Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 09:11:37 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1465) 1465 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 5543 Bonus ------- Follower Combat Kills 96 Aligned with FarCom 300 Friendly Fire -68 Cogmind --------- Core Integrity 700/700 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (157) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Armored Wheel Medium Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Guided Plasma Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun Rocket Launcher Mini Grenade Launcher Rocket Array Katana Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Guided Plasma Cannon Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Wheel Medium Storage Unit High-capacity Matter Pod Improved Terrain Scanner Improved Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher Rocket Launcher Mini Grenade Launcher Katana Katana [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Guided Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . . 2 1 Utility 3 | . . 2 . . . . 1 Weapon . | . . . . . . . . Parts Attached 49 | 6 6 11 . 3 2 17 4 Power 3 | 1 1 . . 1 . . . Engine 3 | 1 1 . . 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 . 5 . . . 6 . Treads 9 | 2 . 3 . . . 4 . Leg . | . . . . . . . . Wheel 4 | . . 2 . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 3 2 . 2 . 4 . Device 1 | . . . . . . 1 . Storage 5 | 1 2 . . 2 . . . Processor 2 | . 1 1 . . . . . Hackware . | . . . . . . . . Protection 4 | . . 1 . . . 3 . Artifact . | . . . . . . . . Weapon 21 | 2 2 4 . . 2 7 4 Energy Gun 1 | . . . . . . 1 . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 15 | 2 2 4 . . 1 4 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 Parts Lost 5 | . 1 1 . . . 2 1 Power 1 | . 1 . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . 1 . . . 2 1 Weapon . | . . . . . . . . Highest Loss Streak 1 | . 1 1 . . . 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 95 86 77 79 88 94 71 Engine 10 | . 13 11 11 11 11 9 7 Treads 18 | . 28 16 . . . 27 30 Wheel 8 | . . 5 22 22 22 8 . Storage 12 | . 14 11 11 13 22 10 7 Processor 8 | . 10 11 11 11 11 6 . Protection 6 | . . 9 . . . 14 10 Ballistic Gun 21 | . 27 21 22 22 16 17 14 Naked Turns . | . . . . . . . . Heaviest Build 46 | 11 31 46 31 33 33 40 40 Greatest Support 84 | 40 40 40 24 24 24 84 84 Greatest Overweight (x) 3 | 2 . 3 1 1 1 1 . Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 15 Most Carried 15 | 2 8 15 15 15 15 15 15 Average Carried 11 | . 4 12 15 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 8 15 15 15 15 15 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1386 | 197 244 384 8 30 90 364 69 Remotely . | . . . . . . . . Salvage Created 1605 | . 413 482 38 . 145 446 81 Parts 97 | . 27 27 . . 10 29 4 Haulers Intercepted 4 | . 2 1 . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 45 | . 9 14 1 . 7 12 2 Guns 38 | . 9 14 1 . 2 11 1 Cannons 1 | . . . . . . . 1 AOE 6 | . . . . . 5 1 . Classes Destroyed 10 | . 3 2 . . 4 1 . Worker 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 4 | . 2 1 . . . 1 . Recycler 1 | . . . . . 1 . . Watcher 2 | . . 1 . . . 1 . Swarmer 15 | . 3 2 . . 6 4 . Grunt 23 | . 6 11 1 . . 5 . Brawler 1 | . . . . . . 1 . Sentry 2 | . . 1 . . . 1 . Hunter 4 | . . . . . 1 1 2 Best Kill Streak 5 | . 5 3 1 . 5 4 1 Combat Bots Only 4 | . 4 3 1 . 4 4 1 Max Kills in Single Turn 3 | . 1 2 1 . 3 2 1 Gunslinging 1 | . . 1 . . . 1 . Exploded 2 | . . . . . 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 230 | . 45 83 . . 7 83 12 Missed 64 | . 12 21 . . 2 27 2 Damage Taken 1983 | . 380 700 . . 38 685 180 Core 157 | . 76 29 . . 8 44 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 69 . . . 90 92 . Volleys Fired 118 | . 37 30 1 . 8 34 8 Largest 2 | . 2 2 2 . 1 2 2 Hottest 120 | . 40 50 50 . 30 50 120 Shots Fired 222 | . 75 60 2 . 8 65 12 Gun 212 | . 75 60 2 . 5 62 8 Cannon 4 | . . . . . . . 4 Launcher 6 | . . . . . 3 3 . Special . | . . . . . . . . Kinetic 212 | . 75 60 2 . 5 62 8 Thermal 4 | . . . . . . . 4 Explosive 6 | . . . . . 3 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 10 12 4 . 5 11 7 Robot Miss Streak 4 | . 4 4 . . 3 3 1 Penetration Max . | . . . . . . . . Secondary Targets 11 | . 2 6 . . . 3 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 158 | . 47 51 1 . 5 47 7 Core Hits 95 | . 21 27 2 . 16 25 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 2 | . 1 1 . . . . . Destroy 2 | . 1 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3117 | . 534 932 24 . 495 909 223 Guns 2224 | . 534 932 24 . 55 600 79 Cannons 144 | . . . . . . . 144 Explosions 736 | . . . . . 440 296 . Melee . | . . . . . . . . Ramming 13 | . . . . . . 13 . Kinetic 2224 | . 534 932 24 . 55 600 79 Thermal 144 | . . . . . . . 144 Explosive 736 | . . . . . 440 296 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 . . . . . . Average Corruption 2 | . 2 . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . 8 . . . . . . Message Errors 2 | . 2 . . . . . . Matter Fused 2 | . 2 . . . . . . Data Loss (minor) 2 | . 2 . . . . . . Misfires 1 | . 1 . . . . . . Alerts 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . . . 56 . 8 Projectiles 8 | . . . . . . . 8 Explosions 56 | . . . . . 56 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . . . . . . 2 . Targets Rammed 3 | . . . . . . 3 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 270 | . 37 82 . . . 33 270 Average Temperature 44 | . 15 28 . . . 13 139 Received Heat Transfer 774 | . 228 330 . . . 216 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 320 | . . . . . . . 320 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 331 | . 184 222 144 . 314 331 190 Initial 150 | . . 46 86 . . 122 150 Average 136 | . 91 98 119 . 176 218 175 Maximum Alert Level 1 | . . 1 . . 1 1 . Low Security (%) 83 | 100 100 98 100 . 59 45 100 Level 1 16 | . . 1 . . 40 54 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 3 . . . 2 1 Investigation 4 | . 1 1 . . . 1 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 2 . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . . 3 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 16 29 1 . 11 22 1 Peak Tracking Total 7 | . 4 6 1 . 3 7 2 Tactical Retreats 4 | . 1 2 . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 1 . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 2 | . . 1 . . . 1 . Max in Single Turn 1 | . . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 10 | . 4 3 . 1 . . 2 Terminals 8 | . 4 3 . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 27 | . 12 11 . 1 . . 3 Successful 8 | . 3 3 . 1 . . 1 Failed 19 | . 9 8 . . . . 2 Catastrophic 4 | . 3 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 14 | . 7 6 . 1 . . . Terminals 25 | . 12 11 . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 7 | . 3 3 . 1 . . . Prototype ID Bank 2 | . 1 1 . . . . . Branch Access Points 2 | . 1 1 . . . . . Alert Level 1 | . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 2 . . . . 1 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 3 3 2 . Highest-Rated Group 40 | . . . 40 40 40 32 . Highest-Rated Ally 16 | . . . 16 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 66 | . . . 13 . 27 26 . Total Damage 647 | . . . 151 . 247 249 . Kills 7 | . . . 1 . 4 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 3433 | 72 724 958 142 270 257 751 259 Spaces Moved 1996 | 41 375 439 118 245 208 425 145 Core 5 | 5 . . . . . . . Treads 1140 | 36 375 285 . . . 299 145 Legs . | . . . . . . . . Wheels 851 | . . 154 118 245 208 126 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 105 105 105 105 90 157 Average Speed 145 | 151 160 186 105 105 105 138 157 Slowest Speed 250 | 160 160 240 105 105 105 250 157 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 68 53 25 62 54 40 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 45 | . . . . . 31 14 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 45 | . . . . . 31 14 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2310 | 48 433 519 134 257 237 519 163 Wait 83 | . 2 9 16 7 20 26 3 Move 1989 | 40 374 438 117 244 207 424 145 Hop . | . . . . . . . . Pick Up 29 | 2 8 14 . 1 . 4 . Fast Attach 32 | 6 5 8 . 2 . 9 2 Attach 3 | . . . . . . 3 . Detach 4 | . 1 . . . . 2 1 Swap 14 | . 1 3 . 1 2 5 2 Drop 35 | . 5 17 . 2 . 9 2 Fire 118 | . 37 30 1 . 8 34 8 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . . 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 13) 73 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 674 | -10/Materials | Identified exit to Mines 714 | -10/Materials | Discovered new exit (range 16) 797 | -10/Materials | Entered another Materials area 797 | -9/Materials | Evolved 2 slots: Utility x2 831 | -9/Materials | Identified exit to Mines 1320 | -9/Materials | Discovered new exit (range 6) 1598 | -9/Materials | Discovered new exit (range 14) 1755 | -9/Materials | Entered Mines 1759 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1772 | -9/Mines | Learned Materials emergency access door positions 1870 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1870 | -9/Mines | Discovered new exit (range 5) 1897 | -9/Mines | Entered Exiles 1897 | -9/Exiles | Accompanied by 3 allies 1922 | -9/Exiles | Met 8R-AWN 1942 | -9/Exiles | Met EX-HEX 1971 | -9/Exiles | Met EX-BIN 1983 | -9/Exiles | Aligned with FarCom system 1984 | -9/Exiles | Given EX-Vault access code 2008 | -9/Exiles | Opened EX-Vault 2015 | -9/Exiles | Found Gui. Plasma Cannon 2036 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2071 | -9/Exiles | Met EX-DEC 2151 | -9/Exiles | Discovered new exit (range 10) 2167 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2167 | -9/Exiles | Entered Mines 2167 | -8/Mines | Accompanied by 3 allies 2408 | -8/Mines | Discovered new exit (range 10) 2424 | -8/Mines | Entered Materials 2424 | -8/Materials | Accompanied by 2 allies 2424 | -8/Materials | Evolved 2 slots: Propulsion x2 2890 | -8/Materials | Garrison activated, responded to threat 3016 | -8/Materials | Discovered new exit (range 14) 3175 | -8/Materials | Entered Factory 3175 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3372 | -7/Factory | Found Prototype Launcher 3372 | -7/Factory | Identified Rocket Array 3434 | -7/Factory | Self-destructed Last Messages --------------- 03271_ Penetrated by Slug. 03275_ Slug penetrates Terminal. 03275_ Terminal disabled. 03277_ Penetrated by Slug. 03279_ Fusion Modulator explodes. 03279_ Penetrated by Slug. 03281_ Lgt. Armor Plating destroyed. 03282_ H-55 Commando destroyed. 03288_ Acquired 40 matter. 03293_ U-05 Engineer lays Concrete. 03299_ Acquired 29 matter. 03313_ Connecting with Garrison Access... >>Seal Access door sealed. 03371_ Dropped Imp. Assault Rifle. 03372_ Acquired Prototype Launcher. 03372_ Identified Rocket Array. 03373_ Dropped Grenade Launcher. 03376_ Acquired Imp. Assault Rifle. 03434_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?????? ????????# #????? | | ????? ???????# #????? | | ????? ?#### #????? | | ???? ?# #????? | | ????? ?# #????? | | ?????? # ####????? | | ????? ## ##???????? | | ?????? ?# ########?? | | ??????? " " " ## ## ?? | | ??????? " " " ## """"?? | | ??????? " " " ## """" ? | | ??????? " " " ## """" # | | ??????? " " " # """" # | | ????????" " " + """" # | | ??????? " " " # """" # | | ??????" " " " # """" # | | ???# " " " " # # | | ???+ # # | | ???# " " " " # ] # | | ??????" " " " ######### | | ??????? " " " #???????? | | ??????? " " " #???????? | | ??????? " " " ######### | | ??????? " " " # # | | ??????? " " " # " " T # | | ??????? " " " # " " @ # | | ????? " " " " # " " /# | | ??? # " " # | | ?? + " " # | | ??? # " " # | | ??? ######## ## " " # | | ???? ????????# ## " " # | | ???? ?????????#+## " " =# | | ???????????????????# # | | ???????????????????######### | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialWeaponsClaymores Manual? 0 Play Time 00:31:37 Cumulative 94.5 hours Start 2024.04.01 @ 19:34:36 End 2024.04.02 @ 09:11:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 193ca667-7e4b-411b-80b7-523f6d90a9b0