Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.03 @ 18:00:43 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (82) 410 Value Destroyed (2679) 2679 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (719) 719 TOTAL SCORE: 8248 Bonus ------- Follower Combat Kills 770 Friendly Fire -51 Cogmind --------- Core Integrity 500/1000 Matter 261/300 Energy 310/310 System Corruption 3% Temperature Cool (0) Movement Walking (124) Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (5) --- Improved Carbon-fiber Leg Carbon-Antigrav Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (3) ------- EM Disruptor Construct/C > --- INVENTORY (15) --- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Weapon Cycler Greatsword Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Carbon-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Coolant Injector Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Weapon Cycler > --- WEAPON ----------- Thermic Construct/G Greatsword > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Rocket Launcher [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 2 . 2 2 . . 4 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . 1 Utility 6 | . . . 2 . 1 1 . . 2 Weapon 1 | . . . . . . . . . 1 Parts Attached 89 | 6 12 . 5 6 21 8 8 4 19 Power 8 | 1 3 . 1 . 1 1 . . 1 Engine 5 | 1 2 . 1 . 1 . . . . Core 3 | . 1 . . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 19 | 2 2 . . 2 4 1 4 1 3 Treads 1 | 1 . . . . . . . . . Leg 17 | . 2 . . 2 4 1 4 1 3 Wheel 1 | 1 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 1 5 . 2 3 9 2 2 2 8 Device 20 | . 2 . 1 2 6 . 1 2 6 Storage 3 | 1 2 . . . . . . . . Processor 3 | . . . . 1 1 . . . 1 Hackware . | . . . . . . . . . . Protection 8 | . 1 . 1 . 2 2 1 . 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 2 . 2 1 7 4 2 1 7 Energy Gun 15 | 1 2 . 1 1 2 3 2 1 2 Energy Cannon 3 | . . . 1 . 1 1 . . . Ballistic Gun 5 | 1 . . . . 4 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . Parts Lost 22 | . 1 . . 3 3 . . 2 13 Power 2 | . 1 . . . 1 . . . . Propulsion 7 | . . . . 1 1 . . . 5 Utility 7 | . . . . 2 1 . . 1 3 Weapon 6 | . . . . . . . . 1 5 Highest Loss Streak 5 | . 1 . . 2 1 . . 1 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 89 97 98 99 90 73 Engine 7 | . 9 14 11 11 8 3 . . . Core 2 | . 4 . . . . 3 7 6 4 Treads 1 | . 6 . . . . . . . . Leg 22 | . 15 28 22 21 25 30 29 29 16 Wheel 1 | . 6 . . . . . . . . Device 17 | . 13 14 22 17 18 15 15 22 22 Storage 9 | . 14 14 11 11 9 7 7 7 5 Processor 4 | . . . . . 9 7 7 7 11 Protection 5 | . . . 11 6 8 13 15 . . Energy Gun 13 | . 15 28 21 22 4 13 15 11 4 Ballistic Gun 5 | . 12 . . . 12 . . 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 11 30 30 38 38 43 51 51 39 65 Greatest Support 65 | 20 26 26 26 28 45 56 63 61 65 Greatest Overweight (x) 2 | 1 1 1 1 2 1 . . . 2 Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 9 15 14 14 14 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 13 8 Scrap Engine Consumption 59 | . . . . . . . . 30 29 Constructs Created 6 | . . . . . . . . 3 3 Constructs Modified 5 | . . . . . . . . . 5 Class Distribution -------------------- 72% | Mutant 13% | Scavenger-Mutant 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Commander-Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Matter Collected 1476 | 212 147 60 40 60 370 28 248 50 261 Remotely . | . . . . . . . . . . Salvage Created 3435 | . 311 . 257 360 642 28 273 609 955 Parts 163 | . 22 . 8 15 26 4 15 31 42 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . 1 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 68 | . 10 . 4 10 14 . 3 4 23 Melee 8 | . . . . . . . . . 8 Guns 46 | . 10 . 3 10 13 . 2 4 4 Cannons 4 | . . . 1 . 1 . . . 2 AOE 7 | . . . . . . . . . 7 Classes Destroyed 13 | . 3 . 2 2 2 . . 1 3 Worker 2 | . . . . 1 . . 1 . . Builder 1 | . . . . 1 . . . . . Recycler 6 | . . . 1 1 . . . 4 . Operator 1 | . . . . . 1 . . . . Watcher 4 | . 2 . . . . 1 1 . . Swarmer 24 | . 6 . . 6 3 . . . 9 Grunt 30 | . 4 . 3 4 9 . . 1 9 Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . . . . . 1 Protector 1 | . . . . . . . . 1 . Sentry 7 | . . . 1 . 1 . 3 2 . Hunter 3 | . . . . . . . . . 3 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 3 . 4 3 5 1 3 2 7 Combat Bots Only 7 | . 3 . 3 3 5 . 1 1 7 Max Kills in Single Turn 4 | . 1 . 1 1 2 1 1 2 4 Gunslinging 1 | . . . . . 1 . . . . Exploded 4 | . . . . . . . . . 4 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Damage Taken 5124 | . 326 . 122 379 1065 . 687 482 2063 Core 823 | . 55 . 12 16 74 . 53 113 500 Absorbed by Shields 396 | . . . . . . . . 124 272 Regen/Repaired (Parts) 460 | . . . . . . 186 . 51 223 Core Remaining (%) 86 | 100 . 78 . 93 86 . . 76 . Volleys Fired 250 | . 41 . 9 32 55 1 30 31 51 Largest 3 | . 2 . 2 2 2 2 2 2 3 Hottest 254 | . 130 . 140 130 150 110 110 115 254 Shots Fired 507 | . 82 . 18 64 110 2 59 59 113 Gun 451 | . 82 . 14 64 106 2 59 59 65 Cannon 51 | . . . 4 . 4 . . . 43 Launcher 5 | . . . . . . . . . 5 Special . | . . . . . . . . . . Kinetic 126 | . 39 . . . 87 . . . . Thermal 268 | . 43 . 18 64 23 . . 14 106 Explosive 5 | . . . . . . . . . 5 Electromagnetic 108 | . . . . . . 2 59 45 2 Robot Hit Streak 18 | . 4 . 11 4 8 4 8 18 9 Robot Miss Streak 7 | . 6 . 7 5 3 . 3 4 5 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . . 1 3 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . Shots Hit Robots 329 | . 43 . 13 30 77 1 37 42 86 Core Hits 162 | . 21 . 7 18 33 1 17 19 46 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . 3 . . 2 1 . . . 6 Burn 10 | . 3 . . 2 1 . . . 4 Corrupt 1 | . . . . . . . . . 1 Impale 1 | . . . . . . . . . 1 Melee Attacks 20 | . . . . . . . . . 20 Impact . | . . . . . . . . . . Slashing 19 | . . . . . . . . . 19 Piercing 1 | . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7193 | . 503 . 233 575 1347 35 418 687 3395 Guns 4600 | . 503 . 156 575 1269 35 407 687 968 Cannons 954 | . . . 77 . 78 . . . 799 Explosions 918 | . . . . . . . . . 918 Melee 703 | . . . . . . . . . 703 Ramming 18 | . . . . . . . 11 . 7 Kinetic 1229 | . 188 . . . 1041 . . . . Thermal 3463 | . 315 . 233 575 306 . . 304 1730 Explosive 918 | . . . . . . . . . 918 Electromagnetic 862 | . . . . . . 35 407 383 37 Impact . | . . . . . . . . . . Slashing 673 | . . . . . . . . . 673 Piercing 30 | . . . . . . . . . 30 Highest Corruption 3 | . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . . 7 Message Errors 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Overload Shots 12 | . . . . . . . . . 12 Effects 3 | . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . 2 Heat Surge 1 | . . . . . . . . . 1 Overflow Damage 150 | . . . . . . . . . 150 Projectiles 55 | . . . . . . . . . 55 Explosions 10 | . . . . . . . . . 10 Melee 85 | . . . . . . . . . 85 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . 9 Shots 1 | . . . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 5 | . . . . . . . 3 . 2 Kicked 5 | . . . . . . . 3 . 2 Crushed . | . . . . . . . . . . Highest Temperature 600 | . 215 . 221 240 247 51 123 60 600 Average Temperature 86 | . 57 . 106 90 76 28 28 23 151 Received Heat Transfer 1368 | . 87 . 57 66 477 . 258 179 244 Effects 11 | . . . . . . . . . 11 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Interference 5 | . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 3 | . . . . . . . 1 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 16 | . 1 . 1 3 3 . 4 . 4 Heat Transferred 5949 | . 1110 . 481 1480 629 . . . 2249 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Peak Influence 393 | . 190 13 129 209 239 12 285 120 393 Initial 50 | . . 13 . 49 20 . 5 . 50 Average 77 | . 77 12 26 100 97 6 108 47 145 Maximum Alert Level 1 | . . . . 1 1 . 1 . 1 Low Security (%) 91 | 100 100 100 100 84 90 100 71 100 69 Level 1 8 | . . . . 15 9 . 28 . 30 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . 2 . 1 . 1 . 4 Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 7 | . . . 2 . 1 . 1 . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Distress Signals 6 | . . 1 1 . 2 . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 16 . 6 13 27 1 12 10 41 Peak Tracking Total 10 | . 3 . 3 3 4 1 5 4 10 Tactical Retreats 7 | . . . . 2 2 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Machines Disabled 4 | . . . . 1 1 . 1 . 1 Max in Single Turn 1 | . . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Machines Accessed 24 | . 7 . 3 . 5 1 4 3 1 Terminals 23 | . 7 . 3 . 5 . 4 3 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 68 | . 19 . 9 . 18 2 9 8 3 Successful 32 | . 10 . 4 . 8 2 3 4 1 Failed 36 | . 9 . 5 . 10 . 6 4 2 Catastrophic 7 | . 3 . . . 1 . 2 1 . Database Lockouts . | . . . . . . . . . . Manual 46 | . 15 . 5 . 18 . 7 1 . Terminals 66 | . 19 . 9 . 18 . 9 8 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 4 . 3 . 3 . 3 4 1 Robot Analysis 5 | . 2 . . . 1 . . 2 . Open Door 1 | . . . . . . . 1 . . Branch Access Points 4 | . . . 2 . 1 . 1 . . Unreport Threat 4 | . . . . . 1 . 1 1 1 Locate Traps 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 6 . 1 . 5 . . . . Terminals 12 | . 6 . 1 . 5 . . . . Assimilate 7 | . 4 . . . 3 . . . . Botnet 5 | . 2 . 1 . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 7 . 3 . 5 1 4 3 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 17 | . . . . . . . . 17 . Allies Hacked 3 | . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Total Allies 30 | . . . . 3 . . 10 17 . Largest Group 14 | . . . . 3 1 . 10 14 14 Highest-Rated Group 385 | . . . . 40 8 . 173 385 385 Highest-Rated Ally 40 | . . . . 16 8 . 29 40 40 Total Orders 1 | . . . . . . . . . 1 ROAM 1 | . . . . . . . . . 1 Ally Attacks 163 | . . . . 13 11 . 87 19 33 Total Damage 3277 | . . . . 142 105 . 1110 787 1133 Kills 22 | . . . . . 2 . 8 7 5 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Robot Analysis Total 5 | . 2 . . . 1 . . 2 . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Turns Passed 6948 | 50 1354 411 750 862 1288 292 438 764 739 Spaces Moved 3727 | 44 848 83 299 391 713 190 266 459 434 Core 12 | 12 . . . . . . . . . Treads 1 | 1 . . . . . . . . . Legs 3290 | . 455 83 299 391 713 190 266 459 434 Wheels 424 | 31 393 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 190 190 190 123 122 112 81 91 Average Speed 135 | 80 120 190 190 190 143 122 112 101 116 Slowest Speed 265 | 160 190 190 190 260 193 122 122 112 265 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 90 26 29 87 57 6 38 86 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 32 | . . . 1 . 1 . . 2 28 Melee . | . . . . . . . . . . Projectile 7 | . . . 1 . 1 . . 2 3 AOE 25 | . . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Rec Fac Total 5153 | 55 1111 337 465 446 881 251 348 703 556 Wait 769 | . 180 255 146 9 65 39 28 35 12 Move 3718 | 43 847 82 298 390 712 189 265 458 434 Hop . | . . . . . . . . . . Pick Up 60 | 6 14 . 4 4 11 5 5 3 8 Fast Attach 36 | 6 10 . . 3 7 5 1 2 2 Attach 33 | . . . 2 2 6 3 4 2 14 Detach 12 | . 2 . . . 1 2 . 2 5 Swap 20 | . 2 . 3 1 8 . 3 . 3 Drop 71 | . 15 . 3 5 16 7 9 11 5 Fire 250 | . 41 . 9 32 55 1 30 31 51 Melee 20 | . . . . . . . . . 20 Ram . | . . . . . . . . . . Kick 5 | . . . . . . . 3 . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 159 | . . . . . . . . 159 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 15) 51 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 734 | -10/Materials | Discovered new exit (range 9) 817 | -10/Materials | Discovered new exit (range 7) 1093 | -10/Materials | Discovered new exit (range 6) 1405 | -10/Materials | Entered Mines 1406 | -10/Mines | Assembled infested the area 1776 | -10/Mines | Discovered new exit (range 13) 1816 | -10/Mines | Entered Materials 1816 | -9/Materials | Evolved 2 slots: Utility x2 1896 | -9/Materials | Identified exit to Mines 2566 | -9/Materials | Entered Mines 2620 | -9/Mines | Met a Derelict bent on vengeance 2624 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2752 | -9/Mines | Learned Materials terminal intel 2914 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2916 | -9/Mines | Discovered new exit (range 5) 3113 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3357 | -9/Mines | Discovered new exit (range 11) 3428 | -9/Mines | Entered Materials 3428 | -8/Materials | Accompanied by 1 ally 3428 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3429 | -8/Materials | Loaded intel: 12 terminal locations 3684 | -8/Materials | Build established: Scavenger-Mutant 4541 | -8/Materials | Build established: Mutant 4597 | -8/Materials | Discovered new exit (range 8) 4612 | -8/Materials | Identified exit to Factory 4716 | -8/Materials | Entered Factory 4716 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4891 | -7/Factory | Discovered new exit (range 5) 4895 | -7/Factory | Identified exit to Storage 4965 | -7/Factory | Repaired Hrd. Medium Armor Plating 5008 | -7/Factory | Entered Storage 5106 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5411 | -7/Storage | Identified exit to Recycling 5442 | -7/Storage | Used back door to open Recycling access 5446 | -7/Storage | Entered Recycling 5465 | -7/Recycling | Found Scrap Engine 6154 | -7/Recycling | Build established: Commander-Mutant 6185 | -7/Recycling | Discovered new exit (range 7) 6189 | -7/Recycling | Identified exit to Factory 6210 | -7/Recycling | Entered Factory 6210 | -5/Factory | Accompanied by 14 allies 6210 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6537 | -5/Factory | P-70 Sage assimilated allied Gladiator 4a 6553 | -5/Factory | P-70 Sage assimilated allied Commando 4a 6747 | -5/Factory | Destroyed 7 combat bots 6752 | -5/Factory | Lost 5 parts (1n1u3w) 6940 | -5/Factory | Cargo convoy interrupted 6949 | -5/Factory | Self-destructed Last Messages --------------- 06939_ H-66 Slayer unfolds itself. 06939_ M-28 Smith unfolds itself. 06940_ ALERT: Cargo convoy interrupted, initiating access lockdown. 06944_ UGMPRR0R&FBH90DO4R0W|FOSKXGG9YEJ CI 06944_ Penetrated by Slug. 06945_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06946_ C-30 ARC bursts open, deploying its payload. 06946_ P-70 Sage unfolds itself. 06946_ H-66 Slayer unfolds itself. 06946_ X-77 Beamer unfolds itself. 06946_ P-70 Sage unfolds itself. 06946_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 06947_ H-66 Slayer destroyed. 06947_ Penetrated by Slug. 06947_ Rocket Launcher destroyed. 06947_ Penetrated by Slug. 06947_ P-70 Sage resets X-72 Disruptor, system corruption cleaned. 06948_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 06948_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#########################??????????????????? | | ??????# # | #??????????????????? | | ??????# """ """ # || #??????????????????? | | ??????# """ """ # | #??????????????????? | | ??????# """ """ # #??????????????????? | | ??????# # #??????????????????? | | ??????# + """"""""" #??????????????????? | | ??????# ! !# #??????????????????? | | #???? ###+#############+#############????????????? | | ?? ?? ^ !!! w @ ????????? | | ???? ^ m! u ????????? | | ???? !! * ????????? | | ? ?? m [%hh ?????????? | | # pxxp ?????????? | | #?###??# ^ m ##########+??????????? | | ??###??# """ """ # %####????????????????????? | | ???##### """ """ ## #/#####???????????????????? | | #?#?##?# """ """ # h #???????????????????? | | #####??# # """"" #???????????????????? | | ##?#?## # ""T"" #???????????????????? | | ####### # #???????????????????? | | # # #??# # #???????????????????? | | # #* #??# # """ #???????????????????? | | %+! / % #??# # """ #???????????????????? | | !#[ ###%#??# + """ #???????????????????? | | # ### #??# # #???????????????????? | | ######### #??# | ###########??????????????????? | | ##?######+#### !% # #??????????????????? | | #?## # * # """ ##?????????????????? | | #??#[ !# [ #= """""^+ ????????????????? | | ##?# / / # %!# [ """"" #??????????????????? | | ##?# =/// + % /%% [% #??????????????????? | | #### !*//%= # * #%% #??????????????????? | | ##?## ==%%# ==#% #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 56 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed PrecisionInsulationSabre Manual? 0 Play Time 01:07:16 Cumulative 106.9 hours Start 2023.07.03 @ 16:43:02 End 2023.07.03 @ 18:00:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a16ebbd-e957-4fd7-a012-856c2b4e3cbb