Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.12 @ 23:39:13 Player: lsend Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (6) 30 Value Destroyed (877) 877 Prototype IDs (75) 1500 Alien Tech Used (10) 2000 Bonus (35243) 35243 TOTAL SCORE: 50150 Bonus ------- Pacifist 6047 High Alert Combat Kills 290 Follower Combat Kills 1506 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Win 3000 Cogmind --------- Core Integrity 483/1600 Matter 202/300 Energy 688/700 System Corruption 8% Temperature Cool (12) Movement Flying (27) Location 0b11 Command Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (7) --- Q-thruster Electron Diverter Electron Diverter Cooled Impulse Thruster > --- UTILITY (14) ----- Advanced Signal Interpreter Experimental Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Quantum Reactor Zero-point Reactor Centrium Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Impulse Thruster Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Dimensional Manipulator Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Cloak of Protection Experimental Power Shielding Experimental Utility Shielding Centrium Light Armor Plating Experimental Shock Absorption System Improved Force Field Advanced Hacking Suite Experimental Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Power Shielding Centrium Medium Armor Plating Transdimensional Reconstructor Integrity Redistributor [Rating: 221] Favorites ----------- Power Vortex Chain Reactor Engine Backup Power III Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Leg Improved Aluminum Leg Flight Unit Cooled Impulse Thruster Utility Advanced Signal Interpreter Device Improved Force Field Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Experimental Utility Shielding Weapon Sigix Broadsword Energy Gun Backup Laser III Energy Cannon Heavy Particle Cannon Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 . . 2 . . 2 . . . . 1 . . . . 2 . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 117 | 2 . . 2 . 1 . 4 11 . 11 . 11 4 . 1 3 . 11 2 . 6 1 2 5 10 1 2 5 15 7 Power 14 | . . . . . . . . 1 . 2 . 4 1 . . . . 1 1 . . . . . 1 . . 2 1 . Engine 5 | . . . . . . . . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 1 . Propulsion 33 | 2 . . 1 . . . . 4 . 3 . 2 1 . . . . 2 1 . 2 . 1 2 4 1 1 . 3 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . . 3 . 3 . 1 1 . . . . 2 1 . 2 . 1 2 4 1 1 . 3 3 Utility 54 | . . . 1 . 1 . 2 2 . 4 . 3 1 . 1 3 . 7 . . 3 . 1 2 5 . 1 3 11 3 Device 31 | . . . . . 1 . 1 1 . 4 . 3 . . 1 1 . 3 . . . . . 2 4 . 1 1 6 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . Hackware 5 | . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . . . 1 . . Protection 14 | . . . . . . . . 1 . . . . . . . 1 . 2 . . 1 . 1 . 1 . . 1 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 16 | . . . . . . . 2 4 . 2 . 2 1 . . . . 1 . . 1 1 . 1 . . . . . 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon 6 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . . . . 2 . . . . . . . 4 . 1 1 . 4 . . 1 5 1 6 1 2 3 Parts Lost 39 | . . . . 1 . . 2 . . 1 . 10 1 . . . 1 3 . . . . . . 3 . . . 3 14 Power 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . Propulsion 16 | . . . . 1 . . 2 . . . . 3 1 . . . . . . . . . . . 2 . . . 2 5 Utility 15 | . . . . . . . . . . . . 3 . . . . . 2 . . . . . . 1 . . . 1 8 Weapon 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 Highest Loss Streak 5 | . . . . 1 . . 2 . . 1 . 5 1 . . . 1 3 . . . . . . 2 . . . 2 5 Average Slot Usage (%) 69 | . 28 28 25 38 40 44 46 52 81 63 60 41 38 41 41 45 46 51 78 89 90 97 94 88 86 90 86 86 84 59 Engine 1 | . . . . . . . . 1 9 5 6 2 5 5 5 5 5 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 5 5 5 4 4 4 4 4 3 7 3 Treads 1 | . 28 28 22 16 11 11 6 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 2 11 11 11 7 6 . . . 1 . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 7 27 19 20 7 10 5 5 5 5 10 15 21 24 31 28 28 24 25 26 26 23 20 Device 14 | . . . . . 7 11 13 10 9 16 20 16 5 5 5 5 5 5 10 10 10 10 9 11 24 26 20 23 21 10 Processor 7 | . . . 1 11 11 11 17 18 18 11 6 6 5 5 5 5 5 5 10 10 10 10 9 9 8 8 8 6 3 3 Hackware 8 | . . . . . . . . . . . . . 1 5 5 8 11 12 15 15 15 15 14 14 13 13 12 13 11 . Protection 7 | . . . . . . . . 3 9 6 6 3 . . . . . 5 10 10 10 10 13 9 5 8 8 7 11 16 Slashing Weapon 2 | . . . . . . . . . . . . 2 5 5 5 5 4 1 5 5 2 2 4 4 4 4 4 3 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | . . . . . 1 1 3 18 18 18 14 26 17 8 9 9 9 26 44 44 44 44 47 57 65 65 65 93 116 116 Greatest Support 119 | 3 3 3 3 3 3 3 3 18 18 18 18 27 17 9 9 9 9 28 45 45 67 56 49 60 68 65 88 98 119 119 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . . 2 2 4 4 4 4 3 4 4 4 4 4 4 4 4 4 2 1 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . . . 2 3 4 3 3 3 3 4 3 3 4 4 3 4 2 1 1 2 3 4 3 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . 2 2 4 4 4 3 3 4 4 3 4 4 4 4 4 2 1 1 4 4 4 4 4 4 4 3 3 3 Class Distribution -------------------- 23% | Mutant 20% | Hacker-Ninja 16% | Hacker-Sprinter 11% | Generator-Sprinter 10% | Wizard-Sprinter 9% | Hacker-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Sprinter | -8/Recycling Sprinter | -6/Factory Sprinter | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Wizard-Sprinter | -1/Command Generator-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 1394 | 197 . 23 . . . . . 115 50 . . 30 78 30 52 . 133 5 82 38 60 10 . . 179 . 64 . 248 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . 1051 . Parts 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . Prevented 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Classes Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Combat Bots Only 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 12306 | . . 178 147 90 . . 461 29 . 43 . 1786 19 43 . . 247 399 . 10 . 134 32 767 570 168 603 192 2102 4286 Core 2510 | . . 53 39 24 . . 273 . . 14 . 829 . 43 . . 88 140 . . . 22 8 44 51 . 19 15 146 702 Absorbed by Shields 3143 | . . . . . . . . . . . . 102 . . . . . . . 11 . 139 34 172 178 22 339 198 1333 615 Core Remaining (%) 69 | 100 . 78 . . . 84 . . 50 . . . . . . . 78 . . . . 85 . 96 . . 97 . . 30 Volleys Fired 11 | . . . . . . . 4 5 . . . . . . . . . . . . 2 . . . . . . . . . Largest 1 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . Hottest 75 | . . . . . . . 75 75 . . . . . . . . . . . . 60 . . . . . . . . . Shots Fired 11 | . . . . . . . 4 5 . . . . . . . . . . . . 2 . . . . . . . . . Gun 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Cannon 9 | . . . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 9 | . . . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 24 . Core Hits 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . Critical Hits 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Melee Attacks 226 | . . . . . . . . . . . . 5 1 . . . 3 3 . . 9 10 17 13 23 16 37 18 50 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 212 | . . . . . . . . . . . . 5 1 . . . 3 2 . . 4 6 13 13 23 16 37 18 50 21 Piercing 14 | . . . . . . . . . . . . . . . . . . 1 . . 5 4 4 . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 458 . 2744 . Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 3202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 458 . 2744 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 458 . 2744 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 1 1 1 . 9 21 . . . . . . . . 1 . . 8 . . . . 7 8 Average Corruption 7 | . . . . . . . 1 1 1 . 9 16 . . . . . . . . 1 . . 4 . . . . 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 92 | . . . . . . . . 1 . . 2 39 . . . . . . . . . . . 6 . . . . 24 20 Message Errors 21 | . . . . . . . . . . . . 8 . . . . . . . . . . . 2 . . . . 7 4 Matter Fused 21 | . . . . . . . . . . . 1 7 . . . . . . . . . . . 2 . . . . 5 6 Heat Flow Errors 6 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . 2 . Energy Discharges 10 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 6 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 3 1 Data Loss (major) 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Misdirections 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . Targeting Errors 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 379 | . . . . . . . 55 30 . . 229 277 . . . . . . . . . . . . . . . . 379 . Average Temperature 89 | . . . . . . . 24 14 . . 123 118 . . . . . . . . . . . . . . . . 95 . Received Heat Transfer 1201 | . . . 33 51 . . 108 18 . . . 295 . 9 . . 27 60 . . . . 9 75 80 4 43 12 99 278 Effects 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1306 | . 25 24 45 17 . . 44 71 309 1044 376 421 222 . . . . 160 . . . . 37 299 381 301 797 523 1306 . Average Influence 298 | . 7 23 19 12 . . 6 43 128 1029 374 337 148 . . . . 79 . . . . 8 202 246 177 549 386 605 . Maximum Alert Level 4 | . . . . . . . . . 1 3 1 2 1 . . . . . . . . . . 1 1 1 3 2 4 . Low Security (%) 42 | 100 100 100 100 100 . 100 100 100 85 . . . 84 . . . . 100 . . . . 100 40 27 66 4 9 20 . Level 1 29 | . . . . . . . . . 14 . 100 88 15 . . . . . . . . . . 59 72 33 19 36 9 . Level 2 10 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . 53 53 3 . Level 3 14 | . . . . . . . . . . 100 . . . . . . . . . . . . . . . . 22 . 56 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . . . . . 1 3 . . . 6 1 . . . . 1 . . . . 1 . 2 3 2 1 5 . Investigation 5 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 1 . . 1 . Extermination 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . Reinforcement 12 | . 1 . . . . . 1 1 . . . 3 . . . . . 1 . . . . 1 . 2 . 1 . 1 . Assault 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 34 | . 1 . 1 . . . 1 . . . . 2 . . . . 3 1 . . . . . 3 6 1 . . 15 . Communications Jammed 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 42 21 91 . Distress Signals 145 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 28 20 91 . Times Spotted 443 | . 1 10 10 2 . . 13 5 9 3 6 32 3 1 . . 7 25 . 1 . 16 9 28 56 16 48 22 68 52 Peak Tracking Total 29 | . 4 3 6 2 . . 9 4 7 4 6 10 1 1 . . 3 16 . 1 . 6 5 14 14 6 14 14 15 29 Tactical Retreats 96 | . . 3 2 . . . 3 2 . . . 12 1 . . . 3 6 . . . 2 1 8 12 2 11 3 9 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 14 | . . . . . . . 1 . . 5 . 2 . . . . . . . . . . . 1 . . 3 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . 1 . 8 . . . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 24 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 5 7 . 1 8 Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 105 | . 1 . 1 . 5 . . 2 12 1 . 3 6 . . 4 . 5 . . 4 . 3 8 3 7 11 18 11 . Terminals 72 | . 1 . 1 . . . . 2 5 1 . 2 4 . . . . 4 . . . . 3 7 2 6 11 14 9 . Fabricators 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . . . 7 . . . 1 . . . . . . . . . . . . . . 2 2 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 323 | . 2 . 3 . 14 . . 5 20 2 . 8 12 . . 17 . 14 . . 10 . 15 26 7 36 37 51 44 . Successful 235 | . 2 . 2 . 14 . . 3 17 . . 1 7 . . 17 . 9 . . 10 . 9 14 5 23 31 38 33 . Failed 88 | . . . 1 . . . . 2 3 2 . 7 5 . . . . 5 . . . . 6 12 2 13 6 13 11 . Catastrophic 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 152 | . 1 . . . 1 . . 7 10 . . . 4 . . . . 7 . . . . 13 9 5 20 21 25 29 . Terminals 248 | . 2 . 3 . . . . 5 12 2 . 7 10 . . . . 12 . . . . 15 22 6 33 37 42 40 . Fabricators 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 2 . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Recycling Units 17 | . . . . . . . . . 8 . . . 1 . . . . . . . . . . . . . . 4 4 . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . 3 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 142 | . 1 . 2 . 14 . . 1 6 . . 1 4 . . 17 . 5 . . 10 . 5 8 1 12 16 22 17 . Record 26 | . . . . . 13 . . . . . . . . . . 5 . . . . 8 . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 1 . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . Prototype ID Bank 12 | . . . . . . . . . 3 . . 1 . . . 4 . 2 . . . . . . . 1 1 . . . Open Door 11 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 4 3 1 . Branch Access Points 5 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Emergency Access Points 17 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 3 1 1 4 2 2 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 6 4 . Locate Traps 26 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 3 . 4 5 6 5 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 11 | . 1 . . . . . . . 1 . . . 1 . . . . 1 . . . . . 2 . 2 . 2 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 2 . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 1 . Retrieve Components 5 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 1 . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 3 . . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 74 | . 1 . . . . . . 2 9 . . . 1 . . . . 2 . . . . 4 4 3 8 15 10 15 . Terminals 68 | . 1 . . . . . . 2 3 . . . 1 . . . . 2 . . . . 4 4 3 8 15 10 15 . Track 31 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 4 8 5 7 . Assimilate 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 2 . Botnet 21 | . 1 . . . . . . 2 3 . . . . . . . . 1 . . . . 2 . 1 3 3 2 3 . Disrupt 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 4 1 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 1 . 1 . . . . 2 4 1 . 3 3 . . . . 4 . . . . 3 8 3 7 8 13 10 . Full Trace Events 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 1 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Matter 669 | . . . . . . . . . . . . . . . . . . 318 . . . . . . . . . 351 . . Time 177 | . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . 93 . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 7 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 70 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 2 65 . Largest Group 36 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 36 . Highest-Rated Group 1627 | . . . . . . . . 62 . . . . . . . . . . . . . . . 44 . . . 44 1627 . Highest-Rated Ally 90 | . . . . . . . . 31 . . . . . . . . . . . . . . . 44 . . . 44 90 . Total Orders 19 | . . . . . 1 . 1 1 . . . . . . 4 . 6 . . . . . . . . . . . 2 4 COLLECT 18 | . . . . . 1 . 1 1 . . . . . . 3 . 6 . . . . . . . . . . . 2 4 EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 506 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . 494 . Total Damage 16087 | . . . . . . . . 125 . . . . . . . . . . . . . . . . . . . . 15962 . Kills 65 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 64 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Drone Launches 19 | . . . . . 1 . . 3 . . . . . . 3 . 6 . . . . . . . . . . . 2 4 Drone Recoveries 9 | . . . . . . . 1 . . . . . . . 2 . 4 . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 7321 | 17 44 111 109 38 199 80 170 272 105 118 74 454 169 123 107 74 225 344 52 99 367 154 141 310 616 263 487 455 1003 541 Spaces Moved 19735 | 28 87 178 207 76 387 149 229 304 348 253 145 965 444 350 236 182 584 750 146 365 1110 472 366 890 2212 911 1454 1491 2385 2031 Core 1859 | 28 87 178 207 76 387 149 229 154 . . . 364 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17876 | . . . . . . . . 150 348 253 145 601 444 350 236 182 584 750 146 365 1110 472 366 890 2212 911 1454 1491 2385 2031 Fastest Speed 16 | 50 50 50 50 50 50 50 50 30 30 30 30 30 34 35 35 35 35 34 27 27 20 24 28 28 22 23 19 19 16 20 Average Speed 27 | 50 50 50 50 50 50 50 50 46 30 31 30 39 35 35 35 35 35 34 33 27 26 27 28 28 23 23 22 21 18 21 Slowest Speed 120 | 50 50 50 50 50 50 50 50 50 30 120 30 102 40 35 35 35 35 35 34 27 28 28 28 29 29 23 23 23 89 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 137 | . . . . . . . . 6 8 6 . 11 4 . . . . 9 . 1 . 1 1 15 13 9 21 10 17 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Exploration Rate (%) 57 | 3 27 65 27 19 95 39 76 74 96 12 90 38 16 57 57 62 84 26 31 62 94 75 12 93 80 92 84 42 70 91 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 11 | . . . . . 1 . . . 6 . . . . . . 3 1 . . . . . . . . . . . . . Known Exits Taken 25 | . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . . . . . . . 1 1 . 1 . 2 1 . 2 . . . . . . . . Spaces Dug 161 | . . . . . . . 4 3 . . . 5 1 . . . 3 3 . . 3 7 12 11 23 11 26 18 18 13 Terrain Destroyed 161 | . . . . . . . 4 3 . . . 5 1 . . . 3 3 . . 3 7 12 11 23 11 26 18 18 13 Melee 154 | . . . . . . . . . . . . 5 1 . . . 3 3 . . 3 7 12 11 23 11 26 18 18 13 Projectile 7 | . . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 20930 | 29 86 199 210 75 391 153 279 423 339 282 174 1016 448 349 260 191 599 816 147 363 1168 481 382 902 2253 923 1508 1583 2824 2077 Wait 877 | . . 22 . . 2 5 41 102 . 3 30 41 . . 22 . 13 62 . . 39 2 2 2 10 1 18 76 368 16 Move 19450 | 27 86 177 206 75 386 148 228 292 333 242 144 943 435 349 235 181 583 732 145 362 1109 469 363 862 2187 894 1415 1470 2351 2021 Hop 118 | . . . . . . . . 5 6 5 . 10 4 . . . . 8 . 1 . 1 1 12 11 7 17 10 16 4 Pick Up 26 | . . . 2 . 2 . . 2 . 1 . 1 1 . . 1 . . . . 2 1 . 2 4 2 2 1 1 1 Fast Attach 95 | 2 . . 2 . 1 . 2 5 . 10 . 7 4 . 1 5 . 9 1 . 5 . 1 2 8 1 7 3 12 7 Attach 28 | . . . . . . . 2 6 . 1 . 3 . . . . . 2 1 . . 1 . 1 1 . 2 2 4 2 Detach 15 | . . . . . . . 2 3 . 1 . . 1 . 1 1 . . . . . . . 1 . . 1 . 2 2 Swap 7 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 2 1 . . . 1 . Drop 51 | . . . . . . . . 3 . 1 . 5 2 . 1 3 . . . . 4 . 1 5 8 2 1 3 9 3 Fire 11 | . . . . . . . 4 5 . . . . . . . . . . . . 2 . . . . . . . . . Melee 216 | . . . . . . . . . . . . 5 1 . . . 3 3 . . 6 7 13 13 23 16 37 18 50 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . 18 . . . . . . . . . . . . . . . . 8 . 10 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 16) 62 | -10/Materials | Entered Mines 104 | -10/Mines | Met a Derelict bent on vengeance 171 | -10/Mines | Discovered new exit (range 5) 173 | -10/Mines | Entered Materials 173 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 212 | -9/Materials | Discovered new exit (range 11) 247 | -9/Materials | Identified exit to Mines 282 | -9/Materials | Entered Mines 312 | -9/Mines | Build established: Mutant 318 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 318 | -9/Mines | Discovered new exit (range 5) 320 | -9/Mines | Identified exit to Exiles 320 | -9/Mines | Entered Exiles 332 | -9/Exiles | Met 8R-AWN 341 | -9/Exiles | Met EX-HEX 355 | -9/Exiles | Met EX-BIN 361 | -9/Exiles | Aligned with FarCom system 361 | -9/Exiles | Given EX-Vault access code 373 | -9/Exiles | Opened EX-Vault 375 | -9/Exiles | Found Cloak of Protection 377 | -9/Exiles | Found Skeleton Box 380 | -9/Exiles | Found Supersonic Drone Bay 387 | -9/Exiles | Discovered new exit (range 55) 393 | -9/Exiles | Discovered new exit (range 69) 409 | -9/Exiles | Warned to stay clear of 0b10 Research branches 423 | -9/Exiles | Met EX-DEC 426 | -9/Exiles | Learned location of Zion (-6) 447 | -9/Exiles | Visited The Gauntlet 517 | -9/Exiles | Identified exit to Mines 519 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, Cloak of Protection, Skeleton Box 519 | -9/Exiles | Entered Mines 519 | -8/Mines | Accompanied by 1 ally 593 | -8/Mines | Discovered new exit (range 13) 598 | -8/Mines | Identified exit to Materials 599 | -8/Mines | Entered Materials 599 | -8/Materials | Accompanied by 1 ally 599 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 600 | -8/Materials | Identified exit to Storage 605 | -8/Materials | Discovered exit to Storage (range 41) 610 | -8/Materials | Discovered new exit (range 70) 613 | -8/Materials | Discovered new exit (range 58) 769 | -8/Materials | Entered Storage 778 | -8/Storage | Met a pair of Derelict thieves 779 | -8/Storage | Discovered new exit (range 70) 963 | -8/Storage | Used back door to open Recycling access 963 | -8/Storage | Discovered new exit (range 5) 1030 | -8/Storage | Identified exit to Recycling 1041 | -8/Storage | Entered Recycling 1061 | -8/Recycling | Spotter reported a threat 1080 | -8/Recycling | Spotter reported a threat 1081 | -8/Recycling | Spotter reported a threat 1082 | -8/Recycling | Spotter reported a threat 1114 | -8/Recycling | Spotter reported a threat 1118 | -8/Recycling | Spotter reported a threat 1118 | -8/Recycling | Spotter reported a threat 1119 | -8/Recycling | Spotter reported a threat 1133 | -8/Recycling | Spotter reported a threat 1134 | -8/Recycling | Spotter reported a threat 1136 | -8/Recycling | Spotter reported a threat 1137 | -8/Recycling | Discovered new exit (range 16) 1145 | -8/Recycling | Identified exit to Factory 1146 | -8/Recycling | Entered Factory 1146 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1148 | -6/Factory | FarCom data flow suspended 1244 | -6/Factory | Spotted B-75 Beast 1264 | -6/Factory | Sucked down chute 1264 | -6/Factory | Entered Waste 1267 | -6/Waste | Spotted C-40 Crusher 1272 | -6/Waste | Spotted C-40 Crusher 1278 | -6/Waste | Build established: Sprinter 1279 | -6/Waste | EMP discharged 1322 | -6/Waste | Spotted C-40 Crusher 1325 | -6/Waste | Spotted C-40 Crusher 1327 | -6/Waste | Spotted C-40 Crusher 1331 | -6/Waste | Spotted C-40 Crusher 1335 | -6/Waste | Discovered new exit (range 11) 1337 | -6/Waste | Identified exit to Factory 1338 | -6/Waste | Entered Factory 1359 | -6/Factory | System corruption reached 10% 1433 | -6/Factory | Discovered new exit (range 16) 1437 | -6/Factory | Identified exit to Factory 1440 | -6/Factory | Spotted B-75 Beast 1492 | -6/Factory | Lost 3 parts (2p1n) 1516 | -6/Factory | Core integrity fell below 50% 1551 | -6/Factory | Lost 5 parts (1p2n1u1w) 1564 | -6/Factory | Discovered exit to Factory (range 15) 1680 | -6/Factory | Core integrity fell below 20% 1792 | -6/Factory | Entered another Factory area 1792 | -5/Factory | Evolved 2 slots: Utility x2 1818 | -5/Factory | Build established: Mutant 1925 | -5/Factory | Identified exit to Upper Caves 1925 | -5/Factory | Identified exit to Extension 1940 | -5/Factory | Discovered new exit (range 22) 1961 | -5/Factory | Entered Upper Caves 2082 | -5/Upper Caves | Discovered new exit (range 6) 2083 | -5/Upper Caves | Identified exit to Upper Caves 2084 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2084 | -5/Upper Caves | Entered another Upper Caves area 2167 | -5/Upper Caves | Discovered new exit (range 6) 2183 | -5/Upper Caves | Identified exit to Zhirov 2191 | -5/Upper Caves | Entered Zhirov 2191 | -5/Zhirov | Discovered new exit (range 3) 2198 | -5/Zhirov | Met Zhirov 2204 | -5/Zhirov | Learned location of Quarantine (-3) 2213 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2218 | -5/Zhirov | Found Alien Artifact 2218 | -5/Zhirov | Identified Integrated Dissipator 2218 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2235 | -5/Zhirov | Found Alien Artifact 2235 | -5/Zhirov | Identified Transdimensional Reconstructor 2235 | -5/Zhirov | Warped through subspace 2265 | -5/Zhirov | Identified exit to Proximity Caves 2265 | -5/Zhirov | Entered Proximity Caves 2310 | -4/Proximity Caves | Learned 4 Research zone layouts 2363 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2487 | -4/Proximity Caves | Discovered new exit (range 10) 2490 | -4/Proximity Caves | Identified exit to Factory 2490 | -4/Proximity Caves | Entered Factory 2490 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2533 | -4/Factory | Build established: Hacker-Mutant 2612 | -4/Factory | Identified exit to Upper Caves 2619 | -4/Factory | Lost 3 parts (1p2u) 2715 | -4/Factory | Discovered new exit (range 7) 2828 | -4/Factory | Fabricated Exp. Optical Array (x1) 2834 | -4/Factory | Entered Upper Caves 2845 | -4/Upper Caves | Learned Research security intel 2885 | -4/Upper Caves | Discovered new exit (range 4) 2886 | -4/Upper Caves | Identified exit to Upper Caves 2886 | -4/Upper Caves | Entered another Upper Caves area 2886 | -4/Upper Caves | Discovered new exit (range 12) 2982 | -4/Upper Caves | Discovered new exit (range 10) 2985 | -4/Upper Caves | Identified exit to Warlord 2985 | -4/Upper Caves | Entered Warlord 2994 | -4/Warlord | System corruption cleaned by Quarantine Array 3039 | -4/Warlord | Met Warlord 3064 | -4/Warlord | Warlord's base attacked by MAIN.C 3151 | -4/Warlord | Found Prototype Energy Gun 3170 | -4/Warlord | Build established: Hacker-Sprinter 3199 | -4/Warlord | Identified Vortex Shotgun 3219 | -4/Warlord | Found Prototype Reactor 3221 | -4/Warlord | Found Prototype Processor 3221 | -4/Warlord | Identified Exp. Core Analyzer 3223 | -4/Warlord | Found Prototype Hackware 3223 | -4/Warlord | Identified System Mapper 3295 | -4/Warlord | Opened side exit 3350 | -4/Warlord | Discovered new exit (range 9) 3352 | -4/Warlord | Identified exit to Proximity Caves 3352 | -4/Warlord | Entered Proximity Caves 3365 | -3/Proximity Caves | Spotted B-86 Titan 3504 | -3/Proximity Caves | Discovered new exit (range 6) 3505 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3505 | -3/Proximity Caves | Identified exit to Research 3506 | -3/Proximity Caves | Entered Research 3506 | -3/Research | Spotted B-86 Titan 3506 | -3/Research | Evolved 2 slots: Utility x2 3527 | -3/Research | Identified exit to Armory 3527 | -3/Research | Identified exit to Quarantine 3625 | -3/Research | Discovered new exit (range 5) 3647 | -3/Research | Entered Quarantine 3683 | -3/Quarantine | Found Alien Slashing Weapon 3683 | -3/Quarantine | Identified Sigix Broadsword 3759 | -3/Quarantine | Discovered new exit (range 3) 3858 | -3/Quarantine | Found Alien Artifact 3912 | -3/Quarantine | Spotted Alpha 7 3933 | -3/Quarantine | Identified exit to Research 3938 | -3/Quarantine | Found Prototype Processor 3945 | -3/Quarantine | Identified Spectral Analyzer 3945 | -3/Quarantine | Identified Core Reset Matrix 3957 | -3/Quarantine | Entered Research 3957 | -2/Research | Warlord forces began assault on 0b10 3957 | -2/Research | Evolved 2 slots: Utility x2 3983 | -2/Research | Found Prototype Processor 4067 | -2/Research | Research machine network offline 4073 | -2/Research | Discovered new exit (range 8) 4074 | -2/Research | Identified exit to Access 4080 | -2/Research | Found Prototype Device 4080 | -2/Research | Identified Exp. Shock Absorption System 4082 | -2/Research | Identified Vortex Chain Reactor 4202 | -2/Research | Met up with Warlord 4254 | -2/Research | Spotted B-90 Cyclops 4327 | -2/Research | Spotted B-90 Cyclops 4366 | -2/Research | Build established: Hacker-Ninja 4450 | -2/Research | Borebot progress halted 4465 | -2/Research | Spotted Striker 4465 | -2/Research | Spotted Striker 4520 | -2/Research | Borebot progress halted 4528 | -2/Research | Spotted Striker 4528 | -2/Research | Spotted Striker 4559 | -2/Research | Discovered exit to Access (range 7) 4562 | -2/Research | Spotted Striker 4562 | -2/Research | Discovered new exit (range 17) 4571 | -2/Research | Spotted Striker 4573 | -2/Research | Identified exit to Testing 4573 | -2/Research | Entered Testing 4577 | -2/Testing | Protovariant out of control (PL-AVC87AHE3O) 4633 | -2/Testing | Spotted Investigator 4633 | -2/Testing | Spotted PL-AVC87AHE3O 4699 | -2/Testing | Discovered exit to Access (range 15) 4762 | -2/Testing | Spotted Striker 4820 | -2/Testing | Spotted Fortress 4835 | -2/Testing | Discovered new exit (range 5) 4836 | -2/Testing | Identified exit to Section 7 4836 | -2/Testing | Entered Section 7 4844 | -2/Section 7 | Found Alien Artifact 4844 | -2/Section 7 | Identified Integrity Redistributor 4844 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-38) 4859 | -2/Section 7 | Spotted B-90 Cyclops 4934 | -2/Section 7 | Discovered exit to Access (range 21) 4974 | -2/Section 7 | Spotted B-90 Cyclops 5027 | -2/Section 7 | Found Alien Artifact 5027 | -2/Section 7 | Identified Integrated Reactor 5027 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 5086 | -2/Section 7 | First assault squad dispatched 5091 | -2/Section 7 | Spotted Alpha 7 5092 | -2/Section 7 | Spotted Alpha 7 5092 | -2/Section 7 | Spotted S7 Guard 5097 | -2/Section 7 | Found Alien Artifact 5097 | -2/Section 7 | Identified Core Regenerator 5097 | -2/Section 7 | Used Core Regenerator, restored core integrity (+89) 5113 | -2/Section 7 | Spotted Executioner 5113 | -2/Section 7 | Spotted Executioner 5124 | -2/Section 7 | Spotted B-99 Colossus 5143 | -2/Section 7 | Found Alien Artifact 5143 | -2/Section 7 | Identified LRC Boosters 5143 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 5146 | -2/Section 7 | Found Alien Artifact 5146 | -2/Section 7 | Identified LRC Insulator 5146 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 5158 | -2/Section 7 | Found Alien Artifact 5158 | -2/Section 7 | Identified Core Expander 5158 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 5197 | -2/Section 7 | Found Transdimensional Reconstructor 5265 | -2/Section 7 | Found Integrity Redistributor 5265 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-21) 5318 | -2/Section 7 | Found Integrity Redistributor 5323 | -2/Section 7 | Entered Access 5323 | -1/Access | Evolved 2 slots: Power x1, Utility x1 5450 | -1/Access | Identified exit to Command 5534 | -1/Access | Fabricated Exp. Hacking Suite? 5723 | -1/Access | Spotted B-99 Colossus 5778 | -1/Access | Entered Command 5896 | -1/Command | Disengaged cave seal 6001 | -1/Command | Build established: Wizard-Sprinter 6025 | -1/Command | Disengaged cave seal 6072 | -1/Command | P-80 Master assimilated allied W7-95V(s) 6116 | -1/Command | Spotted M Guard 6116 | -1/Command | Spotted M Guard 6116 | -1/Command | Spotted Combat Programmer 6116 | -1/Command | Spotted Combat Programmer 6149 | -1/Command | Combat Programmer assimilated allied Administrator 10a 6157 | -1/Command | Allies destroyed Combat Programmer 6164 | -1/Command | Destroyed Combat Programmer 6210 | -1/Command | Destroyed M Guard 6211 | -1/Command | Allies destroyed M Guard 6211 | -1/Command | Destroyed all MAIN.C guards 6322 | -1/Command | First assault squad dispatched 6455 | -1/Command | Met MAIN.C 6473 | -1/Command | Destroyed MAIN.C Shell 6473 | -1/Command | 0b10 Conduit disabled 6476 | -1/Command | MAIN.C activated Command garrisons 6506 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-96) 6523 | -1/Command | Allies destroyed MAIN.C 6526 | -1/Command | Found Prototype Protection 6526 | -1/Command | Identified Exp. Powered Armor 6529 | -1/Command | P-80 Master assimilated allied WE-RST(L) 6529 | -1/Command | Spotted WE-RST(L) 6531 | -1/Command | Found Prototype Reactor 6531 | -1/Command | Identified Zero-point Reactor 6541 | -1/Command | Spotted B-99 Colossus 6726 | -1/Command | Discovered new exit (range 10) 6729 | -1/Command | Spotted B-99 Colossus 6766 | -1/Command | Identified exit to Surface 6777 | -1/Command | Warped through subspace to slip node 6777 | -1/Command | Discovered new exit (range 5) 6780 | -1/Command | Identified exit to Access_0 6781 | -1/Command | Entered Access_0 6782 | -1/Access_0 | Met Architect 6803 | -1/Access_0 | Build established: Generator-Sprinter 6837 | -1/Access_0 | A6 warped into view 6844 | -1/Access_0 | Subspace Access Node disabled 6901 | -1/Access_0 | A5 warped into view 6938 | -1/Access_0 | A4 warped into view 6944 | -1/Access_0 | Found Integrated Reactor 6944 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 6964 | -1/Access_0 | Subspace Access Node disabled 6977 | -1/Access_0 | Subspace Access Node disabled 7057 | -1/Access_0 | Subspace Access Node disabled 7138 | -1/Access_0 | A3 warped into view 7226 | -1/Access_0 | Found Prototype Device 7226 | -1/Access_0 | Identified Exp. Focal Shield 7228 | -1/Access_0 | Found Prototype Device 7228 | -1/Access_0 | Identified Exp. Actuator Array 7232 | -1/Access_0 | Lost 5 parts (3n1u1w) 7289 | -1/Access_0 | Core integrity fell below 50% 7296 | -1/Access_0 | Found Alien Artifact 7319 | -1/Access_0 | Singularity Gate disabled 7319 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 7319 | -1/Access_0 | Warped through subspace to slip node 7319 | -1/Access_0 | Discovered exit to Surface (range 8) 7322 | *** | Establishing 0b11! Last Messages --------------- 07287_ System corrupted: Component data lost. 07288_ Penetrated by Quantum Shear. 07292_ Critical hit. 07292_ Centrium Light Armor Plating destroyed. 07295_ Penetrated by HV Slug. 07295_ Workstation disabled. 07296_ Acquired Alien Artifact. 07297_ Exp. Power Shielding destroyed. 07298_ Penetrated by Quantum Shear. 07298_ Imp. Diametric Drive destroyed. 07298_ A3 Prototype Hover Unit severed. 07298_ Quantum Shear penetrates Wall. 07300_ A3 suffers critical hit. 07300_ Quantum Shear penetrates Wall. 07318_ Penetrated by HV Slug. 07319_ Penetrated by Quantum Shear. 07319_ Singularity Gate disabled. 07319_ Identified Hpw. Transdimensional Reconstructor. 07319_ Warped through subspace, drawn to slip node. 07319_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 93 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Additional Mass Support 34 Armor Coverage 775 Resistance: KI 30 Resistance: EX 75 Resistance: EM 25 Power Shielding 90 Utility Shielding 90 Evasion (%) 66 Offensive Hacking 50 Defensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Hacking Suite | -2/Testing | Hacked Exp. Cesium-ion Thruster | -2/Section 7 | Hacked Centrium Light Armor Plating | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Exp. Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Integrity Redistributor Integrated Reactor Core Regenerator LRC Boosters LRC Insulator Core Expander High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PulseMachineGenerator Manual? 0 Play Time 04:15:33 Cumulative 523.0 hours Start 2020.06.03 @ 12:35:45 End 2020.06.12 @ 23:39:13 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type 1 Total 141 Types 84/8/34/6/3/2/4 Lore% 98 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad3df912-d285-4930-889c-cdd944ae22dd