Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 21:46:32 Player: amhuman Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (66) 330 Value Destroyed (2655) 2655 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 6359 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 96 Met Imprinter 300 Friendly Fire -384 Cogmind --------- Core Integrity 315/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Medium Treads > --- UTILITY (6) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Mobile Refinery Mk. CCLXVII Heart of Steel Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Kinecellerator System Shield Bomb Drone Bay > --- WEAPON ----------- Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Particle Charger Heart of Steel Improved EM Pulse Cannon Heavy Ion Cannon Minigun Advanced Assault Cannon Heavy Rocket Launcher Datajack [Rating: 54] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Kinecellerator Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 4 | . . . . . 3 1 . . . Weapon . | . . . . . . . . . . Parts Attached 59 | 6 1 . . 5 13 14 4 8 8 Power 4 | 1 . . . 1 . 1 . 1 . Engine 4 | 1 . . . 1 . 1 . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . . . 4 6 1 2 1 Treads 8 | . . . . . . 5 1 1 1 Leg 8 | 2 . . . . 4 1 . 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 1 . . 2 7 4 2 3 2 Device 14 | . 1 . . 1 4 2 2 2 2 Storage 2 | 1 . . . 1 . . . . . Processor 2 | . . . . . 2 . . . . Hackware 3 | . . . . . . 2 . 1 . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 . . . 2 2 3 1 2 5 Energy Gun 1 | . . . . . 1 . . . . Energy Cannon 3 | . . . . . . 1 . . 2 Ballistic Gun 4 | 2 . . . . 1 1 . . . Ballistic Cannon 6 | . . . . 1 . 1 . 2 2 Launcher 2 | . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Parts Lost 25 | . . . . 1 7 10 . 4 3 Power 2 | . . . . . . 1 . 1 . Propulsion 9 | . . . . . 3 4 . . 2 Utility 8 | . . . . 1 2 2 . 2 1 Weapon 6 | . . . . . 2 3 . 1 . Highest Loss Streak 3 | . . . . 1 3 2 . 2 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 100 95 80 75 92 95 93 Engine 7 | . 14 14 14 14 9 3 7 6 5 Treads 18 | . . . . . . 11 30 29 29 Leg 9 | . 28 28 28 28 22 11 . . . Device 11 | . 11 14 14 9 8 2 15 13 12 Storage 8 | . 14 14 14 14 9 7 7 7 5 Processor 6 | . . . . . 12 7 7 7 7 Hackware 7 | . . . . . . 9 7 12 14 Energy Gun 1 | . . . . . 7 2 . . . Energy Cannon 2 | . . . . . . 3 7 2 1 Ballistic Gun 5 | . 28 28 28 15 5 4 6 . . Ballistic Cannon 6 | . . . . 11 1 2 . 11 10 Peak Build Rating 54 | 6 7 7 7 15 28 47 52 54 48 Average Rating 30 | 5 6 7 7 11 18 29 50 47 44 On Entrance 21 | . 6 7 7 7 15 27 47 52 47 Naked Turns . | . . . . . . . . . . Heaviest Build 47 | 10 11 11 11 34 47 47 40 40 38 Greatest Support 94 | 20 20 20 20 20 33 86 94 94 94 Greatest Overweight (x) 12 | . . . . 1 2 2 . 12 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 10 10 10 10 9 Most Carried 10 | 2 3 3 3 10 10 10 10 10 10 Average Carried 7 | 1 2 3 3 7 9 8 9 9 9 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 2 3 3 3 10 10 10 10 9 5 Class Distribution -------------------- 64% | Mutant 32% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2082 | 180 . . . 285 382 328 301 465 141 Remotely 102 | . . . . 102 . . . . . Salvage Created 2075 | . . . . 231 704 627 95 396 22 Parts 112 | . . . . 12 40 33 7 20 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 7 21 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 55 | . . . . 6 18 16 3 11 1 Melee 1 | . . . . . . . . . 1 Guns 17 | . . . . 2 8 7 . . . Cannons 25 | . . . . 3 2 8 1 11 . AOE 12 | . . . . 1 8 1 2 . . Classes Destroyed 11 | . . . . 3 4 3 . 1 . Worker 5 | . . . . 1 1 3 . . . Builder 2 | . . . . . 2 . . . . Recycler 1 | . . . . . . 1 . . . Watcher 3 | . . . . . 2 1 . . . Swarmer 10 | . . . . . . 5 . 5 . Grunt 28 | . . . . 4 14 8 . 2 . Brawler 3 | . . . . 2 . 1 . . . Sentry 6 | . . . . . 3 1 . 2 . Hunter 3 | . . . . . 1 . 2 . . Programmer 3 | . . . . . . 1 1 1 . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 9 | . . . . 3 9 6 3 4 1 Combat Bots Only 7 | . . . . 2 7 4 3 4 1 Max Kills in Single Turn 5 | . . . . 1 3 5 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 2 1 1 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 403 | . . . . 29 98 146 12 76 42 Missed 116 | . . . . 9 29 41 1 20 16 Damage Taken 4572 | . 24 . . 412 1099 1524 233 895 385 Core 737 | . . . . 80 272 204 33 58 90 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 68 50 . . . . Volleys Fired 188 | . . . . 25 43 51 3 26 40 Largest 2 | . . . . 2 2 2 2 2 2 Hottest 134 | . . . . 90 90 104 99 108 134 Shots Fired 338 | . . . . 50 80 101 11 50 46 Gun 159 | . . . . 36 62 59 2 . . Cannon 163 | . . . . 11 8 42 6 50 46 Launcher 16 | . . . . 3 10 . 3 . . Special . | . . . . . . . . . . Kinetic 175 | . . . . 47 35 50 2 33 8 Thermal 143 | . . . . . 35 51 6 17 34 Explosive 16 | . . . . 3 10 . 3 . . Electromagnetic 4 | . . . . . . . . . 4 Robot Hit Streak 11 | . . . . 8 11 10 4 7 . Robot Miss Streak 5 | . . . . 3 4 5 4 3 . Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 2 | . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 204 | . . . . 33 63 69 3 29 7 Core Hits 131 | . . . . 13 52 47 4 13 2 Critical Kills 3 | . . . . 2 1 . . . . Critical Parts Destroyed 7 | . . . . 3 3 1 . . . Critical Strikes 15 | . . . . 5 6 2 . 2 . Burn 3 | . . . . . 2 1 . . . Destroy 10 | . . . . 5 4 1 . . . Blast 2 | . . . . . . . . 2 . Melee Attacks 114 | . . . . . . . . . 114 Impact 114 | . . . . . . . . . 114 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6266 | 49 . . . 587 2228 2025 218 738 421 Guns 1812 | . . . . 245 823 744 . . . Cannons 1808 | . . . . 188 101 736 45 738 . Explosions 2176 | . . . . 154 1304 545 173 . . Melee 421 | . . . . . . . . . 421 Ramming 49 | 49 . . . . . . . . . Kinetic 2251 | . . . . 433 546 808 . 464 . Thermal 1914 | . . . . . 378 1217 45 274 . Explosive 1631 | . . . . 154 1304 . 173 . . Electromagnetic . | . . . . . . . . . . Impact 421 | . . . . . . . . . 421 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . 2 . 9 10 10 10 Average Corruption 7 | . . . . 2 . 7 9 10 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 172 | . . . . 20 . 22 67 58 5 Message Errors 30 | . . . . 2 . 6 12 8 2 Matter Fused 50 | . . . . 6 . 2 25 16 1 Heat Flow Errors 22 | . . . . 1 . 4 7 10 . Energy Discharges 21 | . . . . 3 . 3 7 6 2 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 23 | . . . . 4 . 5 7 7 . Data Loss (major) 8 | . . . . 2 . 1 1 4 . Misfires 9 | . . . . 1 . . 5 3 . Alerts 7 | . . . . 1 . . 3 3 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 440 | . . . . . . 216 . 23 201 Projectiles 23 | . . . . . . . . 23 . Explosions 216 | . . . . . . 216 . . . Melee 201 | . . . . . . . . . 201 Knockbacks 26 | . . . . . 3 16 . 2 5 Impact 5 | . . . . . . . . . 5 Kinetic 20 | . . . . . 3 15 . 2 . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 153 | . . . . 69 . 20 64 . . Shots 5 | . . . . 2 . 1 2 . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 10 | 9 . . . . . . 1 . . Kicked 9 | 9 . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 486 | . . . . 176 336 486 258 260 26 Average Temperature 96 | . . . . 50 101 123 88 80 10 Received Heat Transfer 1518 | . . . . 123 594 537 . 72 192 Effects 10 | . . . . . 1 7 . 2 . Shutdowns 4 | . . . . . 1 3 . . . Energy Bleed 2 | . . . . . . 2 . . . Interference 2 | . . . . . . . . 2 . Matter Decay 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . 11 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 . Heat Transferred 3510 | . . . . . 1110 1882 74 444 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 433 | . 14 5 . 94 433 374 . . . Initial 147 | . . 5 . . 36 147 . . . Average 88 | . 9 5 . 15 255 179 . . . Maximum Alert Level 2 | . . . . . 2 1 . . . Low Security (%) 76 | 100 100 100 . 100 16 63 . . . Level 1 21 | . . . . . 74 36 . . . Level 2 1 | . . . . . 8 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . . . . 2 2 . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 3 | . . . . . 2 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 2 . . 7 31 22 3 15 26 Peak Tracking Total 19 | . 2 . . 3 8 5 3 7 19 Tactical Retreats 7 | . . . . 1 2 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 3 | . . . . . . 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 21 | . . . . . 1 17 . 2 1 Max in Single Turn 16 | . . . . . 1 16 . 1 1 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 15 | . 3 . . 1 4 5 1 1 . Terminals 11 | . 3 . . . 4 3 . 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 41 | . 9 . . 1 8 17 1 5 . Successful 21 | . 3 . . 1 3 8 1 5 . Failed 20 | . 6 . . . 5 9 . . . Catastrophic 5 | . . . . . 2 3 . . . Database Lockouts . | . . . . . . . . . . Manual 28 | . 6 . . . 7 15 . . . Terminals 34 | . 9 . . . 8 12 . 5 . Fabricators 4 | . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 11 | . 1 . . 1 1 2 1 5 . Record 5 | . . . . . . . . 5 . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 2 | . 1 . . . 1 . . . . Open Door 2 | . . . . 1 . . 1 . . Terminal Index 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 8 | . 2 . . . 2 4 . . . Terminals 7 | . 2 . . . 2 3 . . . Botnet 7 | . 2 . . . 2 3 . . . Fabricators 1 | . . . . . . 1 . . . Fabnet 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 . . . 4 3 . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 3 | . . . . . . . . 3 . Largest Group 3 | . . . . . . . . 3 . Highest-Rated Group 93 | . . . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . . . . . . . 23 . Total Damage 441 | . . . . . . . . 441 . Kills 3 | . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 2 | . 1 . . . 1 . . . . Derelict Logs Recovered 7 | . . . . 2 . . 3 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 13354 | 2139 115 23 419 1596 1197 1248 2158 1578 2881 Spaces Moved 7354 | 480 94 18 350 703 638 593 1442 965 2071 Core 534 | 5 . . . . . . . 1 528 Treads 4296 | . . . . . . 347 1442 964 1543 Legs 2524 | 475 94 18 350 703 638 246 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 148 148 145 50 Average Speed 143 | 119 120 120 120 178 158 173 148 148 123 Slowest Speed 650 | 120 120 120 120 190 260 260 148 650 148 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 26 22 5 63 100 59 13 89 97 87 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . 1 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 16 | . . . . 2 . . 7 3 4 Spaces Dug 10 | . . . . . . . . . 10 Terrain Destroyed 193 | . . . . 35 76 21 45 5 11 Melee 1 | . . . . . . . . . 1 Projectile 24 | . . . . 6 3 . . 5 10 AOE 168 | . . . . 29 73 21 45 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 9727 | 2041 95 19 349 1003 743 712 1460 1061 2244 Wait 1894 | 1545 . 2 . 263 31 37 3 11 2 Move 7345 | 479 93 17 349 702 637 592 1441 964 2071 Hop . | . . . . . . . . . . Pick Up 35 | 2 1 . . 6 10 11 2 1 2 Fast Attach 32 | 6 1 . . 1 8 8 2 6 . Attach 12 | . . . . . 5 6 . 1 . Detach 1 | . . . . . 1 . . . . Swap 16 | . . . . 4 . 1 2 1 8 Drop 32 | . . . . 2 8 6 6 3 7 Fire 188 | . . . . 25 43 51 3 26 40 Melee 114 | . . . . . . . . . 114 Ram . | . . . . . . . . . . Kick 9 | 9 . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire 48 | . . . . . . . . 48 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 2140 | -11/Scrapyard | Entered Materials 2141 | -10/Materials | Build established: Mutant 2237 | -10/Materials | Discovered new exit (range 10) 2238 | -10/Materials | Met 8R-AWN 2255 | -10/Materials | Entered Mines 2257 | -10/Mines | Followed 8R-AWN into the Mines 2270 | -10/Mines | Discovered new exit (range 5) 2278 | -10/Mines | Entered Exiles 2307 | -10/Exiles | Welcomed by 8R-AWN 2328 | -10/Exiles | Met EX-HEX 2360 | -10/Exiles | Met EX-BIN 2470 | -10/Exiles | Learned about 8R-AWN's background 2558 | -10/Exiles | Met EX-DEC 2679 | -10/Exiles | Discovered new exit (range 15) 2697 | -10/Exiles | Entered Mines 2786 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2890 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3012 | -9/Mines | Learned Materials security intel 3029 | -9/Mines | Discovered new exit (range 5) 4213 | -9/Mines | Discovered new exit (range 13) 4257 | -9/Mines | Learned location of Recycling (-9) 4260 | -9/Mines | Found the Drone Emporium 4271 | -9/Mines | Found Prototype Device 4293 | -9/Mines | Entered Materials 4293 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4293 | -8/Materials | Identified Bomb Drone Bay 4480 | -8/Materials | Destroyed 7 combat bots 4488 | -8/Materials | Lost 3 parts (1n1u1w) 4666 | -8/Materials | Discovered new exit (range 15) 5433 | -8/Materials | Discovered new exit (range 8) 5490 | -8/Materials | Entered Factory 5490 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5519 | -7/Factory | Build established: Scavenger-Mutant 5868 | -7/Factory | Build established: Hacker-Mutant 6575 | -7/Factory | Build established: Mutant 6727 | -7/Factory | Discovered new exit (range 7) 6738 | -7/Factory | Entered Lower Caves 6796 | -7/Lower Caves | Found Prototype Device 6843 | -7/Lower Caves | Learned 4 Factory zone layouts 6932 | -7/Lower Caves | Learned Factory non-interactive machine intel 8672 | -7/Lower Caves | Found DCF Scrap (14 items) 8812 | -7/Lower Caves | Ambushed by research squad 8813 | -7/Lower Caves | System corruption reached 10% 8884 | -7/Lower Caves | Discovered new exit (range 7) 8896 | -7/Lower Caves | Entered another Lower Caves area 8912 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9029 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9063 | -7/Lower Caves | Discovered new exit (range 8) 9194 | -7/Lower Caves | Attracted the attention of an 0b10 base 9238 | -7/Lower Caves | Lost 3 allies 9241 | -7/Lower Caves | Learned Factory security intel 9241 | -7/Lower Caves | Learned Research emergency access door positions 9241 | -7/Lower Caves | Learned Factory trap positions 9241 | -7/Lower Caves | Learned location of 1 exit from Factory 9674 | -7/Lower Caves | Build established: Hacker-Mutant 10204 | -7/Lower Caves | Encountered a Warlord checkpoint 10304 | -7/Lower Caves | Discovered new exit (range 7) 10474 | -7/Lower Caves | Entered Zion 10551 | -7/Zion | Discovered new exit (range 15) 10587 | -7/Zion | Found Prototype Device 10629 | -7/Zion | System corruption cleaned by Quarantine Array 10693 | -7/Zion | Learned Factory emergency access door positions 11574 | -7/Zion | Given A8's code to call for help 11745 | -7/Zion | Met Imprinter 12443 | -7/Zion | Warned about damaging Zion machinery 13279 | -7/Zion | Attacked by Zionites 13317 | -7/Zion | Core integrity fell below 50% 13338 | -7/Zion | Destroyed Imprinter 13340 | -7/Zion | Extracted access codes from Imprinter's data core 13355 | -7/Zion | Self-destructed Last Messages --------------- effect. QD-WCA(z) bursts out of the Twisted Machinery. 13323_ QD-WCA(z) pulls a Mak. Hammer out of the Twisted Machinery. 13324_ IW-H7O(z) knocked back. 13325_ 8E-S7M(z) pulls a Mak. Hammer out of the Twisted Machinery. 13326_ %OPQRLHYFY2XGP/MQK WDR2J 13326_ OM-8EZ(g) suffers critical hit (Burn). 13338_ Imprinter: "Derelicts unite!" 13338_ Imprinter destroyed. OQ-WLB(z) bursts out of the Twisted Machinery. 13340_ Acquired data core, extracted access codes \\4J4L, \\R7NE, \\7XM3, \\TMTG. 13341_ OQ-WLB(z) pulls a Mak. Axe out of the Twisted Machinery. 7H-XVI(z) bursts out of the Twisted Machinery. 13354_ 7H-XVI(z) pulls a Mak. Spear out of the Twisted Machinery. 13354_ Adv. Treads destroyed. 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"" | | ???????????????####### """z z""""" "" | | ???????????????# """""""##"""" "" """ | | ???????????????# #"#""#"#""#""""""" """"""" | | ???????????????#"######""####"" ""####"" | | ???????????????" #????####??##" """"#""" | | ??????????????####??????????#"" "" """"""""" | | ????????????????????????????##" """""""" " " | | ????????????????????????????#"" """"""" | | ????????????????????????????#"" "" "" " | | ????????????????????????????#""% "" " # | | ???????????????????????????###" " "" # | | ???????????????????????????#""" " """ # | | ???????????????????????????#""" " """"" " | | ???????????????????????????#"" """#"" # | | ???????????????????????????##" """"""" " | | ???????????????????????######"" """"""" " | | ???????????????????????#" #"""" """"##"" " | | ?????????????????????????# " """"#"" | | ?????????????????????????#" """##"" "" | | ?????????????????????????#"" ""###" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 8 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Particle Charger | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorCommEdition Manual? 0 Play Time 01:29:46 Cumulative 119.1 hours Start 2025.02.06 @ 20:10:06 End 2025.02.06 @ 21:46:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b29cada-8e75-40f8-be59-54edfe3f5470