Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.17 @ 11:33:00 Player: Enzo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (136) 680 Value Destroyed (3937) 3937 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1511) 1511 TOTAL SCORE: 9208 Bonus ------- High Alert Combat Kills 511 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 597/700 Matter 156/300 Energy 46/100 System Corruption 3% Temperature Cool (163) Movement Treading (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- Advanced Assault Cannon Improved Grenade Launcher > --- INVENTORY (12) --- Armored Treads Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (18) Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- AWS/Thermal EM Pulse Cannon > --- INVENTORY -------- Light Deuterium Engine Armored Treads Armored Treads Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer Advanced Beam Rifle Bore Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 4 | . . . . . 3 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 99 | 7 24 9 7 7 35 4 6 Power 11 | 1 4 2 1 . 3 . . Engine 5 | 1 3 1 . . . . . Core 6 | . 1 1 1 . 3 . . Reactor . | . . . . . . . . Propulsion 25 | 2 3 3 . 2 12 . 3 Treads 19 | 2 3 . . 2 9 . 3 Leg 2 | . . . . . 2 . . Wheel 3 | . . 3 . . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 18 | 2 4 1 3 . 7 . 1 Device 4 | . 1 . 2 . 1 . . Storage 5 | 2 1 1 1 . . . . Processor 6 | . 2 . . . 3 . 1 Hackware . | . . . . . . . . Protection 3 | . . . . . 3 . . Artifact . | . . . . . . . . Weapon 45 | 2 13 3 3 5 13 4 2 Energy Gun 21 | 2 10 1 3 1 2 1 1 Energy Cannon 7 | . . . . . 7 . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 4 | . . 1 . 1 . 2 . Launcher 12 | . 3 1 . 3 3 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 5 | . . . 3 . 2 . . Parts Lost 13 | . . 4 . 1 . 1 7 Power 2 | . . 1 . . . . 1 Propulsion 4 | . . 1 . 1 . . 2 Utility 1 | . . . . . . . 1 Weapon 6 | . . 2 . . . 1 3 Highest Loss Streak 5 | . . 1 . 1 . 1 5 Average Slot Usage (%) 94 | . 98 99 89 87 89 98 97 Engine 2 | . 4 9 . . . . . Core 8 | . 9 4 14 14 8 9 6 Treads 19 | . 27 17 . 13 18 18 22 Wheel 3 | . . 10 28 13 . . . Device 5 | . 4 . . . 9 9 7 Storage 11 | . 19 14 13 14 9 9 7 Processor 14 | . 4 14 14 14 18 18 22 Protection 5 | . . . . . 8 9 6 Energy Gun 13 | . 26 20 13 9 9 1 9 Energy Cannon 3 | . . . . . 8 2 . Ballistic Cannon 3 | . . 4 6 3 . 15 11 Launcher 1 | . . 3 . 3 . 5 . Naked Turns . | . . . . . . . . Heaviest Build 68 | 16 28 49 49 47 62 68 65 Greatest Support 64 | 40 40 40 26 40 44 44 64 Greatest Overweight (x) 4 | . 4 1 1 2 2 1 1 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 12 | 8 12 12 12 12 12 12 12 Average Capacity 11 | 7 9 10 11 12 12 12 12 Most Carried 12 | 2 10 12 12 12 12 12 11 Average Carried 9 | 1 7 10 11 11 11 10 9 Final Capacity 12 | 8 10 12 12 12 12 12 12 Final Carried 12 | 2 10 12 12 12 12 11 8 Class Distribution -------------------- 33% | Skirmisher 32% | Mutant 20% | Scavenger-Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Matter Collected 1808 | 270 320 171 . 199 440 400 8 Remotely . | . . . . . . . . Salvage Created 4109 | 187 684 304 . 340 1856 522 216 Parts 271 | 21 48 12 . 25 122 32 11 Haulers Intercepted 6 | . 1 . . . 5 . . Recyclers Shooed 3 | 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 97 | . 16 10 . 12 29 17 13 Guns 49 | . 10 7 . 8 19 4 1 Cannons 18 | . . . . . 9 7 2 AOE 30 | . 6 3 . 4 1 6 10 Classes Destroyed 16 | 3 6 1 . 1 1 2 2 Worker 3 | 1 . 1 . . 1 . . Builder 8 | . 2 1 . 2 3 . . Tunneler 6 | 5 . . . . 1 . . Hauler 6 | . 1 . . . 5 . . Recycler 6 | 1 . 2 . 1 2 . . Operator 2 | . 1 . . . 1 . . Watcher 8 | . 3 . . . 5 . . Swarmer 32 | . 3 3 . 10 7 4 5 Grunt 33 | . 13 . . . 11 6 3 Brawler 1 | . . . . . . 1 . Duelist 5 | . . . . . . 2 3 Protector 1 | . . . . . . . 1 Sentry 14 | . . . . 2 9 3 . Hunter 3 | . . . . . 2 1 . Programmer 1 | . . . . . . . 1 Assembled 7 | . . 7 . . . . . Best Kill Streak 12 | 3 4 4 . 7 7 4 12 Combat Bots Only 12 | . 4 3 . 5 5 4 12 Max Kills in Single Turn 8 | 1 2 2 . 2 2 2 8 Gunslinging . | . . . . . . . . Exploded 8 | . 2 1 . 2 1 2 8 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Damage Taken 3042 | 54 267 433 . 193 552 576 967 Core 329 | 15 36 81 . 25 33 36 103 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 94 . . . 37 . 87 . Volleys Fired 215 | 11 46 35 . 6 67 40 10 Largest 3 | 2 2 2 . 2 1 3 3 Hottest 184 | 80 90 102 . 60 63 159 184 Shots Fired 447 | 22 81 62 . 30 146 79 27 Gun 274 | 22 73 53 . 23 79 13 11 Cannon 134 | . . 3 . 2 57 59 13 Launcher 39 | . 8 6 . 5 10 7 3 Special . | . . . . . . . . Kinetic 62 | . . 3 . 2 . 44 13 Thermal 140 | 11 3 . . 23 79 13 11 Explosive 39 | . 8 6 . 5 10 7 3 Electromagnetic 206 | 11 70 53 . . 57 15 . Robot Hit Streak 22 | 6 8 5 . 17 22 11 6 Robot Miss Streak 4 | 1 2 3 . 1 4 3 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Autonomous 116 | . . . . 23 79 14 . Shots Hit Robots 313 | 16 56 30 . 24 117 53 17 Core Hits 176 | 8 32 20 . 18 53 23 22 Critical Hits 3 | . . . . 1 2 . . Critical Kills 3 | . . . . 1 2 . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10940 | 266 1606 582 . 856 3576 1632 2422 Guns 4226 | 192 845 322 . 566 1915 296 90 Cannons 2373 | . . 18 . 35 1254 903 163 Explosions 4340 | 74 761 242 . 255 406 433 2169 Melee . | . . . . . . . . Ramming 1 | . . . . . 1 . . Kinetic 857 | . . 18 . 35 . 641 163 Thermal 3136 | 157 112 . . 566 1915 296 90 Explosive 4177 | . 672 242 . 255 406 433 2169 Electromagnetic 2769 | 109 822 322 . . 1254 262 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . 2 2 2 . . 3 Average Corruption 2 | . . 2 2 2 . . 2 Corruption Purged . | . . . . . . . . Effects 12 | . . 3 4 1 . . 4 Message Errors 3 | . . . 2 . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 3 | . . 2 . . . . 1 Data Loss (minor) 4 | . . 1 2 1 . . . Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 464 | 19 23 2 . 22 81 16 301 Projectiles 60 | . . . . . 46 14 . Explosions 404 | 19 23 2 . 22 35 2 301 Melee . | . . . . . . . . Knockbacks 12 | . . . . . . 11 1 Impact . | . . . . . . . . Kinetic 12 | . . . . . . 11 1 Secondary . | . . . . . . . . Self-Inflicted Damage 788 | 55 . 16 . 39 96 . 582 Shots 16 | 2 . 2 . 1 4 . 7 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 430 | 84 222 166 . 40 116 430 280 Average Temperature 73 | 32 55 58 . 16 36 130 144 Received Heat Transfer 463 | . 99 49 . 9 162 135 9 Effects 6 | . . . . . . 6 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Matter Decay 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . 4 . . . 5 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | . . . . 2 7 2 1 Heat Transferred 4162 | 300 100 . . 740 2442 370 210 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 2 2 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Peak Influence 1125 | 35 229 109 . 290 642 1125 852 Average Influence 262 | 15 90 44 . 136 223 774 613 Maximum Alert Level 4 | . 1 . . 1 2 4 3 Low Security (%) 64 | 100 99 100 . 82 61 . . Level 1 5 | . . . . 17 10 4 . Level 2 21 | . . . . . 28 31 97 Level 3 8 | . . . . . . 59 2 Level 4 . | . . . . . . 4 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 3 . . . 10 . 2 Investigation 7 | . 2 . . . 5 . . Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 1 . . . 5 . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Distress Signals 4 | . . 1 . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 26 15 . 12 43 17 16 Peak Tracking Total 12 | . 5 3 . 3 5 4 12 Tactical Retreats 16 | . 7 1 . 2 3 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Traps Triggered 14 | . 6 . . . 2 4 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Machines Disabled 21 | . . 1 . 1 4 4 11 Max in Single Turn 4 | . . 1 . 1 1 1 4 Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Machines Accessed 21 | . 8 . . . 12 . 1 Terminals 14 | . 7 . . . 7 . . Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . 1 . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 66 | . 27 . . . 37 . 2 Successful 42 | . 16 . . . 26 . . Failed 24 | . 11 . . . 11 . 2 Catastrophic 4 | . 2 . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 18 | . 8 . 1 . 9 . . Terminals 37 | . 21 . . . 16 . . Fabricators 2 | . . . . . . . 2 Repair Stations 13 | . 6 . . . 7 . . Recycling Units . | . . . . . . . . Scanalyzers 12 | . . . . . 12 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 17 | . 10 . . . 7 . . Record 1 | . . . . . 1 . . Part Schematic 2 | . 2 . . . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 6 | . 2 . . . 4 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . 5 . . . 6 . . Scan Component 6 | . 3 . . . 3 . . Repair 5 | . 2 . . . 3 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 9 | . . . . . 9 . . Insert Component 5 | . . . . . 5 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 4 | . 1 . . . 3 . . Terminals 2 | . 1 . . . 1 . . Botnet 1 | . 1 . . . . . . Disrupt 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Extract 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 8 . . . 11 . 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . 2 . . . 13 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 2 . . . 3 . . Time 147 | . 64 . . . 83 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . Machine Destruction 7 | . . . . . . 7 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . 22 . . . . . Total Damage 245 | . . 245 . . . . . Kills 6 | . . 6 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Turns Passed 8152 | 180 1485 1148 276 407 3110 1087 459 Spaces Moved 3856 | 86 731 722 250 260 997 562 248 Core 5 | 4 1 . . . . . . Treads 3098 | 82 730 385 . 94 997 562 248 Legs . | . . . . . . . . Wheels 753 | . . 337 250 166 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 100 90 100 165 165 161 Average Speed 154 | 154 160 134 99 130 174 165 168 Slowest Speed 250 | 160 250 180 100 200 190 165 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 95 77 61 25 81 76 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 101 | . . 9 . 25 67 . . Terrain Destroyed 412 | 8 67 60 . 70 99 17 91 Melee . | . . . . . . . . Projectile 22 | . . 3 . 4 12 . 3 AOE 390 | 8 67 57 . 66 87 17 88 Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Total 5736 | 107 959 834 281 323 2305 661 266 Wait 1445 | 2 138 57 . 42 1162 44 . Move 3848 | 85 730 721 249 259 996 560 248 Hop . | . . . . . . . . Pick Up 53 | 2 11 8 9 3 16 2 2 Fast Attach 41 | 7 14 . 6 3 9 1 1 Attach 26 | . 2 4 . 4 8 3 5 Detach 11 | . 2 . 1 1 6 1 . Swap 32 | . 8 5 1 . 18 . . Drop 56 | . 8 4 15 5 22 2 . Fire 215 | 11 46 35 . 6 67 40 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 5) 667 | -10/Materials | Identified exit to Mines 868 | -10/Materials | Repaired Hvy. EM Pulse Gun 902 | -10/Materials | Repaired Hvy. EM Pulse Gun 973 | -10/Materials | Discovered new exit (range 9) 1437 | -10/Materials | Discovered new exit (range 15) 1575 | -10/Materials | Identified exit to Materials 1666 | -10/Materials | Entered Mines 1719 | -10/Mines | Discovered exit to Materials (range 8) 1784 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2104 | -10/Mines | Assembled infested the area 2109 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2466 | -10/Mines | Core integrity fell below 50% 2550 | -10/Mines | Learned 8 Materials zone layouts 2690 | -10/Mines | Build established: Scavenger-Mutant 2705 | -10/Mines | Discovered exit to Materials (range 10) 2810 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2810 | -10/Mines | Discovered new exit (range 5) 2813 | -10/Mines | Identified exit to Exiles 2814 | -10/Mines | Entered Exiles 2839 | -10/Exiles | Met 8R-AWN 2864 | -10/Exiles | Met EX-HEX 2898 | -10/Exiles | Met EX-BIN 2909 | -10/Exiles | Aligned with FarCom system 2910 | -10/Exiles | Given EX-Vault access code 2933 | -10/Exiles | Opened EX-Vault 2938 | -10/Exiles | Found Prototype Energy Gun 2938 | -10/Exiles | Identified AWS/Thermal 2952 | -10/Exiles | Found Prototype Device 2952 | -10/Exiles | Identified Chronowheel 2952 | -10/Exiles | Activated Chronowheel 2955 | -10/Exiles | Found Prototype Device 2955 | -10/Exiles | Identified Cloak of Protection 3008 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3042 | -10/Exiles | Met EX-DEC 3077 | -10/Exiles | Discovered new exit (range 14) 3089 | -10/Exiles | Identified exit to Mines 3090 | -10/Exiles | Left Exiles lab with AWS/Thermal 3090 | -10/Exiles | Entered Mines 3474 | -9/Mines | Discovered new exit (range 6) 3485 | -9/Mines | Identified exit to Materials 3497 | -9/Mines | Entered Materials 3497 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3498 | -8/Materials | Identified exit to Factory 3639 | -8/Materials | Repaired Mni. Grenade Launcher 3678 | -8/Materials | Repaired Lgt. Nuclear Core 3760 | -8/Materials | Discovered exit to Factory (range 12) 3804 | -8/Materials | Build established: Scavenger-Skirmisher 5400 | -8/Materials | Repaired Datajack 5492 | -8/Materials | Build established: Skirmisher 6551 | -8/Materials | Discovered exit to Factory (range 12) 6605 | -8/Materials | Identified exit to Garrison 6607 | -8/Materials | Entered Garrison 6654 | -8/Garrison | Triggered checkpoint 6699 | -8/Garrison | Garrison Relay disabled 6758 | -8/Garrison | Triggered checkpoint 6838 | -8/Garrison | Triggered checkpoint 6997 | -8/Garrison | Triggered checkpoint 7075 | -8/Garrison | Discovered exit to Factory (range 13) 7162 | -8/Garrison | Triggered checkpoint 7290 | -8/Garrison | Discovered exit to Factory (range 15) 7374 | -8/Garrison | Triggered checkpoint 7413 | -8/Garrison | Garrison Relay disabled 7627 | -8/Garrison | Discovered exit to Factory (range 14) 7636 | -8/Garrison | Triggered checkpoint 7685 | -8/Garrison | Installed Relay Interface Framework 7694 | -8/Garrison | Entered Factory 7694 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8094 | -7/Factory | First assault squad dispatched 8153 | -7/Factory | Self-destructed Last Messages --------------- 08142_ Destroyed Lgt. Angular Momentum Engine. 08142_ Destroyed Hvy. Laser. 08142_ Destroyed Carbon-fiber Leg. 08142_ Destroyed Autogun. 08142_ Destroyed VTOL Module. 08142_ Destroyed Lgt. Nuclear Core. 08142_ S-27 Virus destroyed. 08142_ Gatling Laser destroyed. 08142_ Destroyed Gatling Laser. 08142_ G-50 Soldier destroyed. 08142_ L-41 Fighter destroyed. 08145_ Nuclear Reactor explodes. 08145_ Destroyed Imp. Deuterium Engine. 08145_ I-36 Angel destroyed. 08145_ Nuclear Reactor explodes. 08145_ Destroyed Microactuators. 08148_ Destroyed Carbon-fiber Leg. 08148_ L-41 Fighter destroyed. 08151_ The unstable cave ceiling collapses. 08151_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | ????####?# # """""" #?#????????? | | #??#?????# # """""" #??????????? | | ??#?#?##?# # ##?????????? | | ???####### # | ##??? ?????? | | ??#?#?#### ##############??? ??????? | | ?????##??# #? ? ? ? ??#???????? | | ####?#?### ## ? ????????? ?????? | | ??###?#### ## ??? 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""" # ## ? ??????? ???????????? | | # """ # ##########+##???????????? | | # """ # ??????????? | | # + ??????????? | | # """ # w ???????????? | | # """ # """"""?????????????? | | # """ # """"""" ?? ????????? | | # # """ """"""" ??????????? | | ########## "F" """"""" #?????????? | | ????#?#?## " #?????????? | | #??#??#### """ #?????????? | | ##?##??### """ + ????????? | | ?###???### #?????????? | | ?######## #?????????? | | ??### # ########?"???????? | | #?#?# @ # ##??###??????????? | | ##?# * #?#####????????????? | | ##?# # ###?#????????????? | | ??## # ??###???? ???????? | | #### ??#??????????????? | | #?# ###?##???????????? | | ??## #?##?????????????? | | ?#?# ??? ?Y??????? | | ???# ####??????????????? | | #?## ##?#???????????????? | | #??# ##??##?????????????? | | ??#?## # ###?##???????????????? | | #???#?#############??#?????????????????? | | ????#?##?##?????#????##????????????????? | | ????????###??#???#?#???#???????????????? | | ?????#??#??##????####??????????????????? | | #??????#??????????????#????????????????? | | ???????###?#???????????????????????????? | | ?##????????#????#??????????????????????? | | ?????#?????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Wheel | -10/Materials | Hacked Datajack | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Salvage Targeting Computer | -8/Materials | Extracted Sml. Matter Pod | -8/Materials | Extracted Hvy. Ion Engine | -8/Materials | Extracted Adv. Treads | -8/Materials | Scanalyzed Power Shielding | -8/Materials | Extracted Com. Wheel | -8/Materials | Extracted Hvy. Armor Plating | -8/Materials | Extracted Adv. Terrain Scanner | -8/Materials | Extracted Beam Rifle | -8/Materials | Extracted Hvy. Particle Gun | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed MiniSingularityJammer Manual? 0 Play Time 00:54:38 Cumulative 30.9 hours Start 2020.05.16 @ 10:15:59 End 2020.05.17 @ 11:33:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12abc38a-23ae-44fb-8bf8-327e102f3ee7