Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 20:22:59 Player: Velocity Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (772) 772 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4937 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 100/100 System Corruption 16% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Improved Heat Sink Layered Light Armor Plating Mini Grenade Launcher Power Sword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Structural Scanner Terrain Scan Processor 0b10 Alert Chip Improved Propulsion Shielding System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Improved Heat Sink Improved Signal Interpreter Mini Grenade Launcher Scythe [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 59 | 8 2 7 2 2 17 6 3 12 Power 7 | 1 1 2 . . 2 . . 1 Engine 7 | 1 1 2 . . 2 . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 1 2 . . 2 3 . 4 Treads . | . . . . . . . . . Leg 5 | 2 1 . . . 2 . . . Wheel 3 | . . 2 . . . . . 1 Hover . | . . . . . . . . . Flight 6 | . . . . . . 3 . 3 Utility 22 | 2 . 1 2 2 6 2 1 6 Device 11 | 1 . 1 1 1 3 . 1 3 Storage 4 | 1 . . 1 1 1 . . . Processor 4 | . . . . . 1 1 . 2 Hackware 1 | . . . . . 1 . . . Protection 2 | . . . . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 16 | 3 . 2 . . 7 1 2 1 Energy Gun 2 | 1 . . . . 1 . . . Energy Cannon 2 | . . . . . 2 . . . Ballistic Gun 7 | 2 . 2 . . 2 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 2 | . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . 1 2 Parts Lost 24 | . . 1 . . 9 7 2 5 Power 4 | . . . . . 2 1 . 1 Propulsion 9 | . . . . . 3 3 . 3 Utility 6 | . . . . . 1 2 2 1 Weapon 5 | . . 1 . . 3 1 . . Highest Loss Streak 7 | . . 1 . . 6 7 2 5 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 4 6 7 6 8 4 4 3 Power . | . 1 . 1 1 . . . . Propulsion 2 | 1 2 4 4 2 3 . . . Utility 1 | . . . 1 2 2 2 2 1 Weapon 1 | . 1 . 1 1 2 2 2 2 Tool/Special . | . . . . . . . . . Unused Backups 5 | . . . . 1 2 1 . 1 Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 1 | . . . . . 1 . . . Weapon 3 | . . . . . 1 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 68 | . 100 99 98 91 60 66 19 38 Engine 7 | . 14 14 14 14 4 4 . 2 Leg 5 | . 28 2 . . 7 . . . Wheel 8 | . . 25 28 28 1 . . 2 Flight 1 | . . . . . . 12 . 5 Device 8 | . 14 13 12 8 8 4 1 5 Storage 8 | . 14 14 14 11 9 7 . . Processor 6 | . . . . . 6 14 10 14 Hackware 1 | . . . . . 4 4 . . Energy Gun 1 | . . . . . 2 . . . Ballistic Gun 14 | . 28 27 28 28 13 3 . . Slashing Weapon 1 | . . . . . . 1 1 6 Peak Build Rating 27 | 7 7 13 16 20 21 27 19 27 Average Rating 11 | 5 6 6 7 8 13 22 10 15 On Entrance 8 | . 7 7 7 8 8 19 19 1 Avg Prop Armor Cover (%) 11 | . . . . . . . . 11 Naked Turns 15 | . . . . . . . 15 . Heaviest Build 25 | 11 11 13 11 19 25 25 5 6 Greatest Support 32 | 20 20 32 32 32 32 15 3 11 Greatest Overweight (x) 7 | . . . . . 4 7 1 1 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 5 5 Average Capacity 8 | 7 8 7 8 8 10 10 5 5 Most Carried 10 | 4 7 8 8 9 10 10 5 4 Average Carried 6 | 3 4 6 7 7 9 4 4 3 Final Capacity 10 | 8 8 8 8 10 10 10 5 5 Final Carried 10 | 4 7 7 8 9 10 3 5 4 Scrap Suit Usage (%) 1 | . . 1 . . . . . . Class Distribution -------------------- 69% | Mutant 20% | Scavenger-Mutant 6% | Assassin 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 998 | 240 130 117 . 90 183 47 . 191 Remotely . | . . . . . . . . . Salvage Created 1075 | 11 328 161 . 97 407 47 . 24 Parts 48 | 1 20 7 . 1 15 1 . 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . 2 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored 1 | . . . . . . . . 1 Broken 1 | . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 26 | . 10 6 . . 8 2 . . Melee 1 | . . . . . . 1 . . Guns 20 | . 10 6 . . 4 . . . AOE 4 | . . . . . 4 . . . Classes Destroyed 7 | 1 3 . . . 3 . . . Tunneler 2 | 1 . . . . . . . 1 Recycler 4 | . 1 1 . 1 1 . . . Watcher 1 | . . . . . 1 . . . Swarmer 14 | . 6 6 . . . 2 . . Grunt 7 | . 4 . . . 3 . . . Sentry 3 | . . . . . 3 . . . Hunter 2 | . . . . . 2 . . . Best Kill Streak 8 | 1 8 3 . 1 5 1 . 1 Combat Bots Only 4 | . 4 3 . . 4 1 . . Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . . 1 . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 289 | . 51 47 . . 78 57 2 54 Missed 82 | . 16 13 . . 20 17 . 16 Hits 207 | . 35 34 . . 58 40 2 38 Melee 2 | . . . . . . . 2 . Projectile 205 | . 35 34 . . 58 40 . 38 Critical Strikes 5 | . . . . . . 1 1 3 Damage Taken 2900 | . 334 277 . . 1009 598 98 584 Core 1200 | . 50 63 . . 376 260 98 353 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 57 | . . . . . . 57 . . Core Remaining (%) 61 | 100 . . . 54 31 . . . Volleys Fired 105 | 6 29 17 . 5 44 4 . . Largest 2 | 2 2 2 . 2 2 1 . . Hottest 70 | 40 40 40 . 40 70 20 . . Shots Fired 192 | 12 58 34 . 10 74 4 . . Gun 183 | 12 58 34 . 10 65 4 . . Cannon . | . . . . . . . . . Launcher 9 | . . . . . 9 . . . Special . | . . . . . . . . . Kinetic 164 | 12 58 34 . 10 46 4 . . Thermal 12 | . . . . . 12 . . . Explosive 9 | . . . . . 9 . . . Electromagnetic 7 | . . . . . 7 . . . Robot Hit Streak 15 | 3 7 3 . 4 11 15 . . Robot Miss Streak 5 | 1 5 4 . 2 5 . . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 130 | 7 35 15 . 6 52 10 . 5 Core Hits 64 | 3 18 10 . 3 25 3 . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . Critical Strikes 5 | . . . . . 2 2 . 1 Destroy 1 | . . . . . 1 . . . Corrupt 1 | . . . . . 1 . . . Smash 1 | . . . . . . 1 . . Sever 2 | . . . . . . 1 . 1 Melee Attacks 26 | . . . . . . 15 . 11 Impact 8 | . . . . . . 8 . . Slashing 18 | . . . . . . 7 . 11 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . Damage Inflicted 1996 | 71 300 147 . 47 879 253 . 299 Guns 1020 | 71 295 129 . 47 445 33 . . Cannons . | . . . . . . . . . Explosions 434 | . . . . . 434 . . . Melee 457 | . . . . . . 220 . 237 Ramming 85 | . 5 18 . . . . . 62 Kinetic 858 | 71 295 129 . 47 283 33 . . Thermal 88 | . . . . . 88 . . . Explosive 434 | . . . . . 434 . . . Electromagnetic 74 | . . . . . 74 . . . Impact 96 | . . . . . . 96 . . Slashing 361 | . . . . . . 124 . 237 Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . . . 16 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . . 9 Message Errors 4 | . . . . . . . . 4 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 115 | . . . . . . 71 . 44 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 115 | . . . . . . 71 . 44 Knockbacks 2 | . . . . . . 1 . 1 Impact 2 | . . . . . . 1 . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 136 | . . 9 . . 99 . . 28 Shots 3 | . . . . . 3 . . . Rammed 15 | . . 2 . . . . . 13 Targets Rammed 16 | . 1 2 . . . . . 13 Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 218 | . 18 . . . 36 . . 218 Average Temperature 26 | . 8 . . . 9 . . 102 Received Heat Transfer 240 | . 90 . . . 144 . . 6 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 2 | . . . . . 1 1 . . Impact Corruptions 3 | . . . . . . 3 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 259 | . . . . . 259 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 189 | 5 189 141 . 5 131 30 10 16 Initial 61 | . . 61 . . . . 10 . Average 32 | 1 104 93 . . 31 3 3 . Influence Increases 817 | 5 259 145 . 5 326 40 . 37 Destroy 0b10 Robot/C 512 | . 200 120 . . 160 32 . . Destroy 0b10 Robot/NC 35 | 5 5 5 . 5 10 . . 5 Destroy Leader 130 | . 40 20 . . 62 8 . . Trap Triggered on 0b10 10 | . . . . . 10 . . . Successful Hack 40 | . 14 . . . 10 . . 16 Disable Machine 15 | . . . . . 15 . . . Destroy Structure 45 | . . . . . 44 . . 1 Lose Combat Pursuer 30 | . . . . . 15 . . 15 Influence Decreases 810 | 5 100 268 36 5 326 10 30 30 Entered New Map 154 | . . 98 36 . . . 20 . Time Decay 582 | 5 100 160 . 5 272 10 10 20 Lost Part 74 | . . 10 . . 54 . . 10 Squads Dispatched 5 | . 3 . . . . . . 2 Investigation 3 | . 2 . . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . 3 . . . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 16 6 . . 18 6 6 10 Peak Tracking Total 7 | . 5 3 . . 5 5 6 7 Tactical Retreats 2 | . . . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . 1 . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . 1 . . . Triggered 1 | . . . . . 1 . . . Most Traps Carried 1 | . . . . 1 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 13 | . 1 . 1 1 6 . . 4 Terminals 8 | . 1 . . . 4 . . 3 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 3 . 1 1 16 . . 8 Successful 16 | . 1 . 1 1 11 . . 2 Failed 12 | . 2 . . . 4 . . 6 Catastrophic 2 | . . . . . . . . 2 Database Lockouts 1 | . . . . . 1 . . . Manual 3 | . . . 1 . 1 . . 1 Terminals 16 | . 3 . . . 6 . . 7 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 10 | . . . . . 10 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 1 . 1 1 3 . . 1 Part Schematic 1 | . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . Transport Status 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . Insert Component 5 | . . . . . 5 . . . Analyze 2 | . . . . . 2 . . . Retrieve Study 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . . . 4 . . 3 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 2338 | 8 245 325 241 125 1006 92 . 296 Terrain 296 | . . . . . . . . 296 Structural 1008 | . . . . . 916 92 . . Seismic 1034 | 8 245 325 241 125 90 . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches 16 | . . . . 16 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 3124 | 84 245 339 252 238 1070 153 59 684 Spaces Moved 2317 | 48 135 270 244 211 531 71 92 715 Core 448 | 6 . . . . 5 11 92 334 Treads . | . . . . . . . . . Legs 648 | 42 135 . . . 471 . . . Wheels 974 | . . 270 244 211 55 . . 194 Hover . | . . . . . . . . . Flight 247 | . . . . . . 60 . 187 Fastest Speed 35 | 50 120 100 100 100 100 114 50 35 Average Speed 103 | 111 120 100 100 100 172 143 55 56 Slowest Speed 400 | 120 120 100 100 100 250 400 100 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 29 65 62 30 39 4 71 20 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 65 | . . . . . 64 . . 1 Melee 1 | . . . . . . . . 1 Projectile . | . . . . . . . . . AOE 64 | . . . . . 64 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 2831 | 65 171 314 252 233 618 101 100 977 Wait 208 | . . . . . 1 3 . 204 Move 2310 | 47 134 269 243 210 530 71 91 715 Hop . | . . . . . . . . . Pick Up 26 | 3 3 6 1 5 8 . . . Fast Attach 51 | 8 2 5 4 3 15 . 3 11 Attach 16 | . . 4 . . 3 7 . 2 Detach 7 | 1 . 1 . . . 1 3 1 Swap 4 | . . . . 1 3 . . . Drop 46 | . 2 10 4 8 13 2 3 4 Fire 105 | 6 29 17 . 5 44 4 . . Melee 24 | . . . . . . 13 . 11 Ram 16 | . . 2 . . . . . 14 Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 Rewire 1 | . . . . 1 . . . . Trap 1 | . . . . . 1 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 342 | -10/Mines | Met a Derelict bent on vengeance 540 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 544 | -10/Mines | Found Scrap Suit 632 | -10/Mines | Discovered new exit (range 3) 664 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 665 | -10/Mines | Discovered new exit (range 5) 669 | -10/Mines | Entered Exiles 693 | -10/Exiles | Met 8R-AWN 710 | -10/Exiles | Met EX-HEX 750 | -10/Exiles | Met EX-BIN 764 | -10/Exiles | Aligned with FarCom system 765 | -10/Exiles | Given EX-Vault access code 791 | -10/Exiles | Opened EX-Vault 798 | -10/Exiles | Found PSU Rigger 806 | -10/Exiles | Found Superbattery 809 | -10/Exiles | Found 0b10 Alert Chip 833 | -10/Exiles | Warned to stay clear of 0b10 Research branches 861 | -10/Exiles | Met EX-DEC 890 | -10/Exiles | Build established: Scavenger-Mutant 911 | -10/Exiles | Discovered new exit (range 10) 921 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 921 | -10/Exiles | Entered Mines 977 | -9/Mines | Discovered new exit (range 3) 1001 | -9/Mines | Discovered new exit (range 8) 1008 | -9/Mines | Found the Drone Emporium 1024 | -9/Mines | Found Prototype Device 1024 | -9/Mines | Identified Decoy Drone Bay 1082 | -9/Mines | Learned location of 1 exit from Materials 1093 | -9/Mines | Lost 16 allies 1093 | -9/Mines | Found a hidden stash of uninstalled traps 1159 | -9/Mines | Entered Materials 1159 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1160 | -8/Materials | Identified exit to Factory 1283 | -8/Materials | Lost 6 parts (2p2n1u1w) 1537 | -8/Materials | Build established: Mutant 1610 | -8/Materials | Core integrity fell below 50% 1818 | -8/Materials | Central database locked down 2229 | -8/Materials | Entered Factory 2229 | -7/Factory | Evolved 2 slots: Utility x2 2367 | -7/Factory | Lost 7 parts (1p3n2u1w) 2382 | -7/Factory | Sucked down chute 2382 | -7/Factory | Entered Waste 2390 | -7/Waste | Found Prototype Launcher 2390 | -7/Waste | Identified Tesla Bomb Launcher 2401 | -7/Waste | Spotted C-40 Crusher 2406 | -7/Waste | Spotted C-40 Crusher 2407 | -7/Waste | Spotted C-40 Crusher 2408 | -7/Waste | Spotted C-40 Crusher 2414 | -7/Waste | Spotted C-40 Crusher 2418 | -7/Waste | Spotted C-40 Crusher 2422 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2426 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2427 | -7/Waste | Core integrity fell below 50% 2428 | -7/Waste | Discovered new exit (range 16) 2441 | -7/Waste | Entered Factory 3061 | -7/Factory | Core integrity fell below 20% 3062 | -7/Factory | System corruption reached 10% 3071 | -7/Factory | Lost 5 parts (1p3n1u) 3125 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03061_ System corrupted: Energy discharge (-34). 03061_ Slammed into W-25 Informer. 03061_ Destabilizing: System corrupted (+2). 03063_ Slammed into W-25 Informer. 03082_ ZHRQHENY,Z8UTDGXZI I 03085_ Sneak attack on A-02 Transporter. 03085_ A-02 Transporter Lgt. Treads severed. 03096_ Slammed into P-60 Hacker. 03106_ Slammed into U-05 Engineer. 03106_ U-05 Engineer knocked back. 03106_ Destabilizing: System interference. 03106_ Imp. Terrain Scan Processor temporarily disabled. 03107_ Slammed into W-25 Informer. 03112_ System corrupted: Matter fused (-5). 03116_ Acquired Prototype Flight Unit. 03116_ Identified Imp. Cesium-ion Thruster. 03116_ Faulty integration triggers system corruption (+3). 03117_ Dropped Faulty Imp. Cesium-ion Thruster. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????# k###???????????? | | ??????????????????????# ! ???????????? | | ??????????????????????# ??????????? | | ??????????????????????# ??????????? | | ??????????????????????# ??????????? | | ??????????????????????# ????????????? | | ??????????????????????# #????????????? | | ??????????????????????# ??????????????? | | ?????????? ### """"" ?????????????? | | ?????????? Y @ """"" #????????????? | | ?????????? ###### """ #????????????? | | ????????????????????# # #????????????? | | ????????????????????#!!! + +???????????? | | ????????????????????#!!! # ##### #####???????????? | | ????????????????????#!!??# #?????#???????????????? | | ????????????????????#????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????######p####??????????????????? | | ????????????????????# !p #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# """""" #??????????????????? | | ????????????????????# """""" #??????????????????? | | ????????????????????#= """""" #??????????????????? | | ????????????????????# """""" #?#+#??????????????? | | ????????????????????# +? ??????????????? | | ????????????????????# ! #?# #########????? ? | | ????????????????????######+####?# ## #??????? | | ??????????????????###### #?## ## #??"???? | | ??????????????????# " ### # """ #??????? | | ??????????????????# "T " + """ #??????? | | ??????????????????# ### # """ #??????? | | ??????????????????# ## #?## ## #??????? | | ??????????????????# ?#######??# ####/####????? # | | ??????????????????# ???????????# #?## ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Propulsion Shielding 66 Evasion (%) 63 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Adv. Heat Sink | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Plot Armor Release The Drones! Challenges ------------ None Game ------ Seed ShiftInsulatedDoomcannon Manual? 0 Play Time 00:35:50 Cumulative 23.5 hours Start 2025.11.06 @ 15:15:51 End 2025.11.06 @ 20:22:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 4 Adventurer 5 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 858c19ee-7192-48a3-9da9-f9dcd8e92957