Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.15 @ 17:39:39

Player: Red Box

Result: Destroyed by Quarantine Guard with Hypercooled Linear Accelerator

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (43)       8600
Robots Destroyed (687)     3435
Value Destroyed (38140)    38140
Prototype IDs (77)         1540
Alien Tech Used (0)        0
Bonus (16427)              16427
              TOTAL SCORE: 71642

 Bonus
-------
High Alert Combat Kills    7113
Follower Combat Kills      2980
Entered Garrisons          1600
Network Hubs Disabled      200
Met Data Miner             300
Met Imprinter              300
Destroyed Z-Imprinter      1000
Triggered Deep Caves Wall  500
Exposed GOLEM Chamber      500
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      874
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -1340

 Cogmind 
---------
Core Integrity             0/1300
Matter                     136/300
Energy                     100/100
System Corruption          22%
Temperature                Warm (185)
Movement                   Walking (470) Ox5
Location                   -3/Quarantine

 Parts 
-------
>               --- POWER (2) --------
      Assembled Flux Generator
>               --- PROPULSION (2) ---
                Myomer Leg
>               --- UTILITY (15) -----
   Experimental Thermal Generator
      Assembled Nanovents
                Huge Storage Unit
                Spectral Analyzer
       Advanced Signal Interpreter
       Advanced Targeting Computer
      Assembled Alloy Armor
       Advanced Hacking Suite
                GOLEM Unit
>               --- WEAPON (2) -------
        Compact Mass Driver
>               --- INVENTORY (25) ---
                Matter Drive
  High-capacity Storage Unit
                Energy Well (350)
   Experimental Energy Well (600)
                Centrium Heavy Armor Plating
                Dimensional Node Initializer
                Terrabomb
                Terrabomb
       Advanced Variable Charge Gun
                Vortex Rifle (35)
        Compact HERF Cannon
        Compact HERF Cannon
                Helical Railgun
                Helical Railgun
                Particle Cleaver

 Peak State 
------------
>               --- POWER ------------
      Assembled Flux Generator
>               --- PROPULSION -------
      Assembled Alloy Leg
      Assembled Alloy Leg
>               --- UTILITY ----------
       Advanced Heat Sink
      Assembled Nanovents
      Assembled Nanovents
      Assembled Nanovents
                Huge Storage Unit
      Assembled Biocell Array
      Assembled Suspension Frame
                Spectral Analyzer
      Assembled Combat Suite
                Centrium Medium Armor Plating
      Assembled Alloy Armor
      Assembled Alloy Armor
       Advanced Hacking Suite
                GOLEM Unit
>               --- WEAPON -----------
       Enhanced Quantum Rifle
                Helical Railgun
>               --- INVENTORY --------
                Quantum Reactor
       Improved Quantum Reactor
       Improved Quantum Reactor
                Biometal Heavy Treads
                Centrium Wheel
       Advanced Heat Sink
  High-capacity Storage Unit
   Experimental Energy Well
       Advanced Sensor Array
          Heavy Armor Plating
                Centrium Medium Armor Plating
                GOLEM Unit
                Dimensional Node Initializer
                Gamma Rifle
       Advanced Variable Charge Gun
                Vortex Rifle
     Long-range Proton Cannon
        Compact HERF Cannon
                Railgun
                Helical Railgun
                Helical Railgun
                Particle Cleaver
[Rating: 190]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Improved Ion Engine
  Power Core               Neutrino Core
  Reactor                  Quantum Reactor
Propulsion                 Assembled Alloy Leg
  Treads                   Armored Medium Treads
  Leg                      Assembled Alloy Leg
  Wheel                    Armored Wheel
Utility                    High-capacity Storage Unit
  Device                   Assembled Nanovents
  Storage                  High-capacity Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Advanced Hacking Suite
  Protection               Assembled Alloy Armor
Weapon                     Assembled Focal Cannon
  Energy Gun               Precision Shock Rifle
  Energy Cannon            Assembled Focal Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Flak Cannon
  Launcher                 Smartbomb Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Powered Hammer
  Slashing Weapon          Longsword +1
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -3  -3  
-------                    Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp War Pro Res Gar Res Gar Res Qua 
Slots Evolved              14   | .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  13   | .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             856  | 9   8   5   21  7   56  25  42  21  28  6   48  20  5   3   1   .   52  5   3   9   43  16  14  20  24  18  6   10  13  8   23  10  20  55  17  32  13  14  14  5   7   41  59  
  Power                    55   | 1   .   .   2   1   3   .   1   1   2   .   3   1   .   .   .   .   4   .   .   3   4   1   .   .   .   .   3   .   2   .   2   .   1   3   3   7   .   .   .   .   .   2   5   
    Engine                 21   | 1   .   .   2   1   3   .   1   .   1   .   1   1   .   .   .   .   4   .   .   3   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   5    | .   .   .   .   .   .   .   .   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Reactor                29   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   2   .   2   .   2   .   1   3   2   7   .   .   .   .   .   2   5   
  Propulsion               56   | 4   2   .   6   .   6   5   2   2   5   .   3   1   .   .   .   .   3   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   1   3   1   .   .   .   .   1   8   
    Treads                 9    | .   .   .   3   .   .   .   .   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Leg                    9    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   4   
    Wheel                  38   | 2   2   .   3   .   6   5   2   1   4   .   1   1   .   .   .   .   3   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   3   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  375  | 2   1   1   9   2   26  5   23  5   6   3   15  8   2   1   .   .   20  .   .   1   19  6   13  10  16  17  2   9   6   8   6   9   9   20  9   12  8   8   8   4   3   24  19  
    Device                 226  | 1   .   1   3   1   16  4   16  4   3   2   12  5   1   .   .   .   16  .   .   1   13  5   10  9   8   8   1   2   6   4   4   6   7   10  4   5   2   4   2   1   .   16  13  
    Storage                16   | 1   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   .   .   1   .   1   .   .   .   1   1   .   .   1   .   .   .   .   3   
    Processor              34   | .   .   .   2   .   6   .   1   .   .   .   1   1   1   .   .   .   2   .   .   .   .   .   1   .   2   3   .   .   .   .   1   .   .   .   2   1   1   1   1   .   2   3   2   
    Hackware               6    | .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             93   | .   .   .   4   .   3   1   5   1   1   1   2   2   .   1   .   .   2   .   .   .   5   .   1   1   2   6   1   6   .   3   1   3   2   9   2   6   5   2   5   3   1   5   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   370  | 2   5   4   4   4   21  15  16  13  15  3   27  10  3   2   1   .   25  5   3   5   19  9   1   10  6   1   1   1   5   .   15  1   10  32  4   10  4   6   6   1   4   14  27  
    Energy Gun             75   | .   .   .   .   .   3   2   .   2   .   3   12  6   .   .   .   .   8   .   .   2   3   7   .   1   .   .   .   .   2   .   3   .   .   8   .   3   .   1   1   1   3   4   .   
    Energy Cannon          134  | .   .   2   3   3   12  5   8   3   8   .   .   .   .   .   .   .   5   .   1   2   6   .   1   7   5   1   1   .   .   .   9   1   8   14  4   4   2   1   3   .   .   2   13  
    Ballistic Gun          49   | 2   4   1   .   .   .   .   .   2   .   .   8   1   1   1   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   2   2   3   2   .   1   5   4   
    Ballistic Cannon       30   | .   .   .   .   .   1   5   8   3   3   .   .   3   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   3   
    Launcher               40   | .   .   1   .   1   .   2   .   3   1   .   5   .   2   .   1   .   3   3   1   .   3   .   .   2   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   1   7   
    Special Weapon         6    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Impact Weapon          19   | .   .   .   .   .   5   1   .   .   3   .   2   .   .   1   .   .   2   1   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   1   .   .   .   2   5   .   1   .   1   .   .   .   1   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  45   | .   .   .   1   .   1   .   .   .   .   1   1   1   .   .   .   .   10  .   .   1   5   .   .   .   .   .   2   1   2   1   .   1   .   2   .   7   1   .   .   .   .   1   6   
  Corrupted Parts          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   
    System Corruption      15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   10  4   .   .   .   .   .   .   
Parts Lost                 178  | .   .   .   5   3   8   1   2   5   5   .   11  1   .   .   .   .   1   .   .   .   7   4   1   8   11  2   .   2   .   .   2   3   4   1   3   10  4   4   15  .   5   15  35  
  Power                    22   | .   .   .   1   1   .   .   .   1   1   .   2   .   .   .   .   .   1   .   .   .   2   1   .   1   1   .   .   .   .   .   .   .   1   .   1   1   .   .   1   .   .   1   5   
  Propulsion               23   | .   .   .   2   .   3   .   1   1   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   1   7   
  Utility                  98   | .   .   .   2   1   1   .   .   2   2   .   4   .   .   .   .   .   .   .   .   .   4   2   1   7   5   2   .   2   .   .   2   1   3   1   2   8   3   2   11  .   4   9   17  
  Weapon                   35   | .   .   .   .   1   4   1   1   1   2   .   3   1   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   .   .   2   .   .   .   .   .   2   2   .   1   4   6   
  Highest Loss Streak      18   | .   .   .   4   2   2   1   2   3   3   .   3   1   .   .   .   .   1   .   .   .   4   3   1   5   10  1   .   2   .   .   1   3   3   1   2   8   3   3   8   .   4   6   18  
  To Critical Strikes      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   
Average Slot Usage (%)     92   | .   100 100 99  98  99  99  98  91  93  99  94  91  83  84  91  84  87  79  81  83  82  91  87  88  87  87  92  93  94  93  93  93  93  96  99  96  93  86  84  89  89  88  83  
  Engine                   3    | .   14  14  11  11  9   9   8   2   1   7   3   7   7   7   7   7   5   6   6   6   4   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   5   4   4   4   6   11  11  10  9   10  9   9   7   8   9   4   3   4   4   4   8   
  Treads                   1    | .   .   .   9   11  2   .   .   6   4   .   6   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   13  11  11  9   10  11  10  11  9   10  10  10  10  5   6   9   9   8   9   9   9   2   
  Wheel                    6    | .   28  28  12  11  15  18  16  11  13  15  7   7   7   7   7   7   5   6   6   6   4   .   .   .   .   .   .   .   .   .   .   .   .   .   4   3   .   .   .   .   .   .   2   
  Device                   18   | .   14  14  11  9   17  17  15  10  9   22  17  22  15  15  15  15  21  20  20  20  18  23  21  25  22  15  17  17  17  26  21  20  24  21  13  15  21  25  22  22  20  22  18  
  Storage                  9    | .   14  14  11  11  9   9   9   9   8   7   7   7   7   7   7   7   6   6   6   6   7   12  11  11  12  11  11  11  11  10  9   10  9   10  10  10  10  9   9   9   9   9   10  
  Processor                10   | .   .   .   8   11  16  9   15  9   9   7   7   7   23  23  23  23  20  20  20  20  16  4   2   5   5   5   5   5   5   5   5   6   5   5   7   5   5   4   10  9   14  17  19  
  Hackware                 6    | .   .   .   .   .   1   9   9   9   13  15  15  15  7   7   7   7   6   6   6   6   6   11  10  5   5   8   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   4   
  Protection               11   | .   .   .   12  11  9   9   5   9   6   7   8   7   7   7   7   7   6   6   6   6   6   5   9   9   9   14  17  16  17  14  19  19  16  22  30  29  19  18  12  19  15  9   4   
  Energy Gun               1    | .   .   .   .   .   3   2   .   4   .   12  9   8   .   .   .   .   4   .   .   2   1   5   .   .   .   .   .   .   4   1   1   .   .   1   .   .   .   1   1   3   2   2   .   
  Energy Cannon            8    | .   .   21  19  21  13  5   7   7   10  .   .   .   .   .   .   .   4   .   1   4   4   6   10  10  10  11  11  10  5   8   7   9   9   6   10  8   9   5   5   4   4   3   7   
  Ballistic Cannon         1    | .   .   .   .   .   .   8   10  4   2   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             183  | 12  28  30  44  61  72  74  74  90  90  70  73  83  80  70  70  70  93  93  87  91  103 93  125 131 132 141 139 141 139 143 149 153 159 134 130 144 139 178 181 173 173 183 177 
  Greatest Support         80   | 20  32  32  32  16  20  26  24  24  28  28  28  28  28  28  28  28  28  28  28  28  60  60  60  60  80  60  60  80  80  80  80  60  60  60  60  50  80  80  80  80  80  60  75  
  Greatest Overweight (x)  11   | 1   1   .   2   3   6   3   5   7   7   2   6   5   2   2   2   2   6   3   3   3   7   2   2   2   9   10  2   2   2   2   2   2   4   2   8   8   8   2   5   3   2   4   11  
  Average Overweight (x)   2    | .   .   .   1   2   2   2   2   5   3   2   4   2   2   2   2   2   2   2   2   2   2   1   1   1   1   2   1   1   1   1   1   2   2   1   6   5   2   1   2   2   1   2   6   
Largest Inventory Capacity 25   | 8   15  15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  20  20  20  25  25  25  25  25  25  
  Average Capacity         19   | 7   12  15  15  16  20  20  20  20  19  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  24  25  25  25  25  25  
  Most Carried             25   | 8   15  15  15  18  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  
  Average Carried          19   | 4   12  14  14  14  19  19  19  19  19  19  18  19  19  19  19  20  19  19  19  19  18  19  19  19  19  19  19  19  19  19  19  19  19  19  19  19  19  23  24  24  24  24  23  
  Final Capacity           25   | 8   15  15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  
  Final Carried            25   | 7   15  15  15  18  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  19  20  20  20  20  20  20  20  20  20  19  20  20  20  20  20  25  25  25  25  24  17  

 Class Distribution 
--------------------
 43% | Mutant
 19% | Scavenger-Golem
 13% | Scavenger-Mutant
  7% | Golem
  5% | Hacker-Mutant
  5% | Hacker-Golem

 Dominant Class 
----------------
           Mutant | -10/Materials
 Commander-Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
           Mutant | -8/Materials
           Mutant | -8/Garrison
           Mutant | -8/Materials
           Mutant | -8/Garrison
    Hacker-Mutant | -8/Materials
    Hacker-Mutant | -7/Factory
    Hacker-Mutant | -7/Garrison
    Hacker-Mutant | -7/Factory
           Mutant | -7/Lower Caves
           Mutant | -7/Lower Caves
           Mutant | -7/Data Miner
           Mutant | -6/Proximity Caves
           Mutant | -6/Factory
           Mutant | -6/Lower Caves
           Mutant | -6/Lower Caves
           Mutant | -6/Zion
           Mutant | -6/Deep Caves
     Hacker-Golem | -5/Proximity Caves
     Hacker-Golem | -5/Factory
            Golem | -5/Garrison
           Mutant | -5/Factory
  Commander-Golem | -5/Extension
  Scavenger-Golem | -5/Cetus
  Scavenger-Golem | -5/Archives
  Scavenger-Golem | -5/Hub_04(d)
  Scavenger-Golem | -4/Factory
  Scavenger-Golem | -4/Garrison
  Scavenger-Golem | -4/Factory
  Scavenger-Golem | -4/Garrison
 Scavenger-Mutant | -4/Factory
 Scavenger-Mutant | -4/Upper Caves
 Scavenger-Mutant | -4/Warlord
  Scavenger-Golem | -3/Proximity Caves
            Golem | -3/Research
            Golem | -3/Garrison
            Golem | -3/Research
 Scavenger-Mutant | -3/Garrison
 Scavenger-Mutant | -3/Research
 Scavenger-Mutant | -3/Quarantine

 Resources                       | -11  -10  -10  -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -3   -3   
-----------                Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Mat  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Upp  War  Pro  Res  Gar  Res  Gar  Res  Qua  
Matter Collected           14280 | 310  313  32   373  71   583  315  943  606  452  .    766  359  132  128  .    244  934  241  159  60   761  307  177  284  298  324  138  55   170  96   291  213  341  906  383  341  135  285  210  60   86   684  714  
  Remotely                 10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            34445 | 129  282  16   1193 123  1826 652  1034 517  1845 30   1150 537  61   154  .    277  1087 280  31   .    925  1153 1287 1436 2286 1016 134  124  364  236  497  377  1919 1667 724  380  444  1327 1291 272  1091 2269 2002 
  Parts                    1568  | 10   17   4    68   2    95   31   57   44   105  .    59   28   5    9    .    10   43   6    2    .    17   58   91   54   90   43   5    14   18   4    25   12   70   64   31   7    8    57   62   10   46   115  72   
Haulers Intercepted        14    | .    1    .    2    .    3    .    2    .    2    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           8     | .    .    .    1    .    .    .    1    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      92    | .    .    .    .    .    .    .    .    .    .    .    .    .    12   6    .    8    .    2    2    .    .    52   .    .    .    .    .    .    .    .    .    .    .    .    8    .    2    .    .    .    .    .    .    
  Prevented                28    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -3  -3  
-------                    Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp War Pro Res Gar Res Gar Res Qua 
Combat Hostiles Destroyed  631  | .   8   3   22  9   32  15  23  27  34  .   25  11  4   4   .   10  12  10  1   .   55  31  24  20  36  12  2   .   6   5   11  4   24  21  11  5   5   13  20  3   18  27  28  
  Melee                    7    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Guns                     76   | .   8   .   .   .   3   3   .   2   2   .   16  6   .   .   .   .   1   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   9   .   1   1   5   .   1   9   4   .   
  Cannons                  332  | .   .   .   21  8   19  7   22  15  21  .   .   5   .   .   .   .   1   .   .   .   3   16  24  16  32  12  2   .   5   5   5   3   18  3   6   2   4   5   13  2   8   13  16  
  AOE                      143  | .   .   3   1   1   3   5   .   10  3   .   6   .   4   4   .   10  10  10  1   .   46  12  .   2   .   .   .   .   .   .   4   .   .   1   .   .   .   .   3   .   .   1   3   
Classes Destroyed          31   | 2   4   .   3   1   2   .   .   2   3   .   2   .   1   .   .   1   1   1   .   .   3   .   1   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Worker                   14   | .   .   .   3   .   1   .   1   .   3   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   
  Builder                  15   | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   3   4   
  Tunneler                 4    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   14   | .   1   .   2   .   3   .   2   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recycler                 10   | 1   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
  Carrier                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 6    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   
  Operator                 4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Watcher                  40   | .   3   .   3   .   5   1   4   .   4   1   1   2   .   .   .   .   .   .   .   .   .   .   3   .   1   3   .   .   .   .   1   1   1   1   .   .   .   2   .   .   .   2   1   
  Swarmer                  129  | .   6   3   4   .   9   8   4   14  9   .   8   3   3   .   .   3   .   2   .   .   .   12  9   .   2   .   .   .   .   3   4   .   4   .   4   .   .   .   5   .   6   4   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    187  | .   2   .   10  1   12  4   10  5   9   .   11  2   .   3   .   4   3   4   .   .   .   13  5   10  13  6   .   .   3   .   1   4   8   7   3   2   5   3   5   .   5   7   7   
  Brawler                  13   | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Duelist                  5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Protector                5    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Sentry                   85   | .   .   .   9   .   8   2   8   5   10  .   .   4   1   .   .   1   .   1   .   .   .   2   1   5   1   5   .   .   1   .   2   .   5   1   1   .   .   4   1   1   .   3   3   
  Demolisher               4    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Specialist               7    | .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hunter                   64   | .   .   .   .   .   2   .   1   1   1   .   .   .   .   1   .   .   3   3   1   .   .   3   2   3   6   .   .   .   .   2   .   .   4   .   2   .   .   2   6   2   4   4   11  
  Programmer               57   | .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   3   .   .   .   .   .   7   .   7   .   .   .   2   .   3   .   1   7   .   .   .   4   3   .   3   9   5   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Quarantine Guard         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Executioner              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   
  Z-Light                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembler                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                54   | .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   46  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Golem                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fireman                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           39   | 2   3   3   5   6   7   4   5   8   7   1   4   4   3   3   .   3   14  4   1   .   39  11  8   3   12  2   1   .   3   3   4   3   5   4   4   3   4   3   5   1   12  10  6   
  Combat Bots Only         38   | .   3   3   5   6   6   4   5   8   6   .   4   4   3   3   .   3   7   4   1   .   38  11  6   3   9   2   1   .   3   3   4   3   4   4   4   3   4   3   5   1   12  7   6   
Max Kills in Single Turn   18   | 1   1   2   3   1   3   2   1   4   4   1   2   1   3   2   .   3   4   2   1   .   18  4   2   2   2   1   1   .   1   1   3   1   1   2   2   1   1   1   3   1   2   2   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 18   | .   .   2   1   1   2   2   .   4   2   .   2   .   3   2   .   3   3   2   1   .   18  4   .   2   .   .   .   .   .   .   3   .   .   1   .   .   .   .   3   .   .   1   1   
  Melee                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Imprinter (-6/Deep Caves)

 Combat                          | -11  -10  -10  -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -3   -3   
--------                   Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Mat  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Upp  War  Pro  Res  Gar  Res  Gar  Res  Qua  
Damage Taken               48833 | .    186  39   975  235  1121 296  824  1084 1770 .    1985 651  56   .    .    183  383  237  18   .    2449 2183 908  2092 2903 921  288  809  598  421  1106 529  1733 1340 585  3382 797  1316 2653 623  1612 3104 6438 
  Core                     5049  | .    31   18   129  15   90   49   60   52   223  .    240  47   .    .    .    31   20   33   .    .    346  402  41   257  328  63   .    196  44   28   246  12   174  55   31   446  29   45   263  32   125  142  706  
  Absorbed by Shields      1240  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    38   131  .    .    .    .    42   556  .    .    473  .    .    .    .    .    .    .    
  Reduced by Siege Mode    33    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    33   
  Redirected to Shielding  136   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    136  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   4329  | .    54   .    28   .    100  .    292  .    1044 .    .    .    .    .    .    .    554  .    .    .    .    .    .    .    151  .    .    .    .    228  .    450  99   665  64   73   .    .    .    .    .    .    527  
Core Remaining (%)         41    | 100  .    80   .    64   .    .    .    .    13   .    .    .    .    .    .    54   .    .    .    .    .    5    .    .    .    .    .    .    7    .    .    .    .    .    .    .    11   .    .    .    .    .    .    
Volleys Fired              1914  | 5    41   2    72   15   86   57   76   67   63   2    86   42   7    3    .    19   30   18   7    4    44   57   44   82   143  47   16   1    33   19   59   12   100  76   57   34   27   41   82   12   62   73   91   
  Largest                  2     | 2    2    2    2    2    2    2    2    2    2    2    2    2    1    1    .    1    2    1    1    1    2    2    2    2    2    2    2    1    2    2    2    2    2    2    2    2    2    2    2    2    2    2    2    
  Hottest                  250   | 40   100  50   120  124  136  130  130  144  146  110  161  161  46   46   .    46   180  46   90   72   180  250  123  240  240  106  50   25   105  50   240  188  188  188  188  188  65   188  175  100  100  193  226  
Shots Fired                3173  | 10   80   4    143  26   156  83   136  108  120  4    123  69   7    3    .    19   39   18   7    4    57   110  86   128  230  86   32   2    45   33   85   19   162  129  80   50   44   80   139  24   95   135  163  
  Gun                      723   | 10   78   2    .    .    28   28   .    15   7    4    112  54   2    .    .    .    25   .    .    4    9    32   .    7    .    .    .    .    15   .    15   .    .    69   .    6    13   49   31   12   33   54   9    
  Cannon                   2315  | .    .    .    143  25   128  48   136  88   112  .    .    15   .    .    .    .    11   .    5    .    35   73   86   116  229  86   32   2    30   33   62   19   162  59   80   44   31   31   108  12   62   78   134  
  Launcher                 126   | .    .    2    .    1    .    7    .    5    1    .    11   .    5    3    .    19   3    18   2    .    13   .    .    5    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    3    20   
  Special                  9     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Kinetic                  456   | 10   78   2    .    .    9    20   60   36   21   .    31   24   2    .    .    .    8    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    28   .    1    9    23   15   .    4    33   34   
  Thermal                  1746  | .    2    .    106  5    37   30   63   48   14   .    15   41   .    .    .    .    11   .    5    4    28   97   86   116  229  83   32   2    45   33   53   7    103  41   34   14   31   26   65   12   76   43   109  
  Explosive                102   | .    .    2    .    1    .    3    .    5    1    .    7    .    5    3    .    19   3    18   2    .    13   5    .    5    1    .    .    .    .    .    8    .    .    1    .    .    .    .    .    .    .    .    .    
  Electromagnetic          860   | .    .    .    37   20   110  30   13   19   84   4    70   4    .    .    .    .    17   .    .    .    8    8    .    7    .    3    .    .    .    .    24   12   59   59   46   30   .    31   59   12   15   59   20   
  Entropic                 9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    4    .    .    .    .    .    .    
  Robot Hit Streak         43    | 9    17   .    10   8    18   14   12   20   13   2    33   9    6    .    .    7    9    7    .    .    14   19   7    16   17   43   10   .    15   10   16   8    17   16   7    9    12   27   11   10   21   23   22   
  Robot Miss Streak        8     | .    7    2    3    1    3    8    7    4    2    1    4    5    .    .    .    .    3    .    .    .    3    3    3    4    5    1    1    .    1    2    2    3    3    4    2    3    2    4    4    1    2    3    4    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    1    .    
  Secondary Targets        2     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1976  | 9    38   .    90   16   125  57   92   67   89   2    74   46   2    1    .    1    19   8    .    .    49   70   47   74   127  56   25   5    24   22   40   14   100  84   25   23   26   67   80   20   54   95   113  
  Core Hits                1201  | 5    21   3    38   10   47   42   74   45   42   2    45   23   8    6    .    23   38   19   3    .    88   46   31   32   51   20   9    4    8    6    21   8    36   37   11   7    11   33   36   8    30   64   110  
  Critical Kills           16    | .    1    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    8    2    
  Critical Parts Destroyed 16    | .    1    .    .    .    3    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    6    .    
  Critical Strikes         57    | .    2    .    1    .    6    1    1    .    4    .    1    2    .    .    .    .    1    .    .    .    2    1    1    .    1    .    .    .    .    .    .    .    2    1    .    1    .    1    6    .    .    16   6    
    Meltdown               7     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    2    
    Destroy                19    | .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    14   .    
    Blast                  8     | .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
    Corrupt                14    | .    .    .    1    .    3    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    5    .    .    1    .    
    Smash                  7     | .    .    .    .    .    3    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Melee Attacks              146   | .    .    .    .    .    18   7    .    .    21   .    7    .    .    3    .    .    9    3    2    .    35   .    .    .    .    .    .    8    2    .    .    .    5    18   .    .    .    7    .    .    .    1    .    
  Impact                   82    | .    .    .    .    .    18   7    .    .    21   .    7    .    .    3    .    .    9    1    2    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 62    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    .    .    .    .    8    2    .    .    .    5    18   .    .    .    7    .    .    .    1    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            7     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           92859 | 88   441  141  2132 401  3465 1836 2350 2893 3682 133  2365 1759 452  489  .    1590 2699 1774 96   .    6117 4834 2376 3685 6900 2973 1203 569  1052 1005 2315 643  4410 4130 1085 1028 1074 2746 3297 658  2229 3565 6179 
  Guns                     12081 | 88   441  .    .    .    446  180  .    242  76   74   1572 915  50   .    .    .    455  .    .    .    152  598  .    167  .    .    .    .    299  .    187  .    .    1485 .    220  271  1363 546  298  854  926  176  
  Cannons                  54784 | .    .    .    1853 319  2306 704  2307 1666 2191 .    .    844  .    .    .    .    77   .    .    .    816  2212 2280 3309 6251 2954 1203 .    707  1005 1510 643  4302 1625 1085 808  803  1042 2495 360  1375 2098 3634 
  Explosions               21291 | .    .    141  279  82   311  528  43   985  731  59   793  .    402  399  .    1590 2167 1713 96   .    3948 1845 96   209  622  .    .    .    .    .    618  .    .    468  .    .    .    .    256  .    .    541  2369 
  Melee                    4445  | .    .    .    .    .    399  424  .    .    684  .    .    .    .    90   .    .    .    61   .    .    1201 .    .    .    .    .    .    569  46   .    .    .    108  522  .    .    .    341  .    .    .    .    .    
  Ramming                  22    | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  8366  | 88   441  .    .    .    161  244  990  888  300  .    516  1060 50   .    .    .    68   .    .    .    288  .    .    .    .    .    .    .    .    .    .    .    .    824  .    26   111  605  233  .    98   517  858  
  Thermal                  44109 | .    .    .    1250 60   905  518  1065 760  894  59   248  632  .    .    .    .    1023 .    .    .    528  2652 2376 3309 6251 2832 1203 .    1006 1005 1446 225  2830 661  .    54   803  758  2166 360  1790 1399 3041 
  Explosive                15272 | .    .    141  279  82   .    277  .    949  .    .    413  .    402  399  .    1590 1221 1713 96   .    3948 1845 .    209  622  .    .    .    .    .    618  .    .    468  .    .    .    .    .    .    .    .    .    
  Electromagnetic          20055 | .    .    .    603  259  1997 373  295  296  1804 74   1188 67   .    .    .    .    387  .    .    .    152  158  .    167  .    122  .    .    .    .    251  418  1472 1625 1085 754  .    1042 898  298  341  1649 2280 
  Impact                   1817  | .    .    .    .    .    399  424  .    .    684  .    .    .    .    90   .    .    .    61   .    .    159  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 2864  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1042 179  .    .    27   .    .    569  46   .    .    .    108  552  .    .    .    341  .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 354   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    194  160  .    .    .    .    .    .    
Highest Corruption         22    | .    .    .    .    .    .    .    2    .    .    .    1    2    .    .    .    .    .    .    .    .    15   6    2    3    6    8    8    8    2    .    1    5    6    11   12   12   4    3    3    3    6    7    22   
  Average Corruption       6     | .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    .    .    9    5    1    2    4    7    8    5    1    .    1    5    5    8    11   11   4    1    3    3    5    6    6    
  Corruption Purged        35    | .    .    .    .    .    .    .    2    .    .    .    1    2    .    .    .    .    .    .    .    .    9    1    .    .    .    .    .    8    3    .    2    .    .    .    .    .    .    .    .    .    .    7    .    
  Corruption Blocked       32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    28   .    2    .    .    .    .    .    .    .    
  Effects                  683   | .    .    .    .    .    .    .    1    .    .    .    1    2    .    .    .    .    .    .    .    .    26   81   9    29   75   82   14   6    5    .    1    3    55   57   145  4    4    7    25   4    21   15   11   
    Message Errors         152   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    19   1    7    14   19   1    1    .    .    .    .    14   9    39   2    .    .    7    2    3    4    3    
    Matter Fused           162   | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    6    25   .    4    15   18   5    .    1    .    .    1    14   17   33   1    .    2    6    1    6    3    3    
    Heat Flow Errors       94    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    8    1    6    8    13   2    1    1    .    .    .    6    2    25   1    1    2    5    .    3    2    3    
    Energy Discharges      91    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    12   1    4    12   12   1    1    .    .    1    1    10   12   13   .    2    .    1    1    4    2    .    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    
    Parts Fused            7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    1    .    1    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    
    Data Loss (minor)      72    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    4    1    4    11   12   3    1    .    .    .    .    6    6    15   .    1    .    2    .    .    2    .    
    Data Loss (major)      36    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    2    1    6    1    .    .    1    .    .    .    1    8    5    .    .    .    1    .    3    1    .    
    Misfires               26    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    3    2    .    2    3    1    1    1    .    .    .    .    .    8    .    .    1    1    .    1    .    .    
    Alerts                 23    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    .    3    2    .    1    .    1    .    .    .    3    2    3    .    .    .    .    .    .    1    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Weapon Failures        16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    3    2    .    .    .    .    .    1    1    1    2    .    .    2    .    .    1    .    1    
Overload Shots             7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            3446  | .    .    .    19   19   204  57   19   141  376  .    72   71   28   75   .    18   60   57   .    .    357  130  76   133  383  144  6    42   47   56   157  67   197  56   37   22   41   112  1    .    78   12   76   
  Projectiles              2013  | .    .    .    11   19   43   .    19   5    67   .    .    71   .    .    .    .    .    .    .    .    128  104  76   133  367  144  6    .    47   56   142  67   197  33   37   22   41   19   1    .    78   12   68   
  Explosions               729   | .    .    .    8    .    3    4    .    136  92   .    72   .    28   .    .    18   60   21   .    .    199  26   .    .    16   .    .    .    .    .    15   .    .    23   .    .    .    .    .    .    .    .    8    
  Melee                    704   | .    .    .    .    .    158  53   .    .    217  .    .    .    .    75   .    .    .    36   .    .    30   .    .    .    .    .    .    42   .    .    .    .    .    .    .    .    .    93   .    .    .    .    .    
Knockbacks                 74    | .    .    .    .    .    5    6    24   18   6    .    .    3    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    5    
  Impact                   5     | .    .    .    .    .    .    3    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  66    | .    .    .    .    .    4    3    24   17   4    .    .    3    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    5    
  Secondary                3     | .    .    .    .    .    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      915   | .    .    .    68   .    39   29   32   31   198  .    78   .    56   .    .    9    27   .    .    .    79   .    .    .    62   .    .    .    .    .    2    .    .    .    .    .    .    .    70   .    .    .    135  
  Shots                    37    | .    .    .    1    .    1    1    1    1    4    .    4    .    1    .    .    1    1    .    .    .    1    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    17   
  Rammed                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        590   | .    40   .    210  337  254  153  135  341  86   .    252  22   .    4    .    32   120  .    86   .    529  381  227  208  315  233  243  197  209  .    522  495  590  536  488  425  104  139  207  .    119  192  271  
  Average Temperature      95    | .    16   .    50   149  72   34   35   88   18   .    71   6    .    2    .    6    47   .    45   .    217  155  57   91   82   91   125  104  67   .    151  170  146  155  119  114  35   39   93   .    67   47   94   
  Received Heat Transfer   7726  | .    42   .    321  .    423  81   351  279  405  .    468  93   .    .    .    24   42   51   .    .    411  573  129  384  562  126  17   18   150  .    81   17   239  210  105  485  358  150  282  18   87   225  519  
  Effects                  57    | .    .    .    .    3    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    4    4    .    .    1    .    .    .    1    .    1    6    18   8    4    2    .    .    .    .    .    .    1    
    Shutdowns              11    | .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    1    2    .    .    .    .    .    .    .    .    
    Energy Bleed           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    1    
    Interference           25    | .    .    .    .    2    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    1    .    .    3    3    5    1    2    .    .    .    .    .    .    .    
    Matter Decay           6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    3    1    .    .    .    .    .    .    .    .    .    
    Short Circuit          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Damage (major)         6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    
    Damage (core)          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Total Turns              7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Longest Duration         7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
Robots Corrupted           58    | .    .    .    1    .    4    .    .    .    4    .    3    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    1    5    7    5    2    .    3    4    .    .    8    8    
  Combat Hostiles          56    | .    .    .    .    .    4    .    .    .    4    .    3    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    1    5    7    5    2    .    3    4    .    .    8    7    
  Parts Fried              193   | .    .    .    1    .    20   2    3    1    20   1    6    2    .    .    .    .    7    .    .    .    .    .    .    2    .    2    .    .    .    .    2    4    19   14   11   8    .    15   5    3    3    22   20   
  Impact Corruptions       21    | .    .    .    .    .    5    2    .    .    8    .    .    .    .    4    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              13    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    5    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    1    1    2    
  Combat Hostiles          11    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    1    1    2    
  Parts Melted             90    | .    .    .    11   .    2    2    3    .    1    .    1    2    .    .    .    .    1    .    .    .    .    2    6    6    18   9    .    .    2    .    .    .    3    .    .    .    1    1    .    .    5    4    10   
  Heat Transferred         35988 | .    .    .    2553 111  1349 729  1382 923  822  100  335  1106 .    .    .    .    800  .    .    .    225  1821 2075 2272 5009 1412 625  .    720  575  778  161  1876 648  .    25   475  814  1007 225  1206 1111 2718 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      22    | .    .    .    .    .    6    2    1    1    3    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    3    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -3   -3   
-------                    Run  | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Mat  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Upp  War  Pro  Res  Gar  Res  Gar  Res  Qua  
Peak Influence             1774 | 15   241  85   537  45   452  1138 554  1157 1201 564  1722 1000 .    .    .    .    485  .    .    .    .    .    355  1347 1092 873  725  576  197  228  827  552  1774 1548 .    .    .    269  767  431  859  833  845  
  Initial                  931  | .    9    .    .    45   11   292  554  193  563  534  292  903  .    .    .    .    .    .    .    .    .    .    101  202  707  522  455  282  .    45   30   434  298  931  .    .    .    .    89   431  305  483  345  
  Average                  487  | 5    62   48   241  8    364  800  236  764  946  508  1000 821  .    .    .    .    188  .    .    .    .    .    159  764  813  685  595  78   47   89   499  481  996  1258 .    .    .    118  430  362  656  576  639  
Maximum Alert Level        5    | .    1    .    2    .    2    4    2    4    4    2    5    3    .    .    .    .    2    .    .    .    .    .    1    4    3    3    3    2    .    1    3    2    5    4    .    .    .    1    3    2    3    3    3    
  Low Security (%)         25   | 100  98   100  51   100  5    .    26   10   .    .    .    .    .    .    .    .    40   .    .    .    .    .    57   .    .    .    .    78   100  94   13   .    .    .    .    .    .    76   10   .    .    .    .    
  Level 1                  22   | .    1    .    20   .    63   7    65   4    .    19   11   .    .    .    .    .    47   .    .    .    .    .    42   12   .    .    .    18   .    5    16   22   4    .    .    .    .    23   38   60   18   .    1    
  Level 2                  23   | .    .    .    28   .    30   22   8    31   15   80   14   3    .    .    .    .    11   .    .    .    .    .    .    33   14   45   69   3    .    .    48   77   19   .    .    .    .    .    46   39   19   85   73   
  Level 3                  22   | .    .    .    .    .    .    65   .    39   61   .    36   96   .    .    .    .    .    .    .    .    .    .    .    36   85   54   30   .    .    .    21   .    36   20   .    .    .    .    5    .    62   14   25   
  Level 4                  6    | .    .    .    .    .    .    5    .    13   23   .    22   .    .    .    .    .    .    .    .    .    .    .    .    17   .    .    .    .    .    .    .    .    31   79   .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          114  | .    2    .    5    2    7    .    2    .    10   .    .    7    .    .    .    .    12   .    .    .    .    .    4    .    16   5    .    .    2    1    .    2    .    13   .    .    .    4    .    2    .    7    11   
  Investigation            26   | .    1    .    3    1    2    .    1    .    1    .    .    1    .    .    .    .    3    .    .    .    .    .    1    .    3    2    .    .    1    .    .    1    .    2    .    .    .    1    .    .    .    1    1    
  Extermination            27   | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    4    .    .    .    .    .    3    .    4    .    .    .    1    1    .    .    .    4    .    .    .    2    .    1    .    3    2    
  Reinforcement            29   | .    1    .    2    .    2    .    1    .    3    .    .    3    .    .    .    .    4    .    .    .    .    .    .    .    4    1    .    .    .    .    .    1    .    1    .    .    .    .    .    1    .    1    4    
  Assault                  21   | .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    5    2    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    2    1    
  Garrison                 11   | .    .    .    .    .    3    .    .    .    3    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       18   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    1    2    .    .    .    .    .    1    .    6    .    .    .    1    .    .    .    3    1    
Construction Impeded       5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -3  -3  
---------                  Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp War Pro Res Gar Res Gar Res Qua 
Distress Signals           36   | .   2   .   4   .   2   .   6   1   2   .   1   2   .   .   .   .   1   .   .   .   .   .   1   .   2   2   2   .   .   .   .   .   1   1   .   2   .   2   .   .   .   .   2   
Communications Jammed      86   | .   .   .   .   .   5   5   51  .   .   .   10  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         82   | .   .   .   .   .   5   5   48  .   .   .   10  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              1022 | .   16  3   37  11  52  18  41  29  48  4   39  23  .   .   .   6   30  5   1   .   42  42  29  24  61  41  10  10  19  6   10  9   26  43  12  109 6   19  24  7   19  42  49  
  Peak Tracking Total      37   | .   3   3   7   6   9   3   4   5   6   1   9   4   1   1   .   3   7   4   1   .   37  13  5   3   6   7   5   7   8   2   3   3   8   7   4   16  5   6   5   4   11  6   5   
  Tactical Retreats        64   | .   .   .   1   .   4   2   2   2   5   .   5   3   .   .   .   .   .   .   .   .   .   11  2   6   1   1   .   .   .   .   2   .   2   2   .   1   1   .   5   .   1   1   4   

 Traps                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -3  -3  
-------                    Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp War Pro Res Gar Res Gar Res Qua 
Traps Triggered            54   | .   .   .   .   .   1   2   2   3   .   1   7   1   .   .   .   .   2   .   .   .   .   .   .   10  .   .   .   .   1   1   2   1   8   .   .   1   .   .   .   1   2   7   1   
  Indirectly               13   | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   1   
Trap Hack Attempts         45   | .   .   .   45  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             5    | .   .   .   4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            4    | .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                24   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   18  1   1   .   .   .   1   .   
Most Traps Carried         4    | .   .   .   3   3   3   4   4   4   4   4   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -3  -3  
----------                 Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp War Pro Res Gar Res Gar Res Qua 
Machines Disabled          124  | .   1   .   3   .   .   8   2   6   9   .   13  1   .   1   .   .   15  .   .   3   5   5   3   5   5   1   2   2   .   1   6   .   9   2   1   1   .   1   3   .   2   1   7   
  Max in Single Turn       9    | .   1   .   1   .   .   1   1   1   5   .   2   1   .   1   .   .   9   .   .   1   1   2   1   1   2   .   1   1   .   1   1   .   1   1   1   .   .   1   1   .   1   1   1   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Garrison Relay           28   | .   .   .   .   .   .   5   .   4   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   3   .   4   .   .   .   .   .   2   .   2   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -3  -3  
---------                  Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp War Pro Res Gar Res Gar Res Qua 
Machines Accessed          211  | .   11  2   16  1   13  4   17  2   15  6   4   9   2   1   4   .   15  .   1   .   .   1   9   1   18  5   1   .   6   5   4   3   3   8   .   1   .   4   1   2   1   8   7   
  Terminals                120  | .   8   1   10  1   6   4   10  2   9   4   4   2   .   .   .   .   7   .   .   .   .   1   6   1   9   5   1   .   6   1   4   .   3   3   .   .   .   2   1   1   1   4   3   
  Fabricators              13   | .   .   .   .   .   .   .   .   .   .   1   .   4   .   .   .   .   2   .   .   .   .   .   1   .   2   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   
  Repair Stations          23   | .   1   .   2   .   2   .   2   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   4   .   .   .   .   1   .   1   .   3   .   .   .   .   .   .   .   1   2   
  Recycling Units          14   | .   2   .   2   .   2   .   2   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              18   | .   .   .   2   .   2   .   2   .   2   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   2   1   
  Garrison Access          13   | .   .   .   .   .   1   .   1   .   1   1   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   1   .   .   .   1   .   1   .   .   1   
Total Hacks                760  | .   34  3   62  3   49  9   67  5   85  22  11  26  5   1   28  .   69  .   1   .   .   3   29  2   58  19  1   .   13  16  11  14  6   36  .   1   .   12  4   4   4   24  23  
  Successful               456  | .   23  1   44  .   35  6   45  2   54  6   10  15  5   1   28  .   40  .   1   .   .   3   13  1   35  7   .   .   8   7   7   9   2   15  .   1   .   3   2   4   .   11  12  
  Failed                   300  | .   11  2   17  3   13  3   21  3   30  16  1   11  .   .   .   .   29  .   .   .   .   .   16  1   23  12  1   .   5   9   4   5   4   21  .   .   .   9   2   .   4   13  11  
    Catastrophic           37   | .   2   .   1   1   1   1   .   .   3   1   .   2   .   .   .   .   4   .   .   .   .   .   1   .   3   2   1   .   .   2   .   .   .   4   .   .   .   1   .   .   .   5   2   
  Database Lockouts        4    | .   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   306  | .   21  2   41  3   25  3   36  2   43  5   6   8   .   .   .   .   20  .   .   .   .   .   13  1   26  14  1   .   6   1   5   .   .   4   .   1   .   1   1   3   .   3   11  
  Terminals                418  | .   23  2   43  3   19  9   41  5   44  16  11  7   .   .   .   .   36  .   .   .   .   3   21  2   26  19  1   .   13  1   11  .   6   15  .   .   .   4   4   3   4   12  14  
  Fabricators              46   | .   .   .   .   .   .   .   .   .   .   4   .   11  .   .   .   .   4   .   .   .   .   .   4   .   14  .   .   .   .   2   .   4   .   .   .   .   .   .   .   .   .   3   .   
  Repair Stations          104  | .   4   .   4   .   11  .   5   .   24  .   .   .   .   .   .   .   18  .   .   .   .   .   .   .   8   .   .   .   .   3   .   8   .   10  .   .   .   .   .   .   .   4   5   
  Recycling Units          47   | .   7   .   5   .   6   .   9   .   6   .   .   .   .   .   .   .   6   .   .   .   .   .   3   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              79   | .   .   .   10  .   11  .   9   .   5   .   .   7   .   .   .   .   3   .   .   .   .   .   .   .   5   .   .   .   .   8   .   .   .   8   .   .   .   6   .   .   .   5   2   
  Garrison Access          29   | .   .   .   .   .   2   .   3   .   6   2   .   1   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   2   .   2   .   3   .   .   .   2   .   1   .   .   2   
Terminal Hacks             154  | .   8   1   10  .   5   4   12  2   13  3   4   1   5   1   28  .   10  .   1   .   .   3   5   1   10  3   .   .   3   .   4   .   2   4   .   1   .   .   1   2   .   3   4   
  Record                   19   | .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   11  .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   1   .   .   .   .   .   1   .   2   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           25   | .   4   .   3   .   2   .   4   .   5   .   .   .   .   .   .   .   4   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        8    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                7    | .   .   1   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     10   | .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   1   
  Emergency Access Points  4    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Terminal Index           6    | .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Station Index     2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Alert Level              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          19   | .   .   .   3   .   .   .   4   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   2   
  Locate Traps             9    | .   1   .   .   .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Reprogram Traps          2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        5    | .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        4    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Security Stations        3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           12   | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   1   .   4   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           4    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       74   | .   4   .   3   .   8   .   4   .   20  .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   5   .   .   .   .   2   .   5   .   4   .   .   .   .   .   .   .   1   2   
  Scan Component           43   | .   2   .   2   .   5   .   2   .   11  .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   4   .   .   .   .   1   .   3   .   3   .   .   .   .   .   .   .   1   1   
  Repair                   31   | .   2   .   1   .   3   .   2   .   9   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   1   .   .   .   .   .   .   .   .   1   
Recycling Unit Hacks       11   | .   2   .   1   .   1   .   2   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      10   | .   2   .   1   .   .   .   2   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 60   | .   .   .   8   .   9   .   9   .   5   .   .   5   .   .   .   .   3   .   .   .   .   .   .   .   4   .   .   .   .   4   .   .   .   5   .   .   .   2   .   .   .   5   1   
  Insert Component         29   | .   .   .   4   .   5   .   3   .   2   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   3   .   .   .   1   .   .   .   3   1   
  Analyze                  31   | .   .   .   4   .   4   .   6   .   3   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   2   .   .   .   1   .   .   .   2   .   
Garrison Access Hacks      11   | .   .   .   .   .   1   .   1   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   1   .   .   .   1   .   1   .   .   .   
  Unlock Access            11   | .   .   .   .   .   1   .   1   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   1   .   .   .   1   .   1   .   .   .   
Unauthorized Hacks         134  | .   9   .   22  .   11  2   17  .   14  2   6   4   .   .   .   .   9   .   .   .   .   .   6   .   10  4   .   .   5   .   3   .   .   1   .   .   .   .   1   1   .   2   5   
  Terminals                93   | .   6   .   16  .   6   2   12  .   9   2   6   .   .   .   .   .   5   .   .   .   .   .   5   .   5   4   .   .   5   .   3   .   .   .   .   .   .   .   1   1   .   1   4   
    Track                  22   | .   .   .   5   .   1   1   4   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   2   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             11   | .   2   .   4   .   1   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Botnet                 46   | .   3   .   5   .   3   1   5   .   5   1   3   .   .   .   .   .   3   .   .   .   .   .   3   .   3   2   .   .   2   .   2   .   .   .   .   .   .   .   1   1   .   1   2   
    Detonate               1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              11   | .   1   .   1   .   1   .   1   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              9    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Report                 2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Liberate               5    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          22   | .   3   .   4   .   4   .   4   .   2   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 10   | .   2   .   2   .   1   .   2   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              4    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   6    | .   .   .   1   .   2   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Extract                2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   1   .   1   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
    Broadcast              3    | .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Redirect               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Watchers               2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Jam                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Data Cores Recovered       3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         188  | .   10  1   15  1   13  3   17  2   14  5   2   8   .   .   .   .   15  .   .   .   .   1   8   1   16  5   2   .   5   5   3   2   3   8   .   .   .   4   1   2   1   8   7   
  Full Trace Events        15   | .   .   .   .   1   1   .   1   1   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   .   2   1   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   1   .   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Corruption             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   169  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   169 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   52   | .   .   .   8   .   4   .   2   .   2   .   .   1   .   .   9   .   2   .   .   14  .   .   1   .   2   1   .   .   .   1   .   .   .   2   .   .   .   1   .   .   .   2   .   
  Parts Built              3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   275  | .   .   .   .   .   .   .   .   .   .   .   .   93  .   .   .   .   .   .   .   .   .   .   .   .   106 .   .   .   .   .   .   76  .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  18   | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             31   | .   2   .   1   .   3   .   2   .   9   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   1   .   .   .   .   .   .   .   .   1   
  Time                     1597 | .   52  .   26  .   206 .   95  .   446 .   .   .   .   .   .   .   489 .   .   .   .   .   .   .   50  .   .   .   .   34  .   91  .   54  .   .   .   .   .   .   .   .   54  
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     56   | .   6   .   10  .   .   .   10  .   10  .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           21   | .   .   .   4   .   4   .   2   .   2   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   1   .   
  Part Schematics Acquired 19   | .   .   .   4   .   4   .   2   .   2   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   2   .   
  Parts Damaged            3    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -3  -3  
------------               Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp War Pro Res Gar Res Gar Res Qua 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    113  | .   .   .   .   .   .   22  .   14  .   .   19  .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   12  .   18  .   .   .   .   .   10  .   7   1   .   
  Machine Destruction      113  | .   .   .   .   .   .   22  .   14  .   .   19  .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   12  .   18  .   .   .   .   .   10  .   7   1   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             33   | .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   3   .   14  .   .   .   .   .   .   2   .   .   5   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -3   -3   
--------                   Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Mat  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Upp  War  Pro  Res  Gar  Res  Gar  Res  Qua  
Total Allies               65    | .    1    3    1    1    1    2    1    .    .    .    9    .    .    .    .    1    1    .    .    .    .    .    .    3    3    22   5    .    .    .    .    .    4    .    .    5    .    .    2    .    .    .    .    
  Largest Group            10    | .    1    4    4    3    1    2    1    .    .    .    6    5    .    .    .    1    2    2    2    2    2    1    .    3    3    10   6    5    .    .    .    .    2    2    .    5    .    .    2    .    .    .    .    
  Highest-Rated Group      549   | .    10   50   52   36   31   59   10   .    .    .    186  157  .    .    .    96   110  110  110  110  110  24   .    87   90   419  549  453  .    .    .    .    238  238  .    282  .    .    190  .    .    .    .    
  Highest-Rated Ally       159   | .    10   16   16   31   31   39   10   .    .    .    39   39   .    .    .    96   96   86   86   86   86   24   .    29   30   159  152  146  .    .    .    .    119  119  .    65   .    .    95   .    .    .    .    
Warlord Squad Rendezvous   17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    3    .    5    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Dakka                    2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Infantry                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Muscle                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Geek                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Ranger                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pyro                     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Chimera                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ghost                    3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Total Orders               63    | .    .    6    19   .    1    .    5    .    .    .    3    .    .    .    .    .    .    4    .    .    6    5    .    .    .    4    .    2    .    .    .    .    .    6    .    2    .    .    .    .    .    .    .    
  STAY                     32    | .    .    3    11   .    1    .    3    .    .    .    1    .    .    .    .    .    .    2    .    .    3    3    .    .    .    2    .    1    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    
  ROAM                     1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   26    | .    .    3    8    .    .    .    2    .    .    .    1    .    .    .    .    .    .    2    .    .    3    2    .    .    .    2    .    1    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    
  EXPLORE                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    
Ally Attacks               504   | .    .    .    49   2    11   7    .    .    .    .    21   10   .    .    .    9    17   10   .    .    4    .    .    10   10   189  41   22   .    .    .    .    16   17   .    56   .    .    3    .    .    .    .    
  Total Damage             13825 | .    .    .    572  14   168  117  .    .    .    .    627  283  .    .    .    246  514  309  .    .    89   .    .    296  340  3986 1376 1041 .    .    .    .    567  743  .    2496 .    .    41   .    .    .    .    
  Kills                    91    | .    .    .    9    .    2    2    .    .    .    .    5    2    .    .    .    1    4    1    .    .    .    .    .    2    1    26   8    6    .    .    .    .    2    8    .    12   .    .    .    .    .    .    .    
Allies Corrupted           4     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    
Allies Melted              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -3  -3  
-------                    Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Upp War Pro Res Gar Res Gar Res Qua 
Robot Analysis Total       24   | .   4   .   3   .   2   .   4   .   4   .   .   .   .   .   .   .   4   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    18   | .   .   2   .   .   .   .   .   .   .   .   .   .   2   2   .   3   .   2   1   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Drone Launches             21   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   15  .   .   .   .   .   .   .   
  Drone Recoveries         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -3   -3   
-------------              Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Mat  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Upp  War  Pro  Res  Gar  Res  Gar  Res  Qua  
Turns Passed               82760 | 95   1205 597  3911 666  6237 1084 4783 1106 2489 521  1749 1716 1402 1267 115  1362 3132 1263 1624 1745 2877 3385 1350 2170 3303 2700 368  5536 666  582  1533 549  2455 1643 4071 2144 2508 845  1265 319  902  1582 1938 
Spaces Moved               36370 | 56   928  509  2140 388  2649 636  1806 461  1032 377  783  1065 1056 954  85   978  1856 921  1196 1256 1635 1196 583  874  1251 856  156  186  266  215  623  197  871  629  1714 834  804  311  428  114  342  564  589  
  Core                     8     | 8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   685   | .    .    .    543  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    81   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    61   
  Legs                     11123 | 35   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    182  1196 583  874  1169 832  156  186  266  215  623  197  871  629  278  237  720  311  428  114  342  564  115  
  Wheels                   24554 | 13   928  509  1597 388  2649 636  1806 461  1032 377  783  1065 1056 954  85   978  1856 921  1196 1256 1453 .    .    .    1    24   .    .    .    .    .    .    .    .    1436 597  84   .    .    .    .    .    413  
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   80   100  105  130  110  120  120  120  95   125  125  130  130  130  130  130  130  130  130  130  130  180  180  180  180  180  180  180  180  180  180  210  180  180  180  153  170  180  180  210  180  185  136  
  Average Speed            163   | 100  90   100  154  133  124  123  128  179  152  125  161  140  130  130  130  130  135  130  132  135  138  181  200  202  211  220  195  188  196  180  202  210  214  208  229  236  230  202  211  220  209  224  246  
  Slowest Speed            470   | 120  100  100  240  145  170  135  165  195  195  125  180  165  130  130  130  130  180  145  145  145  240  210  210  210  250  270  210  210  210  210  210  210  270  210  270  250  270  210  300  240  210  285  470  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       62    | 4    99   96   96   63   87   72   89   54   68   13   81   29   97   98   71   96   47   87   89   88   77   99   19   75   37   77   66   97   36   7    58   7    76   18   98   93   89   10   44   5    48   18   59   
  Regions Visited          43
    Branch Regions         19
  Pre-discovered Areas     9     | .    1    .    1    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        26    | .    .    .    1    1    1    .    1    .    1    1    .    1    1    1    1    1    1    1    1    1    1    1    1    .    1    .    .    .    1    1    .    1    .    1    .    .    .    1    .    1    .    1    .    
  Unknown Exits Taken      9     | 1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    
Scrap Searched             24    | .    .    1    .    2    .    .    .    .    .    .    .    .    2    1    .    3    .    2    2    2    .    3    .    .    .    .    .    .    .    .    .    .    .    .    4    .    2    .    .    .    .    .    .    
Spaces Dug                 314   | .    2    .    .    7    8    .    14   .    5    .    2    1    23   .    .    .    15   .    7    .    9    1    3    7    49   18   .    1    19   3    7    .    6    13   34   6    10   1    8    .    16   8    11   
Terrain Destroyed          1829  | .    2    15   19   7    37   28   29   53   115  .    113  5    88   44   .    194  125  217  44   .    63   47   44   38   129  26   4    2    19   18   57   1    24   41   34   8    19   5    31   3    22   18   41   
  Melee                    34    | .    .    .    .    .    8    .    .    .    5    .    2    .    .    .    .    .    7    .    2    .    1    .    .    .    .    .    .    .    1    .    .    .    .    6    .    .    .    1    .    .    .    1    .    
  Projectile               503   | .    2    .    .    .    .    .    23   .    11   .    .    5    .    .    .    .    9    .    5    .    14   25   25   26   77   26   4    2    18   7    18   1    24   32   34   8    19   4    14   3    22   12   33   
  AOE                      1292  | .    .    15   19   7    29   28   6    53   99   .    111  .    88   44   .    194  109  217  37   .    48   22   19   12   52   .    .    .    .    11   39   .    .    3    .    .    .    .    17   .    .    5    8    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -3   -3   
---------                  Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Mat  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Upp  War  Pro  Res  Gar  Res  Gar  Res  Qua  
Total                      56303 | 85   1211 592  2599 508  5385 839  4108 639  1786 423  1130 1218 1078 974  90   1048 2420 966  1225 1294 2153 2310 679  1163 1680 1598 191  5366 360  378  816  313  1311 847  1816 974  1416 437  653  160  430  737  897  
  Wait                     15658 | .    214  72   296  91   2517 70   2172 37   609  29   105  64   4    7    1    52   405  12   12   20   300  1010 23   91   238  557  .    5145 40   119  64   82   233  52   13   25   548  44   107  18   6    23   131  
  Move                     36325 | 55   927  508  2139 387  2644 635  1805 460  1031 377  782  1064 1055 953  84   977  1855 920  1195 1255 1632 1195 583  872  1250 855  155  185  265  215  622  196  870  628  1713 833  803  311  427  114  341  563  589  
  Hop                      2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  370   | 13   14   2    12   6    35   11   8    13   28   3    9    8    3    2    2    .    29   2    3    2    34   6    1    10   6    6    3    1    2    2    10   4    11   1    3    9    4    7    9    3    3    17   13   
  Fast Attach              261   | 3    1    .    7    1    5    2    5    4    7    5    6    6    1    .    .    .    14   3    .    2    12   6    5    8    11   14   5    6    4    4    8    5    6    17   14   14   6    5    5    2    2    11   19   
  Attach                   216   | 6    3    1    5    2    14   1    5    14   7    1    22   4    2    2    1    .    16   2    3    3    21   2    .    4    6    .    .    2    .    1    7    2    4    1    1    9    2    4    5    1    1    10   19   
  Detach                   255   | 1    1    .    1    .    4    .    1    5    1    2    12   3    1    .    .    .    5    1    .    .    20   18   9    19   9    28   5    10   4    9    16   4    13   3    1    11   12   9    7    2    .    2    6    
  Swap                     380   | .    4    4    9    4    37   22   32   3    14   .    20   10   2    1    .    .    23   .    .    4    10   8    9    8    7    4    1    2    9    3    8    3    10   37   2    9    5    5    4    2    4    20   21   
  Drop                     405   | 2    6    3    13   2    22   18   4    12   5    4    6    17   3    3    2    .    34   5    3    4    43   8    4    18   10   13   6    6    1    6    12   5    13   14   12   14   9    4    7    6    1    17   8    
  Fire                     1914  | 5    41   2    72   15   86   57   76   67   63   2    86   42   7    3    .    19   30   18   7    4    44   57   44   82   143  47   16   1    33   19   59   12   100  76   57   34   27   41   82   12   62   73   91   
  Melee                    146   | .    .    .    .    .    18   7    .    .    21   .    7    .    .    3    .    .    9    3    2    .    35   .    .    .    .    .    .    8    2    .    .    .    5    18   .    .    .    7    .    .    .    1    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            130   | .    .    .    .    .    .    16   .    24   .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    30   .    .    .    .    .    .    10   .    38   .    .    .    .    .    .    .    10   .    .    
  Rewire                   193   | .    .    .    .    .    .    .    .    .    .    .    74   .    .    .    .    .    .    .    .    .    .    .    1    21   .    73   .    .    .    .    .    .    8    .    .    16   .    .    .    .    .    .    .    
  Trap                     46    | .    .    .    45   .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 4 exits: *Fac x3 / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-7/Factory (discovered 6 exits: *Fac / Sto x2 / Low x2 / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 5 exits: *Fac / Sto / *Low x2 / Gar)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Lower Caves (discovered 2 exits: *Low / *Zio)
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion (discovered 2 exits: *Dee / [*Pro])
-6/Deep Caves
-5/Proximity Caves
-5/Factory (discovered 7 exits: Fac x2 / *Upp x2 / Ext x2 / Gar)
-5/Garrison (discovered 2 exits: *Fac x2)
-5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / *Ext x2)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 4 exits: *Fac x4)
-4/Factory
-4/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Garrison (discovered 4 exits: *Fac x4)
-4/Factory (discovered 4 exits: *Res / *Upp x2 / Gar)
-4/Upper Caves (discovered 2 exits: [*Upp] / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 2 exits: *Arm / Gar)
-3/Garrison
-3/Research (discovered 4 exits: Arm / Qua x2 / Gar)
-3/Garrison (discovered 2 exits: *Res x2)
-3/Research (discovered 4 exits: [*Res] / Arm / *Qua x2)
-3/Quarantine (discovered 1 exit: [*Res])

 History 
---------
  Turn | Location           | Event
    13 | -11/Junkyard       | Discovered new exit (range 16)
    96 | -11/Junkyard       | Entered Materials
    96 | -10/Materials      | Discovered new exit (range 8)
   210 | -10/Materials      | Discovered new exit (range 16)
   301 | -10/Materials      | Build established: Mutant
   333 | -10/Materials      | Discovered new exit (range 13)
   928 | -10/Materials      | Discovered new exit (range 16)
  1068 | -10/Materials      | Discovered new exit (range 16)
  1096 | -10/Materials      | Repaired Wheel
  1123 | -10/Materials      | Repaired Wheel
  1301 | -10/Materials      | Entered Mines
  1301 | -10/Mines          | Accompanied by 1 ally
  1378 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1438 | -10/Mines          | Learned Materials stockpile data
  1440 | -10/Mines          | Found the Drone Emporium
  1452 | -10/Mines          | Found Prototype Device
  1582 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1770 | -10/Mines          | Discovered new exit (range 11)
  1784 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  1785 | -10/Mines          | Discovered new exit (range 12)
  1832 | -10/Mines          | Learned 2 Materials zone layouts
  1882 | -10/Mines          | Build established: Commander-Mutant
  1898 | -10/Mines          | Entered Materials
  1898 | -9/Materials       | Accompanied by 4 allies
  1898 | -9/Materials       | Evolved 2 slots: Utility x2
  1898 | -9/Materials       | Identified Decoy Drone Bay
  1899 | -9/Materials       | Identified exit to Materials
  2575 | -9/Materials       | Lost 4 parts (2n2u)
  2822 | -9/Materials       | Build established: Mutant
  2844 | -9/Materials       | Discovered new exit (range 7)
  3264 | -9/Materials       | Repaired Com. Wheel
  3690 | -9/Materials       | Discovered exit to Materials (range 13)
  4061 | -9/Materials       | Discovered exit to Materials (range 16)
  4096 | -9/Materials       | Central database locked down
  4203 | -9/Materials       | Build established: Commander-Mutant
  4751 | -9/Materials       | Identified exit to Mines
  4874 | -9/Materials       | Build established: Mutant
  5809 | -9/Materials       | Entered Mines
  5809 | -9/Mines           | Accompanied by 3 allies
  5873 | -9/Mines           | Assembled infested the area
  5878 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
  6303 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  6306 | -9/Mines           | Found Prototype Device
  6347 | -9/Mines           | Discovered exit to Materials (range 13)
  6462 | -9/Mines           | Discovered exit to Materials (range 9)
  6463 | -9/Mines           | Met a Derelict testing a Signal Generator
  6474 | -9/Mines           | Found Signal Generator
  6475 | -9/Mines           | Entered Materials
  6475 | -8/Materials       | Accompanied by 1 ally
  6475 | -8/Materials       | Evolved 2 slots: Utility x2
  6536 | -8/Materials       | Repaired Broken Lgt. EM Pulse Cannon
  6835 | -8/Materials       | Discovered new exit (range 13)
  8589 | -8/Materials       | Discovered new exit (range 16)
  8623 | -8/Materials       | Central database locked down
  9633 | -8/Materials       | Discovered new exit (range 16)
  9646 | -8/Materials       | Identified Exp. Sensor Array
  9870 | -8/Materials       | Repaired Broken Exp. Sensor Array
  9897 | -8/Materials       | Repaired Wheel
  9989 | -8/Materials       | Garrison activated, responded to threat
 10187 | -8/Materials       | Identified exit to Factory
 10381 | -8/Materials       | Identified exit to Garrison
 12712 | -8/Materials       | Entered Garrison
 12774 | -8/Garrison        | Discovered new exit (range 41)
 12774 | -8/Garrison        | Discovered new exit (range 68)
 12774 | -8/Garrison        | Discovered new exit (range 56)
 12810 | -8/Garrison        | Triggered checkpoint
 12842 | -8/Garrison        | Garrison Relay disabled
 12906 | -8/Garrison        | Rescued a captive Derelict
 12906 | -8/Garrison        | Rescued a captive Derelict
 13029 | -8/Garrison        | Garrison Relay disabled
 13031 | -8/Garrison        | Garrison Relay disabled
 13263 | -8/Garrison        | Learned Materials security intel
 13442 | -8/Garrison        | Triggered checkpoint
 13527 | -8/Garrison        | Garrison Relay disabled
 13737 | -8/Garrison        | Garrison Relay disabled
 13796 | -8/Garrison        | Entered Materials
 14208 | -8/Materials       | Discovered exit to Factory (range 16)
 15847 | -8/Materials       | Identified exit to Garrison
 16267 | -8/Materials       | Discovered exit to Factory (range 13)
 17399 | -8/Materials       | Central database locked down
 17948 | -8/Materials       | Repaired Imp. Medium Armor Plating
 18131 | -8/Materials       | Repaired Cld. Ion Engine
 18579 | -8/Materials       | Entered Garrison
 18744 | -8/Garrison        | Triggered checkpoint
 18803 | -8/Garrison        | Discovered new exit (range 23)
 18803 | -8/Garrison        | Discovered new exit (range 64)
 18803 | -8/Garrison        | Discovered new exit (range 70)
 18909 | -8/Garrison        | Lost 3 parts (1p1u1w)
 19074 | -8/Garrison        | Triggered checkpoint
 19096 | -8/Garrison        | Triggered checkpoint
 19112 | -8/Garrison        | Triggered checkpoint
 19142 | -8/Garrison        | Destroyed 8 combat bots
 19400 | -8/Garrison        | Garrison Relay disabled
 19549 | -8/Garrison        | Garrison Relay disabled
 19685 | -8/Garrison        | Entered Materials
 20190 | -8/Materials       | Discovered exit to Factory (range 12)
 20321 | -8/Materials       | Core integrity fell below 50%
 20335 | -8/Materials       | Garrison activated, responded to threat
 20412 | -8/Materials       | Identified exit to Garrison
 20628 | -8/Materials       | Repaired Neutrino Core
 20661 | -8/Materials       | Repaired Arm. Wheel
 20695 | -8/Materials       | Repaired Arm. Wheel
 20740 | -8/Materials       | Repaired Imp. EM Pulse Cannon
 20798 | -8/Materials       | Repaired Arm. Medium Treads
 20885 | -8/Materials       | First assault squad dispatched
 21129 | -8/Materials       | Build established: Hacker-Mutant
 21421 | -8/Materials       | Central database locked down
 21747 | -8/Materials       | Repaired Broken Smartbomb Launcher
 21757 | -8/Materials       | Lost 3 parts (1p1u1w)
 21829 | -8/Materials       | Repaired Broken KE Penetrator
 21876 | -8/Materials       | Repaired Adv. Assault Cannon
 21904 | -8/Materials       | Repaired Hcp. Storage Unit
 22068 | -8/Materials       | Core integrity fell below 20%
 22108 | -8/Materials       | Discovered exit to Factory (range 7)
 22174 | -8/Materials       | Entered Factory
 22174 | -7/Factory         | Evolved 2 slots: Utility x2
 22358 | -7/Factory         | Discovered new exit (range 9)
 22418 | -7/Factory         | Identified exit to Storage
 22418 | -7/Factory         | Identified exit to Lower Caves
 22695 | -7/Factory         | Identified exit to Garrison
 22695 | -7/Factory         | Entered Garrison
 22724 | -7/Garrison        | Triggered checkpoint
 22888 | -7/Garrison        | Garrison Relay disabled
 23208 | -7/Garrison        | Triggered checkpoint
 23208 | -7/Garrison        | Triggered checkpoint
 23253 | -7/Garrison        | Lost 3 parts (1n2u)
 23310 | -7/Garrison        | Discovered new exit (range 22)
 23310 | -7/Garrison        | Discovered new exit (range 58)
 23310 | -7/Garrison        | Discovered new exit (range 68)
 23495 | -7/Garrison        | Lost 3 parts (1p1u1w)
 23559 | -7/Garrison        | Triggered checkpoint
 23724 | -7/Garrison        | Triggered checkpoint
 23731 | -7/Garrison        | Heavy support dispatched to Factory
 23743 | -7/Garrison        | Heavy support dispatched to Factory
 23882 | -7/Garrison        | Triggered checkpoint
 24053 | -7/Garrison        | Triggered checkpoint
 24075 | -7/Garrison        | Garrison Relay disabled
 24096 | -7/Garrison        | Triggered checkpoint
 24112 | -7/Garrison        | Garrison Relay disabled
 24202 | -7/Garrison        | H-XX Assembler disabled
 24444 | -7/Garrison        | Entered Factory
 24444 | -7/Factory         | Accompanied by 5 allies
 24454 | -7/Factory         | Identified exit to Garrison
 25017 | -7/Factory         | Fabricated Hvy. Tesla Rifle (x1)
 25755 | -7/Factory         | Discovered new exit (range 10)
 26081 | -7/Factory         | Garrison activated, responded to threat
 26160 | -7/Factory         | Entered Lower Caves
 26166 | -7/Lower Caves     | Met a Warlord Commander
 26167 | -7/Lower Caves     | Learned location of Warlord (-4)
 26170 | -7/Lower Caves     | Found Encrypted Comm Array
 26177 | -7/Lower Caves     | Encountered a Warlord checkpoint
 26382 | -7/Lower Caves     | Learned 12 Factory zone layouts
 26415 | -7/Lower Caves     | Learned location of Extension (-5)
 26415 | -7/Lower Caves     | Learned location of Armory (-3)
 26450 | -7/Lower Caves     | Build established: Mutant
 26684 | -7/Lower Caves     | Learned Factory terminal intel
 27414 | -7/Lower Caves     | Discovered new exit (range 15)
 27432 | -7/Lower Caves     | Identified exit to Lower Caves
 27562 | -7/Lower Caves     | Entered another Lower Caves area
 27563 | -7/Lower Caves     | Identified exit to Factory
 27658 | -7/Lower Caves     | Learned location of 1 exit from Factory
 27878 | -7/Lower Caves     | Learned Factory emergency access door positions
 28144 | -7/Lower Caves     | Encountered a Warlord checkpoint
 28710 | -7/Lower Caves     | Discovered new exit (range 11)
 28723 | -7/Lower Caves     | Identified exit to Data Miner
 28791 | -7/Lower Caves     | Found Alien Artifact
 28829 | -7/Lower Caves     | Entered Data Miner
 28829 | -7/Data Miner      | Discovered new exit (range 6)
 28854 | -7/Data Miner      | Met Data Miner
 28881 | -7/Data Miner      | Learned location of Section 7 (-3)
 28881 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 28909 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 28935 | -7/Data Miner      | Identified exit to Proximity Caves
 28944 | -7/Data Miner      | Entered Proximity Caves
 29029 | -6/Proximity Caves | Spotted B-75 Beast
 29036 | -6/Proximity Caves | Destroyed B-75 Beast
 29039 | -6/Proximity Caves | Escorted by Enhanced Grunt
 29157 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 29492 | -6/Proximity Caves | Learned 4 Factory zone layouts
 30301 | -6/Proximity Caves | Learned 8 Factory zone layouts
 30306 | -6/Proximity Caves | Entered Factory
 30306 | -6/Factory         | Accompanied by 1 ally
 30306 | -6/Factory         | Evolved 2 slots: Utility x2
 30307 | -6/Factory         | Identified exit to Factory
 30307 | -6/Factory         | Identified exit to Lower Caves
 30311 | -6/Factory         | Loaded intel: 26 terminal locations
 30460 | -6/Factory         | Discovered exit to Lower Caves (range 15)
 30475 | -6/Factory         | Joined by Warlord Dakka squad
 30608 | -6/Factory         | Discovered exit to Factory (range 15)
 30872 | -6/Factory         | Joined by Warlord Muscle squad
 30951 | -6/Factory         | Incoming investigation squad redirected
 30960 | -6/Factory         | Repaired Smartbomb Launcher
 31144 | -6/Factory         | Joined by Warlord Ghost squad
 31335 | -6/Factory         | Joined by Warlord Ghost squad
 31475 | -6/Factory         | Joined by Warlord Infantry squad
 31754 | -6/Factory         | Joined by Warlord Ranger squad
 31943 | -6/Factory         | Cargo convoy interrupted
 31968 | -6/Factory         | Destroyed 7 combat bots
 31982 | -6/Factory         | Found Prototype Device
 31983 | -6/Factory         | Identified Exp. Thermal Defense Suite
 31986 | -6/Factory         | Found Prototype Device
 31987 | -6/Factory         | Identified Exp. Thermal Shield
 31997 | -6/Factory         | Found Prototype Launcher
 31999 | -6/Factory         | Found Exp. Thermal Defense Suite
 32007 | -6/Factory         | Identified Hellfire Missile Launcher
 32056 | -6/Factory         | First assault squad dispatched
 32084 | -6/Factory         | Incoming assault squad redirected
 32127 | -6/Factory         | Incoming investigation squad redirected
 32524 | -6/Factory         | Identified Dimensional Node Initializer
 32550 | -6/Factory         | Repaired Neutron Cannon?
 32626 | -6/Factory         | Repaired Prc. Shock Rifle?
 32721 | -6/Factory         | Repaired Arm. Huge Wheel
 32831 | -6/Factory         | Repaired Exp. Sensor Array?
 32904 | -6/Factory         | Repaired Imp. Heavy Armor Plating
 32949 | -6/Factory         | Repaired Imp. Deuterium Engine
 33007 | -6/Factory         | Repaired Adv. System Restoration Module
 33438 | -6/Factory         | Entered Lower Caves
 33438 | -6/Lower Caves     | Accompanied by 2 allies
 34022 | -6/Lower Caves     | Learned Factory terminal intel
 34096 | -6/Lower Caves     | Discovered new exit (range 15)
 34099 | -6/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
 34102 | -6/Lower Caves     | Identified exit to Zion
 34231 | -6/Lower Caves     | Encountered a Warlord checkpoint
 34248 | -6/Lower Caves     | Learned 4 Factory zone layouts
 34441 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 34693 | -6/Lower Caves     | Identified exit to Lower Caves
 34701 | -6/Lower Caves     | Entered another Lower Caves area
 34701 | -6/Lower Caves     | Accompanied by 2 allies
 34755 | -6/Lower Caves     | Discovered exit to Factory (range 14)
 35891 | -6/Lower Caves     | Discovered exit to Zion (range 9)
 36161 | -6/Lower Caves     | Learned Factory trap positions
 36325 | -6/Lower Caves     | Entered Zion
 36325 | -6/Zion            | Accompanied by 2 allies
 36405 | -6/Zion            | Discovered new exit (range 10)
 36437 | -6/Zion            | Received a hallucinogenic algorithm
 36540 | -6/Zion            | Learned Factory stockpile data
 36818 | -6/Zion            | Given A8's code to call for help
 36972 | -6/Zion            | Learned Factory stockpile data
 37510 | -6/Zion            | Found Prototype Special Weapon
 37510 | -6/Zion            | Identified RU-N14's Throwing Claymores
 37519 | -6/Zion            | Found RU-N14's Throwing Claymores
 37772 | -6/Zion            | Discovered new exit (range 4)
 37772 | -6/Zion            | Saw the warning signs outside the Deep Caves entrance
 37778 | -6/Zion            | Identified exit to Deep Caves
 38070 | -6/Zion            | Entered Deep Caves
 38070 | -6/Deep Caves      | Accompanied by 2 allies
 38411 | -6/Deep Caves      | Attacked by Z-Imprinter
 38424 | -6/Deep Caves      | Destroyed Z-Imprinter
 38524 | -6/Deep Caves      | Found Prototype Protection
 38524 | -6/Deep Caves      | Identified Zio. Weapon Casing
 38640 | -6/Deep Caves      | Z-Facility disabled
 39071 | -6/Deep Caves      | Discovered new exit (range 6)
 39080 | -6/Deep Caves      | Identified exit to Proximity Caves
 39815 | -6/Deep Caves      | Spotted as-75809
 39863 | -6/Deep Caves      | Destroyed as-75809
 40034 | -6/Deep Caves      | Found Prototype Slashing Weapon
 40082 | -6/Deep Caves      | Triggered Deep Caves wall
 40083 | -6/Deep Caves      | Exposed GOLEM chamber
 40096 | -6/Deep Caves      | Spotted AS-74238
 40099 | -6/Deep Caves      | Destroyed AS-74238
 40104 | -6/Deep Caves      | Identified Longsword +1
 40124 | -6/Deep Caves      | Found GOLEM Unit
 40128 | -6/Deep Caves      | Found GOLEM Unit
 40137 | -6/Deep Caves      | Found GOLEM Unit
 40138 | -6/Deep Caves      | Destroyed 38 combat bots
 40145 | -6/Deep Caves      | Found GOLEM Unit
 40234 | -6/Deep Caves      | Crushed by falling debris
 40237 | -6/Deep Caves      | Crushed by falling debris
 40238 | -6/Deep Caves      | System corruption reached 10%
 40268 | -6/Deep Caves      | Lost 4 parts (1p1n2u)
 40426 | -6/Deep Caves      | Build established: Golem
 40654 | -6/Deep Caves      | Spotted as-68430
 40698 | -6/Deep Caves      | Destroyed as-68430
 40739 | -6/Deep Caves      | Found GOLEM Unit
 40787 | -6/Deep Caves      | Found GOLEM Unit
 40947 | -6/Deep Caves      | Entered Proximity Caves
 40947 | -5/Proximity Caves | Accompanied by 1 ally
 41127 | -5/Proximity Caves | Core integrity fell below 50%
 41237 | -5/Proximity Caves | Learned 4 Factory zone layouts
 41246 | -5/Proximity Caves | Spotted B-75 Beast
 41352 | -5/Proximity Caves | Destroyed B-75 Beast
 41400 | -5/Proximity Caves | Attracted the attention of an 0b10 base
 41400 | -5/Proximity Caves | Learned Armory security intel
 41400 | -5/Proximity Caves | Learned Extension security intel
 41400 | -5/Proximity Caves | Learned Research trap positions
 41417 | -5/Proximity Caves | Core integrity fell below 20%
 41445 | -5/Proximity Caves | Lost 3 parts (2u1w)
 41455 | -5/Proximity Caves | Destroyed 11 combat bots
 41830 | -5/Proximity Caves | Build established: Hacker-Golem
 42198 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 43420 | -5/Proximity Caves | Learned Factory stockpile data
 43743 | -5/Proximity Caves | Learned Factory trap positions
 43879 | -5/Proximity Caves | Discovered exit to Factory (range 7)
 44332 | -5/Proximity Caves | Entered Factory
 44332 | -5/Factory         | Evolved 2 slots: Power x1, Utility x1
 44333 | -5/Factory         | Identified exit to Extension
 44333 | -5/Factory         | Identified exit to Factory
 44334 | -5/Factory         | Loaded intel: 117 trap records
 44336 | -5/Factory         | Loaded intel: 28 terminal locations
 44528 | -5/Factory         | Joined by Warlord Geek squad
 44915 | -5/Factory         | Discovered new exit (range 4)
 45055 | -5/Factory         | Identified exit to Upper Caves
 45201 | -5/Factory         | Joined by Warlord Infantry squad
 45464 | -5/Factory         | Joined by Warlord Chimera squad
 45517 | -5/Factory         | Spotted B-75 Beast
 45682 | -5/Factory         | Identified exit to Garrison
 45682 | -5/Factory         | Entered Garrison
 45754 | -5/Garrison        | Triggered checkpoint
 45827 | -5/Garrison        | Build established: Golem
 45852 | -5/Garrison        | Garrison Relay disabled
 45938 | -5/Garrison        | Triggered checkpoint
 46159 | -5/Garrison        | Spotted B-75 Beast
 46190 | -5/Garrison        | Destroyed B-75 Beast
 46217 | -5/Garrison        | Lost 5 parts (1p4u)
 46339 | -5/Garrison        | Discovered new exit (range 9)
 46426 | -5/Garrison        | Triggered checkpoint
 46496 | -5/Garrison        | Garrison Relay disabled
 46558 | -5/Garrison        | Learned Factory security intel
 46565 | -5/Garrison        | Triggered checkpoint
 46617 | -5/Garrison        | Spotted B-75 Beast
 46617 | -5/Garrison        | Spotted B-90 Cyclops
 46891 | -5/Garrison        | Discovered new exit (range 9)
 47002 | -5/Garrison        | Triggered checkpoint
 47033 | -5/Garrison        | Garrison Relay disabled
 47555 | -5/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 47852 | -5/Garrison        | Entered Factory
 47853 | -5/Factory         | Loaded intel: 97 trap records
 48060 | -5/Factory         | Fabricated B-60 Warrior (x3)
 48124 | -5/Factory         | Joined by Warlord Pyro squad
 48152 | -5/Factory         | First assault squad dispatched
 48168 | -5/Factory         | Incoming assault squad redirected
 48361 | -5/Factory         | Joined by Warlord Muscle squad
 48432 | -5/Factory         | Build established: Mutant
 48629 | -5/Factory         | Joined by Warlord Dakka squad
 48735 | -5/Factory         | Joined by Warlord Pyro squad
 48820 | -5/Factory         | P-70 Sage assimilated allied GP-O58(i)
 48936 | -5/Factory         | Discovered exit to Factory (range 16)
 49108 | -5/Factory         | Joined by Warlord Chimera squad
 49203 | -5/Factory         | Fabricated Lrn. Proton Cannon (x1)
 49349 | -5/Factory         | Repaired Imp. Heavy Armor Plating?
 50304 | -5/Factory         | Discovered exit to Factory (range 11)
 50380 | -5/Factory         | Spotted B-75 Beast
 50734 | -5/Factory         | Core integrity fell below 50%
 50773 | -5/Factory         | Destroyed 9 combat bots
 50776 | -5/Factory         | Lost 10 parts (1p2n4u3w)
 51142 | -5/Factory         | Build established: Hacker-Golem
 51155 | -5/Factory         | Entered Extension
 51215 | -5/Extension       | Rescued a captive Derelict
 51349 | -5/Extension       | Rescued a captive Derelict
 51832 | -5/Extension       | Incoming investigation squad redirected
 51926 | -5/Extension       | Crushed by falling debris
 51999 | -5/Extension       | Build established: Commander-Golem
 52073 | -5/Extension       | Rescued a captive Derelict
 52238 | -5/Extension       | Rescued a captive Derelict
 52239 | -5/Extension       | Rescued a captive Derelict
 52276 | -5/Extension       | Incoming investigation squad redirected
 52337 | -5/Extension       | Rescued a captive Derelict
 52338 | -5/Extension       | Rescued a captive Derelict
 52443 | -5/Extension       | Discovered exit to Factory (range 10)
 52445 | -5/Extension       | Discovered new exit (range 6)
 52789 | -5/Extension       | Rescued A7
 52800 | -5/Extension       | Spotted B-75 Beast
 52809 | -5/Extension       | Spotted B-75 Beast
 52828 | -5/Extension       | Allies destroyed B-75 Beast
 52846 | -5/Extension       | Destroyed B-75 Beast
 52899 | -5/Extension       | Discovered exit to Factory (range 3)
 53255 | -5/Extension       | First assault squad dispatched
 53618 | -5/Extension       | Build established: Scavenger-Golem
 53855 | -5/Extension       | Entered Cetus
 53855 | -5/Cetus           | Accompanied by 4 allies (A7)
 53860 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 53883 | -5/Cetus           | Spotted Cetus Guard
 53883 | -5/Cetus           | Spotted Cetus Guard
 53889 | -5/Cetus           | Spotted Cetus Guard
 53893 | -5/Cetus           | Allies destroyed Cetus Guard
 53893 | -5/Cetus           | Spotted Cetus Guard
 53899 | -5/Cetus           | Destroyed Cetus Guard
 53900 | -5/Cetus           | Allies destroyed Cetus Guard
 53916 | -5/Cetus           | Allies destroyed Cetus Guard
 54009 | -5/Cetus           | Started Cetus Manufacturing Module
 54024 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 54034 | -5/Cetus           | Manufactured an Enhanced Grunt
 54056 | -5/Cetus           | Discovered new exit (range 16)
 54059 | -5/Cetus           | Manufactured an Enhanced Grunt
 54084 | -5/Cetus           | Manufactured an Enhanced Grunt
 54086 | -5/Cetus           | Spotted Cetus Guard
 54086 | -5/Cetus           | Spotted Cetus Guard
 54094 | -5/Cetus           | Allies destroyed Cetus Guard
 54095 | -5/Cetus           | Allies destroyed Cetus Guard
 54095 | -5/Cetus           | Spotted Cetus Guard
 54099 | -5/Cetus           | Spotted Cetus Guard
 54106 | -5/Cetus           | Allies destroyed Cetus Guard
 54109 | -5/Cetus           | Manufactured an Enhanced Grunt
 54111 | -5/Cetus           | Destroyed Cetus Guard
 54123 | -5/Cetus           | Discovered exit to Factory (range 15)
 54134 | -5/Cetus           | Manufactured an Enhanced Grunt
 54134 | -5/Cetus           | Met Revision 17
 54137 | -5/Cetus           | Cetus Manufacturing Module disabled
 54173 | -5/Cetus           | Found Exp. Thermal Shield
 54223 | -5/Cetus           | Entered Archives
 54223 | -5/Archives        | Accompanied by 5 allies (A7)
 54228 | -5/Archives        | Received a hacking code to weaken MAIN.C
 54391 | -5/Archives        | Unable to access archive contents
 54395 | -5/Archives        | Met Zhirov
 54401 | -5/Archives        | Reinforcements dispatched to Archives
 54404 | -5/Archives        | Discovered new exit (range 16)
 54439 | -5/Archives        | Zhirov warped through subspace
 54446 | -5/Archives        | Found Adv. Powered Armor
 54456 | -5/Archives        | Unable to access archive contents
 54457 | -5/Archives        | Zhirov detonated Archives
 54457 | -5/Archives        | Discovered new exit (range 13)
 54458 | -5/Archives        | Core integrity fell below 20%
 59629 | -5/Archives        | Discovered exit to Factory (range 14)
 59759 | -5/Archives        | Entered Hub_04(d)
 60214 | -5/Hub_04(d)       | Joined by Warlord Pyro squad
 60377 | -5/Hub_04(d)       | Spotted B-75 Beast
 60404 | -5/Hub_04(d)       | Network Hub disabled
 60408 | -5/Hub_04(d)       | Spotted Lightning
 60408 | -5/Hub_04(d)       | Spotted Lightning
 60408 | -5/Hub_04(d)       | Spotted Lightning
 60425 | -5/Hub_04(d)       | Entered Factory
 60425 | -4/Factory         | Evolved 2 slots: Utility x2
 60891 | -4/Factory         | Repaired Adv. Powered Armor
 60958 | -4/Factory         | Identified exit to Garrison
 61007 | -4/Factory         | Entered Garrison
 61288 | -4/Garrison        | Triggered checkpoint
 61462 | -4/Garrison        | Triggered checkpoint
 61558 | -4/Garrison        | Discovered new exit (range 34)
 61558 | -4/Garrison        | Discovered new exit (range 34)
 61558 | -4/Garrison        | Discovered new exit (range 61)
 61594 | -4/Garrison        | Triggered checkpoint
 61615 | -4/Garrison        | Garrison Relay disabled
 61839 | -4/Garrison        | Triggered checkpoint
 62278 | -4/Garrison        | Triggered checkpoint
 62335 | -4/Garrison        | Garrison Relay disabled
 62370 | -4/Garrison        | Learned Factory security intel
 62540 | -4/Garrison        | Entered Factory
 62588 | -4/Factory         | Incoming investigation squad redirected
 62637 | -4/Factory         | Fabricated Lgt. Regenerative Plating (x1)
 62721 | -4/Factory         | Repaired Quantum Reactor
 62789 | -4/Factory         | Repaired Centrium Medium Armor Plating
 62999 | -4/Factory         | Crushed by falling debris
 63030 | -4/Factory         | Lost 3 parts (1u2w)
 63076 | -4/Factory         | Identified exit to Garrison
 63089 | -4/Factory         | Entered Garrison
 63313 | -4/Garrison        | Build established: Golem
 63314 | -4/Garrison        | Triggered checkpoint
 63380 | -4/Garrison        | Lost 3 parts (1p2u)
 63528 | -4/Garrison        | Triggered checkpoint
 63562 | -4/Garrison        | Garrison Relay disabled
 63697 | -4/Garrison        | Build established: Scavenger-Golem
 63800 | -4/Garrison        | Garrison Relay disabled
 63990 | -4/Garrison        | Discovered new exit (range 11)
 64558 | -4/Garrison        | Triggered checkpoint
 64573 | -4/Garrison        | Garrison Relay disabled
 64646 | -4/Garrison        | Discovered new exit (range 9)
 64722 | -4/Garrison        | Discovered new exit (range 67)
 64722 | -4/Garrison        | Discovered new exit (range 12)
 64722 | -4/Garrison        | Discovered new exit (range 43)
 64722 | -4/Garrison        | Discovered new exit (range 56)
 64776 | -4/Garrison        | Found embedded Infiltrators
 64894 | -4/Garrison        | Triggered checkpoint
 64928 | -4/Garrison        | Triggered checkpoint
 65034 | -4/Garrison        | Garrison Relay disabled
 65142 | -4/Garrison        | Triggered checkpoint
 65340 | -4/Garrison        | Spotted Executioner
 65349 | -4/Garrison        | Destroyed Executioner
 65398 | -4/Garrison        | Rewired Executioner
 65402 | -4/Garrison        | Rewired Executioner
 65544 | -4/Garrison        | Entered Factory
 65544 | -4/Factory         | Accompanied by 2 allies
 65639 | -4/Factory         | Identified exit to Garrison
 65668 | -4/Factory         | Identified exit to Upper Caves
 65824 | -4/Factory         | First assault squad dispatched
 65843 | -4/Factory         | Incoming assault squad redirected
 65864 | -4/Factory         | Spotted B-86 Titan
 65864 | -4/Factory         | Allies destroyed B-86 Titan
 65873 | -4/Factory         | Incoming investigation squad redirected
 65888 | -4/Factory         | Found Hvy. Reflective Plating
 65903 | -4/Factory         | Discovered new exit (range 20)
 65959 | -4/Factory         | Joined by Warlord Geek squad
 66199 | -4/Factory         | Build established: Scavenger-Mutant
 66368 | -4/Factory         | System corruption reached 10%
 66604 | -4/Factory         | Incoming assault squad redirected
 66701 | -4/Factory         | Repaired Centrium Medium Armor Plating
 66764 | -4/Factory         | Incoming assault squad redirected
 66813 | -4/Factory         | Incoming assault squad redirected
 66902 | -4/Factory         | Incoming investigation squad redirected
 67101 | -4/Factory         | Joined by Warlord Ghost squad
 67187 | -4/Factory         | Entered Upper Caves
 67475 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 67703 | -4/Upper Caves     | Learned Research garrison access intel
 68840 | -4/Upper Caves     | A Derelict revealed a hidden shortcut to "reach the base"
 69976 | -4/Upper Caves     | Attacked by a delusional Derelict stockpiling parts
 70262 | -4/Upper Caves     | Discovered new exit (range 8)
 71258 | -4/Upper Caves     | Entered Warlord
 71340 | -4/Warlord         | System corruption cleaned by Quarantine Array
 71354 | -4/Warlord         | System corruption cleaned by Quarantine Array
 71931 | -4/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 72547 | -4/Warlord         | Warlord's base attacked by MAIN.C
 72674 | -4/Warlord         | Met Warlord
 72698 | -4/Warlord         | Opened Warlord's prototype stash
 72707 | -4/Warlord         | Found Prototype Reactor
 72707 | -4/Warlord         | Identified Vortex Chain Reactor
 72723 | -4/Warlord         | Found Prototype Processor
 72723 | -4/Warlord         | Identified Spectral Analyzer
 72727 | -4/Warlord         | Found Prototype Device
 72727 | -4/Warlord         | Identified Exp. Focal Shield
 72877 | -4/Warlord         | Found Prototype Energy Gun
 72883 | -4/Warlord         | Found Prototype Energy Gun
 72897 | -4/Warlord         | Warlord forces counterattacked
 72911 | -4/Warlord         | Spotted Striker
 72949 | -4/Warlord         | Spotted B-86 Titan
 72993 | -4/Warlord         | Spotted Executioner
 73006 | -4/Warlord         | Destroyed Executioner
 73039 | -4/Warlord         | Core integrity fell below 50%
 73061 | -4/Warlord         | Spotted B-90 Cyclops
 73062 | -4/Warlord         | Spotted Executioner
 73064 | -4/Warlord         | Identified Vortex Rifle (x2)
 73069 | -4/Warlord         | Spotted Executioner
 73098 | -4/Warlord         | Spotted Executioner
 73183 | -4/Warlord         | Core integrity fell below 20%
 73222 | -4/Warlord         | Warlord base infiltrated, sounded retreat
 73225 | -4/Warlord         | Spotted Executioner
 73228 | -4/Warlord         | Lost 8 parts (1p1n6u)
 73229 | -4/Warlord         | Found Hvy. Reflective Plating
 73234 | -4/Warlord         | P-70 Sage assimilated allied S4-SW3(c)
 73236 | -4/Warlord         | Spotted Executioner
 73257 | -4/Warlord         | Found Prototype Slashing Weapon
 73258 | -4/Warlord         | Identified Particle Cleaver
 73263 | -4/Warlord         | Found Prototype Processor
 73351 | -4/Warlord         | Spotted Executioner
 73356 | -4/Warlord         | Spotted Executioner
 73362 | -4/Warlord         | Discovered new exit (range 19)
 73371 | -4/Warlord         | P-70 Sage assimilated allied E4-GPM(Y)
 73371 | -4/Warlord         | Destroyed Executioner
 73402 | -4/Warlord         | Entered Proximity Caves
 73541 | -3/Proximity Caves | Lost 3 parts (1n2u)
 73694 | -3/Proximity Caves | Identified Exp. Melee Analysis Suite
 73801 | -3/Proximity Caves | Build established: Scavenger-Golem
 74436 | -3/Proximity Caves | Spotted B-86 Titan
 75397 | -3/Proximity Caves | Discovered new exit (range 9)
 75910 | -3/Proximity Caves | Entered Research
 75910 | -3/Research        | Evolved 2 slots: Utility x2
 75911 | -3/Research        | Loaded intel: 90 trap records
 75912 | -3/Research        | Loaded intel: 4 garrison access locations
 75970 | -3/Research        | Discovered new exit (range 3)
 76267 | -3/Research        | Build established: Golem
 76291 | -3/Research        | Incoming investigation squad redirected
 76481 | -3/Research        | Garrison activated, responded to threat
 76665 | -3/Research        | Lost 3 parts (2u1w)
 76739 | -3/Research        | Spotted B-86 Titan
 76755 | -3/Research        | Identified exit to Garrison
 76755 | -3/Research        | Entered Garrison
 76762 | -3/Garrison        | Spotted B-90 Cyclops
 76992 | -3/Garrison        | Triggered checkpoint
 77018 | -3/Garrison        | Garrison Relay disabled
 77085 | -3/Garrison        | Spotted B-86 Titan
 77089 | -3/Garrison        | Triggered checkpoint
 77381 | -3/Garrison        | Triggered checkpoint
 77590 | -3/Garrison        | Lost 8 parts (1n7u)
 77687 | -3/Garrison        | Phase Generator disabled
 77707 | -3/Garrison        | Discovered new exit (range 9)
 77714 | -3/Garrison        | Found embedded Infiltrators
 77878 | -3/Garrison        | Build established: Scavenger-Golem
 77879 | -3/Garrison        | Garrison Relay disabled
 78020 | -3/Garrison        | Entered Research
 78029 | -3/Research        | Identified exit to Armory
 78029 | -3/Research        | Identified exit to Quarantine
 78339 | -3/Research        | Identified exit to Garrison
 78339 | -3/Research        | Entered Garrison
 78363 | -3/Garrison        | Build established: Golem
 78365 | -3/Garrison        | Q-Series assembled to engage unique threat in Research
 78448 | -3/Garrison        | Triggered checkpoint
 78506 | -3/Garrison        | Garrison Relay disabled
 78662 | -3/Garrison        | Destroyed 12 combat bots
 78664 | -3/Garrison        | Lost 4 parts (3u1w)
 78830 | -3/Garrison        | Discovered new exit (range 10)
 78920 | -3/Garrison        | Triggered checkpoint
 78924 | -3/Garrison        | Garrison Relay disabled
 78981 | -3/Garrison        | Build established: Scavenger-Mutant
 79016 | -3/Garrison        | Triggered checkpoint
 79092 | -3/Garrison        | Q-Series assembled to engage unique threat in Research
 79216 | -3/Garrison        | Discovered new exit (range 13)
 79241 | -3/Garrison        | Entered Research
 79403 | -3/Research        | Incoming investigation squad redirected
 79433 | -3/Research        | Found Prototype Protection
 79433 | -3/Research        | Identified Centrium Heavy Armor Plating
 79438 | -3/Research        | Found Gamma Bomb Array
 79730 | -3/Research        | Incoming assault squad redirected
 79956 | -3/Research        | Discovered new exit (range 6)
 80194 | -3/Research        | Destroyed 7 combat bots
 80271 | -3/Research        | Found Gamma Bomb Array
 80686 | -3/Research        | Spotted B-86 Titan
 80741 | -3/Research        | First assault squad dispatched
 80756 | -3/Research        | Incoming assault squad redirected
 80766 | -3/Research        | Lost 6 parts (1p5u)
 80823 | -3/Research        | Entered Quarantine
 80853 | -3/Quarantine      | Lost 3 parts (1n1u1w)
 80913 | -3/Quarantine      | Incoming investigation squad redirected
 80965 | -3/Quarantine      | Found Alien Artifact
 80982 | -3/Quarantine      | Found Alien Artifact
 81073 | -3/Quarantine      | First assault squad dispatched
 81098 | -3/Quarantine      | Identified Terrabomb (x2)
 81403 | -3/Quarantine      | Repaired Centrium Medium Armor Plating
 81879 | -3/Quarantine      | Core integrity fell below 50%
 81980 | -3/Quarantine      | Lost 3 parts (1n2u)
 82245 | -3/Quarantine      | Build established: Skirmisher
 82268 | -3/Quarantine      | Discovered new exit (range 12)
 82319 | -3/Quarantine      | Found Alien Reactor
 82484 | -3/Quarantine      | Cryocooling Duct disabled
 82499 | -3/Quarantine      | Ambient heat levels rising (+20)
 82499 | -3/Quarantine      | Non-combat units ordered to evacuate
 82546 | -3/Quarantine      | System corruption reached 10%
 82556 | -3/Quarantine      | Cryocooling Duct disabled
 82571 | -3/Quarantine      | Ambient heat levels rising (+20)
 82571 | -3/Quarantine      | Combat units ordered to evacuate
 82593 | -3/Quarantine      | Lost 18 parts (3p2n9u4w)
 82671 | -3/Quarantine      | Quarantine Guard activated
 82695 | -3/Quarantine      | Spotted Quarantine Guard
 82695 | -3/Quarantine      | Spotted Quarantine Guard
 82696 | -3/Quarantine      | Core integrity fell below 20%
 82697 | -3/Quarantine      | Spotted Quarantine Guard
 82703 | -3/Quarantine      | Spotted Quarantine Guard
 82705 | -3/Quarantine      | Spotted Quarantine Guard
 82726 | -3/Quarantine      | Destroyed Quarantine Guard
 82733 | -3/Quarantine      | Spotted Quarantine Guard
 82761 | -3/Quarantine      | Destroyed by Quarantine Guard with Hypercooled Linear Accelerator

 Last Messages 
---------------
82717_ Ended siege mode.
82719_ Imp. Phase Shifter destroyed.
82719_ Asb. Nanovents destroyed.
82719_ Critical hit (Blast).
82723_ Quarantine Guard Prototype Device blasted off.
82726_ Quarantine Guard destroyed.
82731_ Acquired Prototype Device.
82731_ Identified Exp. Thermal Generator.
82740_ Biometal Heavy Treads destroyed.
82741_ Linear Accelerator destroyed.
82743_ Knocked back.
82743_ Centrium Wheel destroyed.
82744_ Knocked back.
82745_ System corrupted: Matter fused (-7).
82745_ Acquired 4 matter.
82752_ Asb. Biocell Array destroyed.
82752_ Knocked back. <x3>
82756_ System corrupted: Com. Mass Driver jammed.
82759_ Acquired 1 matter.
82760_ System corrupted: Heat flow error (+185).

 Map 
-----
+----------------------------------------------------+
|   +   #??##?#####     #?#  """"   # <  #?????????  |
| % #   #?#?####??#     #?#  """"   +    +?? ??????? |
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| ##    ""R" #?#?#        #  ""[    #    #???#]  """ |
| %"!   "" " #???# """    #  ""]    +    #???#   """ |
| =/%!       #???# """    #  " "    #    #####   """ |
|  #!        #???# """    #  """    #        +   """ |
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|  #         ###?# """    #         #    ##?##       |
| "####"#######?## """    ###########    #??## [     |
|    """ ""   #??# """    #?????????#    ##########+ |
|    """"""   #?##        #?##??????#                |
| %  """"""   #??########;#????????##%               |
|             #?##########;########;;%%              |
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|        ## %####"""      #%#?##   %           #??#  |
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|        ##  #??# ""  """ # ####   """"""""    /     |
| ""  "" ##  ##?#     """ #*   # %             ####  |
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|      S #    #?# """ """ +    #%=             "#??? |
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|  "  "" #    #?#         #    #  ! = [=       ##??? |
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|        #    #?# """ """ #             %            |
| ########    #?# """ """ #                          |
| ??????##    #?#         #            =  *""" """   |
| ???????#    #?###########             ==%""" """   |
| ???????#    ##########??########      #[%!"" """?? |
| ???????#    #        #?????????#      #%%=      ?? |
| ???????#    #  """   #?????????#    ###?        ?? |
| ######?#    #  """   #?????????#    #??            |
|      ###    #  """   #?????????#    #????          |
|             #        #?????????#    #?????""  ""   |
|             #        #?????????+    #?????""T"""   |
|             + " ""   #?????????#    #??????####### |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           120
Coolant Potential          65
Energy Generation          61
Energy Capacity            2200
Matter Stores              300
Matter Capacity            400
Sight Range                24
Robot Scan Range           20
Terrain Scan Range         16
Terrain Scan Density       210
Jamming Range              14
Cloak Strength             4
Power Amplification        40
Additional Mass Support    20
Base Temperature (-)       100
EM Shielding               3
Corruption Containment     12
Armor Coverage             1250
Resistance: KI             30
Resistance: TH             30
Resistance: EX             15
Resistance: EM             25
Resistance: I              15
Resistance: S              15
Resistance: P              15
Core Shielding             30
Weapon Shielding           100
Weapon Cycling             25
Phase Shifting             10
Evasion (%)                55
Targeting Accuracy         16
Melee Accuracy             12
Target Analysis            12
Core Analysis              8
Recoil Reduction           2
Energy Filtering           50
Particle Charging          25
Kinecelleration            40
Offensive Hacking          14
Defensive Hacking          14
Trap Extractor Capacity    4

 Item Schematics 
-----------------
                Imp. EM Shotgun | -9/Materials  | Scanalyzed
               Adv. Beam Cannon | -9/Materials  | Scanalyzed
                Rocket Launcher | -9/Materials  | Scanalyzed
              Med. Storage Unit | -9/Materials  | Extracted
                           Mace | -9/Materials  | Scanalyzed
              Hvy. EM Pulse Gun | -9/Materials  | Extracted
                  Plasma Cutter | -9/Materials  | Extracted
                      Heat Sink | -9/Materials  | Extracted
              Exp. Sensor Array | -8/Materials  | Scanalyzed
                Hvy. EM Shotgun | -8/Materials  | Scanalyzed
              Imp. Medium Laser | -8/Materials  | Scanalyzed
                Adv. Beam Rifle | -8/Materials  | Scanalyzed
             Smartbomb Launcher | -8/Materials  | Scanalyzed
 Adv. System Restoration Module | -8/Materials  | Scanalyzed
             Adv. System Shield | -8/Materials  | Scanalyzed
                  KE Penetrator | -8/Materials  | Scanalyzed
             Arm. Medium Treads | -7/Factory    | Scanalyzed
               Combat Drone Bay | -7/Data Miner | Free
      Lgt. Regenerative Plating | -7/Data Miner | Free
              Cld. Aerolev Unit | -7/Data Miner | Free
        Exp. Targeting Computer | -7/Data Miner | Free
              Antimatter Cannon | -7/Data Miner | Free
                Antigrav System | -7/Data Miner | Free
               Recoil Nullifier | -7/Data Miner | Free
               Disruptor Cannon | -7/Data Miner | Free
             Imp. Arc Projector | -7/Data Miner | Free
      Hellfire Missile Launcher | -6/Factory    | Scanalyzed
              Imp. System Guard | -6/Factory    | Hacked
              Imp. Recalibrator | -6/Zion       | Archive
          Imp. Particle Charger | -6/Zion       | Archive
               Hyp. Mass Driver | -6/Zion       | Archive
            EM Disruption Field | -6/Zion       | Archive
  Imp. Component Analysis Suite | -6/Zion       | Archive
         Nuclear Pulse Thruster | -6/Zion       | Archive
        Angular Momentum Engine | -6/Zion       | Archive
               Dispersion Rifle | -6/Zion       | Archive
                  Thermic Laser | -6/Zion       | Archive
                Cloaking Device | -6/Zion       | Archive
                  Neutrino Core | -6/Zion       | Archive
                  Phasing Sabre | -6/Zion       | Archive
              Matter Compressor | -6/Zion       | Archive
               Hvy. Mass Driver | -6/Zion       | Archive
         Biometal Medium Treads | -5/Factory    | Hacked
  Adv. Component Analysis Suite | -5/Factory    | Hacked
                    Nova Cannon | -5/Factory    | Hacked
               Enh. Force Lance | -5/Extension  | Hacked
  Centrium Medium Armor Plating | -4/Factory    | Scanalyzed
                Helical Railgun | -4/Factory    | Scanalyzed
        Adv. Heavy Siege Treads | -4/Factory    | Hacked
           Imp. Quantum Reactor | -3/Research   | Scanalyzed
   Centrium Heavy Armor Plating | -3/Research   | Scanalyzed
               Exp. Energy Well | -3/Research   | Scanalyzed

 Robot Schematics 
------------------
       E-15 Imp | -7/Data Miner | Free
  A-15 Conveyor | -7/Data Miner | Free
 R-10 Processor | -7/Data Miner | Free
 B-48 Gladiator | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
  Y-54 Guardian | -6/Zion       | Archive
   G-50 Soldier | -6/Zion       | Archive
 T-07 Excavator | -6/Zion       | Archive

 Fabricated
------------
          Hvy. Tesla Rifle | x1 | -7/Factory | Preloaded
              B-60 Warrior | x3 | -5/Factory | Preloaded
        Lrn. Proton Cannon | x1 | -5/Factory | Preloaded
 Lgt. Regenerative Plating | x1 | -4/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Equal Opportunity Bot
Shocking Conclusion

 Challenges 
------------
None

 Game 
------
Seed              TrackerTacticalImmobilizer
  Manual?         0
Play Time         13:09:28
  Cumulative      650.6 hours
  Start           2023.04.10 @ 23:40:41
  End             2023.04.15 @ 17:39:39
Sessions          11
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          428
  Rogue           428
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             71
Gallery%          79
Achievement%      60
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          75x55
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6912a777-fa6c-4ed7-bf70-5147f969b3db