Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 22:31:29 Player: Zemdu Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (16) 80 Value Destroyed (493) 493 Prototype IDs (10) 200 Alien Tech Used (3) 600 Bonus (1948) 1948 TOTAL SCORE: 8921 Bonus ------- Follower Combat Kills 98 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -50 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 149/295 System Corruption 1% Temperature Cool (0) Movement Hovering (42) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (6) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY (10) ----- Advanced Power Amplifier Advanced Heat Sink Advanced Force Field Improved Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Precision Matter Filter HERF Cannon Flak Gun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Advanced Terrain Scanner Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Improved Targeting Computer Precision Matter Filter Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- HERF Cannon HERF Cannon > --- INVENTORY -------- Improved Fusion Compressor Armored Wheel Advanced Heat Sink Large Storage Unit Utility Shielding HERF Cannon HERF Cannon [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Improved Fusion Compressor Reactor Light Antimatter Reactor Propulsion Thunder Leg Treads Light Treads Leg Thunder Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Experimental Utility Shielding Weapon Slug Cannon Energy Gun Phase Gun Energy Cannon HERF Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Slug Cannon Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . . . 6 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 2 . . . . . . Utility 8 | . . 2 . . . 4 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 76 | 6 3 2 5 6 7 9 2 . 17 4 2 8 5 Power 8 | 1 . . 1 2 . . . . 2 1 . 1 . Engine 2 | 1 . . 1 . . . . . . . . . . Core 3 | . . . . 1 . . . . 2 . . . . Reactor 3 | . . . . 1 . . . . . 1 . 1 . Propulsion 17 | 2 2 . 1 1 1 1 1 . 5 . . 3 . Treads 2 | 2 . . . . . . . . . . . . . Leg 11 | . 2 . 1 1 1 1 . . 5 . . . . Wheel 1 | . . . . . . . 1 . . . . . . Hover 3 | . . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . . Utility 31 | 1 1 1 2 1 3 4 1 . 7 2 1 3 4 Device 20 | . . 1 2 1 3 3 . . 2 2 1 2 3 Storage 3 | 1 1 . . . . . . . 1 . . . . Processor 4 | . . . . . . 1 . . 3 . . . . Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . . . . . 1 . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 20 | 2 . 1 1 2 3 4 . . 3 1 1 1 1 Energy Gun 7 | 1 . . . . 1 2 . . 1 1 1 . . Energy Cannon 5 | . . . 1 . 1 . . . 2 . . 1 . Ballistic Gun 5 | 1 . 1 . 1 . 1 . . . . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 10 | . . . . . 1 2 . . 1 . . 6 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . Parts Lost 21 | . 1 . 1 . 5 . . 1 2 8 . . 3 Power 2 | . . . . . 1 . . . . 1 . . . Propulsion 5 | . . . . . 1 . . . . 4 . . . Utility 9 | . . . . . 2 . . 1 2 2 . . 2 Weapon 5 | . 1 . 1 . 1 . . . . 1 . . 1 Highest Loss Streak 5 | . 1 . 1 . 5 . . 1 2 5 . . 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Backups 5 | . . 2 3 6 8 7 5 4 5 7 4 4 4 Power . | . . . . . . . . . . 1 1 1 1 Propulsion . | . . 1 . . . . . 3 2 . . . . Utility 3 | . . 1 2 4 8 6 5 1 1 2 1 1 1 Weapon . | . . . . . . . . . 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 15 | . . . . 3 . 4 . 5 . 1 1 . 1 Power 1 | . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 11 | . . . . 1 . 3 . 5 . 1 1 . . Weapon 3 | . . . . 1 . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 89 78 86 100 75 50 48 50 82 69 1 18 59 Engine 2 | . 14 11 11 4 . . . . . . . . . Reactor 2 | . . . . 6 2 . . . . 2 . 2 5 Treads 1 | . 20 . . . . . . . . . . . . Leg 14 | . 7 22 22 22 13 5 5 5 23 20 . . . Hover 1 | . . . . . . . . . . . . 5 15 Device 22 | . . 11 30 33 25 25 23 21 22 16 . 7 23 Storage 8 | . 24 13 11 11 11 4 . . 1 3 . . . Processor 2 | . . . . . . 4 5 5 14 11 . . . Protection 1 | . . . . . . . 3 5 5 5 . 1 9 Energy Gun 1 | . 8 . . . 1 4 5 5 1 . . . 4 Energy Cannon 2 | . . . . 5 1 . . . 7 6 . . . Ballistic Gun 5 | . 14 20 11 11 4 . . . . . . . . Ballistic Cannon 3 | . . . . 5 9 . . . . . . . . Impact Weapon 1 | . . . . . 4 4 . . . . . . . Peak Build Rating 92 | 6 7 9 13 31 36 40 33 34 92 87 9 64 78 Average Rating 33 | 3 6 8 10 24 26 29 32 31 74 59 3 29 74 On Entrance 24 | . 6 6 8 13 31 27 30 33 29 80 2 9 64 Avg Prop Armor Cover (%) 9 | . . . . . . . 16 16 9 8 . . . Naked Turns 243 | . . . . . . . . . . 85 158 . . Heaviest Build 73 | 14 24 26 20 29 29 19 12 12 73 70 1 31 33 Greatest Support 115 | 40 40 20 20 30 40 20 16 12 115 92 3 33 33 Greatest Overweight (x) 4 | 3 2 1 . . 1 4 . . 1 . . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 8 8 8 8 5 5 15 15 5 5 5 Average Capacity 7 | 7 9 8 8 8 8 7 5 5 8 12 5 5 5 Most Carried 11 | . 3 4 4 8 8 8 5 5 10 11 5 5 5 Average Carried 5 | . . 2 3 6 8 7 5 4 5 7 4 4 4 Final Capacity 15 | 8 10 8 8 8 8 5 5 5 15 5 5 5 5 Final Carried 10 | . 3 2 4 8 8 5 5 5 10 5 5 4 4 Class Distribution -------------------- 57% | Mutant 15% | Scavenger-Mutant 11% | Infiltrator-Skirmisher 9% | Infiltrator-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -5/DSF Infiltrator-Skirmisher | -4/Factory Infiltrator-Skirmisher | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Matter Collected 1308 | 94 102 . 253 157 133 . . . 90 90 117 . 272 Remotely 234 | . . . 55 136 43 . . . . . . . . Salvage Created 598 | . 169 . 198 . 34 . . . 90 78 29 . . Parts 24 | . 13 . 5 . . . . . 5 . 1 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . 2 . . . . . 1 . 28 Prevented 46 | . . . . . 3 . . . . . . . 43 Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 14 | . 7 . 3 . 1 . . . 1 1 1 . . Guns 11 | . 7 . 3 . . . . . . . 1 . . Classes Destroyed 7 | . 3 . 1 . 1 . . . 1 1 . . . Recycler 1 | . . . 1 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 6 | . 5 . . . . . . . . . 1 . . Grunt 5 | . 2 . 3 . . . . . . . . . . Sentry 1 | . . . . . . . . . 1 . . . . Hunter 1 | . . . . . . . . . . 1 . . . Programmer 1 | . . . . . 1 . . . . . . . . Best Kill Streak 4 | . 3 . 4 . 1 . . . 1 1 1 . . Combat Bots Only 3 | . 3 . 3 . 1 . . . 1 1 1 . . Max Kills in Single Turn 1 | . 1 . 1 . 1 . . . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Hostile Shots Fired 424 | . 48 6 23 . 40 . . 33 44 143 21 . 66 Missed 155 | . 12 5 4 . 15 . . 9 21 54 8 . 27 Hits 269 | . 36 1 19 . 25 . . 24 23 89 13 . 39 Melee 8 | . . . . . . . . . . 8 . . . Projectile 261 | . 36 1 19 . 25 . . 24 23 81 13 . 39 Critical Strikes 11 | . 2 . . . 2 . . . . 5 . . 2 Damage Taken 5065 | . 366 15 234 . 491 . . 573 494 1836 236 . 820 Core 1465 | . 24 . 34 . 108 . . 168 23 703 221 . 184 Absorbed by Shields 58 | . . . . . . . . . . . . . 58 Redirected to Shielding 210 | . . . . . . . . 42 . 12 . . 156 Core Remaining (%) 87 | 100 90 . . . 64 100 . 83 . . . . . Volleys Fired 60 | . 24 1 12 . 8 . . . 8 5 2 . . Largest 2 | . 2 2 2 . 2 . . . 2 2 1 . . Hottest 176 | . 60 43 43 . 94 . . . 176 163 88 . . Shots Fired 92 | . 37 2 19 . 15 . . . 10 7 2 . . Gun 74 | . 37 2 19 . 12 . . . . 2 2 . . Cannon 18 | . . . . . 3 . . . 10 5 . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 56 | . 24 2 19 . 11 . . . . . . . . Thermal 4 | . . . . . . . . . . 2 2 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 32 | . 13 . . . 4 . . . 10 5 . . . Robot Hit Streak 8 | . 5 1 8 . 6 . . . 8 7 1 . . Robot Miss Streak 4 | . 3 1 3 . 4 . . . 2 . 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 71 | . 23 1 16 . 18 . . . 7 5 1 . . Core Hits 31 | . 10 . 9 . 5 1 . . 4 1 1 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 12 | . . . . . 12 . . . . . . . . Impact 12 | . . . . . 12 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1626 | . 429 11 215 . 553 1 . . 196 187 34 . . Guns 843 | . 310 11 214 . 239 . . . . 42 27 . . Cannons 302 | . . . . . 29 . . . 178 95 . . . Explosions 119 | . 119 . . . . . . . . . . . . Melee 285 | . . . . . 285 . . . . . . . . Ramming 77 | . . . 1 . . 1 . . 18 50 7 . . Kinetic 657 | . 211 11 214 . 221 . . . . . . . . Thermal 188 | . 119 . . . . . . . . 42 27 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 419 | . 99 . . . 47 . . . 178 95 . . . Impact 285 | . . . . . 285 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 . . . 1 1 1 1 1 Average Corruption 1 | . . . . . 2 . . . 1 1 1 1 1 Corruption Purged 3 | . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 21 | . . . . . 12 . . . . 4 1 1 3 Message Errors 8 | . . . . . 4 . . . . 1 1 . 2 Matter Fused 3 | . . . . . 1 . . . . 1 . 1 . Heat Flow Errors 3 | . . . . . 1 . . . . 1 . . 1 Energy Discharges 4 | . . . . . 3 . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 88 | . 39 . . . 46 . . . . 3 . . . Projectiles 2 | . . . . . . . . . . 2 . . . Explosions 39 | . 39 . . . . . . . . . . . . Melee 47 | . . . . . 46 . . . . 1 . . . Knockbacks 4 | . . . . . 4 . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . 35 . . . . . . . . . 3 . . Shots 1 | . 1 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . . Targets Rammed 8 | . . . 1 . . 1 . . 1 4 1 . . Kicked 7 | . . . 1 . . 1 . . 1 4 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 233 | . 14 . 15 . 233 . . . 154 128 4 . 87 Average Temperature 55 | . 9 . 7 . 109 . . . 77 31 2 . 46 Received Heat Transfer 634 | . 72 . 123 . 36 . . . 54 310 9 . 30 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . 1 1 . . . Combat Hostiles 3 | . . . . . 1 . . . 1 1 . . . Parts Fried 4 | . . . . . 1 . . . 2 1 . . . Impact Corruptions 6 | . . . . . 5 . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . Heat Transferred 311 | . 200 . . . . . . . . 74 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 130 | . 130 37 51 . . 5 . . 30 . . . . Initial 37 | . . 37 1 . . . . . . . . . . Average 13 | . 60 13 10 . . . . . 1 . . . . Influence Increases 895 | . 202 17 75 . 111 15 . . 30 215 35 . 195 Destroy 0b10 Robot/C 320 | . 140 . 60 . 60 . . . 20 20 20 . . Destroy 0b10 Robot/NC 10 | . 5 . 5 . . . . . . . . . . Destroy Leader 72 | . 32 . 10 . 20 . . . 10 . . . . Allied During Kill 16 | . . . . . 16 . . . . . . . . Successful Hack 4 | . 2 2 . . . . . . . . . . . Disable Machine 15 | . 15 . . . . . . . . . . . . Destroy Structure 8 | . 8 . . . . . . . . . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . Lose Combat Pursuer 435 | . . 15 . . 15 . . . . 195 15 . 195 Influence Decreases 754 | . 112 102 80 . 111 15 . . 30 120 109 21 54 Entered New Map 97 | . . 53 4 . . . . . . . 19 21 . Time Decay 525 | . 102 49 66 . 79 15 . . 30 70 90 . 24 Lost Part 100 | . 10 . 10 . . . . . . 50 . . 30 Lost Ally 32 | . . . . . 32 . . . . . . . . Squads Dispatched 5 | . 1 1 . . . . . 1 2 . . . . Investigation 1 | . . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 3 | . 1 1 . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Distress Signals 4 | . 2 1 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 76 | . 11 4 3 . 4 2 . 3 4 20 5 . 20 Peak Tracking Total 10 | . 4 2 3 . 2 2 . 5 3 9 3 . 10 Tactical Retreats 12 | . . 1 . . 1 . . . . 5 1 . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Traps Triggered . | . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . Triggered 1 | . . . . . . . . . . . 1 . . Most Traps Carried 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Machines Disabled 3 | . 1 . . . 2 . . . . . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Machines Accessed 14 | . 1 3 . . . . 1 . . 1 . 7 1 Terminals 4 | . 1 1 . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 49 | . 1 11 . . . . 1 . . 1 . 34 1 Successful 45 | . 1 7 . . . . 1 . . 1 . 34 1 Failed 4 | . . 4 . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . . . . . . 2 2 . . . . . . Terminals 4 | . 1 1 . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 10 | . . 10 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 39 | . 1 1 . . . . 1 . . 1 . 34 1 Record 28 | . 1 1 . . . . . . . . . 26 . Part Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . 1 . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 2 . 15 . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Total Allies 5 | . . . . 4 . . . . . . . . 1 Largest Group 4 | . . . . 4 4 . . . . . . . . Highest-Rated Group 158 | . . . . 158 158 . . . . . . . . Highest-Rated Ally 41 | . . . . 41 41 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . 28 . . . . . . . . Total Damage 750 | . . . . . 750 . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Active Infowar (turns) 3675 | . . 148 396 1033 1041 302 51 34 449 221 . . . Terrain 538 | . . . . . . . . . 317 221 . . . Structural 3527 | . . 148 396 1033 1041 302 51 34 304 218 . . . Traps 125 | . . . . . . 7 . . 118 . . . . Jamming 222 | . . . . . 4 . . . . 218 . . . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . . 1 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Turns Passed 4958 | 77 274 148 396 1033 1041 302 51 34 461 311 199 129 502 Spaces Moved 4278 | 46 120 119 326 793 741 279 51 30 245 328 344 226 630 Core 754 | 23 . . . . . 81 . . . 171 344 135 . Treads 105 | 23 82 . . . . . . . . . . . . Legs 2514 | . 38 119 326 793 741 198 8 . 134 157 . . . Wheels 184 | . . . . . . . 43 30 111 . . . . Hover 721 | . . . . . . . . . . . . 91 630 Flight . | . . . . . . . . . . . . . . Fastest Speed 42 | 50 160 105 105 105 120 50 90 90 90 50 50 42 42 Average Speed 96 | 150 170 115 105 120 130 100 94 90 108 83 50 47 42 Slowest Speed 260 | 200 260 190 105 122 190 250 120 90 120 120 50 250 42 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 3 33 22 76 73 85 8 2 39 6 59 45 62 50 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 . . . . . . . 3 . Known Exits Taken 2 | . . . . . . 1 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 11 | . . . 1 3 3 . . . . 1 2 . 1 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 8 | . 7 . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . . . AOE 7 | . 7 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Upp Upp Zhi Pro Total 5008 | 51 152 130 358 878 785 301 52 39 428 356 369 242 867 Wait 471 | . 3 1 14 53 9 . . . 143 11 13 . 224 Move 4265 | 45 119 118 325 792 740 278 50 29 244 327 343 225 630 Hop . | . . . . . . . . . . . . . . Pick Up 30 | . 1 1 1 12 . 1 . 5 7 . 2 . . Fast Attach 66 | 6 3 1 3 2 8 10 2 . 12 2 2 9 6 Attach 18 | . . 3 . 1 . . . . 6 5 . 2 1 Detach 17 | . 2 3 . 1 1 . . . 4 2 1 1 2 Swap 6 | . . . 2 3 1 . . . . . . . . Drop 45 | . . 2 . 13 4 11 . 5 3 . 3 . 4 Fire 60 | . 24 1 12 . 8 . . . 8 5 2 . . Melee 12 | . . . . . 12 . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . . Kick 7 | . . . 1 . . 1 . . 1 4 . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 8 | . . . . 1 2 . . . . . . 5 . Trap 2 | . . . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 9) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 485 | -9/Materials | Discovered new exit (range 16) 500 | -9/Materials | Entered Mines 842 | -9/Mines | Build established: Scavenger-Mutant 843 | -9/Mines | Learned location of Recycling (-8) 889 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 896 | -9/Mines | Entered Zion 1285 | -7/Zion | Learned location of 1 exit from Factory 1318 | -7/Zion | Learned location of Warlord (-5) 1587 | -7/Zion | Met Imprinter 1592 | -7/Zion | Build established: Mutant 1607 | -7/Zion | Imprinted 1609 | -7/Zion | Declared Zion's savior 1888 | -7/Zion | Discovered new exit (range 16) 1929 | -7/Zion | Entered Proximity Caves 1929 | -6/Proximity Caves | Accompanied by 4 allies 2152 | -6/Proximity Caves | Spotted B-75 Beast 2221 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 2604 | -6/Proximity Caves | Found Alien Artifact 2604 | -6/Proximity Caves | Identified Dimensional Node Initializer 2604 | -6/Proximity Caves | Initialized slip node 2685 | -6/Proximity Caves | Learned Factory emergency access door positions 2937 | -6/Proximity Caves | Discovered new exit (range 10) 2970 | -6/Proximity Caves | Entered Factory 2970 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 2971 | -6/Factory | Identified exit to Lower Caves 2972 | -6/Factory | Identified exit to Factory 3237 | -6/Factory | Discovered exit to Factory (range 8) 3272 | -6/Factory | Entered another Factory area 3272 | -5/Factory | Evolved 2 slots: Propulsion x2 3280 | -5/Factory | Build established: Infiltrator-Mutant 3323 | -5/Factory | Identified exit to DSF 3323 | -5/Factory | Entered DSF 3347 | -5/DSF | Discovered new exit (range 11) 3355 | -5/DSF | Additional patrols routed to DSF 3357 | -5/DSF | Entered Factory 3357 | -4/Factory | Evolved 2 slots: Utility x2 3792 | -4/Factory | Discovered new exit (range 7) 3818 | -4/Factory | Entered Upper Caves 3866 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4011 | -4/Upper Caves | Build established: Infiltrator-Skirmisher 4030 | -4/Upper Caves | Lost 5 parts (2n2u1w) 4033 | -4/Upper Caves | Spotted B-86 Titan 4042 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4044 | -4/Upper Caves | Released all parts (13) 4073 | -4/Upper Caves | Encountered a Warlord checkpoint 4074 | -4/Upper Caves | Lost 3 parts (1p2n) 4079 | -4/Upper Caves | Core integrity fell below 50% 4122 | -4/Upper Caves | Discovered new exit (range 14) 4129 | -4/Upper Caves | Entered another Upper Caves area 4212 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4283 | -4/Upper Caves | Core integrity fell below 20% 4312 | -4/Upper Caves | Discovered new exit (range 8) 4328 | -4/Upper Caves | Entered Zhirov 4328 | -4/Zhirov | Discovered new exit (range 3) 4332 | -4/Zhirov | Build established: Mutant 4338 | -4/Zhirov | Met Zhirov 4348 | -4/Zhirov | Learned location of Quarantine (-3) 4348 | -4/Zhirov | Learned location of Testing (-2) 4348 | -4/Zhirov | Learned location of Command (-1) 4358 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4366 | -4/Zhirov | Found Alien Artifact 4366 | -4/Zhirov | Identified Integrated Dissipator 4366 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4376 | -4/Zhirov | Found Alien Artifact 4376 | -4/Zhirov | Identified Transdimensional Reconstructor 4376 | -4/Zhirov | Warped through subspace 4457 | -4/Zhirov | Entered Proximity Caves 4458 | -3/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 4501 | -3/Proximity Caves | Former 0b10 base attacked by MAIN.C 4545 | -3/Proximity Caves | Spotter reported a threat 4575 | -3/Proximity Caves | Spotter reported a threat 4688 | -3/Proximity Caves | Lost 4 allies 4857 | -3/Proximity Caves | 0b10 base defense nominally successful 4903 | -3/Proximity Caves | Lost 5 allies 4910 | -3/Proximity Caves | Spotted B-86 Titan 4959 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04857_ PUBLIC SERVICE ANNOUNCEMENT: We have reports that's the last of them for now. Finish off any stragglers, and beware regular patrols may still be active, so stay frosty. 04872_ Slug penetrates RZ-WEK(S). 04872_ RZ-WEK(S) destroyed. 04880_ Penetrated by Slug. 04889_ Acquired 5 matter. 04927_ Phase Gun destroyed. 04929_ Imp. Light Armor Plating destroyed. 04932_ Searching scrap... 04932_ Found Imp. Field Recycling Unit. 04932_ Found Imp. Thermal Shield. 04932_ Found Unknown Device. 04932_ Found Force Field. 04932_ Found 70 Matter. 04942_ Dropped Particle Accelerator. 04942_ Dropped Adv. Heat Sink. 04944_ Exp. Utility Shielding destroyed. 04950_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????# ?????????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ?????????????????????? | | ???????????????????# #?????????????????????? | | ??????????????????## #?????????????????????? | | ??####????????????# #??????????????????????? | | ### ############## #??????????????????????? | | ? #???##??????????????????? | | ???? #??? ##?????????????????? | | ######## #??? ###???????????????? | | # #?? ##??????????????? | | ## ##? ##?????????????? | | ?# ## ###### ## ##????????????? | | ?## ######????# #????????????? | | ?## ##??####??## #????????????? | | ## # #???##### ??????????? | | #???????## ##???????????????? | | ### #????????# # ##????????????????? | | ! #####?????????????# ##?????????????????? | | ! #?????????????????#s ## ##??????????????????? | | #????????????????##s #??##???????????????????? | | # #???????????###### s###?????????????????????? | | ## #??????????# s ##????????????????????? | | ?# #??????????# ## s ##???????????????????? | | ? ##??????????????# @ ##??????????????????? | | ?####???????????????# ## ##?????????????????? | | ????????????????????## #### #?????????????????? | | ?????????????????????##???# ##?????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ##??????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 35 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 235 Jamming Range 12 Power Amplification 30 Armor Coverage 225 Resistance: TH 20 Utility Shielding 90 Evasion (%) 82 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 30 Authchip Count 8 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Gravmag System | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Arc Projector | -7/Zion | Archive Focal Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Force Field | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Armchair Analyst Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed SalvageSniperForcegen Manual? 0 Play Time 01:15:09 Cumulative 13.8 hours Start 2026.10.02 @ 21:00:39 End 2026.10.02 @ 22:31:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87560e20-221d-4381-83c2-5948398a471b