Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.03 @ 18:59:27 Player: Andz Result: Destroyed by as-50362 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (396) 396 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 861 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Wheel Terrain Scan Processor Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Shield Generator > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Wheel Wheel Medium Laser Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 5 9 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 3 | . 1 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 96 | . 95 98 Engine 13 | . 14 13 Leg 27 | . 28 27 Device 11 | . 9 13 Storage 14 | . 14 14 Energy Gun 7 | . 3 9 Ballistic Gun 20 | . 24 18 Naked Turns . | . . . Heaviest Build 17 | 11 16 17 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 8 Average Carried 5 | 1 6 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 611 | 256 150 205 Remotely . | . . . Salvage Created 561 | . 336 225 Parts 20 | . 15 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 20 | . 8 12 Guns 20 | . 8 12 Classes Destroyed 3 | . 1 2 Swarmer 3 | . . 3 Grunt 10 | . 8 2 Assembled 7 | . . 7 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1207 | . 318 889 Core 260 | . 75 185 Absorbed by Shields 148 | . 63 85 Core Remaining (%) 100 | 100 . . Volleys Fired 77 | . 30 47 Largest 2 | . 2 2 Hottest 73 | . 70 73 Shots Fired 151 | . 60 91 Gun 151 | . 60 91 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 118 | . 52 66 Thermal 33 | . 8 25 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 4 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 85 | . 38 47 Core Hits 39 | . 15 24 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1075 | . 448 627 Guns 1075 | . 448 627 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 833 | . 398 435 Thermal 242 | . 50 192 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 178 | . 133 178 Average Temperature 52 | . 32 65 Received Heat Transfer 488 | . 189 299 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 703 | . 148 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 215 | . 215 183 Initial 83 | . . 83 Average 105 | . 88 131 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 93 100 Level 1 2 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 12 22 Peak Tracking Total 10 | . 3 10 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 1 | . 1 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 847 | 72 307 468 Spaces Moved 397 | 50 145 202 Core 4 | 4 . . Treads . | . . . Legs 393 | 46 145 202 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 114 120 121 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 27 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 629 | 65 225 339 Wait 108 | . 32 76 Move 395 | 49 144 202 Hop . | . . . Pick Up 23 | 10 9 4 Fast Attach . | . . . Attach 15 | 6 2 7 Detach . | . . . Swap 5 | . 3 2 Drop 6 | . 5 1 Fire 77 | . 30 47 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 22 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 12) 380 | -10/Materials | Entered Mines 429 | -10/Mines | Core integrity fell below 50% 524 | -10/Mines | Assembled infested the area 749 | -10/Mines | Core integrity fell below 20% 752 | -10/Mines | Lost 5 parts (1p2n1u1w) 848 | -10/Mines | Destroyed by as-50362 with Assembled Rifle Last Messages --------------- Imp. Aluminum Leg destroyed. ECM Suite destroyed. as-56335 destroyed. Acquired 10 matter. as-93981 destroyed. Acquired 10 matter. Acquired 12 matter. Acquired 6 matter. Acquired Wheel. Acquired Mining Laser. Acquired 7 matter. Acquired 15 matter. Acquired Terrain Scan Processor. as-41043 destroyed. Knocked back. as-01564 destroyed. Imp. Heat Sink destroyed. Acquired 15 matter. Lgt. Ion Engine destroyed. Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ??????????????????????????????# ????????????????? | | ??????????????????????????????# ????????????????? | | ???????????????????????????????# ???????????????? | | ???????????????????????????????# ??????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #???####?????? | | ????????????????????????####???# #### ##????? | | ???????????????????????## ##??# #????? | | ???????????????????????# #??# #????? | | ??????????????????????## #???# ##????? | | ?????????????????????## #???# #### #?????? | | ????????????????????## ##????????## % #?????? | | ???????????????????## ##??????????## #?????? | | ???????????????????# ##?????# ####### #?????? | | ???????????????????# ##?????# #?????? | | ???????????????????## ####???######## #?????? | | ????????????????????## ##?????????# ##????? | | ?????????????????????# ##????????# ?????? | | ?????????????????????## ##???????#% ?????? | | ??????????????????????##%@ ##?????? ??#??? | | ???????????????????????###a ##???## #? ???? | | ???????????????###???????# ##?# # #???? | | ??????????????## #??????# ### #? # ## #???? | | ?????????????## ??????#%!#?## ##? # % #???? | | ????????????## ?????##%!#??###### ##!%] #???? | | ????? ??## ##???# ! #????### ?#=! #???? | | ???? ## ###?# ###### # ### ##??? | | ???? ### ## # #= #??? | | ???? [ ## % % % #?? | | ???? =%= ## = % % % #?? | | ?????????????## ### # # ## #?? | | ??????????????# ##?##### ##### # #?? | | ??????????????## #??????# ##???#### # # #?? | | ???????????????## #??????# #??????? ####?##?? | | ????????????????## ##?????# #?????? #???????? | | ?????????????????# ####### #?????? ###???????? | | ?????????????????# #?????# ??????????? | | ?????????????????## #### #####????? ??????????? | | ??????????????????####??????????????###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunDisruptionPod Manual? 0 Play Time 00:16:47 Cumulative 4.6 hours Start 2023.05.03 @ 18:41:28 End 2023.05.03 @ 18:59:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 74cd0890-42f5-4ce6-b905-691dc3982622