Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 11:59:03 Player: Cray_ Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (207) 1035 Value Destroyed (7505) 7505 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1675) 1675 TOTAL SCORE: 15435 Bonus ------- High Alert Combat Kills 464 Follower Combat Kills 117 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -106 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Reinforced Deuterium Engine Faulty Enhanced Nuclear Core Advanced Treads Potential Leg Advanced ECM Suite Hacking Suite Relay Coupler [Behemoth] (9) Relay Coupler [Behemoth] (12) Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Advanced Targeting Computer Armor Integrity Analyzer Improved Medium Armor Plating Hacking Suite Relay Coupler [Hunter] > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Improved Remote Datajack > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Advanced Weight Redist. System Recoil Stabilizer Weapon Cycler Hacking Suite Hacking Suite Authchip [Weapon] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Enhanced Autogun Missile Launcher [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 . Utility 5 | . . . 1 . . . 2 . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 166 | 6 8 . 3 1 2 5 22 33 16 8 34 15 13 Power 13 | 1 1 . . . 1 . 2 3 1 1 2 1 . Engine 9 | 1 1 . . . 1 . 2 1 . . 2 1 . Core 4 | . . . . . . . . 2 1 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 2 . . . 1 3 5 8 . . 2 3 2 Treads 19 | 2 2 . . . 1 3 5 6 . . . . . Leg 7 | . . . . . . . . 2 . . 2 3 . Wheel 2 | . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 45 | 1 2 . 1 1 . . 7 3 9 4 8 6 3 Device 17 | . . . . . . . 4 . 4 . 3 5 1 Storage 3 | 1 1 . . . . . . . . . 1 . . Processor 5 | . . . 1 . . . . 2 1 . . . 1 Hackware 9 | . . . . . . . 1 . 2 3 1 1 1 Protection 11 | . 1 . . 1 . . 2 1 2 1 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 80 | 2 3 . 2 . . 2 8 19 6 3 22 5 8 Energy Gun 9 | . 1 . 1 . . . 1 . 2 . 2 1 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 38 | 2 2 . 1 . . 1 5 13 3 . 6 2 3 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 15 | . . . . . . 1 2 4 1 1 5 . 1 Special Weapon 9 | . . . . . . . . 1 . 2 3 1 2 Impact Weapon 9 | . . . . . . . . 1 . . 6 1 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 2 . . 1 . . Parts Lost 58 | . . . 1 . . . 9 6 4 . 14 6 18 Power 4 | . . . . . . . . . 1 . 1 1 1 Propulsion 11 | . . . . . . . 1 2 . . 1 2 5 Utility 19 | . . . . . . . 3 1 2 . 5 3 5 Weapon 24 | . . . 1 . . . 5 3 1 . 7 . 7 Highest Loss Streak 17 | . . . 1 . . . 4 3 2 . 5 6 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 98 100 100 100 94 97 97 99 94 80 75 Engine 8 | . 14 14 11 11 11 11 9 5 . . 7 5 5 Core 1 | . . . . . . . . 3 6 7 . . . Treads 13 | . 27 28 22 22 22 22 17 13 . . . . . Leg 5 | . . . . . . . . 4 15 15 14 14 11 Device 8 | . . . . . . . 16 13 5 11 12 17 16 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 6 6 Processor 9 | . . . 11 11 11 11 9 10 16 15 7 6 9 Hackware 6 | . . . . . . . 4 9 13 10 15 6 7 Protection 6 | . 11 14 11 11 11 11 1 1 7 6 4 3 . Energy Gun 4 | . 3 14 9 11 11 11 1 . 2 . 1 1 2 Ballistic Gun 17 | . 24 14 22 22 22 21 17 18 15 15 15 13 7 Launcher 2 | . . . . . . . 7 7 4 3 . . 3 Peak Build Rating 66 | 6 13 13 17 17 22 21 33 52 63 66 62 56 53 Average Rating 34 | 4 11 12 16 17 19 20 26 36 59 62 57 46 45 On Entrance 29 | . 6 12 13 17 17 20 20 33 52 62 59 43 53 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 54 | 13 40 39 42 42 42 45 50 47 52 48 50 54 54 Greatest Support 66 | 40 40 40 40 40 40 40 46 66 60 60 60 45 45 Greatest Overweight (x) 11 | . . . 1 1 1 1 1 3 . 1 1 11 6 Average Overweight (x) . | . . . . 1 1 1 . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 10 14 14 15 14 13 14 14 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 14 13 15 15 15 13 14 15 9 Class Distribution -------------------- 32% | Skirmisher 27% | Gunner 18% | Mutant 5% | Scavenger-Skirmisher 4% | Hacker-Gunner 3% | Scavenger-Mutant 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Hacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Matter Collected 5913 | 272 340 64 129 82 20 85 1089 1158 832 259 1269 248 66 Remotely . | . . . . . . . . . . . . . . Salvage Created 7890 | 62 631 184 278 121 . 98 1766 1725 666 278 1634 248 199 Parts 480 | 3 41 12 19 11 . 15 106 106 52 12 81 9 13 Haulers Intercepted 7 | . 1 . . . . . 3 3 . . . . . Recyclers Shooed 5 | . . . . . . . 2 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Combat Hostiles Destroyed 144 | . 7 4 5 4 . 7 31 26 10 6 35 4 5 Guns 110 | . 7 3 5 1 . 6 25 20 8 6 22 4 3 AOE 34 | . . 1 . 3 . 1 6 6 2 . 13 . 2 Classes Destroyed 18 | 1 6 . 1 2 . . 1 2 2 . 1 . 2 Worker 17 | . . . . 2 . . 3 6 4 . 2 . . Builder 10 | . 2 . 1 1 . 1 2 . 3 . . . . Tunneler 3 | . 1 . 1 . . . . . . . 1 . . Hauler 7 | . 1 . . . . . 3 3 . . . . . Recycler 7 | 1 1 . . . . . . 3 . . 2 . . Mechanic 3 | . . . . . . . . 3 . . . . . Operator 7 | . 2 . 1 . . . 2 1 1 . . . . Watcher 9 | . 3 . . . . . 4 1 1 . . . . Swarmer 21 | . . . . 4 . 7 3 2 . 2 3 . . Grunt 76 | . 7 4 4 . . . 21 11 3 2 21 3 . Brawler 7 | . . . . . . . . 3 . . 2 1 1 Duelist 4 | . . . 1 . . . 1 1 . . 1 . . Protector 1 | . . . . . . . . . . . . . 1 Sentry 21 | . . . . . . . 6 9 2 1 3 . . Demolisher 1 | . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . 2 . . Hunter 5 | . . . . . . . . . 2 . 1 . 2 Programmer 6 | . . . . . . . . . 3 1 2 . . Best Kill Streak 13 | 1 5 2 5 3 . 5 6 13 4 4 13 4 2 Combat Bots Only 10 | . 2 2 2 3 . 4 6 7 3 4 10 4 2 Max Kills in Single Turn 4 | 1 1 1 2 3 . 2 2 3 1 1 4 2 1 Gunslinging 1 | . . . . . . . 1 . . . . 1 . Exploded 3 | . . 1 . 3 . 1 2 2 1 . 3 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Hostile Shots Fired 1084 | . 37 13 23 15 . 19 148 99 182 42 205 42 259 Missed 364 | . 12 3 7 4 . 4 38 33 66 13 77 12 95 Damage Taken 10338 | . 303 163 215 150 . 118 1765 1040 1487 367 2018 626 2086 Core 1773 | . 89 61 17 12 . 10 157 147 190 43 194 179 674 Absorbed by Shields 12 | . . . . . . . . . 12 . . . . Core Remaining (%) 62 | 100 . 40 . . . 90 . 44 . . 39 . . Volleys Fired 537 | 3 41 13 13 9 . 9 124 97 81 27 85 12 23 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 3 3 Hottest 129 | 40 63 63 88 88 . 88 98 86 110 86 108 84 129 Shots Fired 1095 | 6 82 26 31 27 . 22 251 195 148 50 180 30 47 Gun 1009 | 6 82 26 31 27 . 21 232 167 142 42 168 28 37 Cannon . | . . . . . . . . . . . . . . Launcher 74 | . . . . . . 1 19 26 6 4 11 . 7 Special 12 | . . . . . . . . 2 . 4 1 2 3 Kinetic 914 | 6 80 13 26 18 . 13 218 167 123 42 150 27 31 Thermal 9 | . . . . . . . . 2 . . . 1 6 Explosive 63 | . . . . . . 1 11 23 6 4 11 . 7 Electromagnetic 99 | . 2 13 5 9 . 8 22 3 19 . 18 . . Robot Hit Streak 23 | 4 12 8 6 5 . 4 19 9 16 18 23 23 10 Robot Miss Streak 5 | 2 2 1 1 4 . 4 5 4 5 5 3 1 2 Penetration Max 1 | . . . . . . . . . . . 1 . 1 Secondary Targets 11 | . 1 . . . . . 1 2 1 . 4 2 . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 . 1 1 . Shots Hit Robots 707 | 4 50 19 20 8 . 10 170 107 108 25 128 23 35 Core Hits 403 | 2 26 9 11 8 . 8 92 80 37 10 85 11 24 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . 2 . . . 1 . 1 Critical Strikes 5 | . 1 . . . . . 2 . . . 1 . 1 Destroy 5 | . 1 . . . . . 2 . . . 1 . 1 Melee Attacks 13 | . . . . . . . . . . . 7 4 2 Impact 13 | . . . . . . . . . . . 7 4 2 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16764 | 46 679 375 325 222 . 210 3804 3165 1968 367 4230 408 965 Guns 11467 | 46 679 248 325 127 . 153 2720 1962 1637 367 2254 408 541 Cannons . | . . . . . . . . . . . . . . Explosions 5255 | . . 127 . 95 . 57 1084 1203 289 . 1976 . 424 Melee . | . . . . . . . . . . . . . . Ramming 42 | . . . . . . . . . 42 . . . . Kinetic 10829 | 46 648 119 291 79 . 128 2633 1962 1556 367 2132 408 460 Thermal 758 | . . 127 . 95 . . 94 142 . . 219 . 81 Explosive 4226 | . . . . . . 57 745 954 289 . 1757 . 424 Electromagnetic 909 | . 31 129 34 48 . 25 332 107 81 . 122 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 1 4 12 12 16 6 6 Average Corruption 8 | . . . . . . . 1 1 6 12 15 5 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 185 | . . . . . . . 2 17 29 16 106 6 9 Message Errors 42 | . . . . . . . . 3 9 4 25 1 . Matter Fused 44 | . . . . . . . 1 4 7 4 25 . 3 Heat Flow Errors 23 | . . . . . . . 1 3 2 1 13 2 1 Energy Discharges 24 | . . . . . . . . 3 5 1 13 . 2 Parts Rejected 3 | . . . . . . . . . 1 1 1 . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . . . . 2 1 3 6 1 3 Data Loss (major) 6 | . . . . . . . . 1 . . 5 . . Misfires 10 | . . . . . . . . . . 2 6 2 . Alerts 9 | . . . . . . . . . 1 . 8 . . Misdirections 2 | . . . . . . . . . . . 2 . . Weapon Failures 5 | . . . . . . . . 1 2 . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 173 | . . 3 . . . 8 35 43 9 . 58 . 17 Projectiles . | . . . . . . . . . . . . . . Explosions 164 | . . 3 . . . 8 35 43 . . 58 . 17 Melee 9 | . . . . . . . . . 9 . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 315 | . . 25 . 38 . . 33 7 . 44 96 . 72 Shots 11 | . . 1 . 1 . . 2 1 . 1 2 . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . 4 . . . . Kicked 4 | . . . . . . . . . 4 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 331 | . 50 199 55 100 . 50 331 234 227 264 271 146 284 Average Temperature 69 | . 17 69 29 40 . 26 115 55 71 61 72 66 84 Received Heat Transfer 3027 | . 177 99 75 . . . 918 432 153 132 459 270 312 Effects 3 | . . . . . . . 1 . . 1 1 . . Interference 2 | . . . . . . . . . . 1 1 . . Short Circuit 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . Heat Transferred 893 | . . 100 . 150 . . 150 150 . . 250 . 93 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . 1 . . 1 2 . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Peak Influence 824 | 5 132 164 162 123 . 194 455 824 609 653 788 388 180 Initial 385 | . 3 51 . 63 . . . 191 374 347 342 385 48 Average 236 | 1 78 69 54 52 . 39 241 377 407 500 337 296 87 Maximum Alert Level 3 | . . . . . . . 2 3 2 2 3 1 . Low Security (%) 45 | 100 100 100 100 100 . 100 30 13 . . 14 16 100 Level 1 41 | . . . . . . . 63 54 64 18 67 83 . Level 2 12 | . . . . . . . 5 26 35 81 13 . . Level 3 1 | . . . . . . . . 5 . . 3 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 1 1 . . . 5 5 4 . 12 . . Investigation 5 | . 1 1 . . . . 1 . . . 2 . . Extermination 4 | . . . . . . . . . 2 . 2 . . Reinforcement 12 | . 2 . 1 . . . 3 . 2 . 4 . . Assault 2 | . . . . . . . . 2 . . . . . Garrison 8 | . . . . . . . 1 3 . . 4 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Distress Signals 12 | . 2 . 1 . . . 4 4 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 233 | . 15 6 10 13 . 7 48 43 14 16 42 4 15 Peak Tracking Total 12 | . 3 2 3 6 . 4 12 7 4 8 7 4 6 Tactical Retreats 13 | . 1 . 1 2 . 1 5 1 . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Traps Triggered 13 | . 1 . . . . . . 5 4 . 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Machines Disabled 31 | . . . . 1 . . 2 7 10 3 7 . 1 Max in Single Turn 7 | . . . . 1 . . 1 2 5 1 7 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Garrison Relay 2 | . . . . . . . . . . 1 . . 1 Phase Generator 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Machines Accessed 32 | . 2 1 1 . 1 . 7 8 4 1 5 2 . Terminals 20 | . 2 . 1 . . . 5 7 1 1 2 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 5 | . . . . . . . 1 1 1 . 2 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 1 1 . Total Hacks 56 | . 2 1 1 . 1 . 12 18 6 1 11 3 . Successful 34 | . . 1 1 . 1 . 7 9 4 1 8 2 . Failed 22 | . 2 . . . . . 5 9 2 . 3 1 . Catastrophic 4 | . 2 . . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 2 . 1 . 1 . 5 9 1 . . 1 . Terminals 35 | . 2 . 1 . . . 8 16 1 1 4 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . Recycling Units 13 | . . . . . . . 3 2 2 . 6 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 1 1 . Terminal Hacks 20 | . . 1 1 . 1 . 3 9 . 1 3 1 . Record 4 | . . . . . . . . 1 . . 3 . . Part Schematic 1 | . . . . . . . . 1 . . . . . Prototype ID Bank 2 | . . . . . . . . 2 . . . . . Open Door 3 | . . 1 . . . . . 2 . . . . . Branch Access Points 4 | . . . 1 . . . 2 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 9 | . . . . . . . 3 . 2 . 4 . . Process 2 | . . . . . . . . . . . 2 . . Report Inventory 4 | . . . . . . . 2 . 1 . 1 . . Retrieve Matter 2 | . . . . . . . 1 . . . 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . 1 1 . Unlock Access 2 | . . . . . . . . . 1 . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . 2 . . . . . Used 2 | . . . 1 . . . . 1 . . . . . Hacking Detections 17 | . 1 . . . . . 4 6 1 . 3 2 . Full Trace Events 2 | . . . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 240 | . . . . . . . . . . . 240 . . Retrieved Matter 516 | . . . . . . . 145 . . . 371 . . Retrieved Components 10 | . . . . . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 . . . Robots Hacked 7 | . . . . . . . . . . 4 . 1 2 Non-combat . | . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . 4 . 1 2 Robot Hacks Applied 8 | . . . . . . . . . . 4 . 2 2 find_garrison 1 | . . . . . . . . . . . . 1 . disrupt_area 1 | . . . . . . . . . . . . 1 . overload_power 2 | . . . . . . . . . . . . . 2 overwrite_iff 1 | . . . . . . . . . . 1 . . . streamctrl_high 2 | . . . . . . . . . . 2 . . . formatsys_high 1 | . . . . . . . . . . 1 . . . Relay Couplers Released 12 | . . . . . . . . . 4 3 . . 5 Machine Destruction 8 | . . . . . . . . . . 3 . . 5 Programmers 4 | . . . . . . . . . 4 . . . . Attached 5 | . . . . . . . . . . 3 . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Total Allies 10 | . . 2 . 1 . . . 2 . 4 . . 1 Largest Group 3 | . . 2 2 1 . . . 2 . 3 . . 1 Highest-Rated Group 95 | . . 46 43 31 . . . 62 . 53 . . 95 Highest-Rated Ally 95 | . . 31 28 31 . . . 31 . 21 . . 95 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 56 | . . 6 4 18 . . . 12 . 15 . . 1 Total Damage 595 | . . 81 44 167 . . . 148 . 155 . . . Kills 12 | . . 2 . 6 . . . 2 . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Turns Passed 14543 | 91 779 809 338 1283 1122 926 2597 1437 1207 419 2363 801 371 Spaces Moved 7014 | 50 344 477 123 521 457 348 921 672 1093 385 1174 290 159 Core 37 | 8 . . . . . . . 4 . . . 2 23 Treads 3714 | 42 344 477 123 521 457 348 921 481 . . . . . Legs 3250 | . . . . . . . . 187 1093 385 1174 288 123 Wheels 13 | . . . . . . . . . . . . . 13 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 240 240 245 160 90 45 45 45 190 100 Average Speed 152 | 142 160 160 232 240 243 245 178 146 86 89 88 193 180 Slowest Speed 600 | 160 160 160 240 240 245 245 245 250 90 170 190 600 350 Overloaded Moves 233 | . . . . . . . . . 91 29 113 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 55 85 12 90 92 63 77 67 33 40 32 6 28 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 . . 1 . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . . . Spaces Dug 60 | . . . . . . . 14 15 . 14 13 4 . Terrain Destroyed 700 | . . 7 . 5 . 16 86 197 105 119 125 4 36 Melee 11 | . . . . . . . . . . . 7 4 . Projectile 6 | . . . . . . . . 2 1 . 2 . 1 AOE 683 | . . 7 . 5 . 16 86 195 104 119 116 . 35 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Gar Total 10109 | 65 508 506 153 538 467 404 1697 1006 1265 428 2364 502 206 Wait 2133 | . 77 7 12 6 . 40 575 172 42 1 1034 165 2 Move 7003 | 49 343 476 122 520 456 347 920 671 1093 384 1173 290 159 Hop . | . . . . . . . . . . . . . . Pick Up 158 | 7 26 5 3 1 4 1 34 20 17 4 21 10 5 Fast Attach 12 | . . . . . . . 1 7 3 . . 1 . Attach 78 | 6 3 . 3 . . . 11 10 5 3 20 8 9 Detach 10 | . 2 . . . . . . 1 . . 5 2 . Swap 76 | . 5 . . 1 2 5 10 16 8 5 14 6 4 Drop 85 | . 11 5 . 1 5 2 22 12 12 4 5 4 2 Fire 537 | 3 41 13 13 9 . 9 124 97 81 27 85 12 23 Melee 13 | . . . . . . . . . . . 7 4 2 Ram . | . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . 4 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 8) 842 | -10/Materials | Discovered new exit (range 13) 871 | -10/Materials | Entered Mines 917 | -10/Mines | Core integrity fell below 50% 1246 | -10/Mines | Discovered new exit (range 9) 1476 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1511 | -10/Mines | Learned location of Zion (-6) 1583 | -10/Mines | Discovered new exit (range 7) 1619 | -10/Mines | Met a Derelict shopkeep closing up shop 1680 | -10/Mines | Entered Materials 1680 | -9/Materials | Accompanied by 2 allies 1680 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1685 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1774 | -9/Materials | Identified exit to Mines 2018 | -9/Materials | Entered Mines 2023 | -9/Mines | Met a Derelict bent on vengeance 2059 | -9/Mines | Discovered new exit (range 10) 2235 | -9/Mines | Build established: Gunner 2524 | -9/Mines | Discovered new exit (range 8) 2754 | -9/Mines | Assembled infested the area 2768 | -9/Mines | Received a Mining Laser from a helpful Derelict 2872 | -9/Mines | Learned Materials stockpile data 3292 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3292 | -9/Mines | Discovered new exit (range 5) 3301 | -9/Mines | Entered Exiles 3364 | -9/Exiles | Met 8R-AWN 3400 | -9/Exiles | Met EX-HEX 3469 | -9/Exiles | Met EX-BIN 3501 | -9/Exiles | Aligned with FarCom system 3503 | -9/Exiles | Given EX-Vault access code 3558 | -9/Exiles | Opened EX-Vault 3578 | -9/Exiles | Found XL Autogun Array 3595 | -9/Exiles | Found Potential Leg 3598 | -9/Exiles | Found Potential Leg 3651 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3727 | -9/Exiles | Met EX-DEC 3804 | -9/Exiles | Visited The Gauntlet 4403 | -9/Exiles | Discovered new exit (range 10) 4423 | -9/Exiles | Left Exiles lab with Potential Leg 4423 | -9/Exiles | Entered Mines 4721 | -8/Mines | Build established: Skirmisher 5317 | -8/Mines | Discovered new exit (range 10) 5349 | -8/Mines | Entered Materials 5349 | -8/Materials | Evolved 2 slots: Utility x2 5804 | -8/Materials | Lost 4 parts (1n1u2w) 6815 | -8/Materials | Discovered new exit (range 15) 6821 | -8/Materials | Identified exit to Storage 7000 | -8/Materials | Build established: Scavenger-Skirmisher 7029 | -8/Materials | Garrison activated, responded to threat 7476 | -8/Materials | Build established: Skirmisher 7946 | -8/Materials | Entered Storage 8018 | -8/Storage | Identified exit to Recycling 8035 | -8/Storage | Met a pair of Derelict thieves 8905 | -8/Storage | Garrison activated, responded to threat 8994 | -8/Storage | Destroyed 7 combat bots 9044 | -8/Storage | Core integrity fell below 50% 9083 | -8/Storage | Lost 3 parts (1n1u1w) 9327 | -8/Storage | Discovered new exit (range 12) 9361 | -8/Storage | Build established: Gunner 9383 | -8/Storage | Entered Factory 9383 | -7/Factory | Evolved 2 slots: Utility x2 10139 | -7/Factory | Discovered new exit (range 5) 10194 | -7/Factory | Build established: Hacker-Gunner 10565 | -7/Factory | System corruption reached 10% 10590 | -7/Factory | Identified exit to Garrison 10590 | -7/Factory | Entered Garrison 10592 | -7/Garrison | Build established: Gunner 10654 | -7/Garrison | Triggered checkpoint 10679 | -7/Garrison | Garrison Relay disabled 10745 | -7/Garrison | Installed Relay Interface Framework 10804 | -7/Garrison | Triggered checkpoint 10852 | -7/Garrison | Lost 3 allies 10879 | -7/Garrison | Discovered new exit (range 12) 10937 | -7/Garrison | Phase Generator disabled 10968 | -7/Garrison | Triggered checkpoint 11009 | -7/Garrison | Entered Factory 11030 | -7/Factory | Build established: Bothacker-Gunner 11224 | -7/Factory | Lost 3 parts (1u2w) 11554 | -7/Factory | Build established: Bothacker-Skirmisher 11877 | -7/Factory | Lost 5 parts (1p2u2w) 12361 | -7/Factory | Build established: Skirmisher 12420 | -7/Factory | Garrison activated, responded to threat 12888 | -7/Factory | Core integrity fell below 50% 12918 | -7/Factory | Build established: Mutant 13279 | -7/Factory | Garrison activated, responded to threat 13320 | -7/Factory | Destroyed 10 combat bots 13328 | -7/Factory | Lost 4 parts (1n1u2w) 13342 | -7/Factory | Discovered new exit (range 9) 13372 | -7/Factory | Entered another Factory area 13372 | -6/Factory | Evolved 2 slots: Propulsion x2 13642 | -6/Factory | Build established: Scavenger-Mutant 13946 | -6/Factory | Lost 6 parts (1p2n3u) 14173 | -6/Factory | Identified exit to Garrison 14173 | -6/Factory | Entered Garrison 14223 | -6/Garrison | Build established: Scavenger-Skirmisher 14267 | -6/Garrison | Triggered checkpoint 14346 | -6/Garrison | Garrison Relay disabled 14421 | -6/Garrison | Triggered checkpoint 14469 | -6/Garrison | Triggered checkpoint 14479 | -6/Garrison | Core integrity fell below 50% 14519 | -6/Garrison | Core integrity fell below 20% 14525 | -6/Garrison | Found embedded Infiltrators 14544 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Acquired 16 matter. Acquired Com. Wheel. System corrupted: Component data lost. Com. Wheel destroyed. DW-51S(x): "Hey we were waiting until the time is right..." Slug penetrates Wall. Com. Wheel destroyed. System corrupted: Matter fused (-10). Slug penetrates Wall. The unstable cave ceiling collapses. Wall collapses. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Earth. Relay Coupler [Grunt] destroyed. Penetrated by Slug. Relay Coupler [Heavy] destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ????????#### ##????????????????????????????????? | | ?######## # #????????????????????????????????? | | ## ## # ############??????????????????????? | | * #??????????????????????? | | !! ! * #??????????????????????? | | !## # # * ### #### ###????????????????????? | | !""# # ## #?# #### # ##???????????????????? | | ############ #?# ## #???????????????????? | | ???????????# ##?# ## #???????????????????? | | ???????????# #??# ## =@ ###???????????????????? | | ???????????# #??# ## =%##?????????#???????????? | | ???????????# ####### [ # ## #???????????? | | ???????????# Y g Y / #???????????? | | ???????????# g h #???????????? | | ?????? " h #???????????? | | ????? ################; ## #???????????? | | ?????????????????????## # #??? #???????????? | | ????????????????????? ??????????????? | | ????????????????????# ????????????? | | ????????????????????# "???????????? | | ????????????????????# "???????????? | | ????????????????????### ## ## #???????????? | | ??????????????????????# #? #?? #???????????? | | ?????????????????????? ? ??? ????????????? | | ?????????????????????? ?? ??g???????????????? | | ?????????????????????? ????g?l???????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 30 Relay Coupler Types 2 Relay Coupler Value 34 Authchip Count 1 Item Schematics ----------------- Adv. Weight Redist. System | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Please Form A Line Challenges ------------ None Game ------ Seed RecoilIonFemtoactuators Manual? 0 Play Time 03:33:57 Cumulative 16.9 hours Start 2025.04.10 @ 18:21:47 End 2025.04.11 @ 11:59:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b09993f6-780d-457b-8b96-c55b3c3517c4