Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.22 @ 01:22:54 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (294) 1470 Value Destroyed (13155) 13155 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (6195) 6195 TOTAL SCORE: 26980 Bonus ------- High Alert Combat Kills 1557 Follower Combat Kills 503 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -65 Cogmind --------- Core Integrity 240/1000 Matter 174/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1200) Ox23 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Relay Coupler [NC] (31) > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Advanced Heat Sink Improved Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Targeting Computer Improved Focal Shield Relay Coupler [NC] (33) Relay Coupler [NC] (31) Relay Coupler [Swarmer] (44) Relay Coupler [Swarmer] (45) Relay Coupler [Grunt] (33) Relay Coupler [Sentry] (23) Relay Coupler [Demolisher] (22) Relay Coupler [Demolisher] (20) Decoy Drone Bay (16/16) Improved Spread Laser Disruptor Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Impact Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- Magnetic Acceleration Cannon Impact Mace > --- INVENTORY -------- Micro Nuclear Core Wheel Advanced Heat Sink Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Long-range Sensor Array Long-range Sensor Array Advanced Targeting Computer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Decoy Drone Bay Gatling Laser Improved Spread Laser Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher [Rating: 62] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon High-powered Electrolaser Energy Gun High-powered Electrolaser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . 2 . 2 . . . 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . 2 . . . . Utility 7 | . . 2 . 2 . . . 2 . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 318 | 6 11 30 5 38 15 11 4 23 31 44 7 2 12 37 22 20 Power 18 | 1 1 4 . 2 1 . . 1 . 2 . . 2 2 . 2 Engine 14 | 1 1 4 . 2 1 . . 1 . 1 . . 2 1 . . Core 3 | . . . . . . . . . . 1 . . . . . 2 Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 45 | 2 2 4 1 3 1 4 1 1 4 3 1 1 1 8 5 3 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 45 | 2 2 4 1 3 1 4 1 1 4 3 1 1 1 8 5 3 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 110 | 1 4 5 2 16 8 1 1 10 11 23 1 1 2 8 8 8 Device 48 | . . 2 . 5 3 1 . 5 8 14 . 1 1 3 3 2 Storage 18 | 1 4 3 . 4 1 . . 1 . 2 . . . . 1 1 Processor 10 | . . . 2 . . . . 1 . . . . . 2 1 4 Hackware 10 | . . . . 1 . . . 1 . 1 . . . 3 3 1 Protection 24 | . . . . 6 4 . 1 2 3 6 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 145 | 2 4 17 2 17 5 6 2 11 16 16 5 . 7 19 9 7 Energy Gun 43 | . . 9 . 6 3 2 . 4 . 10 3 . 1 3 1 1 Energy Cannon 46 | . 2 3 . 5 1 3 1 5 12 . . . 4 8 1 1 Ballistic Gun 4 | 2 . 1 . . . . . . . . . . . 1 . . Ballistic Cannon 13 | . 2 2 1 1 . . . . . . . . . 1 3 3 Launcher 24 | . . 2 1 3 1 1 1 2 4 1 2 . 2 1 1 2 Special Weapon 9 | . . . . . . . . . . 2 . . . 5 2 . Impact Weapon 4 | . . . . . . . . . . 3 . . . . 1 . Slashing Weapon 2 | . . . . 2 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 4 . 1 . . . 3 1 3 . . . 2 . 1 Parts Lost 78 | . 1 1 2 5 5 3 1 5 4 3 3 . 8 8 8 21 Power 8 | . 1 . . . 1 . . . . 1 . . 2 . . 3 Propulsion 25 | . . . 1 2 1 1 1 1 1 1 1 . 1 4 3 7 Utility 18 | . . . 1 2 1 1 . 1 2 . 1 . 1 1 2 5 Weapon 27 | . . 1 . 1 2 1 . 3 1 1 1 . 4 3 3 6 Highest Loss Streak 12 | . 1 1 1 3 2 1 1 3 4 2 2 . 4 2 4 12 Average Slot Usage (%) 97 | . 99 97 99 98 99 99 99 98 99 99 95 86 84 90 96 85 Engine 6 | . 14 11 11 9 8 9 9 7 7 2 . . 3 3 . . Core 1 | . . . . . . . . . . 4 7 6 2 . . 4 Wheel 18 | . 28 22 21 17 17 17 17 15 15 14 10 13 12 17 24 16 Device 5 | . . 9 4 2 . 6 . 5 7 10 7 6 3 3 9 2 Storage 30 | . 27 32 33 27 35 36 36 30 30 29 30 26 26 26 27 26 Processor 9 | . . . 6 9 9 9 9 13 15 15 15 13 13 12 8 12 Hackware 2 | . . . . 5 . . . 1 . 2 . . . 9 4 4 Protection 3 | . . . . 8 8 2 8 7 6 2 7 6 9 . . . Energy Gun 5 | . . 9 . 7 12 10 . 1 1 8 14 13 7 2 . 1 Energy Cannon 6 | . 3 11 . 7 2 7 17 13 12 4 . . 3 8 5 . Ballistic Gun 1 | . 22 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . 21 2 . . . . . . . . . . 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 180 | 13 77 141 116 147 149 153 155 160 159 163 153 148 154 157 178 180 Greatest Support 56 | 26 32 32 32 32 26 26 26 26 28 28 28 56 56 52 46 54 Greatest Overweight (x) 48 | . 2 4 3 7 5 9 7 6 12 6 6 2 3 15 15 48 Average Overweight (x) 4 | . 1 2 3 3 4 5 5 5 5 5 5 2 2 3 3 4 Largest Inventory Capacity 44 | 6 20 36 28 36 36 36 36 36 36 44 36 36 36 36 42 42 Average Capacity 33 | 5 19 27 28 28 35 36 36 36 36 36 36 36 36 36 37 38 Most Carried 37 | 3 20 28 28 28 36 36 36 36 36 36 36 36 36 36 36 37 Average Carried 31 | . 17 26 27 27 33 34 35 35 35 35 34 35 34 35 33 35 Final Capacity 42 | 6 20 28 28 28 36 36 36 36 36 36 36 36 36 36 42 24 Final Carried 36 | 3 20 28 28 28 35 36 36 36 36 36 35 36 35 34 34 24 Class Distribution -------------------- 74% | Hauler-Mutant 17% | Botlord-Mutant 6% | Bothacker-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 4884 | 266 258 427 125 600 261 199 68 249 411 503 90 . 136 471 537 283 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 14297 | 89 274 1924 165 1118 983 1007 452 926 1441 1616 341 . 602 2010 1066 283 Parts 599 | 2 26 94 6 69 41 61 22 33 53 71 7 . 24 56 29 5 Haulers Intercepted 21 | . 2 6 . 5 . . . 5 . 2 . . . 1 . . Recyclers Shooed 20 | . . 1 . . . 1 . 5 . 5 . . . 6 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 222 | . 10 32 5 28 19 19 11 6 20 19 7 . 12 14 17 3 Guns 87 | . 10 14 . 14 14 9 . 2 2 15 3 . 3 1 . . Cannons 73 | . . 12 2 6 5 7 8 . 4 2 . . 3 4 17 3 AOE 53 | . . 6 3 8 . 3 3 4 10 2 4 . 6 4 . . Classes Destroyed 17 | 1 3 4 1 1 1 2 . 1 1 1 . . 1 . . . Worker 13 | . . . . 1 . 2 . 1 . 5 . . . 4 . . Builder 4 | . . 2 . 1 . . . 1 . . . . . . . . Tunneler 2 | . . . . . . 1 . . . . . . . 1 . . Hauler 21 | . 2 6 . 5 . . . 5 . 2 . . . 1 . . Recycler 27 | 1 . 4 1 . . 1 . 6 . 6 . . . 6 . 2 Mechanic 1 | . . . . . . . . . . 1 . . . . . . Watcher 3 | . . 2 . . . 1 . . . . . . . . . . Swarmer 58 | . 9 6 3 10 . 5 3 4 7 2 2 . 4 . 3 . Grunt 93 | . 1 16 2 14 12 3 4 . 6 9 5 . 3 9 8 1 Brawler 4 | . . . . . . 2 . . . . . . 1 . 1 . Duelist 7 | . . 1 . . 1 1 . . 2 . . . . . 1 1 Sentry 42 | . . 9 . 4 4 7 4 1 3 4 . . 1 2 3 . Specialist 2 | . . . . . . . . . . . . . 2 . . . Hunter 6 | . . . . . 2 1 . . 1 1 . . . . . 1 Programmer 9 | . . . . . . . . 1 . 3 . . 1 3 1 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | 1 3 5 3 5 3 4 5 5 6 4 5 . 5 4 4 2 Combat Bots Only 6 | . 3 3 3 4 3 3 5 4 6 4 5 . 5 3 4 1 Max Kills in Single Turn 3 | 1 1 3 2 3 2 3 2 1 2 2 3 . 3 2 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 3 | . . 2 2 2 . 3 2 1 2 1 3 . 3 1 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 14661 | . 282 728 167 1099 1188 503 258 866 1173 1248 495 . 1384 1080 1221 2969 Core 2529 | . 53 133 46 197 215 88 29 237 81 123 104 . 128 151 184 760 Absorbed by Shields 288 | . . . . . 109 . . . . . . . 61 . 118 . Core Remaining (%) 50 | 100 78 . 55 . . . 3 . . . 22 . . . 45 . Volleys Fired 825 | 1 35 84 9 82 100 38 20 33 57 80 24 . 35 85 109 33 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 165 | 40 40 136 88 136 136 138 138 140 165 165 140 . 150 165 138 148 Shots Fired 1405 | 2 70 161 15 155 173 74 37 59 88 139 38 . 47 136 154 57 Gun 635 | 2 70 80 . 81 112 51 . 15 12 103 33 . 21 45 1 9 Cannon 667 | . . 74 13 69 42 22 34 40 60 22 . . 20 80 144 47 Launcher 78 | . . 7 2 5 19 1 3 4 16 3 5 . 6 4 2 1 Special 25 | . . . . . . . . . . 11 . . . 7 7 . Kinetic 227 | 2 70 . 13 38 . . . . . . . . . 9 53 42 Thermal 767 | . . 106 . 112 154 51 . 15 20 115 33 . 39 27 81 14 Explosive 44 | . . 7 2 5 19 1 3 4 3 . . . . . . . Electromagnetic 342 | . . 48 . . . 22 34 40 65 13 5 . 8 93 13 1 Robot Hit Streak 33 | 1 7 13 3 25 33 26 12 8 26 19 12 . 10 13 18 18 Robot Miss Streak 6 | 1 4 3 2 5 3 2 1 3 1 4 2 . 1 6 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . . 2 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . 1 . . . Shots Hit Robots 912 | 1 39 96 6 106 84 51 16 39 66 98 26 . 33 98 106 47 Core Hits 457 | 1 14 52 8 53 36 31 14 24 41 45 14 . 19 40 36 29 Critical Hits 24 | . . 3 . 4 5 1 . . 1 . . . . 2 8 . Critical Kills 11 | . . . . 2 2 . . . 1 . . . . 1 5 . Critical Parts Destroyed 13 | . . 3 . 2 3 1 . . . . . . . 1 3 . Melee Attacks 12 | . . . . 6 . . . . . 4 . . . . 2 . Impact 6 | . . . . . . . . . . 4 . . . . 2 . Slashing 6 | . . . . 6 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26637 | 29 437 2330 452 2688 1639 1195 612 1697 2758 3058 933 . 1193 3179 3168 1269 Guns 8371 | 29 437 842 . 1049 1085 735 . 267 245 1928 519 . 362 611 . 262 Cannons 12433 | . . 943 195 889 554 304 416 860 1452 456 . . 446 1932 3079 907 Explosions 5474 | . . 545 257 560 . 156 196 570 1061 505 414 . 385 636 89 100 Melee 359 | . . . . 190 . . . . . 169 . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3084 | 29 437 . 195 581 . . . . . . . . . 146 985 711 Thermal 12939 | . . 1303 . 1357 1639 735 . 376 624 2421 519 . 740 876 1891 458 Explosive 2639 | . . 545 257 560 . 156 196 461 203 261 . . . . . . Electromagnetic 7616 | . . 482 . . . 304 416 860 1931 207 414 . 453 2157 292 100 Impact 169 | . . . . . . . . . . 169 . . . . . . Slashing 190 | . . . . 190 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 . . . . . . 1 1 1 1 . . 6 4 . Average Corruption 2 | . 1 . . . . . . 1 1 1 1 . . 4 3 . Corruption Purged 8 | . . . . . . . . . . 2 . . . 4 2 . Effects 66 | . 1 . . . . . . . 5 5 5 . . 32 18 . Message Errors 18 | . 1 . . . . . . . 3 3 3 . . 5 3 . Matter Fused 8 | . . . . . . . . . . . . . . 5 3 . Heat Flow Errors 6 | . . . . . . . . . . . . . . 6 . . Energy Discharges 8 | . . . . . . . . . . 1 1 . . 2 4 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . . . . 1 . . . . 4 5 . Misfires 2 | . . . . . . . . . . . . . . 2 . . Targeting Errors 12 | . . . . . . . . . 1 1 1 . . 6 3 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . Overload Shots 17 | . . . . . . . . . 7 4 . . 4 1 . 1 Effects 1 | . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . . . Overflow Damage 938 | . . 63 45 38 16 . . 125 9 365 . . 8 168 84 17 Projectiles 399 | . . 13 . 17 16 . . 25 9 57 . . . 168 84 10 Explosions 445 | . . 50 45 16 . . . 100 . 219 . . 8 . . 7 Melee 94 | . . . . 5 . . . . . 89 . . . . . . Knockbacks 31 | . . . 2 11 . . . . . 1 . . . . 4 13 Impact 1 | . . . . . . . . . . 1 . . . . . . Kinetic 27 | . . . 2 9 . . . . . . . . . . 4 12 Secondary 3 | . . . . 2 . . . . . . . . . . . 1 Self-Inflicted Damage 1110 | . . 85 76 . 8 . 93 476 53 252 2 . 42 23 . . Shots 26 | . . 2 2 . 1 . 2 7 3 3 1 . 4 1 . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 362 | . . 132 21 306 362 240 243 180 214 300 20 . 93 306 300 201 Average Temperature 76 | . . 18 14 95 112 71 82 55 39 65 10 . 38 72 81 35 Received Heat Transfer 4062 | . 18 258 27 486 441 144 45 30 186 285 243 . 360 240 435 864 Effects 6 | . . . . 1 2 1 . . . . . . . 2 . . Energy Bleed 6 | . . . . 1 2 1 . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . 1 7 . . . . 7 . . Combat Hostiles 9 | . . . . . . . . . 4 . . . . 5 . . Parts Fried 56 | . . 2 . . . 2 2 8 15 1 1 . 2 22 1 . Impact Corruptions 3 | . . . . . . . . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 37 | . . 4 . 7 5 3 . . 1 7 1 . 4 1 2 2 Heat Transferred 20020 | . . 2479 . 2849 2796 1406 . 470 707 3284 814 . 1014 1027 2294 880 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 1 . . . . 1 4 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1130 | 5 303 882 366 573 1056 792 848 671 1130 747 591 321 519 379 651 396 Initial 592 | . 3 11 310 88 219 514 514 445 354 592 323 310 224 272 235 341 Average 442 | . 111 336 282 363 790 623 710 518 745 419 428 320 330 255 447 322 Maximum Alert Level 4 | . 1 3 1 2 3 3 3 2 4 3 2 1 2 1 2 1 Low Security (%) 12 | 100 92 28 3 7 . . . . . 3 . . . 32 . 12 Level 1 39 | . 7 37 96 56 15 . . . 6 46 38 100 85 67 22 87 Level 2 33 | . . 23 . 36 16 81 51 100 35 48 61 . 14 . 77 . Level 3 14 | . . 10 . . 67 18 48 . 50 1 . . . . . . Level 4 . | . . . . . . . . . 7 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 6 . 4 . 4 . 1 . 9 . . . 6 . 2 Investigation 8 | . . 4 . 2 . 1 . . . 1 . . . . . . Extermination 8 | . . . . . . . . 1 . 4 . . . 3 . . Reinforcement 10 | . 1 1 . 2 . . . . . 2 . . . 3 . 1 Assault 1 | . . 1 . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . . 2 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 . 1 . . . . . 1 . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 18 | . 4 3 . 3 . 5 . . . 1 . . . 1 1 . Communications Jammed 101 | . . . . . . . . . . 8 . . . 31 . 62 Distress Signals 101 | . . . . . . . . . . 8 . . . 31 . 62 Times Spotted 342 | . 21 45 15 32 24 23 11 6 26 29 11 . 12 41 32 14 Peak Tracking Total 7 | . 4 4 6 4 4 4 4 4 7 4 7 . 5 5 7 7 Tactical Retreats 34 | . 1 1 4 4 7 . 1 . 3 2 3 . . 4 2 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 40 | . 1 1 . . 10 1 2 . 4 5 3 1 6 . 6 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 53 | . . 4 . 4 4 4 1 8 6 5 3 . 4 4 5 1 Max in Single Turn 4 | . . 1 . 1 1 1 1 4 1 2 2 . 2 1 1 1 Garrison Relay 15 | . . . . . 4 . 1 . 3 . 1 . 2 . 4 . Phase Generator 3 | . . . . . . . . . 1 . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 60 | . 5 16 1 6 . 3 . 8 . 12 . 3 . 5 . 1 Terminals 32 | . 5 11 . 2 . 2 . 2 . 7 . 1 . 2 . . Fabricators 4 | . . . . . . . . 1 . 1 . . . 1 . 1 Repair Stations 7 | . . 2 . 2 . . . 1 . 2 . . . . . . Recycling Units 4 | . . 1 . . . . . 1 . 1 . 1 . . . . Scanalyzers 6 | . . 2 . 1 . . . 2 . . . . . 1 . . Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 194 | . 24 62 1 26 . 5 . 20 . 32 . 9 . 14 . 1 Successful 124 | . 14 41 1 21 . 3 . 16 . 16 . 4 . 7 . 1 Failed 68 | . 9 20 . 5 . 2 . 4 . 16 . 5 . 7 . . Catastrophic 11 | . 3 2 . 1 . . . 2 . 2 . . . 1 . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . Manual 73 | . 15 26 . 5 . 3 . 3 . 15 . 3 . 3 . . Terminals 119 | . 24 43 . 9 . 4 . 4 . 24 . 5 . 6 . . Fabricators 8 | . . . . . . . . 3 . 2 . . . 2 . 1 Repair Stations 26 | . . 8 . 12 . . . 2 . 4 . . . . . . Recycling Units 6 | . . 1 . . . . . 2 . 1 . 2 . . . . Scanalyzers 27 | . . 10 . 4 . . . 8 . . . . . 5 . . Garrison Access 7 | . . . . 1 . 1 . 1 . 1 . 2 . 1 . . Terminal Hacks 45 | . 9 19 1 2 . 2 . 1 . 8 . 1 . 2 . . Part Schematic 5 | . 1 1 . . . . . 1 . 2 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . 3 . . . 1 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 . 1 . . . 1 . . . . . . Locate Traps 6 | . 2 2 . . . . . . . 1 . . . 1 . . Reprogram Traps 2 | . . 2 . . . . . . . . . . . . . . Security Status 3 | . 1 2 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 . . . . . . . 1 . 1 . . . . Registered Components 3 | . 1 1 . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 7 | . 2 2 . 1 . . . . . 1 . . . 1 . . Fabricator Hacks 7 | . . . . . . . . 3 . 2 . . . 1 . 1 Load Schematic 2 | . . . . . . . . 1 . 1 . . . . . . Build 5 | . . . . . . . . 2 . 1 . . . 1 . 1 Repair Station Hacks 21 | . . 5 . 12 . . . 2 . 2 . . . . . . Scan Component 11 | . . 3 . 6 . . . 1 . 1 . . . . . . Repair 10 | . . 2 . 6 . . . 1 . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . 1 . 1 . . . . Retrieve Components 3 | . . . . . . . . 1 . 1 . 1 . . . . Scanalyzer 20 | . . 8 . 3 . . . 7 . . . . . 2 . . Insert Component 10 | . . 4 . 2 . . . 3 . . . . . 1 . . Analyze 10 | . . 4 . 1 . . . 4 . . . . . 1 . . Garrison Access Hacks 7 | . . . . 1 . 1 . 1 . 1 . 2 . 1 . . Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 21 | . 5 9 . 3 . . . 1 . 2 . . . 1 . . Terminals 18 | . 5 6 . 3 . . . 1 . 2 . . . 1 . . Track 4 | . 1 2 . 1 . . . . . . . . . . . . Botnet 10 | . 3 2 . 1 . . . 1 . 2 . . . 1 . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . Operators 3 | . 1 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . Researchers 1 | . . 1 . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 15 . 6 . 2 . 7 . 9 . 3 . 3 . 1 Full Trace Events 3 | . . 1 . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . Matter 285 | . . . . . . . . . . . . . . 285 . . Time 152 | . . . . . . . . . . . . . . 152 . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . 15 . . Part Schematics Acquired 13 | . 1 6 . . . . . 3 . 2 . . . 1 . . Parts Built 4 | . . . . . . . . 2 . 1 . . . . . 1 Matter 716 | . . . . . . . . 336 . 168 . . . . . 212 Time 305 | . . . . . . . . 168 . 84 . . . . . 53 Total Part Build Rating 18 | . . . . . . . . 8 . 4 . . . . . 6 Parts Repaired 10 | . . 2 . 6 . . . 1 . 1 . . . . . . Time 246 | . . 26 . 168 . . . 26 . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 4 . 1 . . . 2 . . . . . 1 . . Part Schematics Acquired 7 | . . 4 . . . . . 2 . . . . . 1 . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked 15 | . . . . . . . . . . 4 . . . 6 5 . Non-combat 6 | . . . . . . . . . . 4 . . . 2 . . Combat 9 | . . . . . . . . . . . . . . 4 5 . Robot Hacks Applied 18 | . . . . . . . . . . 6 . . . 6 6 . parse_system 3 | . . . . . . . . . . 2 . . . . 1 . no_distress 1 | . . . . . . . . . . 1 . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . 2 . . map_route 2 | . . . . . . . . . . 2 . . . . . . relay_feed 1 | . . . . . . . . . . 1 . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . 1 . . streamctrl_high 3 | . . . . . . . . . . . . . . 1 2 . formatsys_high 5 | . . . . . . . . . . . . . . 2 3 . Relay Couplers Released 65 | . . . . . 18 . 5 . 11 . 3 . 10 . 18 . Machine Destruction 65 | . . . . . 18 . 5 . 11 . 3 . 10 . 18 . Attached 8 | . . . . . . . . . . 1 . . . 3 3 1 Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 18 | . . . 6 . . . . . . . . 1 . 6 5 . Largest Group 4 | . . . 3 1 . . . . . . . 1 1 4 4 . Highest-Rated Group 128 | . . . 45 8 . . . . . . . 20 20 128 128 . Highest-Rated Ally 47 | . . . 31 8 . . . . . . . 20 20 47 47 . Total Orders 2 | . . . . 2 . . . . . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . Ally Attacks 128 | . . . 35 . . . . . . . . . . 66 27 . Total Damage 2031 | . . . 419 . . . . . . . . . . 1065 547 . Kills 23 | . . . 7 . . . . . . . . . . 9 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . . Drone Launches 1 | . . . . 1 . . . . . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 16809 | 47 857 1616 994 1612 1963 555 362 923 1061 2427 412 231 421 1734 1103 491 Spaces Moved 9651 | 37 603 894 700 829 1131 268 183 508 559 1342 210 175 231 1110 613 258 Core 3 | 2 . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 9648 | 35 603 894 700 829 1131 268 183 508 559 1342 210 175 231 1110 613 257 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 130 130 130 140 140 140 140 140 150 120 120 110 115 117 Average Speed 133 | 87 112 129 130 130 139 141 141 145 148 147 150 120 120 127 117 138 Slowest Speed 2450 | 90 120 140 130 170 140 190 150 150 210 150 150 120 120 230 230 2450 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 84 85 99 51 87 23 40 14 76 38 44 6 46 27 86 4 Regions Visited 16 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . Spaces Dug 175 | . . . . 3 170 . . . . 2 . . . . . . Terrain Destroyed 764 | . . 36 28 50 212 4 34 48 107 62 77 . 92 10 . 4 Melee 5 | . . . . 3 . . . . . 2 . . . . . . Projectile 13 | . . . . 5 . . . . . 2 . . . 2 . 4 AOE 746 | . . 36 28 42 212 4 34 48 107 58 77 . 92 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 12177 | 46 717 1214 768 1202 1344 371 249 641 711 1647 267 195 329 1299 845 332 Wait 686 | . 26 116 50 173 15 42 27 26 17 111 . 13 4 25 33 8 Move 9629 | 36 602 893 699 828 1129 267 181 507 557 1341 208 174 229 1109 611 258 Hop . | . . . . . . . . . . . . . . . . . Pick Up 277 | 3 26 43 3 50 21 7 1 28 17 23 3 3 10 19 14 6 Fast Attach 72 | 6 5 11 . 8 . 1 . 7 2 5 . . . 11 7 9 Attach 102 | . 1 11 2 14 7 4 1 11 7 6 3 1 8 10 7 9 Detach 46 | . 2 9 . 4 2 . . 6 4 2 . . 1 6 5 5 Swap 144 | . 5 8 3 16 8 6 3 5 22 33 4 1 4 16 8 2 Drop 181 | . 15 39 2 21 8 6 . 18 20 18 1 . 4 18 9 2 Fire 825 | 1 35 84 9 82 100 38 20 33 57 80 24 . 35 85 109 33 Melee 12 | . . . . 6 . . . . . 4 . . . . 2 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 200 | . . . . . 54 . 16 . 8 24 24 . 34 . 40 . Rewire 3 | . . . . . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison -6/Factory -6/Garrison -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 48 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Central database locked down 171 | -10/Materials | Discovered new exit (range 13) 414 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Build established: Hauler-Mutant 560 | -10/Materials | Discovered new exit (range 8) 718 | -10/Materials | Discovered new exit (range 15) 905 | -10/Materials | Entered another Materials area 905 | -9/Materials | Evolved 2 slots: Utility x2 1076 | -9/Materials | Repaired Hcp. Storage Unit 1178 | -9/Materials | Central database locked down 1607 | -9/Materials | Discovered new exit (range 14) 2016 | -9/Materials | Discovered new exit (range 10) 2371 | -9/Materials | Repaired Hcp. Storage Unit 2437 | -9/Materials | Discovered new exit (range 14) 2505 | -9/Materials | First assault squad dispatched 2521 | -9/Materials | Entered Mines 2524 | -9/Mines | Received a Mining Laser from a helpful Derelict 2701 | -9/Mines | Found the Drone Emporium 2708 | -9/Mines | Found Prototype Device 2724 | -9/Mines | Discovered new exit (range 13) 2985 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3006 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3311 | -9/Mines | Learned location of 1 exit from Materials 3495 | -9/Mines | Discovered new exit (range 7) 3515 | -9/Mines | Entered Materials 3515 | -8/Materials | Accompanied by 1 ally 3515 | -8/Materials | Evolved 2 slots: Utility x2 3516 | -8/Materials | Identified exit to Factory 3548 | -8/Materials | Identified Decoy Drone Bay 3987 | -8/Materials | Lost 3 parts (2u1w) 4154 | -8/Materials | Repaired Hcp. Storage Unit 4181 | -8/Materials | Repaired Hcp. Storage Unit 4238 | -8/Materials | Identified exit to Garrison 4321 | -8/Materials | Discovered exit to Factory (range 11) 4909 | -8/Materials | Repaired Imp. Light Armor Plating 4937 | -8/Materials | Repaired Wheel 4974 | -8/Materials | Repaired Hcp. Storage Unit 5001 | -8/Materials | Repaired Hcp. Storage Unit 5127 | -8/Materials | Entered Garrison 5158 | -8/Garrison | Triggered checkpoint 5185 | -8/Garrison | Garrison Relay disabled 5340 | -8/Garrison | Triggered checkpoint 5490 | -8/Garrison | Core integrity fell below 50% 5493 | -8/Garrison | Triggered checkpoint 5537 | -8/Garrison | Discovered new exit (range 8) 5600 | -8/Garrison | Triggered checkpoint 5626 | -8/Garrison | Garrison Relay disabled 5845 | -8/Garrison | Discovered new exit (range 10) 5865 | -8/Garrison | Installed Relay Interface Framework 5926 | -8/Garrison | Triggered checkpoint 5967 | -8/Garrison | Garrison Relay disabled 6116 | -8/Garrison | Triggered checkpoint 6158 | -8/Garrison | Garrison Relay disabled 6204 | -8/Garrison | Discovered new exit (range 12) 6298 | -8/Garrison | Triggered checkpoint 7090 | -8/Garrison | Entered Materials 7211 | -8/Materials | Garrison activated, responded to threat 7271 | -8/Materials | Core integrity fell below 20% 7644 | -8/Materials | Identified exit to Garrison 7645 | -8/Materials | Entered Garrison 7679 | -8/Garrison | Triggered checkpoint 7740 | -8/Garrison | Triggered checkpoint 7832 | -8/Garrison | Triggered checkpoint 7886 | -8/Garrison | Garrison Relay disabled 7974 | -8/Garrison | Discovered exit to Factory (range 15) 8000 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 8007 | -8/Garrison | Entered Factory 8007 | -7/Factory | Evolved 2 slots: Utility x2 8064 | -7/Factory | Repaired Hcp. Storage Unit 8386 | -7/Factory | Lost 3 parts (1n1u1w) 8577 | -7/Factory | Fabricated Lrn. Sensor Array? 8689 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 8921 | -7/Factory | Identified exit to Garrison 8930 | -7/Factory | Entered Garrison 8992 | -7/Garrison | Triggered checkpoint 9013 | -7/Garrison | Garrison Relay disabled 9176 | -7/Garrison | Phase Generator disabled 9421 | -7/Garrison | Spotted B-75 Beast 9429 | -7/Garrison | Garrison Relay disabled 9484 | -7/Garrison | Destroyed B-75 Beast 9485 | -7/Garrison | Lost 4 parts (1n2u1w) 9580 | -7/Garrison | Triggered checkpoint 9596 | -7/Garrison | Triggered checkpoint 9739 | -7/Garrison | Discovered new exit (range 8) 9748 | -7/Garrison | Identified exit to Factory 9834 | -7/Garrison | Triggered checkpoint 9909 | -7/Garrison | Garrison Relay disabled 9955 | -7/Garrison | Discovered exit to Factory (range 14) 9984 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 9991 | -7/Garrison | Entered Factory 10315 | -7/Factory | Repaired Hcp. Storage Unit 10326 | -7/Factory | Core integrity fell below 50% 10593 | -7/Factory | Discovered new exit (range 9) 10603 | -7/Factory | Identified exit to Lower Caves 11470 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 11570 | -7/Factory | Build established: Bothacker-Mutant 11599 | -7/Factory | Discovered exit to Lower Caves (range 20) 11637 | -7/Factory | Discovered new exit (range 12) 12257 | -7/Factory | Garrison activated, responded to threat 12416 | -7/Factory | Identified exit to Garrison 12418 | -7/Factory | Entered Garrison 12426 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 12569 | -7/Garrison | Triggered checkpoint 12569 | -7/Garrison | Triggered checkpoint 12684 | -7/Garrison | Discovered new exit (range 15) 12698 | -7/Garrison | Triggered checkpoint 12730 | -7/Garrison | Phase Generator disabled 12750 | -7/Garrison | Garrison Relay disabled 12756 | -7/Garrison | Build established: Botlord-Mutant 12827 | -7/Garrison | Identified exit to Factory 12830 | -7/Garrison | Entered Factory 12830 | -6/Factory | Evolved 2 slots: Propulsion x2 13054 | -6/Factory | Identified exit to Garrison 13061 | -6/Factory | Entered Garrison 13061 | -6/Garrison | Accompanied by 1 ally 13067 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 13102 | -6/Garrison | Triggered checkpoint 13133 | -6/Garrison | Garrison Relay disabled 13218 | -6/Garrison | Triggered checkpoint 13219 | -6/Garrison | P-60 Hacker assimilated allied Gladiator 5a 13220 | -6/Garrison | Triggered checkpoint 13234 | -6/Garrison | Triggered checkpoint 13308 | -6/Garrison | Lost 4 parts (1p1u2w) 13386 | -6/Garrison | Triggered checkpoint 13422 | -6/Garrison | Phase Generator disabled 13432 | -6/Garrison | Garrison Relay disabled 13433 | -6/Garrison | Lost 4 parts (1p1n2w) 13474 | -6/Garrison | Discovered new exit (range 7) 13480 | -6/Garrison | Identified exit to Factory 13482 | -6/Garrison | Entered Factory 13482 | -6/Factory | Discovered new exit (range 16) 13579 | -6/Factory | Identified exit to Garrison 13735 | -6/Factory | Identified exit to Lower Caves 13799 | -6/Factory | Discovered new exit (range 16) 13985 | -6/Factory | Identified exit to Factory 14746 | -6/Factory | Fabricated G-50 Soldier (x3) 15216 | -6/Factory | Entered Garrison 15216 | -6/Garrison | Accompanied by 4 allies 15222 | -6/Garrison | Expanded RIF knowledge: Autooverride 15270 | -6/Garrison | Triggered checkpoint 15314 | -6/Garrison | Garrison Relay disabled 15332 | -6/Garrison | Triggered checkpoint 15393 | -6/Garrison | Triggered checkpoint 15460 | -6/Garrison | Core integrity fell below 50% 15479 | -6/Garrison | Lost 4 parts (2n2w) 15635 | -6/Garrison | Discovered exit to Factory (range 12) 15678 | -6/Garrison | Triggered checkpoint 15700 | -6/Garrison | Build established: Hauler-Mutant 15752 | -6/Garrison | Garrison Relay disabled 15889 | -6/Garrison | Discovered exit to Factory (range 12) 15954 | -6/Garrison | Triggered checkpoint 15987 | -6/Garrison | Garrison Relay disabled 16008 | -6/Garrison | Triggered checkpoint 16187 | -6/Garrison | Discovered exit to Factory (range 10) 16232 | -6/Garrison | Triggered checkpoint 16284 | -6/Garrison | Garrison Relay disabled 16319 | -6/Garrison | Entered Factory 16319 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16451 | -5/Factory | Fabricated Disruptor Cannon (x1) 16484 | -5/Factory | Lost 4 parts (2n2u) 16734 | -5/Factory | Lost 3 parts (2n1w) 16766 | -5/Factory | Garrison activated, responded to threat 16797 | -5/Factory | Core integrity fell below 50% 16810 | -5/Factory | Self-destructed Last Messages --------------- 16780_ Imp. Proton Missile Launcher destroyed. 16781_ G-50 Soldier misfires. 16781_ G-50 Soldier destroyed. 16782_ Mic. Nuclear Core destroyed. 16784_ Penetrated by Slug. 16785_ G-50 Soldier IFF system glitched. 16786_ Imp. Focal Shield destroyed. 16787_ Penetrated by Slug. 16787_ Imp. Proton Missile Launcher destroyed. 16787_ R-10 Processor collects Adv. Heat Sink. 16788_ >> Watcher Feeds: Established visual feed link with W-25 Informer. 16789_ Penetrated by Slug. 16791_ R-10 Processor collects Hvy. Laser. 16792_ Slug penetrates Wall. 16801_ Penetrated by Slug. 16803_ Hcp. Storage Unit destroyed. 16803_ Penetrated by Slug. 16804_ Hcp. Storage Unit destroyed. 16805_ G-50 Soldier misfires. 16809_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????#???????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ""???????????????????????????? | | ?????????????? ""???????????????????????????? | | ??????????????? """??????????????????????????? | | ???????????????? ??????????????????????????? | | ????????????????? ???????###/###???????????? | | ?????????????????##/######## #???????????? | | ?????????######### gg #######?????? | | ?????????? !!! g g g ? | | ???????????????##; !@!! *Y ###+#######?? | | ????????????????## ]!###;## #???? ??? | | ?????????????????# ##????### ###???? ??? | | ?????????????????# ????????# #??????? ???? | | ?????????????????# ????????# #??????? ???? | | ?????????????????# ????????# #????####+###?? | | ????????????????? ???#######+###### #?? | | ???????????????? ???# # #?? | | ??????????????? ! + # #?? | | ?????????????? ##""""""w # #?? | | ??????????????### ????#"""""" # #?? | | ????????????????###????#"""""" # """"#?? | | ???????????????????????#"""""" [# """"#?? | | ????????????????????????"""""" # """"#? | | ????????????????????????"""""" # """"#? | | ????????????????????????"""""" # """"#? | | ???????????????????????#"""""" # """"## | | ???????????????????????#""""" # ## | | ???????????????????????# # ## | | ???????????????????????#########+######+##### | | ???????????????????????# ^ ] | | ???????????????????????# | | ???????????????????????# "" | | ???????????????????????# ""F | | ???????????????????????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 25 Resistance: EX 25 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 24 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 43 Relay Coupler Value 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Extracted Lrn. Sensor Array | -7/Factory | Scanalyzed Enh. Optical Array | -7/Factory | Scanalyzed Drone Bay | -7/Factory | Hacked Imp. Remote Datajack | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Coolant Injector | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory G-50 Soldier | x3 | -6/Factory | Preloaded Disruptor Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Fearless Challenges ------------ None Game ------ Seed LaserResetPropulsion Manual? 0 Play Time 03:09:40 Cumulative 99.6 hours Start 2021.02.21 @ 21:59:29 End 2021.02.22 @ 01:22:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e6e0aa5-8e66-4436-9afd-b04cefa99798