Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 03:55:58 Player: Fangrelle Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3528) 3528 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 7446 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 131 Cogmind --------- Core Integrity 387/700 Matter 132/300 Energy 290/290 System Corruption 6% Temperature Warning (368) Movement Treading (570) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Light Armor Plating > --- WEAPON (4) ------- Heavy Ion Cannon Minigun Assault Cannon > --- INVENTORY (25) --- Deuterium Engine Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Cryofiber Web High-capacity Matter Pod (0) Machine Analyzer Improved Signal Interpreter Weapon Cycler Transmission Jammer Improved Utility Shielding Graphene Brace Hacking Suite System Shield Dynamic Insulation System High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Minigun Minigun Assault Cannon Flak Cannon > --- INVENTORY -------- Advanced Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module High-capacity Matter Pod Machine Analyzer Improved Sensor Array Improved Signal Interpreter Weapon Cycler Transmission Jammer Improved Utility Shielding Light Armor Plating Graphene Brace Hacking Suite System Shield Dynamic Insulation System [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Light Armor Plating Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 2 . Parts Attached 128 | 6 22 6 2 9 66 17 Power 15 | 1 3 1 . 1 8 1 Engine 15 | 1 3 1 . 1 8 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 29 | 2 5 1 1 1 10 9 Treads 13 | 2 . . . 1 7 3 Leg 4 | . 3 1 . . . . Wheel 8 | . 2 . 1 . 2 3 Hover . | . . . . . . . Flight 4 | . . . . . 1 3 Utility 32 | 1 5 2 . 2 16 6 Device 13 | . . . . 1 10 2 Storage 4 | 1 1 . . . 2 . Processor 4 | . 1 . . . 2 1 Hackware . | . . . . . . . Protection 11 | . 3 2 . 1 2 3 Artifact . | . . . . . . . Weapon 52 | 2 9 2 1 5 32 1 Energy Gun 8 | 2 1 . . . 5 . Energy Cannon 10 | . 2 . . 1 6 1 Ballistic Gun 17 | . 4 1 . . 12 . Ballistic Cannon 13 | . 1 1 . 3 8 . Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 1 . 1 . . . Unidentified Prototypes 5 | . . . . 1 4 . Parts Lost 26 | . 8 3 . 2 7 6 Power 5 | . 2 1 . 1 1 . Propulsion 7 | . 2 1 . . 2 2 Utility 7 | . 2 1 . 1 1 2 Weapon 7 | . 2 . . . 3 2 Highest Loss Streak 4 | . 3 2 . 1 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 95 99 84 97 97 88 Engine 10 | . 12 13 14 13 8 7 Treads 11 | . 12 . . 4 16 12 Leg 5 | . 13 20 14 9 . . Wheel 4 | . 1 7 14 14 1 7 Device 6 | . . . . . 11 7 Storage 11 | . 14 14 14 14 9 7 Processor 5 | . . . . . 9 7 Protection 8 | . 12 13 14 11 5 6 Energy Gun 4 | . 14 . . . 3 . Energy Cannon 2 | . 2 . . . 3 1 Ballistic Gun 12 | . 9 13 . . 17 14 Ballistic Cannon 10 | . . 13 . 23 10 13 Peak Build Rating 47 | 6 8 8 8 18 39 47 Average Rating 22 | 4 7 7 7 10 32 38 On Entrance 11 | . 6 8 8 8 11 36 Naked Turns . | . . . . . . . Heaviest Build 118 | 12 33 31 27 34 108 118 Greatest Support 42 | 40 40 20 16 20 42 42 Greatest Overweight (x) 13 | . 3 3 1 2 13 10 Average Overweight (x) 1 | . . 1 1 1 1 4 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 17 | 6 14 15 15 15 18 25 Most Carried 21 | 2 15 15 15 15 21 20 Average Carried 15 | 1 13 13 14 14 17 16 Final Capacity 25 | 8 15 15 15 15 25 25 Final Carried 20 | 2 15 14 15 15 20 17 Class Distribution -------------------- 38% | Mutant 36% | Gunner 10% | Scavenger-Gunner 6% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 4159 | 111 598 378 27 222 2382 441 Remotely 1007 | . . . . . 1007 . Salvage Created 4327 | . 1052 58 . 61 2628 528 Parts 239 | . 64 5 . 5 150 15 Haulers Intercepted 5 | . . . . . 5 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 91 | . 27 3 . 4 50 7 Guns 50 | . 18 3 . . 24 5 Cannons 34 | . 3 . . 4 25 2 AOE 6 | . 6 . . . . . Classes Destroyed 15 | . 7 . . . 8 . Worker 7 | . 1 . . . 6 . Builder 3 | . . . . . 3 . Tunneler 3 | . 1 . . . 2 . Hauler 5 | . . . . . 5 . Recycler 4 | . 2 . . . . 2 Operator 3 | . 2 . . . 1 . Watcher 10 | . 3 . . . 5 2 Swarmer 23 | . 11 2 . 2 8 . Grunt 48 | . 16 1 . 2 25 4 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Protector 1 | . . . . . 1 . Sentry 10 | . . . . . 10 . Hunter 5 | . . . . . 3 2 Heavy 2 | . . . . . 1 1 Best Kill Streak 7 | . 4 1 . 1 7 4 Combat Bots Only 5 | . 3 1 . 1 5 4 Max Kills in Single Turn 3 | . 3 1 . 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 457 | . 133 37 . 26 191 70 Missed 124 | . 35 9 . 8 53 19 Damage Taken 5220 | . 1000 353 . 238 2334 1295 Core 839 | . 115 74 . 10 327 313 Absorbed by Shields . | . . . . . . . Redirected to Shielding 81 | . . . . . . 81 Regen/Repaired (Parts) 288 | . . . . . 288 . Core Remaining (%) 53 | 100 . . . 20 40 . Volleys Fired 312 | . 113 17 . 13 129 40 Largest 4 | . 2 2 . 2 4 4 Hottest 232 | . 80 95 . 74 232 159 Shots Fired 829 | . 197 28 . 25 467 112 Gun 558 | . 181 15 . . 307 55 Cannon 269 | . 16 13 . 23 160 57 Launcher 2 | . . . . 2 . . Special . | . . . . . . . Kinetic 611 | . 73 21 . 23 392 102 Thermal 99 | . 55 7 . . 27 10 Explosive 2 | . . . . 2 . . Electromagnetic 117 | . 69 . . . 48 . Robot Hit Streak 16 | . 16 4 . 3 14 5 Robot Miss Streak 10 | . 9 3 . 5 10 6 Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 476 | . 123 18 . 9 282 44 Core Hits 262 | . 54 5 . 4 174 25 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 9 | . 2 . . 1 6 . Burn 1 | . . . . . 1 . Destroy 4 | . 1 . . . 3 . Blast 3 | . 1 . . 1 1 . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8582 | . 1847 277 . 216 5317 925 Guns 5082 | . 1376 114 . . 3096 496 Cannons 2953 | . 149 163 . 216 1996 429 Explosions 547 | . 322 . . . 225 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5717 | . 475 167 . 216 4096 763 Thermal 1560 | . 781 110 . . 507 162 Explosive . | . . . . . . . Electromagnetic 1305 | . 591 . . . 714 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 3 3 3 3 1 6 Average Corruption 2 | . 2 3 3 3 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 110 | . 29 8 11 31 19 12 Message Errors 25 | . 7 2 1 8 6 1 Matter Fused 22 | . 10 1 1 4 5 1 Heat Flow Errors 11 | . 1 1 2 3 1 3 Energy Discharges 18 | . 3 3 3 7 1 1 Data Loss (minor) 17 | . 3 1 3 4 3 3 Data Loss (major) 7 | . 3 . . 3 1 . Misfires 4 | . . . . . 2 2 Alerts 4 | . 1 . 1 2 . . Weapon Failures 2 | . 1 . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 56 | . 10 . . . 24 22 Projectiles 46 | . . . . . 24 22 Explosions 10 | . 10 . . . . . Melee . | . . . . . . . Knockbacks 30 | . 1 2 . . 24 3 Impact . | . . . . . . . Kinetic 28 | . 1 2 . . 22 3 Secondary 2 | . . . . . 2 . Self-Inflicted Damage 24 | . 24 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 613 | . 207 319 267 228 559 613 Average Temperature 116 | . 52 166 122 52 140 176 Received Heat Transfer 1605 | . 402 180 . 33 855 135 Effects 32 | . . 1 . . 17 14 Shutdowns 3 | . . . . . 2 1 Energy Bleed 4 | . . . . . 3 1 Interference 9 | . . 1 . . 4 4 Matter Decay 1 | . . . . . 1 . Short Circuit 4 | . . . . . 3 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 6 | . . . . . 3 3 Damage (core) 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 2747 | . 1411 222 . . 892 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . 6 . . . 4 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 952 | . 291 164 . 152 952 440 Initial 432 | . . 78 . . 54 432 Average 275 | . 148 60 . 65 405 343 Maximum Alert Level 3 | . 1 . . . 3 2 Low Security (%) 52 | 100 88 100 . 100 27 . Level 1 23 | . 11 . . . 33 54 Level 2 15 | . . . . . 22 45 Level 3 8 | . . . . . 16 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 24 | . 8 . . . 12 4 Investigation 11 | . 6 . . . 5 . Extermination 1 | . . . . . . 1 Reinforcement 7 | . 2 . . . 4 1 Assault 2 | . . . . . 2 . Garrison 3 | . . . . . 1 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 149 | . 44 5 . 15 72 13 Peak Tracking Total 5 | . 4 2 . 4 5 5 Tactical Retreats 5 | . . . . . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 6 | . 3 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts 7 | . 7 . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 10 | . 2 1 . . 5 2 Max in Single Turn 2 | . 1 1 . . 2 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 27 | . 9 . 4 . 13 1 Terminals 15 | . 7 . . . 8 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . 2 . . . . . Scanalyzers 3 | . . . . . 2 1 Garrison Access 1 | . . . . . 1 . Total Hacks 84 | . 26 . 4 . 53 1 Successful 52 | . 14 . 4 . 34 . Failed 31 | . 12 . . . 18 1 Catastrophic 2 | . . . . . 2 . Database Lockouts 1 | . . . . . 1 . Manual 59 | . 25 . . . 34 . Terminals 52 | . 23 . . . 29 . Fabricators . | . . . . . . . Repair Stations 8 | . . . . . 8 . Recycling Units 3 | . 3 . . . . . Scanalyzers 15 | . . . . . 14 1 Garrison Access 2 | . . . . . 2 . Terminal Hacks 7 | . 2 . 4 . 1 . Record 4 | . . . 4 . . . Robot Analysis 2 | . 1 . . . 1 . Terminal Index 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . 5 . Scan Component 3 | . . . . . 3 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 11 | . . . . . 11 . Insert Component 4 | . . . . . 4 . Analyze 7 | . . . . . 7 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 27 | . 11 . . . 16 . Terminals 25 | . 9 . . . 16 . Assimilate 4 | . 2 . . . 2 . Botnet 12 | . 5 . . . 7 . Operators 3 | . 2 . . . 1 . Skim 6 | . . . . . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 7 . . . 12 1 Full Trace Events 7 | . 2 . . . 5 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 129 | . . . . . 129 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 5 3 2 . Highest-Rated Group 82 | . . 82 82 40 29 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders 6 | . . . . 6 . . STAY 3 | . . . . 3 . . FOLLOW 3 | . . . . 3 . . Ally Attacks 50 | . . 4 . 35 11 . Total Damage 565 | . . 49 . 385 131 . Kills 14 | . . 1 . 11 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 11274 | 77 2111 686 565 1556 5397 882 Spaces Moved 4807 | 45 1028 254 485 956 1819 220 Core 4 | 4 . . . . . . Treads 2484 | 41 486 . . 200 1593 164 Legs 665 | . 411 254 . . . . Wheels 1653 | . 131 . 485 756 225 56 Hover . | . . . . . . . Flight 1 | . . . . . 1 . Fastest Speed 50 | 50 110 190 115 115 130 145 Average Speed 204 | 150 166 245 115 150 258 337 Slowest Speed 965 | 160 260 330 115 240 965 570 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 61 | 4 98 35 90 101 97 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 23 | . . . . 21 . 2 Terrain Destroyed 61 | . 12 . . 21 23 5 Melee . | . . . . . . . Projectile 12 | . . . . 1 6 5 AOE 49 | . 12 . . 20 17 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5675 | 52 1239 287 494 1053 2256 294 Wait 220 | . 38 9 . 64 109 . Move 4801 | 44 1027 253 484 955 1818 220 Hop . | . . . . . . . Pick Up 90 | 2 20 2 3 6 53 4 Fast Attach 65 | 6 11 1 . 3 37 7 Attach 26 | . 4 2 1 1 10 8 Detach 8 | . 1 . 2 . 2 3 Swap 37 | . 7 3 1 5 19 2 Drop 109 | . 11 . 3 6 79 10 Fire 312 | . 113 17 . 13 129 40 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 7 | . 7 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 9) 901 | -10/Materials | Discovered new exit (range 15) 1008 | -10/Materials | Lost 3 parts (1u2w) 1349 | -10/Materials | Build established: Scavenger-Mutant 1851 | -10/Materials | Discovered new exit (range 12) 1991 | -10/Materials | Discovered new exit (range 13) 2069 | -10/Materials | Build established: Mutant 2188 | -10/Materials | Identified exit to Mines 2189 | -10/Materials | Entered Mines 2192 | -10/Mines | Core integrity fell below 50% 2210 | -10/Mines | Met a Derelict bent on vengeance 2337 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2387 | -10/Mines | Discovered new exit (range 8) 2721 | -10/Mines | Discovered new exit (range 9) 2856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2856 | -10/Mines | Discovered new exit (range 5) 2875 | -10/Mines | Entered Exiles 2875 | -10/Exiles | Found Exiles lab abandoned 2875 | -10/Exiles | Accompanied by 5 allies 2905 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3423 | -10/Exiles | Discovered new exit (range 14) 3440 | -10/Exiles | Entered Mines 3440 | -9/Mines | Accompanied by 3 allies 3486 | -9/Mines | Learned Materials stockpile data 3636 | -9/Mines | Learned Materials stockpile data 3695 | -9/Mines | Assembled infested the area 3699 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3700 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4159 | -9/Mines | Discovered new exit (range 10) 4235 | -9/Mines | Discovered new exit (range 6) 4520 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4525 | -9/Mines | Found Prototype Device 4525 | -9/Mines | Identified Exp. Sensor Array 4996 | -9/Mines | Entered Materials 4996 | -8/Materials | Accompanied by 2 allies 4996 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 5573 | -8/Materials | Central database locked down 5575 | -8/Materials | Discovered new exit (range 13) 5736 | -8/Materials | Build established: Gunner 6176 | -8/Materials | Build established: Scavenger-Gunner 6276 | -8/Materials | Garrison activated, responded to threat 7095 | -8/Materials | Build established: Gunner 7200 | -8/Materials | Discovered new exit (range 8) 8074 | -8/Materials | Discovered new exit (range 14) 8714 | -8/Materials | Repaired Broken Arm. Treads? 8734 | -8/Materials | Core integrity fell below 50% 9396 | -8/Materials | First assault squad dispatched 10063 | -8/Materials | Repaired Faulty Imp. VTOL Module 10308 | -8/Materials | Sterilization system engaged 10308 | -8/Materials | Non-combat units ordered to evacuate 10393 | -8/Materials | Entered Factory 10393 | -7/Factory | Evolved 2 slots: Propulsion x2 10701 | -7/Factory | Crushed by falling debris 11036 | -7/Factory | Build established: Skirmisher 11060 | -7/Factory | Garrison activated, responded to threat 11092 | -7/Factory | Lost 4 parts (2n1u1w) 11255 | -7/Factory | Garrison activated, responded to threat 11275 | -7/Factory | Self-destructed Last Messages --------------- 11262_ System corrupted: Heat flow error (+293). 11262_ K-01 Serf collects debris. 11263_ Overheating: Core damaged (-126). 11264_ Extracted 50 matter. 11265_ Assault Cannon broken. 11265_ Overheating: Short circuit. 11265_ K-01 Serf collects debris. 11265_ Minigun destroyed. 11265_ K-01 Serf collects debris. 11267_ Overheating: System interference. 11267_ Imp. Sensor Array temporarily disabled. 11267_ Adv. Visual Processing Unit temporarily disabled. 11269_ Overheating: Arm. Treads damaged (-42). 11269_ K-01 Serf collects debris. 11271_ Overheating: Energy bleed (-31). 11272_ Overheating: System interference. 11272_ Hvy. Ion Cannon temporarily disabled. 11272_ Minigun temporarily disabled. 11273_ K-01 Serf collects debris. 11274_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????? ?# ######???????????? | | ??????????????"" """ # #????????????????? | | ???????????????" """"" # #????????????????? | | ???????????????" """"" + #????????????????? | | ?????????? # #????????????????? | | ???????? * ! # #??? ????????????? | | ??????# ?# #??""????????????? | | ??????################### #?""???"?????????? | | ?????????? **% % #?"??"""" #????? | | ?????????? ** # """"""" #????? | | ?????????? """ # #????? | | ?????????? """ % + """"""?????????? | | ??????????? """% %# """"""?????????? | | ?????????? ^ %%% # """"""?????????? | | ?????????? %% % #?""?"""?????????? | | ???????????##### % #?? ?????????????? | | ???????????????# "" ^!! %#????????????????? | | ???????????????#^ "^ " g !!!% #????????????????? | | ???????????????# "" " " !!!%=#????????????????? | | ???????????????# G """ #????????????????? | | ???????????????# "" "" % #????????????????? | | ???????????????# " #????????????????? | | ???????????????# %k #????????????????? | | ???????????????# g! a #????????????????? | | ???????????????###"" ""##%% #????????????????? | | ?????????????????#""F""##@! ##???????????????? | | ?????????????????# """ # !% #?????????"?????? | | ?????????????????#???#?# ####### """ ??? | | ???????????????????????# ?? | | ???????????????????????# ?? | | ???????????????????????# k ?? | | ???????????????????????# ?? | | ?????????????? ?? | | ???????????+ ####### ##??? | | ???????????## ^#??????? #???? | | ????????????# ############+##+##???????? #???? | | ????????????# ?????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 150 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicSensorRegenerator Manual? 0 Play Time 01:07:30 Cumulative 26.0 hours Start 2024.11.09 @ 02:48:49 End 2024.11.09 @ 03:55:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 79% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74d86964-420e-4915-95b4-0801a6411080