Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 14:42:05 Player: SpaceExplorer337 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1731) 1731 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4551 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Flail Heavy Flail > --- INVENTORY (15) --- Micro Nuclear Core Light Treads Improved Terrain Scanner Improved Targeting Computer Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite System Shield Beam Rifle Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Beam Rifle Pulse Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Heat Sink Improved Heat Sink Improved Terrain Scanner Improved Targeting Computer Advanced ECM Suite Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Beam Rifle Particle Gun [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 59 | 7 5 3 16 10 18 Power 11 | 1 1 1 2 1 5 Engine 4 | 1 . . 2 . 1 Core 7 | . 1 1 . 1 4 Reactor . | . . . . . . Propulsion 18 | 2 . 2 5 5 4 Treads 5 | . . . . 4 1 Leg 9 | 2 . 2 2 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . 3 1 . Utility 13 | 2 1 . 3 3 4 Device 7 | 1 1 . 2 1 2 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware 3 | . . . . 2 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 17 | 2 3 . 6 1 5 Energy Gun 9 | . 2 . 5 1 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . 1 5 3 . 21 Power 8 | . . 1 1 . 6 Propulsion 10 | . . 2 1 . 7 Utility 6 | . 1 . . . 5 Weapon 6 | . . 2 1 . 3 Highest Loss Streak 7 | . 1 3 1 . 7 To Critical Strikes . | . . . . . . Average Backups 10 | 2 6 7 10 14 9 Power 1 | . 1 1 1 2 . Propulsion . | . . . . . . Utility 6 | . 1 . 5 10 7 Weapon 2 | 1 3 5 3 2 . Tool/Special . | . . . . . . Unused Backups 18 | . 2 . 6 3 7 Power 2 | . . . . 1 1 Propulsion 4 | . . . 4 . . Utility 9 | . 1 . 1 2 5 Weapon 3 | . 1 . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 99 86 95 96 79 Engine 6 | . 5 1 7 6 5 Core 5 | . 9 12 3 2 6 Treads 2 | . . . . 5 2 Leg 14 | . 28 26 21 . 11 Flight 5 | . . . 8 28 . Device 10 | . 13 4 21 10 6 Storage 9 | . 14 14 11 9 7 Hackware 9 | . . . . 15 16 Protection 2 | . . . . . 5 Energy Gun 13 | . 18 25 21 18 6 Ballistic Gun 2 | . 9 . . . 3 Impact Weapon 1 | . . . . . 3 Peak Build Rating 34 | 9 12 11 25 34 34 Average Rating 24 | 5 10 8 18 28 31 On Entrance 12 | . 9 9 9 24 26 Naked Turns . | . . . . . . Heaviest Build 50 | 11 15 15 33 34 50 Greatest Support 80 | 20 20 20 30 80 80 Greatest Overweight (x) 14 | 2 . 3 10 11 14 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 13 15 15 Most Carried 15 | 5 8 8 15 15 15 Average Carried 10 | 2 6 7 10 14 9 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 3 8 8 15 15 12 Class Distribution -------------------- 47% | Scavenger-Mutant 31% | Hacker-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 901 | 279 99 82 100 160 181 Remotely . | . . . . . . Salvage Created 1925 | 90 171 103 532 465 564 Parts 130 | 7 22 7 45 28 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 49 | . 8 2 15 11 13 Melee 3 | . . . . . 3 Guns 41 | . 7 2 15 11 6 Cannons 2 | . . . . . 2 AOE 1 | . 1 . . . . Classes Destroyed 13 | 2 3 . 3 1 4 Worker 1 | . . . . . 1 Builder 3 | . 1 . 1 . 1 Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Operator 3 | . . . 2 1 . Watcher 6 | . . . 4 2 . Swarmer 22 | . 6 . 9 4 3 Grunt 14 | . 2 2 5 2 3 Brawler 1 | . . . . . 1 Duelist 4 | . . . . 1 3 Sentry 5 | . . . 1 4 . Specialist 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 4 | 1 3 2 4 3 3 Combat Bots Only 4 | . 3 2 4 3 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 381 | . 43 18 87 40 193 Missed 101 | . 13 1 31 12 44 Hits 280 | . 30 17 56 28 149 Melee 28 | . . . . 3 25 Projectile 252 | . 30 17 56 25 124 AOE 7 | . . 7 . . . Critical Strikes 11 | . 1 1 2 . 7 Damage Taken 4632 | . 352 404 615 436 2825 Core 1187 | . 50 107 191 135 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 106 | . . . . . 106 Core Remaining (%) 66 | 100 . 37 52 75 . Volleys Fired 149 | 6 25 5 46 34 33 Largest 2 | 2 2 2 2 2 2 Hottest 138 | 40 100 100 112 119 138 Shots Fired 286 | 12 43 10 91 67 63 Gun 267 | 12 36 10 90 67 52 Cannon 11 | . . . . . 11 Launcher 8 | . 7 . 1 . . Special . | . . . . . . Kinetic 25 | 12 8 . . . 5 Thermal 253 | . 28 10 90 67 58 Explosive 8 | . 7 . 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 4 7 5 9 14 16 Robot Miss Streak 4 | 3 2 3 4 3 2 Penetration Max . | . . . . . . Secondary Targets 8 | . 2 . 5 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 198 | 8 25 6 46 48 65 Core Hits 102 | 4 15 5 29 24 25 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 12 | . . 1 5 2 4 Burn 10 | . . 1 5 2 2 Smash 2 | . . . . . 2 Melee Attacks 22 | . . . . . 22 Impact 22 | . . . . . 22 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 3808 | 69 440 75 767 675 1782 Guns 2483 | 69 243 75 713 675 708 Cannons 214 | . . . 14 . 200 Explosions 237 | . 197 . 40 . . Melee 874 | . . . . . 874 Ramming . | . . . . . . Kinetic 225 | 69 54 . . . 102 Thermal 2458 | . 189 75 713 675 806 Explosive 237 | . 197 . 40 . . Electromagnetic . | . . . . . . Impact 888 | . . . 14 . 874 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 282 | . . . . . 282 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 282 | . . . . . 282 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . 31 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 470 | . 21 264 78 57 470 Average Temperature 56 | . 8 140 19 13 153 Received Heat Transfer 825 | . 141 75 231 135 243 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . . . 5 Impact Corruptions 10 | . . . . . 10 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 14 | . . . 3 4 7 Heat Transferred 6697 | . 555 296 2183 1813 1850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 188 | 5 167 53 185 188 81 Initial 81 | . . 53 . 39 81 Average 51 | . 77 18 101 106 17 Influence Increases 1481 | 10 257 50 408 351 405 Destroy 0b10 Robot/C 980 | . 160 40 300 220 260 Destroy 0b10 Robot/NC 75 | 10 5 . 35 15 10 Destroy Leader 212 | . 30 10 48 64 60 Trap Triggered on 0b10 10 | . 10 . . . . Successful Hack 35 | . 13 . . 22 . Disable Machine 75 | . 30 . 15 30 . Destroy Structure 19 | . 9 . 10 . . Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 1446 | 10 120 187 313 266 550 Entered New Map 239 | . . 84 . 56 99 Time Decay 982 | 10 110 93 283 210 276 Lost Part 225 | . 10 10 30 . 175 Squads Dispatched 10 | . 1 . 2 . 7 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement 4 | . . . 2 . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . . . 1 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 11 5 25 15 21 Peak Tracking Total 14 | . 3 14 4 4 7 Tactical Retreats 4 | . . 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . 2 . 1 2 . Max in Single Turn 1 | . 1 . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 8 | . 3 . . 5 . Terminals 8 | . 3 . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 12 . . 12 . Successful 17 | . 7 . . 10 . Failed 6 | . 4 . . 2 . Catastrophic 2 | . 1 . . 1 . Database Lockouts 1 | . 1 . . . . Manual . | . . . . . . Terminals 24 | . 12 . . 12 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 7 . . 10 . Record 8 | . 4 . . 4 . Robot Analysis 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Security Status 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Transport Status 1 | . . . . 1 . Zone Layout 3 | . 1 . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used . | . . . . . . Hacking Detections 6 | . 3 . . 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1071 | 19 84 88 817 63 . Terrain 1071 | 19 84 88 817 63 . ECM 1 | . . . . 1 . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3696 | 80 276 250 817 448 1825 Spaces Moved 1320 | 47 159 154 377 273 310 Core 35 | 16 . 3 2 1 13 Treads 132 | . . . . 35 97 Legs 799 | 31 159 151 258 . 200 Wheels . | . . . . . . Hover . | . . . . . . Flight 354 | . . . 117 237 . Fastest Speed 50 | 50 120 120 120 106 160 Average Speed 153 | 101 120 122 163 115 216 Slowest Speed 750 | 150 120 200 550 600 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 28 26 42 24 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . 7 . 9 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 16 | . 7 . 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2683 | 69 200 206 492 342 1374 Wait 1036 | . 1 35 16 7 977 Move 1315 | 46 158 153 376 272 310 Hop . | . . . . . . Pick Up 68 | 10 7 6 24 7 14 Fast Attach 9 | . . . 3 5 1 Attach 39 | 7 . 4 8 3 17 Detach 1 | . . . . 1 . Swap 18 | . 7 1 6 2 2 Drop 29 | . 2 2 13 11 1 Fire 149 | 6 25 5 46 34 33 Melee 19 | . . . . . 19 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 15) 191 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered Mines 377 | -10/Mines | Met a Derelict bent on vengeance 478 | -10/Mines | Discovered new exit (range 5) 525 | -10/Mines | Lost 3 parts (1p2n) 562 | -10/Mines | Assembled infested the area 589 | -10/Mines | Core integrity fell below 50% 607 | -10/Mines | Entered Materials 607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 802 | -9/Materials | Build established: Scavenger-Mutant 1402 | -9/Materials | Discovered new exit (range 16) 1424 | -9/Materials | Entered another Materials area 1424 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1722 | -8/Materials | Discovered new exit (range 5) 1806 | -8/Materials | Build established: Hacker-Mutant 1872 | -8/Materials | Entered Factory 1872 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2029 | -7/Factory | Garrison activated, responded to threat 2085 | -7/Factory | Core integrity fell below 50% 2090 | -7/Factory | Lost 7 parts (2p3n1u1w) 2223 | -7/Factory | Lost 6 parts (2p1n2u1w) 2631 | -7/Factory | Build established: Scavenger-Mutant 2683 | -7/Factory | Cargo convoy interrupted 3517 | -7/Factory | Core integrity fell below 20% 3559 | -7/Factory | Build established: Hacker-Mutant 3697 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03655_ Sneak attack on K-01 Serf. 03655_ Destroyed Wheel. 03655_ K-01 Serf system corrupted by crushing effect. 03655_ Lgt. Ion Engine fried. 03655_ K-01 Serf destroyed. 03655_ Lgt. Nuclear Core destroyed. 03656_ Acquired 5 matter. 03661_ R-06 Scavenger collects Particle Gun. 03661_ Sneak attack on R-06 Scavenger. 03661_ R-06 Scavenger knocked back. 03662_ OK,RN4MV,NB%Z1U 7W9GYAIZZYFMFRMXHW17/ 03677_ K-01 Serf cleans the Manufacturing Mainframe. 03684_ C-30 ARC bursts open, deploying its payload. 03684_ S-27 Virus unfolds itself. 03689_ Aluminum Leg destroyed. 03691_ Rnf. Deuterium Engine destroyed. 03695_ Imp. Titanium Leg destroyed. 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" ??? ??????????????????? | | ?????????????? "% ??????????????????????? | | ?????????????##############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityGrenadeBeam Manual? 0 Play Time 00:42:41 Cumulative 18.8 hours Start 2025.07.27 @ 14:00:42 End 2025.07.27 @ 14:42:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf3fab64-2d7e-4afe-9284-4624866dd576