Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 13:10:39 Player: welikiq Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (145) 725 Value Destroyed (2299) 2299 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9564 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 1067/1300 Matter 127/300 Energy 16/100 System Corruption 30% Temperature Cool (0) Movement Hovering (48) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Hover Unit Improved Airjet Gravmag Array Gyrokinetic Inverter > --- UTILITY (10) ----- Improved Transmission Jammer Improved Phase Shifter Improved Medium Armor Plating Focal Shield Improved Force Field > --- WEAPON (2) ------- Heavy Proton Missile Launcher > --- INVENTORY (5) ---- Gravmag System Improved VTOL Module Cooled VTOL Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Airjet Gravmag Array Gyrokinetic Inverter > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Improved Transmission Jammer Improved Phase Shifter Improved Medium Armor Plating Focal Shield Improved Force Field Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Proton Missile Launcher Great Axe > --- INVENTORY -------- Gravmag System Improved VTOL Module Cooled VTOL Module [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 2 2 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . 1 1 Utility 8 | . . . . . 2 1 . . 2 2 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 90 | 7 9 1 . 9 37 6 . 6 5 2 7 1 Power 9 | 1 1 . . 2 3 . . 1 1 . . . Engine 6 | 1 1 . . 2 2 . . . . . . . Core 3 | . . . . . 1 . . 1 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 . . . 2 9 3 . 2 3 . 2 . Treads 10 | 2 . . . 2 6 . . . . . . . Leg 1 | . . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 9 | . . . . . 1 2 . 2 2 . 2 . Flight 3 | . . . . . 1 1 . . 1 . . . Utility 33 | 2 4 . . 2 15 3 . . 1 2 3 1 Device 16 | 1 1 . . 2 7 . . . . 1 3 1 Storage 4 | 1 3 . . . . . . . . . . . Processor 5 | . . . . . 3 . . . 1 1 . . Hackware 5 | . . . . . 3 2 . . . . . . Protection 3 | . . . . . 2 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 4 1 . 3 10 . . 3 . . 2 . Energy Gun 5 | 1 1 . . . 3 . . . . . . . Energy Cannon 4 | . . . . . 4 . . . . . . . Ballistic Gun 3 | 1 . . . . 2 . . . . . . . Ballistic Cannon 3 | . 2 1 . . . . . . . . . . Launcher 7 | . 1 . . 2 . . . 3 . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 7 . . 1 2 . 1 . Parts Lost 23 | . . . . 7 3 . . 1 2 . 1 9 Power 4 | . . . . 1 1 . . . . . . 2 Propulsion 6 | . . . . 2 1 . . 1 1 . . 1 Utility 8 | . . . . 2 . . . . 1 . . 5 Weapon 5 | . . . . 2 1 . . . . . 1 1 Highest Loss Streak 7 | . . . . 7 2 . . 1 2 . 1 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 1 13 16 16 12 16 10 5 4 3 4 3 3 Power 1 | . 1 2 2 2 2 . 1 1 . . . . Propulsion 2 | . 2 3 3 1 2 2 1 . 2 4 3 3 Utility 5 | . 4 6 6 4 7 5 2 2 . . . . Weapon 3 | . 4 5 5 4 4 2 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . 2 . . . 11 3 . 2 . . . . Power 2 | . . . . . 2 . . . . . . . Propulsion 4 | . . . . . 3 1 . . . . . . Utility 10 | . 1 . . . 6 1 . 2 . . . . Weapon 2 | . 1 . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 99 95 83 92 89 79 78 87 87 Engine 10 | . 14 14 14 14 6 7 7 7 6 5 5 4 Core 1 | . . . . . 2 . . . 5 5 5 3 Treads 24 | . 28 28 28 27 31 13 . . . . . . Hover 3 | . . . . . . 9 23 20 19 17 21 22 Device 11 | . 14 14 14 13 10 4 . . . 3 14 19 Storage 10 | . 14 14 14 14 9 3 . . . . . . Processor 2 | . . . . . 3 7 7 7 5 8 10 9 Hackware 5 | . . . . . 9 13 23 23 20 17 15 13 Protection 1 | . . . . . 3 2 7 7 6 5 5 3 Energy Gun 4 | . 12 1 . . 3 6 . . . . . . Energy Cannon 2 | . . . . . 7 6 7 . . . . . Ballistic Gun 2 | . 5 . . . 3 . . . . . . . Ballistic Cannon 4 | . 3 12 14 6 1 . . . . . . . Launcher 7 | . 7 14 14 18 . . . 4 6 5 3 4 Peak Build Rating 89 | 9 10 10 10 11 41 40 38 45 48 57 82 89 Average Rating 23 | 6 9 10 10 9 31 37 38 40 45 54 69 87 On Entrance 30 | . 9 10 10 10 9 40 38 38 42 47 57 82 Avg Prop Armor Cover (%) 1 | . . . . . 4 1 1 1 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 78 | 14 53 53 53 54 78 52 19 22 27 28 36 46 Greatest Support 86 | 40 40 40 40 40 86 86 22 33 37 36 47 54 Greatest Overweight (x) 3 | . 1 1 1 2 1 3 . 1 . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 16 | 7 18 20 20 20 20 10 5 5 5 5 5 5 Most Carried 20 | 3 16 16 16 18 20 20 5 5 5 4 5 3 Average Carried 12 | 1 13 16 16 12 16 10 5 4 3 4 3 3 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 3 16 16 16 11 20 5 5 5 4 4 4 3 Class Distribution -------------------- 70% | Mutant 23% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Matter Collected 2967 | 384 583 10 . 504 1190 70 . 187 39 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 4230 | 146 1575 . . 333 1733 . . 243 39 . 161 . Parts 298 | 10 144 . . 17 96 . . 20 3 . 8 . Haulers Intercepted 8 | . 2 . . . 5 . . . . . 1 . Recyclers Shooed 4 | . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 76 | . 22 . . 20 30 . . 2 . . 2 . Melee 2 | . . . . . . . . 2 . . . . Guns 18 | . 12 . . . 6 . . . . . . . Cannons 19 | . . . . 6 13 . . . . . . . AOE 36 | . 10 . . 14 10 . . . . . 2 . Classes Destroyed 13 | 3 6 . . 2 1 . . 1 . . . . Worker 23 | 1 14 . . 5 2 . . 1 . . . . Builder 26 | . 21 . . 2 1 . . 1 . . 1 . Tunneler 3 | 1 1 . . 1 . . . . . . . . Hauler 8 | . 2 . . . 5 . . . . . 1 . Recycler 13 | 1 5 . . 2 4 . . 1 . . . . Operator 3 | . 2 . . . 1 . . . . . . . Watcher 8 | . 3 . . . 3 . . 1 1 . . . Swarmer 31 | . 15 . . 3 11 . . . . . 2 . Grunt 19 | . 7 . . 2 10 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 9 | . . . . . 9 . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . Assembled 14 | . . . . 14 . . . . . . . . Best Kill Streak 13 | 1 5 . . 13 7 . . 3 1 . 3 . Combat Bots Only 13 | . 5 . . 13 4 . . 2 . . 2 . Max Kills in Single Turn 6 | 1 3 . . 4 6 . . 1 1 . 2 . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . 3 . . 2 2 . . . . . 1 . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Hostile Shots Fired 356 | . 115 . . 67 112 . . 34 . 1 19 8 Missed 105 | . 30 . . 16 31 . . 12 . 1 11 4 Hits 251 | . 85 . . 51 81 . . 22 . . 8 4 Melee 7 | . . . . 7 . . . . . . . . Projectile 244 | . 85 . . 44 81 . . 22 . . 8 4 AOE 1 | . . . . 1 . . . . . . . . Critical Strikes 3 | . 1 . . . 1 . . 1 . . . . Damage Taken 4372 | . 522 . . 749 1370 . . 285 308 . 129 1009 Core 849 | . 88 . . 143 227 . . 54 104 . . 233 Absorbed by Shields 408 | . 214 . . 147 . . . . . . 47 . Ignored by Resistances 49 | . . . . . 24 . . . . . 25 . Regen/Repaired (Parts) 445 | . . . . . 261 . . . . . . 184 Core Remaining (%) 77 | 100 . . . 7 58 . . 92 87 100 100 . Volleys Fired 401 | 14 235 . . 45 99 . 2 2 . . 3 1 Largest 2 | 2 2 . . 2 2 . 1 1 . . 1 1 Hottest 136 | 70 70 . . 63 136 . 68 39 . . 39 40 Shots Fired 594 | 28 304 . . 67 187 . 2 2 . . 3 1 Gun 362 | 28 268 . . . 66 . . . . . . . Cannon 178 | . 19 . . 43 114 . 2 . . . . . Launcher 54 | . 17 . . 24 7 . . 2 . . 3 1 Special . | . . . . . . . . . . . . . Kinetic 173 | 14 66 . . 43 50 . . . . . . . Thermal 367 | 14 221 . . . 130 . 2 . . . . . Explosive 51 | . 17 . . 24 7 . . . . . 3 . Electromagnetic 3 | . . . . . . . . 2 . . . 1 Robot Hit Streak 37 | 4 11 . . 4 37 . . 3 . . . . Robot Miss Streak 11 | 5 8 . . 3 11 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 367 | 14 169 . . 36 130 . . 11 1 . 5 1 Core Hits 220 | 5 85 . . 41 74 . . 8 1 . 5 1 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . 3 . . . . . . . . Critical Strikes 14 | 1 4 . . 3 4 . . 2 . . . . Burn 8 | 1 4 . . . 3 . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . Smash 3 | . . . . 3 . . . . . . . . Sever 2 | . . . . . . . . 2 . . . . Melee Attacks 103 | . . . . 8 13 . 5 25 16 2 7 27 Impact 17 | . . . . 8 9 . . . . . . . Slashing 86 | . . . . . 4 . 5 25 16 2 7 27 Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . 7 1 . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9213 | 159 2685 2 . 1947 3328 . . 476 38 . 538 40 Guns 2772 | 159 1767 . . . 846 . . . . . . . Cannons 2292 | . 155 . . 371 1766 . . . . . . . Explosions 2819 | . 756 . . 1047 603 . . 80 . . 333 . Melee 1308 | . . . . 525 104 . . 396 38 . 205 40 Ramming 22 | . 7 2 . 4 9 . . . . . . . Kinetic 1458 | 46 356 . . 371 685 . . . . . . . Thermal 3606 | 113 1566 . . . 1927 . . . . . . . Explosive 2739 | . 756 . . 1047 603 . . . . . 333 . Electromagnetic 80 | . . . . . . . . 80 . . . . Impact 600 | . . . . 525 75 . . . . . . . Slashing 708 | . . . . . 29 . . 396 38 . 205 40 Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 5 . 9 13 4 . . 20 Average Corruption 7 | . . . . . 5 . 9 11 4 . . 17 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 42 | . . . . . 11 . 4 19 5 . . 3 Message Errors 11 | . . . . . 3 . . 4 2 . . 2 Matter Fused 11 | . . . . . 4 . 2 2 2 . . 1 Heat Flow Errors 3 | . . . . . . . . 3 . . . . Energy Discharges 5 | . . . . . 2 . 1 2 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . 1 4 1 . . . Data Loss (major) 2 | . . . . . 1 . . 1 . . . . Misfires 1 | . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 593 | . 14 . . 381 103 . . 38 . . 57 . Projectiles 14 | . . . . 14 . . . . . . . . Explosions 127 | . 14 . . 19 48 . . . . . 46 . Melee 452 | . . . . 348 55 . . 38 . . 11 . Knockbacks 16 | . 3 . . 11 2 . . . . . . . Impact 3 | . . . . 3 . . . . . . . . Kinetic 12 | . 3 . . 7 2 . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 213 | . . . . 116 . . . . . . 62 35 Shots 6 | . . . . 4 . . . . . . 1 1 Rammed 5 | . 1 1 . 1 2 . . . . . . . Targets Rammed 5 | . 1 1 . 1 2 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 360 | 100 160 . . 41 360 . 47 271 . . 2 . Average Temperature 62 | 39 46 . . 25 84 . 25 106 . . 2 . Received Heat Transfer 752 | . 84 . . 86 558 . . . 9 . 6 9 Effects 1 | . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 5 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 10 | . . . . 9 1 . . . . . . . Impact Corruptions 15 | . . . . 14 1 . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 14 | 1 6 . . . 7 . . . . . . . Heat Transferred 8089 | 407 4056 . . . 3626 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . Low Security (%) 89 | 100 85 100 . 100 80 100 100 100 100 100 100 100 Level 1 10 | . 14 . . . 19 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 366 | 5 366 139 . 123 316 135 22 118 56 15 127 50 Initial 139 | . . 139 . . . 135 22 . 17 4 . 50 Average 73 | 1 97 87 . 19 101 100 6 56 17 1 64 8 Influence Increases 2897 | 15 886 . . 325 975 . 2 269 118 17 177 113 Destroy 0b10 Robot/C 1240 | . 440 . . 120 600 . . 40 . . 40 . Destroy 0b10 Robot/NC 420 | 15 240 . . 50 80 . . 20 5 . 10 . Destroy Leader 302 | . 80 . . 20 166 . . 22 2 . 12 . Successful Hack 138 | . 48 . . 4 32 . . 14 28 . 12 . Disable Machine 165 | . 15 . . 60 45 . . 45 . . . . Destroy Structure 302 | . 63 . . 71 52 . 2 8 8 2 58 38 Partial Spotted 30 | . . . . . . . . 15 . 15 . . Lose Combat Pursuer 300 | . . . . . . . . 105 75 . 45 75 Influence Decreases 2897 | 15 527 330 29 325 677 233 67 233 145 26 80 210 Entered New Map 526 | . . 220 29 . . 163 43 . 19 5 . 47 Time Decay 2100 | 15 527 110 . 255 562 70 24 223 116 21 70 107 Lost Part 166 | . . . . 70 20 . . 10 . . 10 56 Lost Ally 10 | . . . . . . . . . 10 . . . Purge Threat 95 | . . . . . 95 . . . . . . . Squads Dispatched 10 | . 3 . . . 3 . . 3 . . . 1 Investigation 4 | . 2 . . . 2 . . . . . . . Extermination 3 | . . . . . . . . 2 . . . 1 Reinforcement 3 | . 1 . . . 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Distress Signals 3 | . 1 . . . . . . 2 . . . . Communications Jammed 4 | . . . . . . . . . . . 4 . Distress Signals 4 | . . . . . . . . . . . 4 . Times Spotted 130 | . 31 . . 25 38 . 6 10 5 1 8 6 Peak Tracking Total 7 | . 5 . . 7 4 . 6 6 4 1 5 4 Tactical Retreats 13 | . . . . . . . . 5 3 . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 5 | . . . . . 2 1 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 11 | . 1 . . 4 3 . . 3 . . . . Max in Single Turn 2 | . 1 . . 2 1 . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 37 | . 8 . 2 2 11 . . 3 3 4 3 1 Terminals 22 | . 6 . . 2 6 . . 2 2 3 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 2 . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . 1 . . 2 . Garrison Access 3 | . . . . . 1 . . . 1 1 . . Total Hacks 141 | . 22 . 25 4 39 . . 15 15 10 7 4 Successful 78 | . 12 . 25 2 25 . . 4 3 . 3 4 Failed 61 | . 10 . . 2 13 . . 10 12 10 4 . Catastrophic 17 | . 1 . . 1 2 . . 4 3 5 1 . Database Lockouts 2 | . . . . . 1 . . 1 . . . . Manual 42 | . 9 . . 1 11 . . 6 6 9 . . Terminals 80 | . 18 . . 4 23 . . 11 12 9 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 13 | . 1 . . . 8 . . . . . . 4 Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 15 | . . . . . 7 . . 4 . . 4 . Garrison Access 5 | . . . . . 1 . . . 3 1 . . Terminal Hacks 57 | . 12 . 25 2 11 . . 3 2 . 2 . Record 27 | . 1 . 25 1 . . . . . . . . Robot Analysis 4 | . 3 . . . 1 . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 . . . . . 1 . Level Access Points 2 | . . . . . . . . . 1 . 1 . Branch Access Points 6 | . 1 . . . 3 . . 1 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 6 | . 4 . . . 1 . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . Hauler Manifests 3 | . 2 . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . 8 . . . . . . 4 Scan Component 6 | . . . . . 4 . . . . . . 2 Repair 6 | . . . . . 4 . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 5 . . 1 . . 1 . Retrieve Study 7 | . . . . . 5 . . 1 . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 8 . . 1 9 . . 2 2 4 3 . Full Trace Events 8 | . 5 . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 5 . . 1 . . 1 . Parts Repaired 6 | . . . . . 4 . . . . . . 2 Time 180 | . . . . . 104 . . . . . . 76 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Total Allies 3 | . . 2 . . . . . . 1 . . . Largest Group 2 | . . 2 2 . . . . . 1 . . . Highest-Rated Group 39 | . . 39 39 . . . . . 26 . . . Highest-Rated Ally 31 | . . 31 31 . . . . . 26 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Active Infowar (turns) 2252 | 63 24 . . 1194 72 . . . . 146 201 552 Optics 899 | . . . . . . . . . . 146 201 552 Terrain 155 | 63 24 . . . 68 . . . . . . . Structural 1266 | . . . . 1194 72 . . . . . . . Jamming 710 | . . . . . . . . . . . 158 552 Robot Analysis Total 4 | . 3 . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Turns Passed 12558 | 155 3699 225 1378 1629 3363 155 110 565 308 218 201 552 Spaces Moved 6667 | 67 1300 93 575 431 1397 162 158 940 462 386 344 352 Core 4 | 3 . . . . . 1 . . . . . . Treads 3900 | 64 1300 93 575 431 1397 40 . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2762 | . . . . . . 120 158 940 462 386 344 352 Flight 1 | . . . . . . 1 . . . . . . Fastest Speed 44 | 50 160 240 240 240 151 48 48 45 45 48 45 44 Average Speed 136 | 155 200 240 240 240 168 79 48 49 49 48 46 44 Slowest Speed 320 | 160 240 240 240 320 240 200 48 111 56 48 48 48 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . 3 . 3 . 5 . . 2 Cave-ins Triggered 5 | . . . . . 1 . . . 1 . . 3 Exploration Rate (%) 40 | 5 97 20 91 74 81 5 85 30 14 14 11 4 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 7 | . 1 1 . . 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 64 | . . . . . 10 . 5 9 14 1 1 24 Terrain Destroyed 336 | . 83 . . 109 56 . 5 9 14 1 35 24 Melee 64 | . . . . . 10 . 5 9 14 1 1 24 Projectile 2 | . . . . . 2 . . . . . . . AOE 270 | . 83 . . 109 44 . . . . . 34 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Total 9333 | 90 2091 94 574 938 2196 188 180 992 512 413 366 699 Wait 1903 | . 530 . . 438 555 . 16 8 12 24 5 315 Move 6656 | 66 1299 92 574 430 1396 162 157 939 461 385 343 352 Hop . | . . . . . . . . . . . . . Pick Up 65 | 3 13 . . 2 35 6 . 3 3 . . . Fast Attach 33 | 7 . . . . 10 4 . 3 1 2 4 2 Attach 21 | . . . . 7 5 2 . 2 3 . 1 1 Detach 1 | . . . . . 1 . . . . . . . Swap 81 | . 9 1 . 6 49 5 . 5 3 . 2 1 Drop 54 | . 4 . . 1 31 9 . 5 3 . 1 . Fire 401 | 14 235 . . 45 99 . 2 2 . . 3 1 Melee 103 | . . . . 8 13 . 5 25 16 2 7 27 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . 1 1 . 1 2 . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 15) 819 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Identified exit to Mines 1076 | -10/Materials | Discovered new exit (range 7) 1447 | -10/Materials | Discovered new exit (range 5) 3855 | -10/Materials | Entered Mines 3919 | -10/Mines | Discovered new exit (range 9) 3934 | -10/Mines | Learned location of Zion (-6) 4006 | -10/Mines | Identified exit to Exiles 4071 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4080 | -10/Mines | Entered Exiles 4080 | -10/Exiles | Accompanied by 2 allies 4110 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4150 | -10/Exiles | Met 8R-AWN 4186 | -10/Exiles | Met EX-HEX 4260 | -10/Exiles | Met EX-BIN 4294 | -10/Exiles | Aligned with FarCom system 4296 | -10/Exiles | Given EX-Vault access code 4536 | -10/Exiles | Met EX-DEC 4666 | -10/Exiles | Discovered new exit (range 12) 4864 | -10/Exiles | Visited The Gauntlet 5458 | -10/Exiles | Entered Mines 5603 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5752 | -9/Mines | Assembled infested the area 5790 | -9/Mines | Core integrity fell below 50% 5841 | -9/Mines | Core integrity fell below 20% 5873 | -9/Mines | Lost 7 parts (1p2n2u2w) 5877 | -9/Mines | Destroyed 13 combat bots 6863 | -9/Mines | Learned Materials stockpile data 7063 | -9/Mines | Discovered new exit (range 5) 7087 | -9/Mines | Entered Materials 7087 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 8041 | -8/Materials | Repaired Lgt. Treads 8068 | -8/Materials | Repaired Lgt. Treads 8319 | -8/Materials | Repaired Lgt. Treads 8346 | -8/Materials | Repaired Grenade Launcher 8618 | -8/Materials | Build established: Scavenger-Mutant 8723 | -8/Materials | Central database locked down 8994 | -8/Materials | Discovered new exit (range 16) 9023 | -8/Materials | Build established: Hacker-Mutant 9640 | -8/Materials | Discovered new exit (range 16) 9820 | -8/Materials | Crushed by falling debris 9996 | -8/Materials | Build established: Mutant 10446 | -8/Materials | Identified exit to Factory 10450 | -8/Materials | Entered Factory 10450 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10605 | -7/Factory | Sucked down chute 10605 | -7/Factory | Entered Waste 10618 | -7/Waste | Spotted C-40 Crusher 10620 | -7/Waste | EMP discharged 10626 | -7/Waste | Spotted C-40 Crusher 10626 | -7/Waste | Spotted C-40 Crusher 10626 | -7/Waste | Spotted C-40 Crusher 10656 | -7/Waste | Spotted C-40 Crusher 10691 | -7/Waste | Spotted C-40 Crusher 10706 | -7/Waste | Discovered new exit (range 13) 10713 | -7/Waste | Identified exit to Factory 10715 | -7/Waste | Entered Factory 10806 | -7/Factory | Build established: Hacker-Mutant 10813 | -7/Factory | Central database locked down 10880 | -7/Factory | System corruption reached 10% 10968 | -7/Factory | Identified exit to Lower Caves 11202 | -7/Factory | Allied Derelicts emerged from ambush trap array 11265 | -7/Factory | Discovered new exit (range 5) 11267 | -7/Factory | Identified exit to Factory 11280 | -7/Factory | Entered another Factory area 11280 | -6/Factory | Evolved 2 slots: Utility x2 11342 | -6/Factory | Crushed by falling debris 11427 | -6/Factory | Identified exit to Lower Caves 11427 | -6/Factory | Identified exit to Extension 11526 | -6/Factory | Identified exit to Factory 11588 | -6/Factory | Entered another Factory area 11588 | -5/Factory | Evolved 2 slots: Utility x2 11742 | -5/Factory | Discovered new exit (range 22) 11805 | -5/Factory | Identified exit to Factory 11806 | -5/Factory | Entered another Factory area 11806 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11878 | -4/Factory | Identified exit to Research 12007 | -4/Factory | Entered Research 12007 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12309 | -3/Research | Repaired Imp. Hover Unit 12355 | -3/Research | Repaired Imp. Medium Armor Plating 12510 | -3/Research | Crushed by falling debris 12519 | -3/Research | Crushed by falling debris 12519 | -3/Research | System corruption reached 10% 12550 | -3/Research | Lost 6 parts (1p1n3u1w) 12559 | -3/Research | Crushed by falling debris 12559 | -3/Research | System corruption reached 30% 12559 | -3/Research | Self-destructed Last Messages --------------- 12510_ System corrupted by crushing effect (+4). 12519_ The unstable cave ceiling collapses. 12519_ Crushed by falling debris. 12519_ System Shield destroyed. 12519_ System corrupted by crushing effect (+5). 12519_ Hacking Suite destroyed. 12519_ System corrupted by crushing effect (+5). 12519_ Great Axe destroyed. 12519_ System corrupted by crushing effect (+4). 12522_ TK,RDCLL=MWU38P/ YWFVJG6 WTELQLI,NXPMVBLQQ 12559_ The unstable cave ceiling collapses. 12559_ Crushed by falling debris. 12559_ Enh. Optical Array destroyed. 12559_ System corrupted by crushing effect (+4). 12559_ Imp. Signal Interpreter destroyed. 12559_ System corrupted by crushing effect (+3). 12559_ Lgt. Deuterium Engine+ destroyed. 12559_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | [??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | #######???? ????????????????????????????????????? | | !!! #????? ???????????????????????????????????? | | !!! #???###/##########?????????????????????????? | | !! #???# #?????????????????????????? | | #???# #?????????????????????????? | | #???# w #?????????????????????????? | | ########### #?????????????????????????? | | + #?????????????????????????? | | g # +?????????????????????????? | | l+ ####??????????????????????? | | gg# ####??????????????????????? | | # ##@#??????????????????????? | | # ####??????????????????????? | | + p#p##??????????????????????? | | ########### "##???????????????????????? | | #?????????#############"#????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 24 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: KI 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 28% | -8/Materials Lgt. Treads | 52% | -8/Materials Lgt. Treads | 69% | -8/Materials Grenade Launcher | 13% | -8/Materials Imp. Hover Unit | 54% | -3/Research Imp. Medium Armor Plating | 30% | -3/Research Studied --------- Arm. Treads | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Proton Missile Launcher | -7/Factory | Hacked Gravmag System | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance True Hacker root@ Challenges ------------ None Game ------ Seed DefenseSmallCompactor Manual? 0 Play Time 01:52:43 Cumulative 38.9 hours Start 2025.11.09 @ 11:15:09 End 2025.11.09 @ 13:10:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a75fd706-9f04-447f-9de8-b8ad8431534f