 | . . . . . . 2 Programmer 5 | . . . . . . 5 Subdweller 4 | . . . 4 . . . Best Kill Streak 12 | 1 5 3 3 3 . 12 Combat Bots Only 5 | . 3 3 3 3 . 5 Max Kills in Single Turn 4 | 1 2 3 3 2 . 4 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 3 . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 337 | . 43 10 65 7 . 212 Missed 87 | . 9 2 22 2 . 52 Damage Taken 3728 | . 319 96 376 77 . 2860 Core 837 | . 43 . 63 17 . 714 Absorbed by Shields 92 | . . . . . . 92 Ignored by Resistances 105 | . . . 4 . . 101 Core Remaining (%) 75 | 100 . . . . 50 . Volleys Fired 149 | 11 25 6 36 6 . 65 Largest 2 | 2 2 2 2 2 . 2 Hottest 306 | 40 40 40 50 78 . 306 Shots Fired 227 | 22 44 9 38 12 . 102 Gun 175 | 22 38 6 8 6 . 95 Cannon 25 | . . . 19 6 . . Launcher 27 | . 6 3 11 . . 7 Special . | . . . . . . . Kinetic 122 | 22 38 6 27 12 . 17 Thermal 78 | . . . . . . 78 Explosive 27 | . 6 3 11 . . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 9 8 3 4 8 . 10 Robot Miss Streak 4 | 2 2 1 1 1 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 142 | 17 28 5 10 8 . 74 Core Hits 108 | 5 20 7 18 3 . 55 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 3 | . 1 . . . . 2 Burn 1 | . . . . . . 1 Smash 1 | . 1 . . . . . Impale 1 | . . . . . . 1 Melee Attacks 74 | . 5 . 22 . . 47 Impact 27 | . 5 . 22 . . . Slashing . | . . . . . . . Piercing 47 | . . . . . . 47 Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5856 | 174 682 264 657 234 . 3845 Guns 2175 | 174 256 47 67 111 . 1520 Cannons 123 | . . . . 123 . . Explosions 3064 | . 352 217 590 . . 1905 Melee 494 | . 74 . . . . 420 Ramming . | . . . . . . . Kinetic 1137 | 174 256 47 67 234 . 359 Thermal 1161 | . . . . . . 1161 Explosive 3064 | . 352 217 590 . . 1905 Electromagnetic . | . . . . . . . Impact 74 | . 74 . . . . . Slashing . | . . . . . . . Piercing 420 | . . . . . . 420 Highest Corruption 8 | . . . . . . 8 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots 1 | . . . . . . 1 Effects 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Overflow Damage 94 | . 18 . 2 . . 74 Projectiles . | . . . . . . . Explosions 69 | . . . 2 . . 67 Melee 25 | . 18 . . . . 7 Knockbacks 2 | . 1 . . 1 . . Impact 1 | . 1 . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 166 | . 10 39 10 . . 107 Shots 6 | . 1 1 1 . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 305 | . 6 . . 63 . 305 Average Temperature 72 | . 6 . . 32 . 90 Received Heat Transfer 669 | . 78 . 165 45 . 381 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions 1 | . 1 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . . 4 Heat Transferred 1740 | . . . . . . 1740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 426 | 10 216 151 . 105 . 426 Initial 54 | . 6 54 . 7 . . Average 60 | 3 120 45 . 57 . 46 Maximum Alert Level 2 | . 1 . . . . 2 Low Security (%) 93 | 100 82 100 . 100 . 92 Level 1 6 | . 17 . . . . 6 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . . 5 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . . 2 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 5 | . . . . . . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 18 7 14 4 . 37 Peak Tracking Total 8 | . 4 3 6 2 . 8 Tactical Retreats 5 | . . . 3 . . 2 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . . 2 2 Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 6 | . 3 . . . . 3 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 22 | . 5 . 3 4 6 4 Terminals 8 | . 4 . . 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 91 | . 17 . 7 28 27 12 Successful 73 | . 9 . 7 26 27 4 Failed 18 | . 8 . . 2 . 8 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 17 | . 10 . . 3 . 4 Terminals 26 | . 15 . . 4 . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 65 | . 5 . 7 25 27 1 Record 50 | . . . 5 24 21 . Robot Analysis 6 | . . . . 1 5 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Terminal Index 1 | . . . . . . 1 Locate Traps 2 | . 2 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Release Object 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 4 . . 1 . 3 Terminals 6 | . 3 . . 1 . 2 Botnet 4 | . 1 . . 1 . 2 Skim 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Recyclers 1 | . . . . . . 1 Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . . 2 . 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 9 6 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 9 | . . . . 9 . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 10 | . . 1 . 9 . . Largest Group 6 | . . 1 1 6 6 6 Highest-Rated Group 126 | . . 31 31 126 126 124 Highest-Rated Ally 40 | . . 31 31 40 39 39 Total Orders 14 | . . . . 3 4 7 STAY 2 | . . . . . . 2 FOLLOW 5 | . . . . 1 1 3 DROP 3 | . . . . . 2 1 COLLECT 4 | . . . . 2 1 1 Ally Attacks 31 | . . . 10 13 . 8 Total Damage 436 | . . . 42 245 . 149 Kills 3 | . . . . 2 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total 6 | . . . . 1 5 . Derelict Logs Recovered 5 | . . 2 2 . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 10634 | 139 867 1188 3300 555 2786 1799 Spaces Moved 6625 | 61 448 705 1476 370 2474 1091 Core 5 | 5 . . . . . . Treads 2174 | 56 448 705 963 . . 2 Legs . | . . . . . . . Wheels 4446 | . . . 513 370 2474 1089 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 105 105 100 115 Average Speed 126 | 150 160 160 141 105 108 119 Slowest Speed 240 | 160 160 160 240 105 115 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 6 77 99 55 37 92 19 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . 1 2 2 . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . 5 . Spaces Dug 91 | . 4 36 26 . . 25 Terrain Destroyed 207 | . 24 36 89 1 . 57 Melee 30 | . . . 5 . . 25 Projectile 19 | . . . 16 1 . 2 AOE 158 | . 24 36 68 . . 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 8521 | 85 549 757 2617 530 2593 1390 Wait 1369 | . 54 32 1028 50 67 138 Move 6619 | 60 447 704 1475 369 2473 1091 Hop . | . . . . . . . Pick Up 81 | 7 10 4 10 13 27 10 Fast Attach 14 | 7 . 1 . 1 1 4 Attach 16 | . . 1 4 . 2 9 Detach . | . . . . . . . Swap 44 | . 5 5 20 . 3 11 Drop 69 | . 3 4 22 13 20 7 Fire 149 | 11 25 6 36 6 . 65 Melee 74 | . 5 . 22 . . 47 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire 78 | . . . . 78 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 10) 590 | -10/Materials | Discovered new exit (range 13) 1007 | -10/Materials | Entered Mines 1039 | -10/Mines | Learned Materials terminal intel 1286 | -10/Mines | Learned location of Storage (-7) 1435 | -10/Mines | Discovered new exit (range 5) 1625 | -10/Mines | Escorted by a lone wolf Derelict 1761 | -10/Mines | Discovered new exit (range 12) 2180 | -10/Mines | Discovered new exit (range 7) 2195 | -10/Mines | Entered Subcaves 2195 | -10/Subcaves | Accompanied by 1 ally 2280 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2628 | -10/Subcaves | Discovered new exit (range 9) 2713 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2803 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3043 | -10/Subcaves | Visited Clippyterm 3047 | -10/Subcaves | Learned Research machine intel 3156 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3709 | -10/Subcaves | Learned location of Zion (-7) 3709 | -10/Subcaves | Met a Zionite searching for "candidates" 3731 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3734 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4321 | -10/Subcaves | Discovered new exit (range 5) 5274 | -10/Subcaves | Found SUBCON Basin 5495 | -10/Subcaves | Entered Recycling 5730 | -7/Recycling | Lost 3 allies 5787 | -7/Recycling | Scanned before Scraplab entrance 5801 | -7/Recycling | Entered Scraplab 5895 | -7/Recycling | Found SUBCON Basin 5924 | -7/Recycling | Discovered new exit (range 3) 5991 | -7/Recycling | Build established: Commander-Mutant 6050 | -7/Recycling | Entered Scraptown 6050 | -7/Scraptown | Accompanied by 6 allies 6250 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6253 | -7/Scraptown | Learned location of Quarantine (-2) 6265 | -7/Scraptown | Discovered new exit (range 11) 6330 | -7/Scraptown | Visited Supply Room 6344 | -7/Scraptown | Visited Assassins FH 6362 | -7/Scraptown | Visited Observation Area 6411 | -7/Scraptown | Visited Cave Peace 6464 | -7/Scraptown | Visited Junk Repository 6511 | -7/Scraptown | Visited Symbiants 6525 | -7/Scraptown | Visited Fellowship of the Rings 6773 | -7/Scraptown | Visited UFD Registry 6785 | -7/Scraptown | Registered with UFD as "Microroller" 6821 | -7/Scraptown | Visited Scrap Suit Storage 6852 | -7/Scraptown | Visited Chapter 10 6876 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6880 | -7/Scraptown | Found DCF Scrap (32 items) 6975 | -7/Scraptown | Visited Scrapoid Pod Storage 6990 | -7/Scraptown | Visited A0-MCA Data Center 6996 | -7/Scraptown | Given a B rating by A0-MCA 7009 | -7/Scraptown | Visited LU-1G1's Boring Crew 7069 | -7/Scraptown | Visited Botcube Research 7188 | -7/Scraptown | Visited Science Guys 7206 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 7224 | -7/Scraptown | Visited Curators Association 7256 | -7/Scraptown | Visited Analyses Database 7461 | -7/Scraptown | Found Scrapoid Pod 7487 | -7/Scraptown | Found Botcube 7526 | -7/Scraptown | Found A0-MCA's Component Scanner 7811 | -7/Scraptown | Found Scrap Suit 8286 | -7/Scraptown | Found Scrap Suit 8557 | -7/Scraptown | Discovered new exit (range 5) 8836 | -7/Scraptown | Entered Factory 8836 | -5/Factory | Accompanied by 6 allies 8836 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 9141 | -5/Factory | Build established: Derelict-Mutant 9520 | -5/Factory | Build established: Commander-Mutant 9783 | -5/Factory | P-70 Sage assimilated allied Angel 4a 9802 | -5/Factory | Lost 4 allies 10060 | -5/Factory | Build established: Derelict-Mutant 10598 | -5/Factory | Garrison activated, responded to threat 10625 | -5/Factory | Core integrity fell below 50% 10635 | -5/Factory | Self-destructed Last Messages --------------- 10624_ U-05 Engineer lays Concrete. 10624_ Slug penetrates G-50 Soldier. 10625_ U-05 Engineer builds a Door. 10625_ K-01 Serf collects debris. 10625_ U-05 Engineer lays Concrete. 10625_ K-01 Serf destroyed. 10626_ Lrn. Missile Launcher destroyed. 10627_ The unstable cave ceiling collapses. 10627_ Slug penetrates Earth. 10627_ Scrapoid Pod destroyed. 10628_ The unstable cave ceiling collapses. 10628_ Adv. Cooling System destroyed. 10628_ R-10 Processor collects Terrain Scanner. 10628_ R-10 Processor collects Structural Scanner. 10630_ Slug penetrates Earth. 10630_ Hvy. Pick destroyed. 10630_ Penetrated by Slug. 10633_ Slug penetrates R-10 Processor. 10633_ Penetrated by Slug. 10633_ Hvy. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????## # # ## #???# | | ?????## # ^ # ## #???# | | ?????## """" # # ## #???# | | ??????# """" # """ # ## #???### | | ??????# """" # """" # """ ## #?????? | | ??????#! """" # """" #! """ ## #?????? | | ??????#########/# """" ###### """ ## #?????? | | ?????????????## """" #????# ## #?????? | | ?????????????# """" ######+##+##+## #?????? | | ?????????????#T ""# +?????? | | ?????????????## """" ""# ########+####### | | ???????######## """" Y"# #???# | | ???????+ """" R""# #???# | | ???????########### """" R""# ####???# | | ?????????????????# """" ### ######## | | ?????????????????# """" #?# # # | | ?????????????????# #?# # # | | ????????????????## ### # # | | ??????????? R R + ! # | | ????????????##### ######### # # | | ?????????????############## # # | | ?????????????# # ######## * | | ?????????????# % # ##?????# ! | | ?????????????# #hh ############+##### | | ?????????????# | | ?????????????# %@ | | ?????????????# " !% %gg%s | | ?????????????# "A | % R# | | ?????????????# Y= u | | ??????????? + "" | ]% %%[ #####+##### | | ???????????### """" % = #?????????? | | ?????????????# """" R == #?????????? | | ?????????????# u #?????????? | | ????R????????##+##### ## #?????????? | | ??????????????#R????###??# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????" #?????????? | | ??????????????????????????" #?????????? | | ??????????????????????????R ??????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 700 Resistance: KI 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Spk. Treads | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Tactical Coordination Suite | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -7/Scraptown | Extrapolated Mak. Heavy Armor Plating | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Spk. Medium Treads | -5/Factory | Extrapolated 0b10 Decoder Chip [Looter] | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated Multitool | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallExpertNeutralizer Manual? 0 Play Time 01:43:47 Cumulative 413.0 hours Start 2025.01.15 @ 10:13:36 End 2025.01.15 @ 14:01:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 15 Types 13/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afad7732-3b96-4d0e-8b65-81ac41d39c1c