Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 01:38:10 Player: Tenderz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (523) 523 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1061 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 91/125 System Corruption 2% Temperature Cool (10) Movement Rolling (120) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Weight Redist. System > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (25) --- Wheel Wheel Wheel Wheel Wheel Wheel Armored Wheel Armored Wheel Medium Storage Unit Medium Matter Pod (100) Sensor Array Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Weight Redist. System > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Wheel Wheel Wheel Armored Wheel Armored Wheel Medium Storage Unit Medium Matter Pod Sensor Array Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 33 | 9 24 . Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 8 . Treads . | . . . Leg 2 | . 2 . Wheel 4 | 2 2 . Hover 4 | . 4 . Flight . | . . . Utility 7 | 2 5 . Device 3 | 1 2 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 4 8 . Energy Gun 8 | 2 6 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 7 | . 7 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 7 | . 7 . To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 93 100 Engine 11 | . 11 14 Leg 3 | . 3 . Wheel 13 | . 13 28 Hover 10 | . 10 . Device 10 | . 10 14 Storage 14 | . 15 14 Energy Gun 15 | . 15 28 Ballistic Gun 9 | . 9 . Special Melee Weapon 2 | . 2 . Naked Turns . | . . . Heaviest Build 89 | 11 89 89 Greatest Support 30 | 20 30 30 Greatest Overweight (x) 3 | 2 3 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 13 | 7 13 25 Most Carried 17 | 7 17 17 Average Carried 9 | 4 10 17 Final Capacity 25 | 8 25 25 Final Carried 17 | 7 17 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 674 | 213 461 . Remotely . | . . . Salvage Created 788 | 39 749 . Parts 54 | 6 48 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 13 . Guns 10 | . 10 . AOE 3 | . 3 . Classes Destroyed 8 | 1 7 . Worker 4 | . 4 . Tunneler 3 | 2 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 2 | . 2 . Grunt 11 | . 11 . Best Kill Streak 5 | 2 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 3 | 1 3 . Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 72 | . 70 2 Missed 22 | . 22 . Damage Taken 753 | . 739 14 Core 252 | . 245 7 Absorbed by Shields . | . . . Regen/Repaired (Parts) 23 | . 23 . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | 4 61 1 Largest 2 | 2 2 2 Hottest 90 | 60 90 90 Shots Fired 123 | 8 113 2 Gun 123 | 8 113 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 71 | 4 67 . Thermal 24 | 4 20 . Explosive . | . . . Electromagnetic 28 | . 26 2 Robot Hit Streak 10 | 2 10 2 Robot Miss Streak 3 | 3 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 66 | 4 61 1 Core Hits 34 | 3 31 . Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks 5 | . 5 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 5 | . 5 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1489 | 39 1436 14 Guns 734 | 39 681 14 Cannons . | . . . Explosions 755 | . 755 . Melee . | . . . Ramming . | . . . Kinetic 303 | 16 287 . Thermal 884 | 23 861 . Explosive . | . . . Electromagnetic 302 | . 288 14 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 7 . Message Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 3 | . 3 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 136 | . 136 . Projectiles . | . . . Explosions 136 | . 136 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 167 | . 167 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | 20 60 10 Average Temperature 13 | 15 13 10 Received Heat Transfer 288 | . 288 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 750 | 50 700 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 458 | 10 458 133 Initial 118 | . 6 118 Average 271 | 2 299 121 Maximum Alert Level 2 | . 2 . Low Security (%) 25 | 100 17 100 Level 1 55 | . 62 . Level 2 18 | . 20 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 4 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 30 3 Peak Tracking Total 7 | . 7 3 Tactical Retreats 5 | . 5 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 7 | . 7 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Retrieve Matter 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked 2 | . 2 . Non-combat 2 | . 2 . Combat . | . . . Robot Hacks Applied 2 | . 2 . no_distress 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1079 | 95 974 10 Spaces Moved 850 | 81 764 5 Core 12 | 11 1 . Treads . | . . . Legs 67 | . 67 . Wheels 407 | 70 332 5 Hover 364 | . 364 . Flight . | . . . Fastest Speed 50 | 50 56 120 Average Speed 84 | 77 85 120 Slowest Speed 200 | 150 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 74 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 37 | . 37 . Melee . | . . . Projectile . | . . . AOE 37 | . 37 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1098 | 101 988 9 Wait 87 | . 84 3 Move 848 | 80 763 5 Hop . | . . . Pick Up 39 | 8 31 . Fast Attach 12 | 6 6 . Attach 8 | 1 7 . Detach 2 | . 2 . Swap 13 | 2 11 . Drop 18 | . 18 . Fire 66 | 4 61 1 Melee 5 | . 5 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Repaired Hover Unit 317 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 442 | -10/Materials | Discovered new exit (range 8) 483 | -10/Materials | Core integrity fell below 50% 483 | -10/Materials | Core integrity fell below 20% 513 | -10/Materials | Lost 7 parts (2p2n1u2w) 1070 | -10/Materials | Entered Mines 1071 | -10/Mines | Met a Derelict testing a Signal Generator 1077 | -10/Mines | Discovered new exit (range 14) 1080 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01016_ System corrupted: Component data lost. 01044_ Acquired 10 matter. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01071_ A derelict emerges from the shadows: "Quiet! I'm testing a new device we can use to divert those annoying Unaware when we need to." 01075_ Signal Generator broadcasts a burst of procedurally generated transmissions. 01075_ ALERT: Intercepting significant anomalous signal. Dispatching assault force. 01076_ AA-UNI(g): "Okay, I guess that means it works. Now let's get out of here!" 01077_ Signal Generator broadcasts a burst of procedurally generated transmissions. 01077_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 01077_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????< ?????????????????? | | ?????????????????????????? k??????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????s#??????????????????? | | ????????????????????????? #??????????????????? | | ?????????????????????????s #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????#s ##?????????????????? | | ??????????????????????## ##????????????????? | | ????????????????###?### #????????????????? | | ???????????????## ## g #????????????????? | | ???????????????# #?????????????????? | | ???????????????# & #??????????????????? | | ????????????????# @ #??????????????????? | | ????????????????##### #####??????????????????? | | ????????????????????####??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalZhirovShield Manual? 0 Play Time 00:17:44 Cumulative 9.7 hours Start 2024.04.12 @ 01:17:59 End 2024.04.12 @ 01:38:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcccad18-6791-4d71-95a4-6770e1e8660a