Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 14:03:41 Player: Zaje Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2022) 2022 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5707 Bonus ------- None Cogmind --------- Core Integrity 460/850 Matter 131/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY (6) ------ Weight Redist. System Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Hybrid Deuterium Engine Advanced Targeting Computer Transmission Jammer Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Assault Cannon Rocket Launcher Mini Grenade Launcher Mining Laser [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . . 2 . 1 Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 69 | 7 6 . . 22 20 14 Power 9 | 1 1 . . 3 3 1 Engine 7 | 1 1 . . 2 2 1 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 23 | 2 . . . 10 8 3 Treads 11 | 2 . . . 9 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 12 | . . . . 1 8 3 Utility 18 | 2 2 . . 3 5 6 Device 4 | 1 . . . . 2 1 Storage 2 | 1 1 . . . . . Processor 7 | . 1 . . 3 1 2 Hackware 3 | . . . . . 2 1 Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 19 | 2 3 . . 6 4 4 Energy Gun 2 | 1 . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 3 . . 3 . 3 Ballistic Cannon 3 | . . . . 2 1 . Launcher 2 | . . . . . 1 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Corrupted Parts 1 | . . . . . 1 . System Corruption 8 | . . . . . 8 . Parts Lost 19 | . 1 . . 3 10 5 Power 1 | . . . . . . 1 Propulsion 12 | . . . . 3 7 2 Utility 3 | . . . . . 2 1 Weapon 3 | . 1 . . . 1 1 Highest Loss Streak 4 | . 1 . . 2 4 2 To Critical Strikes . | . . . . . . . Average Backups 11 | 3 9 15 15 14 5 4 Power 1 | . 1 2 1 1 1 2 Propulsion 4 | 1 3 7 6 5 2 . Utility 2 | . 2 3 3 2 . 1 Weapon 3 | 1 2 3 3 5 1 . Tool/Special . | . . . . . . . Unused Backups 20 | . 2 . 3 9 4 2 Power 6 | . . . 1 3 1 1 Propulsion 4 | . 1 . 2 1 . . Utility 2 | . . . . 1 . 1 Weapon 8 | . 1 . . 4 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 91 90 58 Engine 10 | . 14 14 14 7 4 2 Treads 22 | . 27 28 28 28 2 . Flight 3 | . . . . . 25 10 Device 3 | . 6 . . . 10 11 Storage 9 | . 14 14 14 9 . . Processor 16 | . 7 14 14 26 16 13 Hackware 1 | . . . . . 10 8 Energy Gun 1 | . 6 . . . . . Ballistic Gun 17 | . 21 28 28 13 3 6 Ballistic Cannon 1 | . . . . 4 5 . Peak Build Rating 44 | 7 9 9 9 39 44 41 Average Rating 18 | 5 7 9 9 26 39 30 On Entrance 13 | . 7 9 9 9 38 22 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 35 | 13 28 27 27 35 35 15 Greatest Support 112 | 40 40 40 40 112 112 21 Greatest Overweight (x) 1 | . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 12 | 7 14 15 15 15 5 5 Most Carried 15 | 5 15 15 15 15 15 5 Average Carried 11 | 4 9 15 14 14 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 5 15 15 15 15 5 5 Class Distribution -------------------- 87% | Mutant 5% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 2431 | 297 254 . 60 961 237 622 Remotely 177 | 54 123 . . . . . Salvage Created 2585 | 175 380 . 156 1097 154 623 Parts 165 | 8 28 . 9 68 16 36 Haulers Intercepted 6 | . 1 . . 5 . . Recyclers Shooed 3 | . . . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 55 | . 11 . 3 20 6 15 Melee 3 | . . . . . 3 . Guns 37 | . 11 . 3 15 . 8 Cannons 5 | . . . . 5 . . AOE 10 | . . . . . 3 7 Classes Destroyed 12 | 3 5 . 1 2 1 . Worker 6 | 2 1 . . 1 2 . Builder 2 | . . . . 1 1 . Tunneler 3 | 2 . . . 1 . . Hauler 6 | . 1 . . 5 . . Recycler 4 | 1 . . . 1 . 2 Operator 2 | . 1 . . . . 1 Watcher 7 | . 2 . . 4 1 . Swarmer 29 | . 6 . . 9 3 11 Grunt 17 | . 5 . . 8 1 3 Sentry 5 | . . . . 3 1 1 Programmer 1 | . . . . . 1 . Subdweller 3 | . . . 3 . . . Best Kill Streak 10 | 2 3 . 2 4 5 10 Combat Bots Only 8 | . 3 . 2 4 4 8 Max Kills in Single Turn 2 | 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 1 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 379 | . 59 . 6 89 117 108 Missed 158 | . 20 . 3 21 55 59 Hits 221 | . 39 . 3 68 62 49 Melee 3 | . . . . . . 3 Projectile 218 | . 39 . 3 68 62 46 AOE 2 | . . . . . . 2 Critical Strikes 5 | . . . . 2 . 3 Damage Taken 3261 | . 375 . 270 866 802 948 Core 797 | . 64 . 19 95 229 390 Absorbed by Shields . | . . . . . . . Redirected to Shielding 26 | . . . . . . 26 Core Remaining (%) 78 | 100 . . 66 82 67 . Volleys Fired 232 | 9 53 . 10 86 21 53 Largest 2 | 2 2 . 2 2 2 2 Hottest 100 | 70 70 . 40 70 100 50 Shots Fired 428 | 18 100 . 20 172 24 94 Gun 370 | 18 100 . 20 144 2 86 Cannon 32 | . . . . 28 4 . Launcher 21 | . . . . . 13 8 Special 5 | . . . . . 5 . Kinetic 358 | 9 65 . 20 172 6 86 Thermal 49 | 9 35 . . . 5 . Explosive 21 | . . . . . 13 8 Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 3 6 . 18 23 3 21 Robot Miss Streak 4 | 2 4 . 1 2 2 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 297 | 10 55 . 18 131 24 59 Core Hits 147 | 6 25 . 6 49 14 47 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | 1 1 . . 1 . . Critical Strikes 9 | 1 3 . . 2 2 1 Burn 2 | . 2 . . . . . Destroy 4 | 1 1 . . 1 . 1 Blast 1 | . . . . 1 . . Impale 2 | . . . . . 2 . Melee Attacks 17 | . . . . . 17 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 17 | . . . . . 17 . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6353 | 133 692 . 213 2478 1027 1810 Guns 3997 | 133 687 . 213 1938 20 1006 Cannons 586 | . . . . 537 49 . Explosions 1330 | . . . . . 528 802 Melee 430 | . . . . . 430 . Ramming 10 | . 5 . . 3 . 2 Kinetic 4244 | 34 447 . 213 2475 69 1006 Thermal 339 | 99 240 . . . . . Explosive 1330 | . . . . . 528 802 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 430 | . . . . . 430 . Highest Corruption 10 | . . . . . 10 . Average Corruption 4 | . . . . . 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 5 . Message Errors 1 | . . . . . 1 . Matter Fused 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 165 | . . . . 9 109 47 Projectiles 23 | . . . . 9 14 . Explosions 62 | . . . . . 15 47 Melee 80 | . . . . . 80 . Knockbacks 7 | . . . . 6 1 . Impact . | . . . . . . . Kinetic 7 | . . . . 6 1 . Secondary . | . . . . . . . Self-Inflicted Damage 170 | . . . . . 11 159 Shots 4 | . . . . . 1 3 Rammed 5 | . 2 . . 2 . 1 Targets Rammed 5 | . 2 . . 2 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 177 | 27 177 . . 67 10 16 Average Temperature 26 | 10 42 . . 17 5 6 Received Heat Transfer 750 | . 114 . . 342 147 147 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1147 | 296 851 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 88 | 100 100 100 . 93 100 26 Level 1 11 | . . . . 6 . 73 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 387 | 10 82 8 . 222 112 387 Initial 95 | . . 8 . . 95 32 Average 69 | . 23 . . 75 49 261 Influence Increases 1911 | 25 332 . . 611 360 583 Destroy 0b10 Robot/C 1040 | . 220 . . 400 120 300 Destroy 0b10 Robot/NC 150 | 25 25 . . 65 20 15 Destroy Leader 226 | . 46 . . 98 32 50 Successful Hack 41 | . 10 . . . 28 3 Disable Machine 75 | . . . . . 15 60 Destroy Structure 94 | . 1 . . 3 40 50 Partial Spotted 90 | . . . . . 75 15 Lose Combat Pursuer 195 | . 30 . . 45 30 90 Influence Decreases 1638 | 25 309 23 . 401 503 377 Entered New Map 165 | . . 15 . . 115 35 Time Decay 1295 | 25 299 8 . 383 288 292 Lost Part 178 | . 10 . . 18 100 50 Squads Dispatched 15 | . 3 . . 4 3 5 Investigation 6 | . 2 . . 3 1 . Extermination 4 | . . . . . 2 2 Reinforcement 4 | . 1 . . 1 . 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 20 . 3 32 14 29 Peak Tracking Total 10 | . 4 . 1 5 7 10 Tactical Retreats 10 | . 1 . . 2 1 6 Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 12 | . 2 . 4 2 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled 5 | . . . . . 1 4 Max in Single Turn 2 | . . . . . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 18 | . 2 . . 4 6 6 Terminals 14 | . 2 . . 3 4 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 1 1 Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 46 | . 5 . . 10 20 11 Successful 24 | . 3 . . 3 12 6 Failed 21 | . 1 . . 7 8 5 Catastrophic 6 | . . . . 3 2 1 Database Lockouts 1 | . 1 . . . . . Manual 29 | . 7 . . 9 10 3 Terminals 40 | . 5 . . 9 16 10 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 2 1 Scanalyzers 3 | . . . . 1 2 . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 3 . . 2 8 5 Record 9 | . . . . . 5 4 Robot Analysis 3 | . 3 . . . . . Level Access Points 1 | . . . . . 1 . Alert Level 2 | . . . . 1 1 . Recall Investigation 2 | . . . . 1 1 . Recall Extermination 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 1 Report Inventory 1 | . . . . . 1 . Retrieve Matter 2 | . . . . . 1 1 Scanalyzer 3 | . . . . 1 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 . . 3 4 6 Full Trace Events 3 | . . . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Active Infowar (turns) 1903 | . . . . 1787 113 3 T.N.C. 1843 | . . . . 1787 56 . Jamming 60 | . . . . . 57 3 Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 6889 | 231 1472 632 1400 1788 679 687 Spaces Moved 5926 | 125 798 396 853 936 1550 1268 Core 11 | 9 . . . . . 2 Treads 3127 | 116 798 396 853 936 28 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2788 | . . . . . 1522 1266 Fastest Speed 26 | 50 160 160 160 160 26 29 Average Speed 101 | 152 160 160 160 160 33 40 Slowest Speed 240 | 160 240 160 160 240 160 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 32 | . . . . . 12 20 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 5 79 80 43 45 30 34 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 1 3 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 121 | . . . . 1 41 79 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 120 | . . . . . 41 79 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 6388 | 145 892 395 868 1107 1647 1334 Wait 52 | . 12 . . 17 21 2 Move 5857 | 124 797 395 852 935 1525 1229 Hop 31 | . . . . . 12 19 Pick Up 45 | 5 12 . 3 15 6 4 Fast Attach 41 | 7 4 . . 12 4 14 Attach 19 | . . . . 2 13 4 Detach 8 | . 1 . . . 5 2 Swap 24 | . 4 . . 12 7 1 Drop 57 | . 7 . 3 26 16 5 Fire 232 | 9 53 . 10 86 21 53 Melee 17 | . . . . . 17 . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 4 | . 2 . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 232 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 15) 718 | -10/Materials | Central database locked down 1036 | -10/Materials | Discovered new exit (range 16) 1132 | -10/Materials | Derelicts attacked the area 1451 | -10/Materials | Discovered new exit (range 6) 1632 | -10/Materials | Discovered new exit (range 15) 1704 | -10/Materials | Entered Mines 2082 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2092 | -10/Mines | Discovered new exit (range 16) 2135 | -10/Mines | Identified exit to Materials 2157 | -10/Mines | Found a hidden stash of uninstalled traps 2319 | -10/Mines | Discovered new exit (range 9) 2336 | -10/Mines | Entered Subcaves 2527 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2693 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3709 | -10/Subcaves | Learned location of Zion (-7) 3709 | -10/Subcaves | Met a Zionite searching for "candidates" 3712 | -10/Subcaves | Discovered new exit (range 14) 3736 | -10/Subcaves | Entered Materials 3736 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5023 | -8/Materials | Discovered new exit (range 11) 5304 | -8/Materials | Discovered new exit (range 16) 5524 | -8/Materials | Entered Factory 5524 | -7/Factory | Evolved 2 slots: Utility x2 5876 | -7/Factory | Build established: Hacker-Sprinter 5988 | -7/Factory | Lost 3 parts (2n1u) 6032 | -7/Factory | Lost 4 parts (2n1u1w) 6144 | -7/Factory | System corruption reached 10% 6162 | -7/Factory | Identified exit to Factory 6203 | -7/Factory | Entered another Factory area 6203 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6212 | -6/Factory | Lost 3 parts (3n) 6451 | -6/Factory | Destroyed 8 combat bots 6586 | -6/Factory | Garrison activated, responded to threat 6890 | -6/Factory | Self-destructed Last Messages --------------- 4N. 06749_ ALERT: Security rotation in progress. 06778_ Acquired Nuclear Pulse Thruster. 06798_ Acquired Imp. Signal Interpreter. 06821_ Connecting with Terminal... 06842_ Acquired Hyp. Gauss Rifle. 06843_ Dropped Minigun. 06870_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06877_ Penetrated by Slug. 06877_ Acquired 4 matter. 06881_ C-17 Slicer destroyed. 06882_ HV Slug penetrates Wall. 06882_ Knocked back. 06884_ HV Slug penetrates Wall. 06885_ Lgt. Angular Momentum Engine destroyed. 06886_ HV Slug penetrates C-17 Slicer. 06888_ HV Slug penetrates Wall. 06888_ Hyp. Gauss Rifle severed. 06889_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ??? ????????# ## ##?????????????????# | | ??? ????????# # #????#+########???# | | ??? ????????# """" # ###### ] ???# | | ??? ????????# """" + + ????# | | ??? ????????# """" # ####?# """" ""???# | | #?? ????????# """" # #????# """" ""???# | | ### #???????########## ###????# """" """ # | | ## #???????########## #??????# """" + | | ## #???????# """" # #??????# # | | ## #???????#! ""S"" # #??????# """ """" # | | ?# #???????# "" "" %#??????# """ """??# | | ?# #???????# # ######## """ """"?# | | ??# #???????#[ + """"?# | | ??# #???????# """ # ### # | | ??# #???????# """ # #?############## | | ??# #???????# """ !# #########??????# | | ### #???????# # # * #??????# | | ##########+#####+# # ! #??????# | | #???# # #??????# | | ##### # ####+########### | | Y #### #?# #???# | | ## #??# #???# ########+## | | ## #### #???# #?# | | #???# #?# | | """" """" """" cc #???# #?# """"""" | | """" """" """" @ ##### ### """"""" | | """" """" """" p+ """"""" | | #####+###########+### """"""" | | """" """" """" # # ! # | | ## """" """" """" # " # # """"""" | | # """" """" """" # = "" #!! / # """"""? | | # # G #!! # """"""? | | + # """ "" #!! / = # """""?? | | # # """ " # # ????? | | ########"""T"""###### """ # ###?????? | | ##??????#########????# # ! #???????? | | ?????????????????????#####################???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 21 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Use The Force Challenges ------------ None Game ------ Seed MomentumTractorTrident Manual? 0 Play Time 01:02:44 Cumulative 10.1 hours Start 2026.09.13 @ 12:39:40 End 2026.09.13 @ 14:03:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9d5159c-d203-4a79-a8c0-915478446e7c