Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 20:35:44 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1478) 1478 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 4159 Bonus ------- Follower Combat Kills 71 Aligned with FarCom 300 Cogmind --------- Core Integrity 457/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Actuator Array > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Carbon-fiber Leg Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Target Analyzer Hacking Suite Supersonic Drone Bay (1/1) Beamcaster Missile Launcher Missile Launcher Missile Launcher Heavy Hammer Signal Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Actuator Array Light Armor Plating > --- WEAPON ----------- Heavy Hammer Scythe > --- INVENTORY -------- Ion Engine Improved Ion Engine Carbon-fiber Leg Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Target Analyzer Hacking Suite Supersonic Drone Bay Beamcaster Heavy Ion Cannon Heavy Ion Cannon Light Cannon Heavy Hammer Signal Generator [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 46 | 6 14 1 1 3 21 Power 4 | 1 1 . . . 2 Engine 2 | 1 1 . . . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 20 | 2 5 1 . 2 10 Treads . | . . . . . . Leg 20 | 2 5 1 . 2 10 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 1 . 5 Device 4 | . 1 . . . 3 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 6 . . 1 4 Energy Gun 2 | . 1 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 4 | . 3 . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 8 | . 1 . . 2 5 Power 3 | . 1 . . . 2 Propulsion 1 | . . . . 1 . Utility 1 | . . . . . 1 Weapon 3 | . . . . 1 2 Highest Loss Streak 2 | . 1 . . 2 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 91 100 100 99 99 Engine 9 | . 13 14 14 14 . Core 3 | . . . . . 8 Leg 30 | . 27 28 28 27 35 Device 12 | . 6 14 14 14 13 Storage 12 | . 14 14 14 14 9 Processor 1 | . . . . . 3 Protection 3 | . . . . . 8 Energy Gun 1 | . 1 . . . 2 Ballistic Gun 2 | . 10 . . . . Ballistic Cannon 15 | . 15 28 28 27 1 Impact Weapon 2 | . . . . . 7 Slashing Weapon 2 | . . . . . 6 Peak Build Rating 33 | 6 9 12 13 17 33 Average Rating 17 | 4 7 10 12 13 29 On Entrance 9 | . 6 9 12 13 17 Naked Turns . | . . . . . . Heaviest Build 39 | 14 21 21 31 33 39 Greatest Support 60 | 20 26 31 31 31 60 Greatest Overweight (x) 3 | 3 2 . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 13 | 7 9 10 10 15 15 Most Carried 15 | 2 10 10 10 15 15 Average Carried 11 | 1 7 9 10 12 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 2 10 10 10 15 15 Class Distribution -------------------- 64% | Mutant 17% | Gladiator 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1132 | 222 288 146 . 195 281 Remotely . | . . . . . . Salvage Created 1860 | . 274 48 . 226 1312 Parts 103 | . 23 1 . 11 68 Haulers Intercepted 5 | . . . . . 5 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 11 1 . 6 20 Melee 13 | . . . . . 13 Guns 7 | . 3 . . 1 3 Cannons 14 | . 5 1 . 5 3 AOE 3 | . 3 . . . . Classes Destroyed 9 | . 2 . . 1 6 Worker 2 | . . . . . 2 Hauler 5 | . . . . . 5 Recycler 2 | . . . . . 2 Operator 2 | . . . . . 2 Watcher 1 | . . . . . 1 Swarmer 8 | . 3 . . . 5 Grunt 22 | . 8 1 . 4 9 Sentry 7 | . . . . 2 5 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 3 1 . 2 5 Combat Bots Only 3 | . 3 1 . 2 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 154 | . 47 4 . 26 77 Missed 46 | . 13 . . 3 30 Damage Taken 1650 | . 491 85 . 336 738 Core 231 | . 44 . . 94 93 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . . . 44 . Volleys Fired 80 | . 40 4 . 18 18 Largest 2 | . 2 2 . 2 2 Hottest 110 | . 70 70 . 110 110 Shots Fired 155 | . 80 8 . 35 32 Gun 67 | . 45 . . 4 18 Cannon 85 | . 32 8 . 31 14 Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 129 | . 76 8 . 31 14 Thermal 23 | . 1 . . 4 18 Explosive 3 | . 3 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 5 4 . 5 12 Robot Miss Streak 4 | . 4 4 . 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 130 | . 47 3 . 16 64 Core Hits 58 | . 15 1 . 9 33 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 3 . . . 6 Blast 4 | . 3 . . . 1 Smash 1 | . . . . . 1 Sever 4 | . . . . . 4 Melee Attacks 58 | . . . . . 58 Impact 10 | . . . . . 10 Slashing 48 | . . . . . 48 Piercing . | . . . . . . Sneak Attacks 12 | . . . . . 12 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks 7 | . . . . . 7 Damage Inflicted 3484 | . 806 59 . 328 2291 Guns 606 | . 354 . . 40 212 Cannons 779 | . 264 56 . 246 213 Explosions 188 | . 188 . . . . Melee 1840 | . . . . . 1840 Ramming 71 | . . 3 . 42 26 Kinetic 1121 | . 606 56 . 246 213 Thermal 264 | . 12 . . 40 212 Explosive 188 | . 188 . . . . Electromagnetic . | . . . . . . Impact 249 | . . . . . 249 Slashing 1591 | . . . . . 1591 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 78 | . 31 . . . 47 Projectiles . | . . . . . . Explosions 31 | . 31 . . . . Melee 47 | . . . . . 47 Knockbacks 6 | . 4 . . . 2 Impact 1 | . . . . . 1 Kinetic 5 | . 4 . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 82 | . 82 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed 8 | . . 1 . 5 2 Kicked 8 | . . 1 . 5 2 Crushed . | . . . . . . Highest Temperature 265 | . 126 54 . 265 31 Average Temperature 40 | . 35 26 . 65 13 Received Heat Transfer 597 | . 204 36 . 132 225 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 481 | . 37 . . 74 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 272 | . 244 142 . 140 272 Initial 28 | . . 28 . . 13 Average 109 | . 120 96 . 27 165 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 80 | 100 76 100 . 100 66 Level 1 19 | . 23 . . . 33 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . 1 3 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 16 3 . 7 30 Peak Tracking Total 5 | . 3 5 . 2 5 Tactical Retreats 7 | . 1 1 . 2 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 5 | . 3 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 3 . . . . Max in Single Turn 3 | . 3 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 5 . . 2 2 Terminals 7 | . 4 . . 2 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 28 | . 18 . . 6 4 Successful 15 | . 9 . . 3 3 Failed 13 | . 9 . . 3 1 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 15 | . 9 . 1 4 1 Terminals 22 | . 14 . . 6 2 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . . 2 . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Zone Layout 3 | . 2 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . . 1 1 Terminals 5 | . 3 . . 1 1 Botnet 5 | . 3 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . . 2 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders 2 | . . . . . 2 EXPLORE 2 | . . . . . 2 Ally Attacks 8 | . . 8 . . . Total Damage 127 | . . 127 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3678 | 67 895 161 327 906 1322 Spaces Moved 2357 | 44 572 101 271 643 726 Core 11 | 10 1 . . . . Treads . | . . . . . . Legs 2346 | 34 571 101 271 643 726 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 121 | 128 122 120 120 121 120 Slowest Speed 260 | 200 190 120 120 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 4 84 29 64 95 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 31 | . 31 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 31 | . 31 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2945 | 51 685 135 274 730 1070 Wait 335 | . 35 20 . 54 226 Move 2352 | 43 571 100 270 642 726 Hop . | . . . . . . Pick Up 36 | 2 12 4 1 6 11 Fast Attach 18 | 6 7 . . . 5 Attach 11 | . 2 . . 2 7 Detach 7 | . 4 . . . 3 Swap 17 | . 5 1 1 1 9 Drop 31 | . 9 5 2 . 15 Fire 80 | . 40 4 . 18 18 Melee 48 | . . . . . 48 Ram . | . . . . . . Kick 8 | . . 1 . 5 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 14) 490 | -10/Materials | Discovered new exit (range 12) 626 | -10/Materials | Discovered new exit (range 11) 798 | -10/Materials | Discovered new exit (range 13) 963 | -10/Materials | Entered Mines 964 | -10/Mines | Met a Derelict testing a Signal Generator 966 | -10/Mines | Assembled infested the area 970 | -10/Mines | Found Signal Generator 975 | -10/Mines | Met a Derelict bent on vengeance 1076 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1079 | -10/Mines | Found Prototype Device 1117 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1118 | -10/Mines | Discovered new exit (range 5) 1124 | -10/Mines | Entered Exiles 1125 | -10/Exiles | Identified exit to Mines 1153 | -10/Exiles | Met 8R-AWN 1174 | -10/Exiles | Met EX-HEX 1212 | -10/Exiles | Met EX-BIN 1229 | -10/Exiles | Aligned with FarCom system 1230 | -10/Exiles | Given EX-Vault access code 1258 | -10/Exiles | Opened EX-Vault 1264 | -10/Exiles | Found Prototype Device 1290 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1328 | -10/Exiles | Met EX-DEC 1451 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1451 | -10/Exiles | Entered Mines 1663 | -9/Mines | Discovered new exit (range 9) 2008 | -9/Mines | Identified exit to Materials 2095 | -9/Mines | Learned 2 Materials zone layouts 2321 | -9/Mines | Core integrity fell below 50% 2357 | -9/Mines | Entered Materials 2357 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2358 | -8/Materials | Identified exit to Storage 2359 | -8/Materials | Identified exit to Factory 2362 | -8/Materials | Identified Supersonic Drone Bay 2677 | -8/Materials | Build established: Scavenger-Mutant 3339 | -8/Materials | Build established: Gladiator 3679 | -8/Materials | Self-destructed Last Messages --------------- 03677_ O-16 Technician uses terminal to summon reinforcements. 03677_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 03677_ O-16 Technician locks terminal. 03678_ Triggered Proton Bomb Trap. 03678_ A bubble of electromagnetic force engulfs the area. 03678_ Terminal disabled. 03678_ Proton Bomb Trap short circuited. 03678_ A bubble of electromagnetic force engulfs the area. 03678_ Proton Bomb Trap short circuited. 03678_ Chain reaction triggered in Lgt. Nuclear Core. 03678_ Scythe destroyed. 03678_ A bubble of electromagnetic force engulfs the area. 03678_ Chain reaction triggered in Corrupted Imp. Ion Engine. 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