Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 17:12:46 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (204) 1020 Value Destroyed (5922) 5922 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (686) 686 TOTAL SCORE: 13308 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 183 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -182 Cogmind --------- Core Integrity 791/850 Matter 273/300 Energy 69/100 System Corruption 7% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Trap Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Storm Laser Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Trap Scanner Layered Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Missile Launcher Long-range Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Armored Treads Armored Treads Armored Treads Medium Treads Medium Treads Improved Medium Treads Matter Compressor Matter Filter Makeshift Propulsion Shielding Layered Light Armor Plating Hardlight Generator Hacking Suite Storm Laser Heavy Ion Cannon Heavy Ion Cannon Makeshift Shrapnel Gun Heavy Flak Cannon Proton Missile Launcher Heavy Rocket Launcher Field Lobotomy Kit Powered Hammer [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 1 . . . . 1 . Utility 2 | . . . 1 . . . 1 . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 111 | 6 7 8 15 3 3 . 19 23 9 2 1 2 8 5 Power 10 | 1 . 2 1 . 1 . . 1 1 1 . . 2 . Engine 8 | 1 . 2 1 . 1 . . 1 1 1 . . . . Core 2 | . . . . . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 38 | 2 . 2 8 1 . . 5 7 4 . 1 1 3 4 Treads 38 | 2 . 2 8 1 . . 5 7 4 . 1 1 3 4 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 27 | 1 2 1 2 1 . . 7 7 1 1 . 1 3 . Device 8 | . . . . . . . 1 4 . . . 1 2 . Storage 3 | 1 1 . . . . . . . . . . . 1 . Processor 2 | . . . . . . . . 2 . . . . . . Hackware 2 | . . . . . . . 2 . . . . . . . Protection 12 | . 1 1 2 1 . . 4 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 5 3 4 1 2 . 7 8 3 . . . . 1 Energy Gun 4 | . . 2 . 1 . . 1 . . . . . . . Energy Cannon 7 | . . . 3 . . . 2 2 . . . . . . Ballistic Gun 7 | 2 2 . . . . . 1 1 1 . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . Launcher 13 | . 2 1 1 . . . 1 5 2 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . . . . . . Parts Lost 21 | . 1 3 . . . . 2 . 4 . . 3 . 8 Power 2 | . . 1 . . . . . . . . . . . 1 Propulsion 11 | . . . . . . . . . 3 . . 1 . 7 Utility 3 | . . 1 . . . . 2 . . . . . . . Weapon 5 | . 1 1 . . . . . . 1 . . 2 . . Highest Loss Streak 8 | . 1 2 . . . . 1 . 3 . . 3 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 22 | 2 17 24 24 24 24 24 24 24 23 21 21 21 21 19 Power 1 | 1 1 1 1 2 1 1 1 1 1 1 1 1 1 . Propulsion 4 | . 1 3 5 5 5 5 4 6 4 3 4 5 5 4 Utility 4 | . 1 3 4 4 5 5 4 4 6 6 6 5 5 5 Weapon 10 | . 11 14 11 11 12 11 12 10 9 8 9 8 7 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | . . 3 8 2 1 . 3 2 . 1 1 . 1 9 Power 4 | . . . 2 . . . . . . 1 1 . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 8 | . . . . . 1 . 1 . . . . . 1 5 Weapon 17 | . . 3 5 2 . . 2 2 . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 96 99 98 100 100 100 99 98 99 100 99 99 92 91 Engine 9 | . 13 14 11 11 11 11 9 7 7 7 7 7 2 . Treads 34 | . 27 28 33 33 33 33 36 36 37 38 38 37 39 37 Device 6 | . . . . . . . 7 11 8 11 15 9 9 13 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 Protection 13 | . 12 13 21 22 22 22 16 9 13 10 7 12 9 4 Energy Gun 3 | . . 8 . 1 4 . 5 3 7 4 7 3 . . Energy Cannon 5 | . . . 10 9 . 11 8 7 2 6 7 10 12 2 Ballistic Gun 5 | . 19 14 . . . . . 6 7 7 2 . . 2 Launcher 5 | . 5 5 10 11 4 11 3 3 4 3 4 7 6 10 Peak Build Rating 62 | 6 11 12 20 24 26 24 33 47 45 47 50 52 61 62 Average Rating 31 | 3 9 11 18 20 23 24 31 40 42 45 48 51 55 54 On Entrance 29 | . 6 11 12 19 24 24 24 30 45 44 47 50 52 61 Avg Prop Armor Cover (%) 4 | . . . . . . . . 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 138 | 12 91 93 104 104 104 104 117 123 123 122 127 134 135 138 Greatest Support 135 | 40 40 40 60 60 60 60 80 118 116 110 113 113 135 135 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 . . 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 22 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 24 25 25 25 25 24 25 25 25 25 25 25 25 25 Average Carried 23 | 2 17 24 24 24 24 24 24 24 23 24 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 24 25 24 25 24 24 25 25 21 25 25 24 25 5 Class Distribution -------------------- 41% | Mutant 22% | Tank 13% | Scavenger-Mutant 11% | Bomber 8% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Bomber | -7/Factory Scavenger-Bomber | -7/Lower Caves Bomber | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Skirmisher | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Matter Collected 4556 | 250 339 449 721 83 94 21 622 707 353 253 30 162 217 255 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6456 | . 481 466 1414 3 . 83 1013 1159 820 236 148 306 35 292 Parts 372 | . 47 42 75 . . 3 64 80 26 8 1 18 8 . Haulers Intercepted 11 | . 1 . 5 . . . 4 1 . . . . . . Recyclers Shooed 11 | . 1 . 4 . . . 3 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 8 8 4 16 . . Prevented 17 | . . . . . . . . . 7 4 1 5 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Combat Hostiles Destroyed 149 | . 18 16 25 1 . 3 25 26 19 3 . 7 5 1 Melee 1 | . . . . . . . . 1 . . . . . . Guns 22 | . 6 4 . . . . 2 6 3 . . 1 . . Cannons 23 | . 1 . 4 1 . . 4 8 4 . . 1 . . AOE 101 | . 11 12 21 . . 3 19 11 10 3 . 5 5 1 Classes Destroyed 18 | . 7 2 1 1 . . 1 3 1 1 . . . 1 Worker 8 | . 2 . 1 . . . 2 3 . . . . . . Builder 14 | . 2 2 3 . . . 2 5 . . . . . . Tunneler 2 | . 1 1 . . . . . . . . . . . . Hauler 11 | . 1 . 5 . . . 4 1 . . . . . . Recycler 13 | . . 2 7 . . . 3 1 . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 5 | . 2 . 1 . . . 2 . . . . . . . Swarmer 46 | . 9 9 7 . . . 7 4 3 . . 2 5 . Grunt 57 | . 9 5 8 . . 2 11 13 5 3 . 1 . . Brawler 5 | . . . . . . . . 1 4 . . . . . Duelist 4 | . . . 2 . . 1 . 1 . . . . . . Sentry 21 | . . 2 8 . . . 6 2 2 . . 1 . . Hunter 3 | . . . . . . . 1 . . . . 2 . . Programmer 6 | . . . . . . . . 5 . . . 1 . . Behemoth 1 | . . . . . . . . . 1 . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . . Thug 4 | . . . . . . . . . 4 . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 6 5 9 1 . 3 9 5 7 3 . 3 3 1 Combat Bots Only 7 | . 3 5 7 1 . 3 7 4 7 3 . 3 3 1 Max Kills in Single Turn 4 | . 4 3 3 1 . 2 4 4 3 3 . 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 3 3 3 . . 2 3 2 3 3 . 1 3 1 Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Hostile Shots Fired 643 | . 70 44 80 . . 4 66 125 126 19 . 94 7 8 Missed 203 | . 22 8 27 . . 2 15 47 44 4 . 29 4 1 Hits 440 | . 48 36 53 . . 2 51 78 82 15 . 65 3 7 Melee 17 | . . . . . . . . 5 5 . . . . 7 Projectile 423 | . 48 36 53 . . 2 51 73 77 15 . 65 3 . Critical Strikes 15 | . . 2 2 . . . 1 2 2 1 . 1 . 4 Actively Blocked 2 | . . 2 . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . 1 . . . . . . Damage Taken 7040 | . 557 539 773 . . 34 828 1113 1592 296 . 887 38 383 Core 708 | . 113 43 152 . . . 129 39 140 . . 33 . 59 Absorbed by Shields 312 | . . . . . . . . 124 116 48 . 20 4 . Redirected to Shielding 149 | . 36 41 29 . . 5 32 6 . . . . . . Regen/Repaired (Parts) 707 | . 220 . . . . . 215 272 . . . . . . Core Remaining (%) 68 | 100 . 37 . . . 62 76 . . . . 69 . . Volleys Fired 397 | . 45 42 84 1 . 3 67 65 41 12 5 22 8 2 Largest 3 | . 2 2 2 1 . 1 2 3 3 3 1 2 2 3 Hottest 203 | . 50 85 120 60 . 36 134 203 158 162 69 138 134 121 Shots Fired 595 | . 76 66 92 3 . 4 91 129 67 19 5 28 9 6 Gun 238 | . 59 48 . . . . 21 69 32 6 . 3 . . Cannon 200 | . 5 . 61 2 . 1 43 42 13 11 5 12 5 . Launcher 157 | . 12 18 31 1 . 3 27 18 22 2 . 13 4 6 Special . | . . . . . . . . . . . . . . . Kinetic 138 | . 64 23 . . . . . 33 15 3 . . . . Thermal 268 | . . 25 61 2 . 1 64 71 30 3 . 7 4 . Explosive 128 | . 12 18 31 1 . 3 27 12 5 1 . 8 4 6 Electromagnetic 61 | . . . . . . . . 13 17 12 5 13 1 . Robot Hit Streak 16 | . 6 16 8 3 . 3 16 14 10 7 6 3 6 10 Robot Miss Streak 4 | . 4 3 4 . . 1 4 4 4 2 . 2 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 351 | . 36 40 46 1 5 3 52 81 46 16 6 12 3 4 Core Hits 347 | . 29 28 60 1 . 5 60 76 49 12 2 15 8 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . . . . 3 1 1 . . . . Burn 5 | . . . . . . . . 3 1 1 . . . . Blast 1 | . 1 . . . . . . . . . . . . . Melee Attacks 6 | . . . . . 5 . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 5 . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18184 | . 1262 1465 2569 35 . 345 3107 3747 2633 526 121 848 626 900 Guns 2505 | . 328 427 . . . . 195 921 464 125 . 45 . . Cannons 3441 | . 74 . 908 23 . . 712 856 334 179 121 177 57 . Explosions 12143 | . 839 1029 1640 . . 338 2200 1945 1835 222 . 626 569 900 Melee . | . . . . . . . . . . . . . . . Ramming 95 | . 21 9 21 12 . 7 . 25 . . . . . . Kinetic 1506 | . 402 247 . . . . . 490 305 62 . . . . Thermal 4002 | . . 180 908 23 . . 907 1116 583 63 . 196 26 . Explosive 10555 | . 839 1029 1640 . . 338 2200 1640 833 154 . 413 569 900 Electromagnetic 2026 | . . . . . . . . 476 912 247 121 239 31 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 3 3 3 3 . 2 . . . . . 7 Average Corruption 1 | . 1 1 2 3 3 3 . 1 . . . . . 7 Corruption Purged 2 | . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 111 | . 21 11 23 25 9 2 . 17 . . . . . 3 Message Errors 35 | . 3 5 10 7 4 . . 6 . . . . . . Matter Fused 29 | . 7 1 7 5 2 . . 6 . . . . . 1 Heat Flow Errors 13 | . . 2 3 2 3 . . 2 . . . . . 1 Energy Discharges 13 | . 6 1 . 3 . 1 . 1 . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 12 | . 4 1 2 4 . . . 1 . . . . . . Data Loss (major) 3 | . 1 . . 1 . . . 1 . . . . . . Misfires 4 | . . 1 . 2 . 1 . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 431 | . 72 18 74 3 . 13 75 127 14 . 10 24 1 . Projectiles 68 | . . . . 3 . . 20 35 . . 10 . . . Explosions 363 | . 72 18 74 . . 13 55 92 14 . . 24 1 . Melee . | . . . . . . . . . . . . . . . Knockbacks 4 | . 2 . 1 1 . . . . . . . . . . Impact 2 | . . . 1 1 . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 731 | . 62 86 99 . . . 55 118 224 . . 19 . 68 Shots 28 | . 3 4 4 . . . 2 4 7 . . 1 . 3 Rammed 10 | . 1 1 4 1 . 1 . 2 . . . . . . Targets Rammed 12 | . 2 1 4 1 . 1 . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 . . . . . . Highest Temperature 264 | . 10 264 238 248 161 23 240 235 218 85 6 90 . 167 Average Temperature 68 | . 3 91 63 94 77 7 61 74 79 28 3 45 . 98 Received Heat Transfer 1463 | . 60 171 270 . . 18 306 207 313 40 . 78 . . Effects 1 | . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Parts Fried 17 | . . . . . . . . 2 12 1 . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 1 . . . . 3 1 . . . . . Heat Transferred 6406 | . . 410 1369 37 . . 1332 1887 914 185 . 235 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 . . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Maximum Alert Level 2 | . 2 1 1 . . . 2 2 . . . . . . Low Security (%) 67 | 100 74 72 63 100 . 100 51 33 . . . . 100 100 Level 1 22 | . 13 27 36 . . . 28 40 . . . . . . Level 2 9 | . 12 . . . . . 19 26 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 560 | . 428 351 393 150 . 110 533 560 . . . . 72 15 Initial 153 | . . 153 24 150 . . 39 31 . . . . . 9 Average 145 | . 108 142 158 18 . 10 209 276 . . . . 22 2 Influence Increases 5535 | . 719 551 1016 31 . 110 994 1082 335 117 12 378 165 25 Destroy 0b10 Robot/C 3020 | . 360 320 500 . . 60 520 520 300 80 . 260 100 . Destroy 0b10 Robot/NC 290 | . 40 25 85 5 . . 65 55 . 5 10 . . . Destroy Leader 662 | . 86 60 142 . . 10 132 142 20 20 . 40 10 . Allied During Kill 114 | . . . . . . 8 14 . . 12 2 78 . . Successful Hack 143 | . 34 . 21 14 . . 16 37 . . . . 21 . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . Disable Machine 255 | . 45 30 30 . . 15 . 135 . . . . . . Destroy Structure 811 | . 94 116 193 12 . 17 187 133 . . . . 34 25 Partial Spotted 15 | . . . . . . . 15 . . . . . . . Lose Combat Pursuer 135 | . . . 15 . . . 45 60 15 . . . . . Influence Decreases 5535 | . 325 881 695 416 . 10 1024 616 729 259 12 378 137 53 Entered New Map 862 | . . 241 40 235 . . 61 39 199 28 . . . 19 Time Decay 3966 | . 315 610 505 181 . 10 593 577 490 231 12 286 137 19 Lost Part 135 | . 10 30 . . . . 20 . 40 . . 20 . 15 Lost Ally 122 | . . . . . . . 50 . . . . 72 . . Purge Threat 450 | . . . 150 . . . 300 . . . . . . . Squads Dispatched 24 | . 6 1 1 1 . . 2 12 . . . . 1 . Investigation 14 | . 6 1 1 1 . . 1 3 . . . . 1 . Extermination 4 | . . . . . . . . 4 . . . . . . Reinforcement 4 | . . . . . . . 1 3 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Distress Signals 13 | . 3 . 4 4 . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 209 | . 26 14 40 6 . 3 40 34 20 4 . 13 5 4 Peak Tracking Total 7 | . 4 3 6 2 . 3 5 4 7 3 . 4 2 3 Tactical Retreats 6 | . . . 1 . . . 2 2 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Traps Triggered 4 | . 2 . . . . . . 1 . . . . 1 . Indirectly 1 | . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . 3 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Machines Disabled 19 | . 3 2 3 . . 1 . 9 1 . . . . . Max in Single Turn 3 | . 1 1 1 . . 1 . 3 1 . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Machines Accessed 46 | . 11 1 8 2 2 . 8 10 . . 1 . 3 . Terminals 27 | . 8 1 6 1 . . 4 5 . . . . 2 . Fabricators 2 | . . . . . . . . 1 . . . . 1 . Repair Stations 4 | . 1 . . . . . 2 1 . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 1 . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . Total Hacks 168 | . 46 3 31 4 2 . 38 27 . . 5 . 12 . Successful 104 | . 21 . 21 3 2 . 30 14 . . 5 . 8 . Failed 61 | . 25 3 9 . . . 7 13 . . . . 4 . Catastrophic 4 | . . 1 1 . . . 1 1 . . . . . . Database Lockouts 3 | . . . 1 1 . . 1 . . . . . . . Manual 81 | . 38 3 16 3 1 . 8 7 . . . . 5 . Terminals 99 | . 35 3 19 3 . . 15 14 . . . . 10 . Fabricators 4 | . . . . . . . . 2 . . . . 2 . Repair Stations 23 | . 8 . . . . . 9 6 . . . . . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . Scanalyzers 27 | . . . 11 . . . 14 2 . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . Terminal Hacks 38 | . 8 . 5 3 2 . 7 4 . . 5 . 4 . Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 9 | . . . . 2 . . . 1 . . 5 . 1 . Robot Analysis 11 | . 8 . 1 . . . 1 . . . . . 1 . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . Scanalyzer Index 2 | . . . 1 . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . 2 . . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . . 1 . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 2 . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . Build 2 | . . . . . . . . 1 . . . . 1 . Repair Station Hacks 19 | . 8 . . . . . 7 4 . . . . . . Scan Component 10 | . 4 . . . . . 4 2 . . . . . . Repair 9 | . 4 . . . . . 3 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 11 . . . 13 . . . . . . . Insert Component 12 | . . . 5 . . . 7 . . . . . . . Analyze 12 | . . . 6 . . . 6 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . Unauthorized Hacks 17 | . 5 . 5 . . . 3 2 . . . . 2 . Terminals 14 | . 3 . 4 . . . 3 2 . . . . 2 . Track 1 | . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 10 | . 3 . 2 . . . 2 1 . . . . 2 . Disrupt 1 | . . . 1 . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 36 | . 9 1 6 . . . 8 9 . . . . 3 . Full Trace Events 16 | . 8 1 2 . . . 1 3 . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 5 2 . . 6 1 . . 5 . 1 . Parts Built 4 | . . . . . . . . 2 . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 115 | . . . . . . . . 73 . . . . 42 . Total Part Build Rating 14 | . . . . . . . . 6 . . . . 8 . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 9 | . 4 . . . . . 3 2 . . . . . . Time 258 | . 104 . . . . . 78 76 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 5 . . . 6 . . . . . . . Part Schematics Acquired 11 | . . . 5 . . . 6 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 5 . . . . . 1 . . . Non-combat 3 | . . . . . 3 . . . . . . . . . Combat 3 | . . . . . 2 . . . . . 1 . . . Robot Hacks Applied 6 | . . . . . 5 . . . . . 1 . . . parse_system 6 | . . . . . 5 . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Total Allies 14 | . . . . 3 . . 1 . 2 . 8 . . . Largest Group 9 | . . . . 3 2 2 2 . 2 2 9 9 . . Highest-Rated Group 225 | . . . . 40 32 32 32 . 50 50 225 225 . . Highest-Rated Ally 31 | . . . . 16 16 16 16 . 30 30 31 31 . . Total Orders 2 | . . . . 2 . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . Ally Attacks 102 | . . . . 32 . . 16 . . 4 . 50 . . Total Damage 1144 | . . . . 245 . . 174 . . 132 . 593 . . Kills 15 | . . . . 7 . . 1 . . 1 . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Active Infowar (turns) 278 | . . . . . . . . . . . . . 167 111 Traps 278 | . . . . . . . . . . . . . 167 111 Robot Analysis Total 11 | . 8 . 1 . . . 1 . . . . . 1 . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Turns Passed 19528 | 81 2365 1981 1549 1341 885 234 2074 1766 1281 1036 2479 1882 463 111 Spaces Moved 7083 | 46 744 578 547 367 362 95 711 603 497 424 1051 772 233 53 Core 3 | 3 . . . . . . . . . . . . . . Treads 7080 | 43 744 578 547 367 362 95 711 603 497 424 1051 772 233 53 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 240 240 157 160 234 234 232 154 155 Average Speed 245 | 152 286 320 240 240 240 240 240 237 227 234 234 234 176 174 Slowest Speed 320 | 160 320 320 240 240 240 240 240 240 240 234 234 236 234 236 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 96 94 58 73 69 31 53 19 69 58 85 88 6 40 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 7 | . 2 . 1 . 1 . . . 1 . 2 . . . Known Exits Taken 2 | . . . . . . . . 1 . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 11 | . . 1 . . . . . . 2 3 3 2 . . Spaces Dug 51 | . . . 7 . . . 25 . . . . 9 10 . Terrain Destroyed 1123 | . 108 147 270 12 . 22 223 148 50 8 . 57 30 48 Melee . | . . . . . . . . . . . . . . . Projectile 29 | . . . 9 . . 1 13 2 1 . . 1 2 . AOE 1094 | . 108 147 261 12 . 21 210 146 49 8 . 56 28 48 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Total 8664 | 54 897 646 704 827 376 98 989 820 582 451 1071 810 276 63 Wait 775 | . 71 2 10 447 . . 154 73 9 . . 4 5 . Move 7070 | 45 743 577 546 366 361 94 710 602 496 423 1050 771 233 53 Hop . | . . . . . . . . . . . . . . . Pick Up 101 | 3 22 9 15 4 2 . 11 13 1 6 4 3 8 . Fast Attach 37 | 5 4 . 4 1 . . 10 7 . 1 . 1 1 3 Attach 35 | 1 2 3 2 . . . 5 5 5 1 1 2 5 3 Detach 3 | . . . . . . . . 1 1 . . . 1 . Swap 107 | . 7 6 13 2 5 . 14 29 10 5 2 4 8 2 Drop 104 | . 1 6 26 5 3 . 18 22 2 3 8 3 7 . Fire 397 | . 45 42 84 1 . 3 67 65 41 12 5 22 8 2 Melee 6 | . . . . . 5 . . . . . 1 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 12 | . 2 1 4 1 . 1 . 3 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . 17 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Ext) -6/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 813 | -10/Materials | Discovered new exit (range 13) 1689 | -10/Materials | Discovered new exit (range 15) 1857 | -10/Materials | Repaired Assault Rifle? 1900 | -10/Materials | Repaired Ion Engine 1928 | -10/Materials | Repaired Propulsion Shielding 1956 | -10/Materials | Repaired Lgt. Treads 2035 | -10/Materials | Discovered new exit (range 15) 2447 | -10/Materials | Entered Mines 2458 | -10/Mines | Discovered new exit (range 7) 3055 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3266 | -10/Mines | Learned Materials terminal intel 3395 | -10/Mines | Discovered new exit (range 8) 3480 | -10/Mines | Core integrity fell below 50% 3915 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4010 | -10/Mines | Discovered new exit (range 10) 4428 | -10/Mines | Entered Materials 4428 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4429 | -9/Materials | Loaded intel: 12 terminal locations 4724 | -9/Materials | Build established: Scavenger-Mutant 4868 | -9/Materials | Central database locked down 4967 | -9/Materials | Discovered new exit (range 5) 5289 | -9/Materials | Discovered new exit (range 15) 5437 | -9/Materials | Destroyed 7 combat bots 5454 | -9/Materials | Build established: Mutant 5584 | -9/Materials | Discovered new exit (range 16) 5977 | -9/Materials | Entered Mines 5992 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6029 | -9/Mines | Assembled infested the area 6817 | -9/Mines | Central database locked down 6894 | -9/Mines | Discovered new exit (range 13) 7068 | -9/Mines | Build established: Scavenger-Mutant 7088 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7098 | -9/Mines | Found Prototype Device 7143 | -9/Mines | Met a Derelict shopkeep closing up shop 7157 | -9/Mines | Learned Materials terminal intel 7306 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7309 | -9/Mines | Discovered new exit (range 5) 7318 | -9/Mines | Entered Exiles 7318 | -9/Exiles | Accompanied by 2 allies 7378 | -9/Exiles | Met 8R-AWN 7419 | -9/Exiles | Met EX-HEX 7484 | -9/Exiles | Build established: Mutant 7494 | -9/Exiles | Met EX-BIN 7520 | -9/Exiles | Aligned with FarCom system 7522 | -9/Exiles | Given EX-Vault access code 7582 | -9/Exiles | Opened EX-Vault 7601 | -9/Exiles | Found Field Lobotomy Kit 7645 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7951 | -9/Exiles | Met EX-DEC 8038 | -9/Exiles | Learned location of Zion (-7) 8174 | -9/Exiles | Discovered new exit (range 10) 8203 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 8203 | -9/Exiles | Entered Mines 8203 | -8/Mines | Accompanied by 2 allies 8410 | -8/Mines | Discovered new exit (range 6) 8437 | -8/Mines | Entered Materials 8437 | -8/Materials | Accompanied by 2 allies 8437 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8438 | -8/Materials | Loaded intel: 12 terminal locations 8738 | -8/Materials | Build established: Scavenger-Mutant 8757 | -8/Materials | Discovered new exit (range 12) 8853 | -8/Materials | Destroyed 7 combat bots 9172 | -8/Materials | Build established: Mutant 9630 | -8/Materials | Central database locked down 9952 | -8/Materials | Build established: Scavenger-Mutant 10030 | -8/Materials | Repaired Lgt. Treads? 10105 | -8/Materials | Repaired Lgt. Treads? 10193 | -8/Materials | Repaired Lgt. Treads 10307 | -8/Materials | Discovered new exit (range 15) 10449 | -8/Materials | Identified Exp. Sensor Array 10511 | -8/Materials | Entered Factory 10511 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10746 | -7/Factory | Garrison activated, responded to threat 10928 | -7/Factory | Fabricated Adv. Treads? 11056 | -7/Factory | Build established: Scavenger-Bomber 11397 | -7/Factory | Garrison activated, responded to threat 11750 | -7/Factory | Identified exit to Lower Caves 11819 | -7/Factory | Repaired Hrd. Medium Armor Plating 11865 | -7/Factory | Build established: Bomber 11875 | -7/Factory | Repaired Adv. Treads 12277 | -7/Factory | Entered Lower Caves 12338 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12497 | -7/Lower Caves | Ambushed by wild Derelicts 12653 | -7/Lower Caves | Spotted B-75 Beast 12718 | -7/Lower Caves | Destroyed B-75 Beast 12735 | -7/Lower Caves | Build established: Scavenger-Bomber 12811 | -7/Lower Caves | Learned location of 1 exit from Factory 13094 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13133 | -7/Lower Caves | Destroyed 7 combat bots 13137 | -7/Lower Caves | Lost 3 parts (3n) 13405 | -7/Lower Caves | Build established: Bomber 13539 | -7/Lower Caves | Discovered new exit (range 5) 13558 | -7/Lower Caves | Entered another Lower Caves area 13558 | -7/Lower Caves | Accompanied by 2 allies 13722 | -7/Lower Caves | Discovered new exit (range 9) 14045 | -7/Lower Caves | Spotted B-75 Beast 14066 | -7/Lower Caves | Allies destroyed B-75 Beast 14578 | -7/Lower Caves | Discovered new exit (range 3) 14594 | -7/Lower Caves | Entered Zion 14594 | -7/Zion | Accompanied by 1 ally 14760 | -7/Zion | Build established: Tank 14800 | -7/Zion | Found Prototype Energy Gun 15009 | -7/Zion | Received a hallucinogenic algorithm 15164 | -7/Zion | Gained Derelict followers 15349 | -7/Zion | Rebuked by Imprinter 15731 | -7/Zion | Learned location of Quarantine (-2) 16194 | -7/Zion | Gained Derelict followers 17031 | -7/Zion | Discovered new exit (range 10) 17073 | -7/Zion | Entered Proximity Caves 17073 | -6/Proximity Caves | Accompanied by 9 allies 17109 | -6/Proximity Caves | Learned location of 1 exit from Factory 17132 | -6/Proximity Caves | Identified exit to Factory 17296 | -6/Proximity Caves | Lost 6 allies 18052 | -6/Proximity Caves | Lost 3 parts (1n2w) 18175 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18955 | -6/Proximity Caves | Entered Factory 18955 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 18956 | -6/Factory | Identified exit to Extension 18956 | -6/Factory | Identified exit to Factory 19274 | -6/Factory | Fabricated Med. Treads (x2) 19418 | -6/Factory | Sucked down chute 19418 | -6/Factory | Entered Waste 19433 | -6/Waste | EMP discharged 19436 | -6/Waste | Spotted C-40 Crusher 19463 | -6/Waste | Spotted C-40 Crusher 19474 | -6/Waste | Spotted C-40 Crusher 19483 | -6/Waste | Destroyed C-40 Crusher 19489 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19493 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19496 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19507 | -6/Waste | Spotted C-40 Crusher 19512 | -6/Waste | Spotted C-40 Crusher 19518 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19521 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19526 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19529 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19529 | -6/Waste | Self-destructed Last Messages --------------- 19521_ Neutrino Core crushed. 19521_ Fission Core crushed. 19523_ ALERT: Foreign system detected. Charging EMP. 19524_ Proton Missile Launcher crushed. 19524_ Matter Compressor crushed. 19525_ Acquired Imp. Medium Treads. 19525_ Hardlight Generator crushed. 19525_ Powered Hammer crushed. 19525_ Hacking Suite crushed. 19526_ Imp. EM Pulse Cannon crushed. 19526_ Hvy. Ion Cannon crushed. 19526_ Med. Treads crushed. 19526_ Critical hit (Destroy). 19526_ Lgt. Treads destroyed. 19527_ Fission Core crushed. 19527_ Rnf. Deuterium Engine crushed. 19529_ Matter Filter crushed. 19529_ Lyr. Light Armor Plating crushed. 19529_ Imp. Medium Treads crushed. 19529_ Adv. Treads crushed. Map ----- +----------------------------------------------------+ | #??# #????????? #??????????????????????? | | #### ######## ##?????????????????????? | | / ?????????????????????? | | ????????????????????? | | ????????????????????? | | ????????????????????? | | #### ######## #??????????????????????? | | #??# #??????????????????????????????????? | | #??# #??????? ???????????????????????? | | #######??# #??????# ???????????????????????? | | ???????### #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# #####??# #??????????????????????? | | ???????## # #??# #??????????????????????? | | ????????# # #??# #??????????????????????? | | ????????# # #??# #??????????????????????? | | ????????# # #### #??????????????????????? | | ???????## # #??????????????????????? | | ???????# #??????????????????????? | | ???????# CC #??????????????????????? | | ???????# C #??????????????????????? | | ???????# CCCC#??????????????????????? | | ???????### # #CCCC#??????????????????????? | | ?????????# # ## |=@#??????????????????????? | | ?????????# ## #### ] #??????????????????????? | | ?????????# # ##??#| #??????????????????????? | | ?????????# ###????# #??????????????????????? | | ?????????######????? ??????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Huge Storage Unit | -9/Mines | Hacked Targeting Computer | -9/Mines | Hacked Matter Filter | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Hacked Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Rnf. Antimatter Reactor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Med. Treads | x2 | -6/Factory Repaired ---------- Assault Rifle | 28% | -10/Materials Ion Engine | 5% | -10/Materials Propulsion Shielding | 46% | -10/Materials Lgt. Treads | 54% | -10/Materials Lgt. Treads | 22% | -8/Materials Lgt. Treads | 57% | -8/Materials Lgt. Treads | 65% | -8/Materials Hrd. Medium Armor Plating | 23% | -7/Factory Adv. Treads | 47% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationEfficiencyRigger Manual? 0 Play Time 01:32:02 Cumulative 341.6 hours Start 2025.11.26 @ 14:20:48 End 2025.11.26 @ 17:12:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 354 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 78 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46f42518-81c8-4a6f-b58e-3aa042db96c0