Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 18:40:46 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1918) 1918 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 7040 Bonus ------- High Alert Combat Kills 57 Entered DSFs 500 Cogmind --------- Core Integrity 1000/1000 Matter 295/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -5/Factory Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Titanium Leg Flexi-carbon Leg > --- UTILITY (10) ----- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Heavy Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Makeshift Leg Compact Matter Pod (150) Reflective Plating Minigun Mini Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Sensor Array Weapon Cycler Improved Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Makeshift Power Source Makeshift Leg Compact Battery Compact Matter Pod Hardened Heavy Armor Plating Reflective Plating Minigun Mini Grenade Launcher Chainsword [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 8 | . . . 2 2 . . 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 72 | 7 4 6 27 10 12 . 1 5 . Power 8 | 1 1 . 2 1 2 . . 1 . Engine 4 | 1 . . . . 2 . . 1 . Core 4 | . 1 . 2 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 4 8 3 1 . . 1 . Treads . | . . . . . . . . . . Leg 19 | 2 . 4 8 3 1 . . 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 2 1 2 9 5 2 . 1 3 . Device 13 | 1 . . 7 2 2 . 1 . . Storage 4 | 1 1 . . 1 . . . 1 . Processor 1 | . . 1 . . . . . . . Hackware . | . . . . . . . . . . Protection 7 | . . 1 2 2 . . . 2 . Artifact . | . . . . . . . . . . Weapon 20 | 2 2 . 8 1 7 . . . . Energy Gun 7 | 1 1 . 3 . 2 . . . . Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 4 | 1 . . . 1 2 . . . . Ballistic Cannon 3 | . 1 . 2 . . . . . . Launcher 3 | . . . 1 . 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 22 | . . . 8 3 2 . . 9 . Power 4 | . . . 2 1 . . . 1 . Propulsion 7 | . . . 1 2 1 . . 3 . Utility 6 | . . . 3 . . . . 3 . Weapon 5 | . . . 2 . 1 . . 2 . Highest Loss Streak 9 | . . . 4 3 1 . . 9 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 96 92 91 92 86 77 . Engine 3 | . 8 . . . 6 7 6 5 . Core 4 | . 5 11 9 7 . . . . . Leg 30 | . 28 44 35 30 29 30 26 23 . Device 19 | . 14 5 16 20 23 23 26 24 . Storage 8 | . 14 11 9 7 7 7 6 6 . Protection 6 | . . 4 9 9 7 7 6 6 . Energy Gun 5 | . 14 11 5 2 4 7 6 5 . Energy Cannon 3 | . . . 5 7 2 . . . . Ballistic Gun 4 | . 7 . . 4 6 7 6 3 . Ballistic Cannon 2 | . 6 11 6 . . . . . . Peak Build Rating 50 | 7 11 14 30 42 45 45 47 50 . Average Rating 31 | 4 9 13 23 34 44 44 47 44 . On Entrance 27 | . 7 11 14 30 41 45 44 47 33 Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 15 22 26 37 49 54 51 52 52 . Greatest Support 65 | 20 20 40 50 65 65 62 62 62 . Greatest Overweight (x) 1 | 1 1 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 . Average Capacity 9 | 7 9 10 10 10 10 10 10 10 . Most Carried 10 | 5 10 10 10 10 10 10 8 10 . Average Carried 9 | 2 8 9 9 9 9 9 8 8 . Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 10 9 8 6 6 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Matter Collected 1549 | 248 102 32 544 355 221 . . 47 . Remotely . | . . . . . . . . . . Salvage Created 2042 | 47 190 26 842 480 407 . . 50 . Parts 124 | 5 14 . 53 32 18 . . 2 . Haulers Intercepted 4 | . . . 2 2 . . . . . Recyclers Shooed 3 | . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 14 . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 42 | . 4 1 20 6 10 . . 1 . Melee 3 | . . . . . 3 . . . . Guns 12 | . 4 . 2 4 1 . . 1 . Cannons 17 | . . 1 11 2 3 . . . . AOE 9 | . . . 6 . 3 . . . . Classes Destroyed 12 | 1 2 . 6 2 . . . 1 . Builder 3 | . . . 3 . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 4 | . . . 2 2 . . . . . Recycler 1 | . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 5 | . . . 3 . 2 . . . . Grunt 24 | . 4 1 12 2 5 . . . . Duelist 3 | . . . 1 . 2 . . . . Sentry 6 | . . . 3 2 1 . . . . Specialist 1 | . . . . . . . . 1 . Hunter 1 | . . . 1 . . . . . . Programmer 2 | . . . . 2 . . . . . Best Kill Streak 15 | 1 3 1 15 3 3 . . 1 . Combat Bots Only 12 | . 2 1 12 3 3 . . 1 . Max Kills in Single Turn 3 | 1 1 1 3 1 1 . . 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . 1 . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 484 | . 21 1 123 122 92 . . 125 . Missed 182 | . 10 . 29 54 37 . . 52 . Damage Taken 4736 | . 157 11 1513 559 765 . . 1731 . Core 476 | . 68 . 158 36 70 . . 144 . Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 34 | . . . 8 26 . . . . . Core Remaining (%) 85 | 100 72 100 71 . . 84 . 83 . Volleys Fired 108 | 5 15 2 39 32 13 . . 2 . Largest 2 | 2 2 2 2 2 2 . . 2 . Hottest 160 | 70 70 100 143 143 160 . . 108 . Shots Fired 211 | 10 30 4 76 61 26 . . 4 . Gun 105 | 10 30 2 16 30 13 . . 4 . Cannon 99 | . . 2 57 31 9 . . . . Launcher 7 | . . . 3 . 4 . . . . Special . | . . . . . . . . . . Kinetic 82 | 5 15 2 25 25 8 . . 2 . Thermal 122 | 5 15 2 48 36 14 . . 2 . Explosive 7 | . . . 3 . 4 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | 7 11 1 8 7 7 . . 2 . Robot Miss Streak 4 | 1 3 1 4 3 2 . . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 151 | 8 20 2 53 36 28 . . 4 . Core Hits 109 | 3 11 1 58 15 18 . . 3 . Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 1 . 1 . 4 . . . . Burn 1 | . 1 . . . . . . . . Meltdown 1 | . . . 1 . . . . . . Sever 4 | . . . . . 4 . . . . Melee Attacks 15 | . . . . . 15 . . . . Impact . | . . . . . . . . . . Slashing 15 | . . . . . 15 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4171 | 97 246 34 1708 861 1128 . . 97 . Guns 1205 | 97 246 . 165 388 212 . . 97 . Cannons 1628 | . . 34 968 473 153 . . . . Explosions 1013 | . . . 575 . 438 . . . . Melee 325 | . . . . . 325 . . . . Ramming . | . . . . . . . . . . Kinetic 1082 | 36 109 34 409 354 96 . . 44 . Thermal 1751 | 61 137 . 724 507 269 . . 53 . Explosive 1013 | . . . 575 . 438 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 325 | . . . . . 325 . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 . . . Average Corruption 1 | . . . . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . 2 6 2 . . . Message Errors 1 | . . . . . 1 . . . . Matter Fused 6 | . . . . . 4 2 . . . Energy Discharges 1 | . . . . 1 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 40 | . . . 22 . 18 . . . . Projectiles . | . . . . . . . . . . Explosions 40 | . . . 22 . 18 . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . 1 2 . . . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . 1 2 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 205 | . . . 94 . 111 . . . . Shots 7 | . . . 3 . 4 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 266 | 18 120 108 266 9 77 . . . . Average Temperature 64 | 9 44 57 89 6 26 . . . . Received Heat Transfer 1506 | . 90 6 621 183 345 . . 261 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 6 | . . . 1 4 1 . . . . Heat Transferred 3785 | 185 481 . 1470 974 550 . . 125 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Peak Influence 489 | 10 141 48 489 246 . . . 28 . Initial 151 | . 6 . 20 151 . . . 3 . Average 136 | 4 104 13 261 141 . . . 8 . Maximum Alert Level 2 | . . . 2 1 . . . . . Low Security (%) 80 | 100 100 100 31 87 . . 100 100 . Level 1 15 | . . . 49 12 . . . . . Level 2 4 | . . . 18 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . 5 2 . . . 2 . Investigation 2 | . 1 . 1 . . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 7 | . . . 4 1 . . . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Distress Signals 4 | . 1 . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 67 | . 5 2 25 12 11 . . 12 . Peak Tracking Total 9 | . 3 2 8 4 4 . . 9 . Tactical Retreats 7 | . . 1 1 1 2 . . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Traps Triggered 3 | . 1 . 1 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Machines Accessed 15 | . 4 2 2 5 1 . 1 . . Terminals 11 | . 3 2 1 4 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . Total Hacks 36 | . 10 5 7 12 1 . 1 . . Successful 18 | . 8 2 2 4 1 . 1 . . Failed 18 | . 2 3 5 8 . . . . . Catastrophic 4 | . . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . Manual 23 | . 6 5 6 6 . . . . . Terminals 30 | . 8 5 6 10 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . Terminal Hacks 9 | . 4 1 . 2 1 . 1 . . Robot Analysis 1 | . . 1 . . . . . . . Open Door 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . Locate Traps 3 | . 1 . . 2 . . . . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 7 | . 3 1 1 2 . . . . . Terminals 6 | . 2 1 1 2 . . . . . Botnet 5 | . 2 . 1 2 . . . . . Disrupt 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Monitor 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 4 2 1 5 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . . . Machine Destruction 3 | . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Turns Passed 3285 | 87 436 135 466 854 1029 116 11 151 . Spaces Moved 2073 | 41 213 85 245 599 737 37 7 109 . Core 12 | 12 . . . . . . . . . Treads . | . . . . . . . . . . Legs 2061 | 29 213 85 245 599 737 37 7 109 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 125 125 125 . Average Speed 127 | 110 171 120 120 121 125 125 125 125 . Slowest Speed 196 | 120 190 120 120 125 196 125 125 126 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 40 13 24 13 85 8 . 92 . Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 49 | . . . 26 . 23 . . . . Melee . | . . . . . . . . . . Projectile 7 | . . . 7 . . . . . . AOE 42 | . . . 19 . 23 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Total 2500 | 71 258 116 346 670 803 107 9 120 . Wait 140 | 12 10 16 4 17 10 69 2 . . Move 2064 | 40 212 84 244 598 736 36 6 108 . Hop . | . . . . . . . . . . Pick Up 47 | 7 10 4 13 6 6 . . 1 . Fast Attach 17 | 3 1 . 5 3 2 . . 3 . Attach 21 | 4 . 3 6 4 1 . 1 2 . Detach 5 | . 1 1 1 . 1 . . 1 . Swap 34 | . 3 3 16 3 9 . . . . Drop 46 | . 6 3 18 7 9 1 . 2 . Fire 108 | 5 15 2 39 32 13 . . 2 . Melee 15 | . . . . . 15 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . 1 . . 1 . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 497 | -10/Materials | Discovered new exit (range 7) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x2 562 | -9/Materials | Discovered new exit (range 16) 586 | -9/Materials | Identified exit to Storage 654 | -9/Materials | Discovered new exit (range 3) 659 | -9/Materials | Entered another Materials area 659 | -8/Materials | Evolved 2 slots: Utility x2 873 | -8/Materials | Destroyed 12 combat bots 876 | -8/Materials | Lost 4 parts (1p2u1w) 1033 | -8/Materials | Discovered new exit (range 16) 1038 | -8/Materials | Lost 4 parts (1p1n1u1w) 1125 | -8/Materials | Entered Factory 1125 | -7/Factory | Evolved 2 slots: Utility x2 1153 | -7/Factory | Build established: Scavenger-Mutant 1779 | -7/Factory | Lost 3 parts (1p2n) 1957 | -7/Factory | Discovered new exit (range 6) 1979 | -7/Factory | Entered Lower Caves 2016 | -7/Lower Caves | Found DCF Scrap (13 items) 2357 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2414 | -7/Lower Caves | Learned Factory stockpile data 2556 | -7/Lower Caves | Learned location of Extension (-6) 2671 | -7/Lower Caves | Encountered a Warlord checkpoint 2800 | -7/Lower Caves | Found DRS Beacon 2992 | -7/Lower Caves | Discovered new exit (range 5) 3008 | -7/Lower Caves | Entered another Lower Caves area 3017 | -7/Lower Caves | Discovered new exit (range 11) 3045 | -7/Lower Caves | Activated DRS Beacon 3124 | -7/Lower Caves | Entered Factory 3124 | -6/Factory | Evolved 2 slots: Utility x2 3135 | -6/Factory | Identified exit to DSF 3135 | -6/Factory | Entered DSF 3156 | -6/DSF | Additional patrols routed to DSF 3269 | -6/DSF | Discovered new exit (range 15) 3286 | -6/DSF | Entered Factory 3286 | -5/Factory | Evolved 2 slots: Utility x2 3286 | -5/Factory | Self-destructed Last Messages --------------- 03255_ Attempting to rewire A-15 Conveyor. 03255_ A-15 Conveyor is unpowered. 03256_ Dropped Com. Battery. 03257_ Extracted 94 energy. 03258_ Extracted 89 energy. 03258_ Acquired Com. Battery. 03259_ Knocked back. 03260_ Gatling Laser destroyed. 03260_ Imp. Heavy Armor Plating destroyed. 03261_ Critical hit (Burn: +37). 03268_ Penetrated by Slug. 03268_ Knocked back. 03268_ Imp. Titanium Leg destroyed. 03268_ Aluminum Leg destroyed. 03269_ EXIT=FOUND 03275_ Com. Battery destroyed. 03277_ Critical hit (Destroy). PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????#######????????????????????? | | ????????????# #????????????????????? | | ????????????# ######???????????????? | | ????????????# @ ????????? | | ????????????# ????????? | | ????????????# ????????? | | ????????????# ?????????? | | ????????????# ?????????? | | ????????????# ###### ??????????? | | ????????????# ?????? ??????????? | | ????????????# ??????? ??????????? | | ????????????# ???????? ???????????? | | ????????????#?????????? ???????????? | | ???????????????????????? ????????????? | | ????????????????????????? ????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 16 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcSuspensionArray Manual? 0 Play Time 00:51:23 Cumulative 207.8 hours Start 2024.08.08 @ 10:58:54 End 2024.08.10 @ 18:40:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da4f368b-8e91-446c-8f24-2ebf2d670093