Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.30 @ 23:22:12 Player: tatata Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (1237) 1237 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3937 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Large Storage Unit Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Core Shielding Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Improved Heat Sink Large Storage Unit Medium Laser Flak Gun Grenade Launcher Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 46 | 7 1 6 8 24 Power 4 | 1 . . . 3 Engine 1 | 1 . . . . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 14 | 3 . 3 3 5 Treads 3 | 1 . 1 . 1 Leg 11 | 2 . 2 3 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 1 2 2 8 Device 3 | . . 2 . 1 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 8 | . . . 2 6 Artifact . | . . . . . Weapon 14 | 2 . 1 3 8 Energy Gun 8 | 1 . 1 3 3 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . . 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 25 | . . . 1 24 Power 4 | . . . . 4 Propulsion 6 | . . . . 6 Utility 7 | . . . . 7 Weapon 8 | . . . 1 7 Highest Loss Streak 8 | . . . 1 8 Average Slot Usage (%) 84 | . 85 78 100 77 Engine 5 | . 14 11 9 . Core 2 | . . . . 4 Treads 2 | . . 3 4 . Leg 24 | . 28 26 31 20 Device 6 | . . 3 9 6 Storage 8 | . 14 11 9 6 Processor 3 | . . . . 7 Protection 13 | . . . 18 17 Energy Gun 9 | . 14 11 9 7 Ballistic Gun 6 | . 14 11 9 2 Naked Turns . | . . . . . Heaviest Build 48 | 13 25 27 33 48 Greatest Support 45 | 20 20 30 40 45 Greatest Overweight (x) 5 | 4 1 1 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 5 7 10 10 9 Most Carried 10 | 6 8 10 10 10 Average Carried 8 | 4 6 9 9 7 Final Capacity 10 | 6 10 10 10 4 Final Carried 10 | 6 8 10 10 4 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 817 | 237 33 127 174 246 Remotely . | . . . . . Salvage Created 1351 | . . 273 389 689 Parts 72 | . . 17 19 36 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . . 6 10 15 Melee 2 | . . . . 2 Guns 27 | . . 6 10 11 AOE 2 | . . . . 2 Classes Destroyed 6 | . . 3 2 1 Worker 1 | . . . 1 . Swarmer 8 | . . . 4 4 Grunt 13 | . . 4 5 4 Brawler 1 | . . 1 . . Sentry 7 | . . 1 1 5 Hunter 2 | . . . . 2 Best Kill Streak 5 | . . 3 5 4 Combat Bots Only 5 | . . 3 5 4 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4407 | . . 202 637 3568 Core 832 | . . 15 88 729 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 100 96 84 . Volleys Fired 111 | . . 19 33 59 Largest 2 | . . 2 2 2 Hottest 124 | . . 76 85 124 Shots Fired 196 | . . 38 66 92 Gun 194 | . . 38 66 90 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 94 | . . 19 33 42 Thermal 100 | . . 19 33 48 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 31 | . . 16 19 31 Robot Miss Streak 11 | . . 3 4 11 Penetration Max . | . . . . . Secondary Targets 4 | . . . 3 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 154 | . . 26 47 81 Core Hits 88 | . . 10 23 55 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2563 | . . 292 644 1627 Guns 2341 | . . 292 637 1412 Cannons . | . . . . . Explosions 183 | . . . . 183 Melee . | . . . . . Ramming 39 | . . . 7 32 Kinetic 1074 | . . 118 244 712 Thermal 1267 | . . 174 393 700 Explosive 183 | . . . . 183 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 8 | . . . . 8 Message Errors 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | . . . . 11 Shots . | . . . . . Rammed 12 | . . . . 12 Targets Rammed 16 | . . . 1 15 Kicked 4 | . . . 1 3 Crushed . | . . . . . Highest Temperature 192 | . . 60 8 192 Average Temperature 40 | . . 30 8 45 Received Heat Transfer 975 | . . 90 207 678 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 2 3 Heat Transferred 2849 | . . 444 962 1443 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 345 | . . 165 345 233 Initial 102 | . . . 69 102 Average 121 | . . 38 189 148 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 73 | 100 100 100 47 70 Level 1 26 | . . . 52 29 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 1 2 9 Investigation 4 | . . . 2 2 Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . . 6 16 31 Peak Tracking Total 8 | . . 4 5 8 Tactical Retreats 7 | . . . 5 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . 2 . 2 4 Terminals 7 | . 2 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 17 | . 6 . 3 8 Successful 2 | . . . . 2 Failed 15 | . 6 . 3 6 Catastrophic 5 | . . . 2 3 Database Lockouts . | . . . . . Manual 14 | . 6 . 3 5 Terminals 15 | . 6 . 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 . 2 4 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2084 | 91 167 358 498 970 Spaces Moved 1205 | 54 129 196 246 580 Core 174 | 14 . . . 160 Treads 10 | 5 . . . 5 Legs 1021 | 35 129 196 246 415 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 129 | 139 127 138 127 127 Slowest Speed 300 | 250 150 150 150 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 25 25 31 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1518 | 66 132 244 365 711 Wait 97 | . . 16 63 18 Move 1201 | 53 128 195 245 580 Hop . | . . . . . Pick Up 27 | 6 2 4 7 8 Fast Attach 22 | 6 1 3 4 8 Attach 19 | . . 1 4 14 Detach . | . . . . . Swap 5 | 1 . 2 . 2 Drop 20 | . 1 4 8 7 Fire 111 | . . 19 33 59 Melee . | . . . . . Ram 5 | . . . . 5 Kick 10 | . . . 1 9 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 9) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 608 | -9/Materials | Discovered new exit (range 4) 617 | -9/Materials | Entered another Materials area 617 | -8/Materials | Evolved 2 slots: Utility x2 1107 | -8/Materials | Discovered new exit (range 7) 1115 | -8/Materials | Entered Factory 1115 | -7/Factory | Evolved 2 slots: Utility x2 1137 | -7/Factory | Build established: Scavenger-Mutant 1190 | -7/Factory | Garrison activated, responded to threat 1591 | -7/Factory | Garrison activated, responded to threat 1725 | -7/Factory | Lost 4 parts (2n2w) 1811 | -7/Factory | Lost 5 parts (1p1n2u1w) 1900 | -7/Factory | Lost 8 parts (2p1n3u2w) 1952 | -7/Factory | Core integrity fell below 50% 1992 | -7/Factory | Core integrity fell below 20% 2020 | -7/Factory | Lost 5 parts (2n2u1w) 2085 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01932_ Slammed into S-27 Virus. 01932_ Imp. Heat Sink permanently disabled. 01932_ Destabilizing: Short circuit. 01933_ Slammed into S-27 Virus. 01934_ Arm. Treads destroyed. 01945_ Aluminum Leg destroyed. 01950_ Slammed into S-27 Virus. 01974_ Broken Imp. Heat Sink destroyed. 01989_ Lrg. Storage Unit destroyed. 01991_ PCTJHCY0967PHUO%VYW:N&F# 01994_ Slammed into S-27 Virus. 01996_ S-27 Virus destroyed. 01997_ Acquired 30 matter. 01998_ Slammed into K-01 Serf. 02034_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02039_ System corrupted: Component data lost. 02049_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 02064_ Acquired Hrd. Medium Armor Plating. 02074_ Dropped Hrd. Medium Armor Plating. 02075_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | +???????????????????????????????????????? | | """"""" ????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????????????? | | ##+########??????????????????????????????????????? | | +??????????????????????????????????????? | | ######??????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ############????????????????????????????????? | | ! ???????????????????????????????? | | ???????????????????????????????? | | /!! ???????????????????????????????? | | /! """ """ "????????????????????????????????? | | /! """ ""????" ?????????????????????????????? | | """ ""? """ ????????????????????????????? | | ??????????????????????????? | | """ ??????????????????????????? | | ""???Y" ??????????????????????????? | | !!! ""????" ?????????????????????????? | | !! ???? ?????????????????????????? | | !! ????? ?????????????????????????? | | ################?######/#######??????????????????? | | #????????# l@ #??????????????????? | | #????????# #??????????????????? | | #????????# a #??????????????????? | | #????????# r #??????????????????? | | #????????# w #??????????????????? | | #????????# #??????????????????? | | #????????# #??????????????????? | | ? #????????# ! #??????????????????? | | ?########????????# !!!#??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# !! #??????????????????? | | ?????????????????# #??????????????????? | | #######??????????####+#+#######??????????????????? | | ?????????????# #????????????????????????? | | #???????????# #????????????????????????? | | """ """ #???????????# #????????????????????????? | | """ """ #???????????# #????????????????????????? | | """ """ #???????????# #?????##########?????????? | | ????????????# #???? #?????????? | | ??????????????# #???? #?????????? | | ????????????????# #??? #?????????? | | #+################### ###? [ #?????????? | | # #?????????? | | # ??????????? | | + """ "?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed SeismicBombShifter Manual? 0 Play Time 00:27:17 Cumulative 34.0 hours Start 2021.07.30 @ 22:51:32 End 2021.07.30 @ 23:22:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 37 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed4a7347-9655-4aab-86c8-07890697067a