Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.28 @ 01:08:14 Player: cptwinky Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (394) 1970 Value Destroyed (16097) 16097 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (11260) 11260 TOTAL SCORE: 36767 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 7705 Follower Combat Kills 2140 Met Imprinter 300 Was Imprinted 300 Friendly Fire -685 Cogmind --------- Core Integrity 0/1300 Matter 296/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Melee Analysis Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Advanced Sensor Array EM Dispersion Field Micro-nuke Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating Advanced Shield Generator Improved Hacking Suite > --- WEAPON ----------- Plasma Rifle Phase Gun Advanced Plasma Cannon Advanced Plasma Cannon Coil Gun > --- INVENTORY -------- Micro Fission Core Armored Medium Treads Advanced Medium Treads Advanced Power Amplifier Advanced Heat Sink Zionite Biocell Advanced Target Analyzer Quantum Capacitor EM Dispersion Field Neutron Cannon Improved Datajack Improved Datajack Katana Segregator [Rating: 105] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Launcher Heavy Rocket Launcher Special Weapon Welding Torch Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . 1 . . . . 1 1 . 1 Utility 5 | . . . . . . . . . 1 . . . . 1 1 1 1 Weapon 4 | . . . 2 . . . 2 . . . . . . . . . . Parts Attached 448 | 2 6 7 10 4 2 9 17 21 64 9 8 9 17 121 35 68 39 Power 30 | . 1 . . . . 1 2 1 3 . 1 . 2 6 1 9 3 Engine 15 | . 1 . . . . 1 2 1 2 . 1 . 2 3 . 1 1 Core 12 | . . . . . . . . . 1 . . . . 3 1 7 . Reactor 3 | . . . . . . . . . . . . . . . . 1 2 Propulsion 93 | 2 . 2 1 . 1 1 3 4 14 . 2 4 3 19 9 18 10 Treads 48 | 2 . 2 1 . 1 1 3 4 9 . 1 2 3 12 3 1 3 Leg 7 | . . . . . . . . . . . . . . . . 7 . Wheel 24 | . . . . . . . . . 5 . 1 2 . 7 2 3 4 Hover 11 | . . . . . . . . . . . . . . . 3 7 1 Flight 3 | . . . . . . . . . . . . . . . 1 . 2 Utility 114 | . 2 . 2 1 1 . 1 3 16 . . 3 2 40 17 17 9 Device 72 | . 1 . 2 . . . 1 3 8 . . 1 . 31 8 12 5 Storage 7 | . 1 . . 1 1 . . . 1 . . . . . 1 2 . Processor 6 | . . . . . . . . . 2 . . . . . 3 . 1 Hackware 2 | . . . . . . . . . . . . . . . 1 . 1 Protection 27 | . . . . . . . . . 5 . . 2 2 9 4 3 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 211 | . 3 5 7 3 . 7 11 13 31 9 5 2 10 56 8 24 17 Energy Gun 51 | . 2 2 2 1 . 1 2 4 4 1 . 1 1 19 4 4 3 Energy Cannon 8 | . . . . . . . . . . . . . . . . 8 . Ballistic Gun 91 | . 1 2 4 1 . 3 8 7 15 5 3 1 5 18 1 11 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 26 | . . 1 . 1 . 3 . . 2 3 2 . 4 9 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 16 | . . . 1 . . . 1 . 6 . . . . 7 1 . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . 4 Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . 2 Special Melee Weapon 11 | . . . . . . . . 2 4 . . . . 3 1 1 . Unidentified Prototypes 21 | . 1 . 1 . . . . 3 . . . 1 . 9 3 1 2 Parts Lost 108 | . . . . . . 3 4 1 2 1 . . 1 32 5 28 31 Power 14 | . . . . . . 1 1 . . . . . . 3 . 3 6 Propulsion 23 | . . . . . . 1 1 . . . . . . 7 1 5 8 Utility 21 | . . . . . . . . . . . . . . 5 2 7 7 Weapon 50 | . . . . . . 1 2 1 2 1 . . 1 17 2 13 10 Highest Loss Streak 23 | . . . . . . 3 2 1 1 1 . . 1 13 2 16 23 Average Slot Usage (%) 94 | . 91 100 100 100 100 99 99 99 99 100 99 100 99 88 59 88 50 Engine 7 | . 14 14 11 11 11 11 9 9 5 7 7 7 7 4 1 . . Treads 17 | . 28 28 22 22 22 21 18 18 16 23 22 9 22 12 3 5 4 Wheel 3 | . . . . . . . . . 5 . . 12 . 6 1 5 5 Device 5 | . 6 14 11 11 11 11 9 8 3 . . . . 5 7 10 5 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 5 . 4 . Processor 4 | . . . . . . . . . 7 7 7 7 7 5 6 5 3 Protection 3 | . . . . . . . . . 3 7 7 7 7 5 6 3 1 Energy Gun 9 | . 28 20 3 22 22 22 11 9 3 1 7 7 9 10 4 7 1 Ballistic Gun 30 | . . 7 39 21 22 21 42 44 41 43 37 38 33 24 2 8 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 12 28 29 37 57 57 57 68 68 126 129 127 121 127 128 37 81 71 Greatest Support 115 | 40 40 40 40 40 40 40 43 46 75 72 72 70 78 48 56 115 76 Greatest Overweight (x) 10 | . . . . 1 1 1 1 1 10 1 10 10 2 10 1 4 4 Average Overweight (x) 2 | . . . . . 1 1 1 1 5 1 1 5 1 3 . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 25 25 25 25 25 25 5 15 5 Average Capacity 20 | 8 14 15 15 18 20 20 20 20 22 25 25 25 25 24 5 12 5 Most Carried 25 | 6 15 15 15 18 20 20 20 20 25 25 25 25 25 25 5 15 5 Average Carried 19 | 6 11 14 14 15 19 19 19 19 21 24 24 24 24 24 4 11 4 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 15 15 15 18 20 19 20 20 25 25 25 25 24 5 4 4 5 Class Distribution -------------------- 32% | Executioner 29% | Scavenger-Executioner 15% | Gunner 10% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Executioner | -8/Materials Executioner | -8/Storage Executioner | -7/Factory Scavenger-Executioner | -7/Lower Caves Executioner | -7/Lower Caves Scavenger-Executioner | -7/Zion Scavenger-Executioner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Mutant | -5/Factory Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Matter Collected 10868 | 177 103 93 311 79 10 253 598 982 1853 702 288 90 388 2980 574 830 557 Remotely 1172 | . . . . . . . . . . . . . . 1060 . . 112 Salvage Created 16945 | . 366 90 565 102 . 457 1085 1465 2636 801 331 . 410 4381 615 2128 1513 Parts 815 | . 23 5 34 9 . 19 44 83 149 34 19 . 20 184 21 99 72 Haulers Intercepted 13 | . 1 . 2 . . . 2 6 1 . . . . 1 . . . Recyclers Shooed 16 | . . 1 1 . . . 2 . 4 . . . . 3 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . . . 29 22 . 22 . . . . Prevented 6 | . . . . . . . . . . . . . 6 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 346 | . 6 6 7 7 . 16 19 20 47 26 13 . 13 110 6 34 16 Melee 16 | . . . . . . . . . . . . . . . 3 4 9 Guns 216 | . 6 5 7 1 . 11 19 20 39 17 7 . 4 50 3 20 7 Cannons 4 | . . . . . . . . . . . . . . . . 4 . AOE 107 | . . 1 . 6 . 5 . . 8 9 6 . 9 59 . 4 . Classes Destroyed 23 | . 4 3 3 . . 2 . 1 6 1 . . . 2 . 1 . Worker 14 | . 1 . . . . . 2 1 4 . . . . 4 . . 2 Builder 12 | . . . 1 . . . . 1 3 . . . . 3 . 2 2 Tunneler 4 | . . . . . . . . . 2 . . . . 1 1 . . Hauler 13 | . 1 . 2 . . . 2 6 1 . . . . 1 . . . Recycler 17 | . . . 1 . . . 1 1 7 . . . . 2 2 . 3 Carrier 1 | . . . . . . . . . . . . . . . . 1 . Mechanic 2 | . . . . . . . . . 1 . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 10 | . 1 . 1 . . . 2 1 2 . . . . 1 . 1 1 Swarmer 72 | . . 4 . 4 . 6 3 . 6 14 7 . 5 8 . 8 7 Saboteur 6 | . . . . . . . . . . . . . . 5 . 1 . Grunt 163 | . 6 . 2 3 . 7 14 12 26 7 5 . 5 57 4 13 2 Brawler 13 | . . . . . . . . . 2 3 1 . . 6 . 1 . Duelist 18 | . . . . . . 2 . . 2 1 . . 1 8 2 2 . Protector 7 | . . . . . . . . . 1 . . . . 5 . 1 . Sentry 30 | . . 1 5 . . . 2 6 4 1 . . 1 5 . 2 3 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . 3 . . . Hunter 13 | . . . . . . 1 . 1 1 . . . 1 5 . 2 2 Programmer 17 | . . . . . . . . . 4 . . . . 7 . 4 2 Heavy 2 | . . . . . . . . 1 . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 25 | . 3 2 3 6 . 6 4 6 11 7 4 . 3 25 4 5 5 Combat Bots Only 24 | . 3 2 2 6 . 6 3 6 6 7 4 . 3 24 2 5 5 Max Kills in Single Turn 9 | . 1 1 1 3 . 2 2 2 7 3 3 . 2 9 1 3 1 Gunslinging 1 | . . . . . . . . 1 1 1 . . . 1 . 1 . Exploded 9 | . . 1 . 3 . 2 . . 3 3 3 . 2 9 . 3 . Melee 1 | . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Damage Taken 24773 | . 200 171 78 137 . 551 856 654 2002 676 421 . 241 7445 1224 4461 5656 Core 3142 | . 13 40 . 22 . 50 144 33 67 52 26 . 14 753 146 471 1311 Absorbed by Shields 248 | . . . . . . . . . . . . . . . . 248 . Core Remaining (%) 69 | 100 . 78 . . . 82 . 67 . . . . 77 11 85 59 . Volleys Fired 585 | . 19 14 19 4 . 22 38 47 71 31 11 1 13 150 34 81 30 Largest 6 | . 2 2 4 4 . 4 6 6 6 6 6 1 6 6 3 6 4 Hottest 464 | . 80 80 89 156 . 156 202 202 185 198 198 81 274 289 225 464 189 Shots Fired 2049 | . 38 26 76 7 . 64 226 264 368 120 42 1 35 475 57 184 66 Gun 1919 | . 38 24 76 4 . 57 226 264 362 115 38 1 27 427 57 137 66 Cannon 47 | . . . . . . . . . . . . . . . . 47 . Launcher 83 | . . 2 . 3 . 7 . . 6 5 4 . 8 48 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1406 | . . 4 76 2 . 27 183 209 316 104 32 . 22 270 24 86 51 Thermal 403 | . . 2 . 2 . 30 43 55 46 11 6 1 5 95 12 82 13 Explosive 83 | . . 2 . 3 . 7 . . 6 5 4 . 8 48 . . . Electromagnetic 95 | . 38 18 . . . . . . . . . . . . 21 16 2 Phasic 62 | . . . . . . . . . . . . . . 62 . . . Robot Hit Streak 30 | . 6 3 8 3 . 11 12 13 30 18 14 . 9 28 29 10 4 Robot Miss Streak 7 | . 5 2 3 1 . 2 4 3 6 7 3 . 7 6 2 6 7 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . 1 . Secondary Targets 38 | . . . . . . 3 4 2 8 3 1 . . 12 . 5 . Max Gunslinging Chain 2 | . . . . . . 1 1 1 2 1 1 . . 1 . 1 . Capacitor 12 | . . . . . . . . . . . . . . . . 12 . Shots Hit Robots 1387 | . 21 13 43 3 . 46 128 149 253 84 33 . 20 330 50 126 88 Core Hits 1142 | . 12 7 21 7 . 31 51 58 188 84 32 . 31 461 19 100 40 Critical Kills 6 | . . . . . . . . . 1 1 . . . 1 . 3 . Critical Parts Destroyed 3 | . . . 1 . . . 1 . 1 . . . . . . . . Critical Strikes 26 | . . 1 1 . . 2 5 1 2 1 . . . 7 . 3 3 Burn 12 | . . . . . . 2 4 1 . . . . . 5 . . . Destroy 8 | . . . . . . . 1 . 2 1 . . . 1 . 3 . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 2 Puncture 1 | . . . . . . . . . . . . . . . . . 1 Intensify 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 154 | . . . 4 . . . 1 1 13 . . . . 14 11 32 78 Impact 31 | . . . 4 . . . 1 . 12 . . . . 13 1 . . Slashing 38 | . . . . . . . . . . . . . . . . . 38 Piercing 82 | . . . . . . . . . . . . . . . 10 32 40 Sneak Attacks 26 | . . . 1 . . . . 1 3 . . . . 1 4 3 13 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 18 | . . . . . . . . . . . . . . . . . 18 Damage Inflicted 51192 | . 394 442 686 549 . 1493 2290 2475 7227 2145 1044 . 1426 19061 1992 5488 4480 Guns 24647 | . 345 153 616 58 . 767 2221 2434 4868 1564 558 . 243 7088 1026 1850 856 Cannons 822 | . . . . . . . . . . . . . . . . 822 . Explosions 20053 | . 49 274 . 479 . 726 . . 2133 581 486 . 1183 11958 414 1770 . Melee 5342 | . . . 66 . . . . . 115 . . . . . 552 985 3624 Ramming 328 | . . 15 4 12 . . 69 41 111 . . . . 15 . 61 . Kinetic 17064 | . . 26 616 35 . 312 1608 1823 4139 1392 455 . 198 4327 471 1070 592 Thermal 9413 | . 49 174 . 23 . 455 613 611 2015 172 103 . 45 2989 147 1790 227 Explosive 15335 | . . 113 . 479 . 726 . . 847 581 486 . 1183 9655 414 851 . Electromagnetic 2816 | . 345 114 . . . . . . . . . . . 1181 408 731 37 Impact 322 | . . . 66 . . . . . 115 . . . . . 141 . . Slashing 1551 | . . . . . . . . . . . . . . . . . 1551 Piercing 3469 | . . . . . . . . . . . . . . . 411 985 2073 Phasic 894 | . . . . . . . . . . . . . . 894 . . . Highest Corruption 17 | . . . . . . . . . 1 . . . . 17 . 13 11 Average Corruption 2 | . . . . . . . . . 1 . . . . 3 . 5 6 Corruption Purged 2 | . . . . . . . . . 1 . . . . 1 . . . Effects 71 | . . . . . . . . . 13 . . . . 36 . 19 3 Message Errors 20 | . . . . . . . . . 7 . . . . 10 . 3 . Matter Fused 9 | . . . . . . . . . . . . . . 5 . 3 1 Heat Flow Errors 8 | . . . . . . . . . . . . . . 2 . 4 2 Energy Discharges 7 | . . . . . . . . . 2 . . . . 3 . 2 . Parts Rejected 3 | . . . . . . . . . . . . . . 1 . 2 . Data Loss (minor) 10 | . . . . . . . . . 4 . . . . 3 . 3 . Data Loss (major) 3 | . . . . . . . . . . . . . . 3 . . . Misfires 3 | . . . . . . . . . . . . . . 2 . 1 . Alerts 2 | . . . . . . . . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . . 2 . . . Weapon Failures 4 | . . . . . . . . . . . . . . 3 . 1 . Overload Shots 2 | . . . . . . . . . . . . . . . 2 . . Effects 1 | . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . Overflow Damage 1629 | . . 26 66 . . . . . 289 . . . 30 486 69 155 508 Projectiles 7 | . . . . . . . . . . . . . . . . 7 . Explosions 954 | . . 26 . . . . . . 277 . . . 30 486 34 101 . Melee 668 | . . . 66 . . . . . 12 . . . . . 35 47 508 Knockbacks 3 | . . . 1 . . . . . 2 . . . . . . . . Impact 3 | . . . 1 . . . . . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1139 | . . 38 . 41 . . . . 3 . 52 . 5 689 74 237 . Shots 26 | . . 2 . 1 . . . . 1 . 1 . 1 15 1 4 . Rammed 39 | . . 4 2 3 . . 7 9 6 . . . . 2 . 6 . Targets Rammed 41 | . . 4 2 3 . . 8 9 7 . . . . 2 . 6 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . 1 . . . . . . . . Highest Temperature 358 | . 198 108 15 21 . 57 209 238 291 330 260 28 177 328 256 358 351 Average Temperature 88 | . 75 37 9 14 . 26 35 44 87 134 113 14 68 96 90 128 129 Received Heat Transfer 5688 | . 114 . 33 45 . 234 549 243 897 162 108 . 72 1842 384 636 369 Effects 6 | . . . . . . . . 1 . 2 . . . . . 2 1 Energy Bleed 4 | . . . . . . . . 1 . 2 . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . Parts Fried 17 | . 1 . 2 . . . . . . . . . . 5 . 9 . Impact Corruptions 4 | . . . 3 . . . . . 1 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Melted 18 | . . 2 . . . 1 3 2 . . . . . 4 . 6 . Heat Transferred 14266 | . 50 237 . 37 . 999 1443 1221 2145 370 222 . 74 4377 296 2499 296 Parts Sabotaged 9 | . . . . . . . . . . . . . 3 3 . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . . . . . . . 4 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Peak Influence 3036 | . 287 256 225 184 . 260 281 379 1493 . . . . 3036 2220 2084 1299 Initial 1494 | . . 111 1 15 . . . 118 2 . . . . . 1494 1100 1100 Average 610 | . 107 85 88 63 . 139 136 125 840 . . . . 880 1730 1454 1109 Maximum Alert Level 5 | . 1 1 1 . . 1 1 1 4 . . . . 5 5 5 4 Low Security (%) 42 | 100 79 82 98 100 . 70 67 67 17 . . . . 21 . . . Level 1 11 | . 20 17 1 . . 29 32 32 5 . . . . 4 . . . Level 2 9 | . . . . . . . . . 16 . . . . 32 . . . Level 3 7 | . . . . . . . . . 23 . . . . 6 . . 38 Level 4 19 | . . . . . . . . . 37 . . . . 19 27 69 61 Level 5 3 | . . . . . . . . . . . . . . 2 50 12 . High Security 4 | . . . . . . . . . . . . . . 12 21 18 . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 103 | . 1 . 4 . . . 3 6 18 . . . 1 37 11 15 7 Investigation 17 | . 1 . 2 . . . 2 1 5 . . . . 3 1 . 2 Extermination 14 | . . . . . . . . . 4 . . . . 6 . 2 2 Reinforcement 21 | . . . 2 . . . 1 3 2 . . . . 9 3 . 1 Assault 45 | . . . . . . . . . 5 . . . 1 19 7 11 2 Garrison 6 | . . . . . . . . 2 2 . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Distress Signals 13 | . . 2 . . . . 1 . 3 . . . . 3 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 624 | . 7 11 16 9 . 17 30 28 98 23 15 . 14 168 64 90 34 Peak Tracking Total 26 | . 3 3 2 7 . 5 4 5 9 7 4 . 5 21 17 26 10 Tactical Retreats 32 | . 1 3 . . . . 1 1 4 1 . . . 4 6 8 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Traps Triggered 14 | . . . . . . . . . 3 . . . . 3 3 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 156 | . . . . . . . . 49 57 . . . . 41 . 9 . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . . . . . . Reprogrammed 16 | . . . . . . . . 1 6 . . . . 7 . 2 . Reused 8 | . . . . . . . 1 . 2 . . . . 3 . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 5 | . . 1 1 . . . 3 . . . . . . . . . . Triggered 11 | . . . . . . . 1 . 2 1 . . . 5 . 2 . Exploded 1 | . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Machines Disabled 65 | . . 2 . 2 . 1 . 3 12 . . . 1 27 2 14 1 Max in Single Turn 6 | . . 2 . . . 1 . 1 5 . . . . 6 1 4 1 Garrison Access 9 | . . . . . . . 1 1 2 . . . . 3 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . . 1 . . . . 1 . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Machines Accessed 70 | . 5 . 4 . 1 . 7 14 18 . . . . 10 6 3 2 Terminals 25 | . 4 . 4 . . . 1 9 7 . . . . . . . . Fabricators 9 | . . . . . . . . . 3 . . . . 3 2 1 . Repair Stations 10 | . . . . . . . 2 2 2 . . . . 1 1 1 1 Recycling Units 12 | . 1 . . . . . 2 2 3 . . . . 2 1 . 1 Scanalyzers 4 | . . . . . . . 1 . 1 . . . . 1 1 . . Garrison Access 9 | . . . . . . . 1 1 2 . . . . 3 1 1 . Total Hacks 191 | . 17 . 13 . 1 . 29 44 41 . . . . 26 9 7 4 Successful 110 | . 11 . 7 . 1 . 16 24 23 . . . . 13 8 6 1 Failed 78 | . 5 . 5 . . . 12 20 18 . . . . 13 1 1 3 Catastrophic 12 | . 1 . 1 . . . . 2 3 . . . . 2 . 1 2 Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . Manual 110 | . 11 . 7 . . . 6 22 15 . . . . 16 18 5 10 Terminals 73 | . 15 . 13 . . . 4 27 14 . . . . . . . . Fabricators 18 | . . . . . . . . . 6 . . . . 7 3 2 . Repair Stations 33 | . . . . . . . 10 6 3 . . . . 6 1 4 3 Recycling Units 34 | . 2 . . . . . 9 6 10 . . . . 4 2 . 1 Scanalyzers 11 | . . . . . . . 4 . 3 . . . . 2 2 . . Garrison Access 21 | . . . . . . . 2 5 5 . . . . 7 1 1 . Terminal Hacks 37 | . 10 . 7 . 1 . 2 12 5 . . . . . . . . Record 1 | . . . . . 1 . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . . . 1 . . . . . . . . . Robot Schematic 2 | . 1 . . . . . . . 1 . . . . . . . . Robot Analysis 8 | . 4 . 1 . . . 1 1 1 . . . . . . . . Prototype ID Bank 4 | . . . 2 . . . . 2 . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . 1 . . . . 3 . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . Recall Investigation 2 | . . . 2 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . 2 . . . . . . 2 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 23 | . . . . . . . 7 3 2 . . . . 6 1 3 1 Scan Component 12 | . . . . . . . 4 2 1 . . . . 3 . 2 . Repair 9 | . . . . . . . 3 1 1 . . . . 3 . 1 . Refit 2 | . . . . . . . . . . . . . . . 1 . 1 Recycling Unit Hacks 6 | . . . . . . . . 2 3 . . . . . 1 . . Retrieve Components 6 | . . . . . . . . 2 3 . . . . . 1 . . Scanalyzer 10 | . . . . . . . 4 . 2 . . . . 2 2 . . Insert Component 5 | . . . . . . . 2 . 1 . . . . 1 1 . . Analyze 5 | . . . . . . . 2 . 1 . . . . 1 1 . . Garrison Access Hacks 7 | . . . . . . . 1 1 1 . . . . 2 1 1 . Seal Access 7 | . . . . . . . 1 1 1 . . . . 2 1 1 . Unauthorized Hacks 25 | . 1 . . . . . 2 6 9 . . . . 2 3 2 . Terminals 6 | . . . . . . . . 2 4 . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . Botnet 4 | . . . . . . . . 2 2 . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . Fabricators 8 | . . . . . . . . . 2 . . . . 2 2 2 . Report 3 | . . . . . . . . . 1 . . . . . 1 1 . Haulers 4 | . . . . . . . . . 1 . . . . 1 1 1 . Overload 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . 2 2 2 . . . . . 1 . . Mask 6 | . . . . . . . 1 2 2 . . . . . 1 . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . . . . . Reprogram 3 | . . . . . . . . 2 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 4 . 4 . . . 6 12 17 . . . . 7 3 1 2 Full Trace Events 10 | . . . 1 . . . 2 1 4 . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . 1 . . . . . . . 1 . . 4 . 4 . . . Robots Built 5 | . . . . . . . . . 3 . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 219 | . . . . . . . . . 67 . . . . 152 . . . Total Robot Build Rating 22 | . . . . . . . . . 12 . . . . 10 . . . Part Schematics Acquired 35 | . 1 . . . . . 2 1 1 . . 15 . 1 14 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . . . 3 1 1 . . . . 3 . 1 . Time 431 | . . . . . . . 128 32 100 . . . . 132 . 39 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . . . . . . . . 12 24 . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 2 . 1 . . . . 1 1 . . Part Schematics Acquired 5 | . . . . . . . 2 . 1 . . . . 1 1 . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . . . 1 . . . Non-combat 2 | . . . . . . . . 1 . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . . . . 1 . . . . 2 . . . Machine Destruction 3 | . . . . . . . . . 1 . . . . 2 . . . Robots Rewired 4 | . . . . . . . . . 1 2 . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Total Allies 60 | . . 3 . . . . . 13 20 2 . 4 1 4 8 1 4 Largest Group 10 | . . 3 2 1 1 1 . 10 10 2 2 4 4 2 5 1 4 Highest-Rated Group 311 | . . 40 32 16 16 16 . 173 224 62 62 155 155 170 311 27 204 Highest-Rated Ally 85 | . . 16 16 16 16 16 . 29 31 32 32 40 40 85 85 27 75 Zionite Dispatches 8 | . . . . . . . . . . . . . . 1 3 1 3 Heavy 2 | . . . . . . . . . . . . . . 1 1 . . Light 1 | . . . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . . . . . . 1 . 1 Melee Resupply 2 | . . . . . . . . . . . . . . . . . 2 Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 . Total Orders 32 | . . . . . . . . . 15 . . . . 13 . 1 3 STAY 10 | . . . . . . . . . 9 . . . . . . . 1 FOLLOW 8 | . . . . . . . . . 6 . . . . 2 . . . DROP 3 | . . . . . . . . . . . . . . . . 1 2 EXPLORE 5 | . . . . . . . . . . . . . . 5 . . . RETURN 6 | . . . . . . . . . . . . . . 6 . . . Ally Attacks 318 | . . 23 18 9 . 6 . 15 90 . 8 . 17 37 78 . 17 Total Damage 10387 | . . 232 207 154 . 47 . 442 1958 . 237 . 805 2065 3201 . 1039 Kills 73 | . . 3 2 2 . 1 . 4 17 . 1 . 6 13 21 . 3 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Robot Analysis Total 8 | . 4 . 1 . . . 1 1 1 . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . 2 3 1 1 . . . . Drone Launches 6 | . . . . . . . . . . . . . . 6 . . . Drone Recoveries 6 | . . . . . . . . . . . . . . 6 . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . 2 2 . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . 1 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Turns Passed 28403 | 3 390 1283 784 1359 477 1242 1508 2638 4367 2493 1891 1749 1308 3810 880 1375 846 Spaces Moved 13097 | 1 187 624 404 610 197 483 502 818 1810 1024 791 981 469 1712 1142 788 554 Core 93 | . . . . . . . . . . . . . . 58 11 . 24 Treads 6620 | 1 187 624 404 610 197 483 502 818 459 1024 722 63 469 . 50 1 6 Legs 241 | . . . . . . . . . . . . . . . . 241 . Wheels 4666 | . . . . . . . . . 1351 . 69 918 . 1654 79 313 282 Hover 606 | . . . . . . . . . . . . . . . 195 233 178 Flight 871 | . . . . . . . . . . . . . . . 807 . 64 Fastest Speed 37 | 160 160 160 160 160 240 240 240 240 128 230 225 160 241 50 45 52 37 Average Speed 177 | 160 160 160 160 211 240 240 240 241 195 230 229 176 241 156 57 104 90 Slowest Speed 340 | 160 160 160 160 240 240 240 240 245 305 230 240 244 340 240 170 250 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 2 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 2 28 95 29 97 54 92 31 97 54 95 95 90 66 63 33 22 18 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 11 | . 1 1 . 1 . . 1 . . 2 . 5 . . . . . Known Exits Taken 9 | . 1 1 1 . . 1 1 . 1 . . . 1 1 1 . . Unknown Exits Taken 8 | 1 . . . 1 1 . . 1 . 1 1 1 . . . 1 . Scrap Searched 13 | . . 2 . 2 . 1 . . . 3 3 1 1 . . . . Spaces Dug 134 | . . 9 3 21 . 8 1 . 8 16 . . 28 30 3 2 5 Terrain Destroyed 960 | . . 30 3 27 . 45 1 . 78 64 43 . 105 374 24 160 6 Melee 25 | . . . 3 . . . 1 . 5 . . . . 11 2 1 2 Projectile 61 | . . . . . . 2 . . 3 . . . . 31 2 19 4 AOE 874 | . . 30 . 27 . 43 . . 70 64 43 . 105 332 20 140 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Res Total 16744 | 2 244 880 491 668 203 521 694 1343 2427 1091 841 1001 619 2524 1296 1161 738 Wait 1861 | . 8 220 34 44 . . 92 370 338 17 27 2 109 409 38 115 38 Move 13075 | . 186 623 403 609 196 482 501 817 1809 1023 790 980 468 1711 1137 788 552 Hop 3 | . . . . . . . . . . . . . . . 2 . 1 Pick Up 148 | . 15 5 7 3 3 5 19 11 27 1 1 2 1 20 5 18 5 Fast Attach 197 | . 3 1 4 . . . 4 7 16 2 3 4 8 37 30 43 35 Attach 62 | . . . 2 . . 3 7 3 4 1 . . 1 25 5 9 2 Detach 38 | . 2 . . . . . 1 1 3 . . 1 . 10 7 8 5 Swap 190 | 2 3 6 4 4 2 6 6 11 44 6 5 5 8 60 . 16 2 Drop 226 | . 8 6 11 1 2 3 14 17 36 2 4 6 7 45 21 29 14 Fire 585 | . 19 14 19 4 . 22 38 47 71 31 11 1 13 150 34 81 30 Melee 130 | . . . 4 . . . 1 1 13 . . . . 14 11 32 54 Ram 6 | . . . . . . . . . . . . . . 1 . 5 . Kick . | . . . . . . . . . . . . . . . . . . Crush 34 | . . 4 2 3 . . 8 9 7 . . . . 1 . . . Escape Stasis 16 | . . . . . . . . . 2 . . . . . 6 8 . Rewire 12 | . . . . . . . . . . 8 . . 4 . . . . Trap 161 | . . 1 1 . . . 3 49 57 . . . . 41 . 9 . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Mines 202 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered Mines 645 | -10/Mines | Assembled infested the area 650 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1134 | -10/Mines | Found a hidden stash of uninstalled traps 1181 | -10/Mines | Identified exit to Materials 1292 | -10/Mines | Learned location of Storage (-8) 1352 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1613 | -10/Mines | Learned 8 Materials zone layouts 1643 | -10/Mines | Discovered exit to Materials (range 9) 1677 | -10/Mines | Entered Materials 1677 | -9/Materials | Accompanied by 2 allies 1677 | -9/Materials | Evolved 2 slots: Weapon x2 1678 | -9/Materials | Identified exit to Materials 1970 | -9/Materials | Build established: Gunner 2123 | -9/Materials | Identified exit to Mines 2318 | -9/Materials | Central database locked down 2461 | -9/Materials | Entered Mines 2461 | -9/Mines | Accompanied by 1 ally 2480 | -9/Mines | Met a Derelict bent on vengeance 2487 | -9/Mines | Discovered exit to Materials (range 10) 2729 | -9/Mines | Discovered exit to Materials (range 9) 2832 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3073 | -9/Mines | Discovered new exit (range 5) 3251 | -9/Mines | Learned location of Zion (-7) 3403 | -9/Mines | Met a Derelict testing a Signal Generator 3421 | -9/Mines | Found Signal Generator 3820 | -9/Mines | Entered Exiles 3820 | -9/Exiles | Found Exiles lab abandoned 3820 | -9/Exiles | Accompanied by 1 ally 4276 | -9/Exiles | Discovered new exit (range 11) 4297 | -9/Exiles | Entered Mines 4297 | -8/Mines | Accompanied by 1 ally 4950 | -8/Mines | Lost 3 parts (1p1n1w) 5089 | -8/Mines | Discovered exit to Materials (range 12) 5539 | -8/Mines | Entered Materials 5539 | -8/Materials | Evolved 2 slots: Weapon x2 5829 | -8/Materials | Build established: Executioner 6177 | -8/Materials | Repaired Broken Imp. Assault Rifle 6234 | -8/Materials | Discovered new exit (range 5) 6744 | -8/Materials | Identified exit to Storage 6744 | -8/Materials | Central database locked down 6919 | -8/Materials | Repaired Autogun 6952 | -8/Materials | Repaired Cooling System 7047 | -8/Materials | Entered Storage 7102 | -8/Storage | Build established: Scavenger-Executioner 7652 | -8/Storage | Repaired Broken Imp. Assault Rifle 8428 | -8/Storage | Discovered new exit (range 5) 8507 | -8/Storage | Build established: Executioner 8699 | -8/Storage | Garrison activated, responded to threat 8954 | -8/Storage | Found Prototype Device 9501 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9685 | -8/Storage | Entered Factory 9685 | -7/Factory | Accompanied by 10 allies 9685 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11081 | -7/Factory | Discovered new exit (range 16) 11150 | -7/Factory | Identified exit to Factory 11400 | -7/Factory | Garrison activated, responded to threat 11727 | -7/Factory | First assault squad dispatched 12112 | -7/Factory | Fabricated L-41 Fighter (x3) 12379 | -7/Factory | Build established: Commander-Executioner 12872 | -7/Factory | Build established: Executioner 13321 | -7/Factory | Repaired Broken Imp. Heavy Machine Gun 13867 | -7/Factory | Identified exit to Lower Caves 14052 | -7/Factory | Entered Lower Caves 14752 | -7/Lower Caves | Spotted B-75 Beast 14824 | -7/Lower Caves | Build established: Scavenger-Executioner 15297 | -7/Lower Caves | Discovered new exit (range 11) 15954 | -7/Lower Caves | Encountered a Warlord checkpoint 16026 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16088 | -7/Lower Caves | Destroyed 7 combat bots 16545 | -7/Lower Caves | Entered another Lower Caves area 16545 | -7/Lower Caves | Accompanied by 2 allies 16550 | -7/Lower Caves | Build established: Executioner 16882 | -7/Lower Caves | Discovered exit to Factory (range 6) 16988 | -7/Lower Caves | Learned 4 Factory zone layouts 17805 | -7/Lower Caves | Build established: Scavenger-Executioner 17956 | -7/Lower Caves | Learned Factory stockpile data 18152 | -7/Lower Caves | Discovered new exit (range 15) 18225 | -7/Lower Caves | Learned 8 Factory zone layouts 18436 | -7/Lower Caves | Entered Zion 18576 | -7/Zion | Discovered new exit (range 14) 18767 | -7/Zion | Learned location of Warlord (-5) 18879 | -7/Zion | Given A8's code to call for help 18913 | -7/Zion | Learned location of Quarantine (-3) 18953 | -7/Zion | Given the Hacking Drone Bay 18955 | -7/Zion | Found Prototype Device 18955 | -7/Zion | Identified Hacking Drone Bay 19155 | -7/Zion | Learned location of 1 exit from Factory 19773 | -7/Zion | Imprinted 19775 | -7/Zion | Declared Zion's savior 20185 | -7/Zion | Entered Proximity Caves 20185 | -6/Proximity Caves | Accompanied by 4 allies 20226 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 21035 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21481 | -6/Proximity Caves | Learned Factory machine intel 21481 | -6/Proximity Caves | Discovered exit to Factory (range 7) 21493 | -6/Proximity Caves | Entered Factory 21493 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21494 | -6/Factory | Identified exit to Factory 21497 | -6/Factory | Loaded intel: 234 machine locations 21929 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 22543 | -6/Factory | First assault squad dispatched 22560 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 22561 | -6/Factory | Zion Heavy squad teleported in 22645 | -6/Factory | Found Prototype Device 22744 | -6/Factory | Found Prototype Protection 22744 | -6/Factory | Identified Zio. Weapon Casing 22831 | -6/Factory | Terminal network hard line cut 22891 | -6/Factory | Repaired Arm. Huge Wheel 22936 | -6/Factory | Repaired Flak Gun 22982 | -6/Factory | Repaired Flak Gun 23610 | -6/Factory | Fabricated H-66 Slayer? 23737 | -6/Factory | Cargo convoy interrupted 23762 | -6/Factory | Discovered exit to Factory (range 15) 23799 | -6/Factory | Destroyed 9 combat bots 24135 | -6/Factory | Destroyed 9 combat bots 24259 | -6/Factory | Build established: Executioner 24747 | -6/Factory | Spotted B-75 Beast 24837 | -6/Factory | System corruption reached 10% 24845 | -6/Factory | High security lockdown imminent 24890 | -6/Factory | Destroyed 15 combat bots 24893 | -6/Factory | Lost 8 parts (2n6w) 24925 | -6/Factory | High security lockdown engaged 25103 | -6/Factory | Found Prototype Device 25103 | -6/Factory | Identified EM Dispersion Field 25227 | -6/Factory | Core integrity fell below 50% 25234 | -6/Factory | Destroyed 24 combat bots 25257 | -6/Factory | Identified Active Sensor Suite 25263 | -6/Factory | Core integrity fell below 20% 25275 | -6/Factory | Destroyed 9 combat bots 25279 | -6/Factory | Discovered exit to Factory (range 14) 25285 | -6/Factory | Lost 13 parts (1p3n2u7w) 25303 | -6/Factory | Entered another Factory area 25303 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25476 | -5/Factory | Build established: Mutant 25517 | -5/Factory | Retrieved Zion intel report: Component Schematics 25659 | -5/Factory | Discovered new exit (range 14) 25664 | -5/Factory | Identified exit to Factory 25701 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 25702 | -5/Factory | Zion Light squad teleported in 25872 | -5/Factory | Zion Heavy squad teleported in 25903 | -5/Factory | First assault squad dispatched 25965 | -5/Factory | Zion Hacker squad teleported in 25996 | -5/Factory | High security lockdown imminent 26076 | -5/Factory | High security lockdown engaged 26174 | -5/Factory | Discovered exit to Factory (range 9) 26183 | -5/Factory | Entered another Factory area 26183 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26258 | -4/Factory | Found Quantum Capacitor 26267 | -4/Factory | Found Quantum Capacitor 26433 | -4/Factory | First assault squad dispatched 26580 | -4/Factory | Lost 3 parts (1u2w) 26735 | -4/Factory | Repaired Broken Arm. Medium Treads 27308 | -4/Factory | High security lockdown imminent 27351 | -4/Factory | Zion Hover Resupply teleported in 27388 | -4/Factory | High security lockdown engaged 27554 | -4/Factory | Discovered new exit (range 4) 27558 | -4/Factory | System corruption reached 10% 27558 | -4/Factory | Entered Research 27558 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27588 | -3/Research | Lost 16 parts (1p4n5u6w) 27637 | -3/Research | Retrieved Zion intel report: Active Terminals 27638 | -3/Research | Zion Melee Resupply teleported in 27909 | -3/Research | Lost 6 parts (2p1n2u1w) 28151 | -3/Research | Zion Melee Resupply teleported in 28155 | -3/Research | Found Prototype Slashing Weapon 28155 | -3/Research | Identified Vibroblade 28238 | -3/Research | Zion Hacker squad teleported in 28347 | -3/Research | Core integrity fell below 50% 28352 | -3/Research | First assault squad dispatched 28391 | -3/Research | Core integrity fell below 20% 28396 | -3/Research | System corruption reached 10% 28404 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 28364_ ALERT: Suspicious activity at Repair Station R003. Dispatching Investigation squad. 28367_ Backup Power VII destroyed. 28367_ Knocked back. 28367_ Door malfunctions. 28371_ Dropped Backup Laser VII. 28371_ Acquired Micro-nuke Launcher. 28378_ System corrupted: Heat flow error (+242). 28387_ Dropped Micro-nuke Launcher. 28388_ Dropped Backup Laser VII. 28388_ Acquired Micro-nuke Launcher. 28389_ Backup Power VII destroyed. 28390_ Xenon Bombardment Thruster destroyed. 28393_ H-71 Marshal suffers critical hit (Destroy). 28393_ Slug penetrates Wall. 28393_ Slug penetrates Door. 28393_ H-77 Assassin Myomer Leg blasted off. 28395_ Xenon Bombardment Thruster destroyed. 28400_ Penetrated by Slug. 28401_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????########### #???????????? | | ?????????????????????#" #???????????? | | ?????????????????????## #???????????? | | ?????????????????????#" #???????????? | | ??????????????####???## #???????????? | | ??????????????# ????# #???????????? | | ??????????????# ???# H#???????????? | | ??????????????# ?### ###?????????? | | ??????????????# #! #?????????? | | ??????????????# # #?????????? | | ??????????????# + #?????????? | | ??????????????# # ! #?????????? | | ??????????????# # #?????????? | | ??????????????# ?# #?????????? | | ??????????????# ?#; "#?????????? | | ??????????????# ??#; #??????????? | | ??????????????# ??## #??????????? | | ??????????????###????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# % @#??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????#h #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# ???????????? | | ?????????????????????#h ???????????? | | ?????????????????????# ???????????? | | ?????????????????????# ???????????? | | ?????????????????????# ???????????? | | ?????????????????????# ???????????? | | ??????????????????????? ???????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 60 Additional Mass Support 9 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 75 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Datajack | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Storage | Hacked Imp. Heavy Machine Gun | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Thermal Converter | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Imp. Maneuvering Thrusters | -7/Zion | Archive System Backup Module | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Ripper | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Arm. Huge Wheel | -6/Factory | Scanalyzed Focal Shield | -5/Factory | Z-intel Imp. Particle Charger | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Cmb. Airjet | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Adv. Sensor Array | -5/Factory | Z-intel KE Penetrator | -5/Factory | Z-intel Adv. Signal Interpreter | -5/Factory | Z-intel Power Sword | -5/Factory | Z-intel Arm. Leg | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked B-36 Bruiser | -7/Factory | Hacked M-14 Sweeper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive S-27 Virus | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded H-66 Slayer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapLobotomyElectrolaser Manual? 0 Play Time 02:53:58 Cumulative 979.5 hours Start 2021.10.26 @ 14:13:14 End 2021.10.28 @ 01:08:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 668 Rogue 664 Adventurer 4 Explorer 0 Win Type - Total 103 Types 78/9/6/4/2/0/0/2/2 Lore% 93 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfed6710-b3a9-40c3-a64c-9d9734cce0d8