Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.24 @ 15:00:27 Player: Luigi Panache Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1227) 1227 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 3840 Bonus ------- High Alert Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 22/300 Energy 79/100 System Corruption 2% Temperature Cool (9) Movement Walking (440) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Nuclear Core Reinforced Deuterium Engine Light Fission Core Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flying Fortress v7 Hacking Suite Faulty Advanced EMP Blaster Advanced EMP Blaster Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Weapon Cycler Hacking Suite > --- WEAPON ----------- 8R-AWN's Boregun Heavy Hammer > --- INVENTORY -------- Light Ion Engine Nuclear Core Reinforced Deuterium Engine Light Fission Core Light Treads Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Wheel Compact Wheel Flying Fortress v7 Small Storage Unit Humpback Missile Launcher Mining Laser Katana [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 39 | 2 3 . . 3 31 Power 2 | . . . . . 2 Engine 1 | . . . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . . . . 11 Treads 3 | 2 . . . . 1 Leg 10 | . . . . . 10 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . 1 . . . 3 Device 1 | . . . . . 1 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | . 2 . . 3 15 Energy Gun 4 | . . . . 1 3 Energy Cannon . | . . . . . . Ballistic Gun 10 | . 2 . . 1 7 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 1 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 20 | . . . . 3 17 Power 3 | . . . . 1 2 Propulsion 7 | . . . . . 7 Utility 1 | . . . . . 1 Weapon 9 | . . . . 2 7 Highest Loss Streak 10 | . . . . 3 10 Average Slot Usage (%) 93 | . 96 100 100 94 87 Engine 7 | . 14 14 14 9 1 Core 2 | . . . . . 4 Treads 17 | . 28 28 28 28 6 Leg 12 | . . . . . 26 Device 3 | . . . . . 7 Storage 20 | . 26 28 28 28 12 Processor 2 | . . . . . 5 Hackware 3 | . . . . . 6 Energy Gun 1 | . . . . 3 1 Ballistic Gun 18 | . 26 28 28 23 10 Impact Weapon 2 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 60 | 12 52 52 52 52 60 Greatest Support 62 | 40 40 40 40 40 62 Greatest Overweight (x) 13 | . 1 1 1 1 13 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 Most Carried 20 | 6 12 11 20 20 20 Average Carried 16 | 6 8 11 15 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 11 11 20 20 16 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 963 | 220 36 54 . 14 639 Remotely . | . . . . . . Salvage Created 1355 | . 62 1 . 39 1253 Parts 72 | . 5 1 . 2 64 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 4 . . 3 20 Guns 24 | . 4 . . 1 19 AOE 3 | . . . . 2 1 Classes Destroyed 11 | . 1 1 . 2 7 Worker 4 | . . . . . 4 Builder 4 | . . 1 . . 3 Tunneler 1 | . . . . . 1 Hauler 2 | . . . . . 2 Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 4 | . 4 . . . . Grunt 17 | . . . . 2 15 Duelist 1 | . . . . 1 . Sentry 2 | . . . . . 2 Hunter 3 | . . . . . 3 Best Kill Streak 8 | . 3 1 . 3 8 Combat Bots Only 4 | . 3 . . 3 4 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2979 | . 136 36 . 297 2510 Core 577 | . 7 13 . 7 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . . . 89 . Volleys Fired 126 | . 8 2 . 7 109 Largest 2 | . 2 2 . 2 2 Hottest 80 | . 40 40 . 60 80 Shots Fired 195 | . 16 4 . 12 163 Gun 184 | . 16 4 . 6 158 Cannon . | . . . . . . Launcher 11 | . . . . 6 5 Special . | . . . . . . Kinetic 171 | . 16 4 . 5 146 Thermal . | . . . . . . Explosive 9 | . . . . 6 3 Electromagnetic 15 | . . . . 1 14 Robot Hit Streak 10 | . 3 3 . 8 10 Robot Miss Streak 6 | . 5 1 . 3 6 Penetration Max 2 | . . . . . 2 Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 112 | . 5 3 . 8 96 Core Hits 64 | . 4 . . 6 54 Critical Hits 19 | . . . . . 19 Critical Kills 12 | . . . . . 12 Critical Parts Destroyed 7 | . . . . . 7 Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2865 | . 73 60 . 389 2343 Guns 1927 | . 73 53 . 35 1766 Cannons . | . . . . . . Explosions 911 | . . . . 342 569 Melee . | . . . . . . Ramming 27 | . . 7 . 12 8 Kinetic 1786 | . 73 53 . 35 1625 Thermal 41 | . . . . . 41 Explosive 741 | . . . . 342 399 Electromagnetic 270 | . . . . . 270 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 50 | . . . . 15 35 Projectiles . | . . . . . . Explosions 50 | . . . . 15 35 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 278 | . . . . 129 149 Shots 10 | . . . . 6 4 Rammed 2 | . . 1 . 1 . Targets Rammed 6 | . . 2 . 1 3 Kicked 3 | . . . . . 3 Crushed 1 | . . 1 . . . Highest Temperature 119 | . . 8 . 3 119 Average Temperature 35 | . . 4 . 3 36 Received Heat Transfer 972 | . . 21 . 78 873 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 100 | . . . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 468 | . 111 48 . 50 468 Initial 43 | . . 43 . . 19 Average 94 | . 44 45 . 11 130 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 84 | 100 100 100 . 100 76 Level 1 14 | . . . . . 21 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 6 2 . 3 41 Peak Tracking Total 7 | . 3 2 . 3 7 Tactical Retreats 5 | . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 1 . 1 . 4 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 13 | . 3 . 1 . 9 Successful 7 | . 1 . 1 . 5 Failed 5 | . 2 . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . . . . . 1 Manual 7 | . 3 . 1 . 3 Terminals 9 | . 3 . . . 6 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 3 | . . . 1 . 2 Record 1 | . . . 1 . . Part Schematic 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . . 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2486 | 19 222 142 609 281 1213 Spaces Moved 846 | 13 79 51 233 96 374 Core 1 | . . . . . 1 Treads 526 | 5 79 51 233 96 62 Legs 319 | 8 . . . . 311 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 260 260 260 120 Average Speed 230 | 135 235 260 260 260 201 Slowest Speed 700 | 160 260 260 260 260 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 2 15 12 61 26 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 69 | . . . . 32 37 Melee 1 | . . . . . 1 Projectile 13 | . . . . . 13 AOE 55 | . . . . 32 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1263 | 14 99 54 237 114 745 Wait 207 | . 3 . . 6 198 Move 841 | 12 78 50 232 95 374 Hop . | . . . . . . Pick Up 28 | . 7 . 5 2 14 Fast Attach 9 | . 1 . . . 8 Attach 14 | . 2 . . 2 10 Detach 1 | . . . . . 1 Swap 16 | 2 . . . 1 13 Drop 13 | . . . . . 13 Fire 126 | . 8 2 . 7 109 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick 3 | . . . . . 3 Crush 3 | . . 2 . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 20 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Met 8R-AWN 163 | -10/Materials | Found Prototype Ballistic Gun 204 | -10/Materials | Discovered new exit (range 9) 242 | -10/Materials | Entered Mines 245 | -10/Mines | Followed 8R-AWN into the Mines 313 | -10/Mines | Build established: Mutant 373 | -10/Mines | Discovered new exit (range 5) 384 | -10/Mines | Entered Exiles 465 | -10/Exiles | Welcomed by 8R-AWN 510 | -10/Exiles | Met EX-HEX 588 | -10/Exiles | Met EX-BIN 619 | -10/Exiles | Aligned with FarCom system 621 | -10/Exiles | Given EX-Vault access code 681 | -10/Exiles | Opened EX-Vault 697 | -10/Exiles | Found Prototype Flight Unit 752 | -10/Exiles | Warned to stay clear of 0b10 Research branches 823 | -10/Exiles | Met EX-DEC 851 | -10/Exiles | Learned location of Zion (-6) 972 | -10/Exiles | Discovered new exit (range 10) 993 | -10/Exiles | Left Exiles lab with Flying Fortress v7 993 | -10/Exiles | Entered Mines 1244 | -9/Mines | Lost 3 parts (1p2w) 1245 | -9/Mines | Discovered new exit (range 12) 1274 | -9/Mines | Entered Materials 1274 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1449 | -8/Materials | Identified 8R-AWN's Boregun 1475 | -8/Materials | Lost 4 parts (2n2w) 1554 | -8/Materials | Central database locked down 2099 | -8/Materials | Repaired Katana 2220 | -8/Materials | Build established: Scavenger-Mutant 2446 | -8/Materials | Core integrity fell below 50% 2471 | -8/Materials | Core integrity fell below 20% 2487 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02462_ HV Slug penetrates Wall. 02463_ Hvy. EM Shotgun destroyed. 02464_ HV Slug penetrates G-47 Trooper. 02464_ HV Slug penetrates Wall. 02464_ U-05 Engineer builds a Wall. 02465_ U-05 Engineer lays Concrete. 02466_ HV Slug penetrates G-47 Trooper. 02466_ G-47 Trooper destroyed. 02466_ HV Slug penetrates G-47 Trooper. 02466_ G-47 Trooper destroyed. 02466_ U-05 Engineer lays Concrete. 02467_ U-05 Engineer builds a Wall. 02467_ U-05 Engineer destroyed. 02468_ HV Slug penetrates Wall. 02470_ HV Slug penetrates Y-45 Defender. 02470_ HV Slug penetrates Wall. 02470_ 8R-AWN's Boregun destroyed. 02473_ U-05 Engineer lays Concrete. 02480_ Acquired Corrupted Aluminum Leg. 02480_ Integrated Corrupted Aluminum Leg (+2). 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Propulsion Shielding | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OverloadGhostPenetrator Manual? 0 Play Time 00:14:17 Cumulative 317.2 hours Start 2021.03.24 @ 14:47:05 End 2021.03.24 @ 15:00:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 142 Adventurer 92 Explorer 78 Win Type - Total 23 Types 16/0/5/2/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e65674f5-d2f5-4cc3-b9d2-0c68efaebde7