Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 22:59:10 Player: R3J_58 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3180) 3180 TOTAL SCORE: 8180 Bonus ------- Pacifist 2680 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 168/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Armored Huge Wheel Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Signal Interpreter Hacking Suite Authchip [R/Combat] Authchip [Power] Authchip [Weapon] > --- WEAPON ----------- (None) > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel [Rating: 39] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Improved Hover Unit Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Signal Interpreter Processor Signal Interpreter Hackware Hacking Suite Weapon Makeshift Axe Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 10 | . . . . . 4 . 2 . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 17 | . . . . . 4 . 1 3 9 . Power 3 | . . . . . 1 . . . 2 . Engine 1 | . . . . . 1 . . . . . Core 2 | . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . 3 1 . Treads . | . . . . . . . . . . . Leg 3 | . . . . . . . . 3 . . Wheel 1 | . . . . . . . . . 1 . Hover 2 | . . . . . 2 . . . . . Flight . | . . . . . . . . . . . Utility 7 | . . . . . 1 . . . 6 . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor 3 | . . . . . 1 . . . 2 . Hackware 4 | . . . . . . . . . 4 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 5 | . . . . . 1 . . 2 1 1 Power 2 | . . . . . 1 . . . 1 . Propulsion 1 | . . . . . . . . 1 . . Utility 2 | . . . . . . . . 1 . 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 . . 2 1 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 7 | . . . . . 13 15 20 10 16 2 Hover 1 | . . . . . 2 7 6 3 . . Processor 2 | . . . . . 9 7 6 3 2 . Hackware 1 | . . . . . . . . . 8 2 Peak Build Rating 39 | . . . . . 6 4 7 14 39 4 Average Rating 4 | . . . . . 3 4 7 4 14 2 On Entrance 1 | . . . . . . 4 4 7 1 4 Naked Turns 337 | . 31 75 69 46 4 . . 35 10 67 Heaviest Build 14 | . . . . . 5 . 3 3 14 . Greatest Support 51 | 3 3 3 3 3 14 7 7 51 28 3 Greatest Overweight (x) 4 | . . . . . 1 . . . 4 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 2 5 4 3 5 5 4 Average Carried 2 | . . . . . 3 4 3 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . . 2 4 4 3 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Matter Collected 179 | 98 . . . . 7 . . 42 . 32 Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Hostile Shots Fired 196 | . 14 . . . 29 . . 45 17 91 Missed 74 | . 8 . . . 13 . . 14 4 35 Damage Taken 2499 | . 48 5 . . 303 . . 742 207 1194 Core 2127 | . 48 5 . . 211 . . 583 107 1173 Absorbed by Shields 17 | . . . . . . . . 17 . . Core Remaining (%) 76 | 100 . . . 78 61 100 . 31 89 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 2 | . . 1 . . . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 50 | . . 10 . . . . . 5 . 35 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 50 | . . 10 . . . . . 5 . 35 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 5 . 6 Average Corruption 5 | . . . . . . . . 5 . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . 2 . 1 Matter Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 21 | . . 5 . . . . . 2 . 14 Shots . | . . . . . . . . . . . Rammed 13 | . . 2 . . . . . 1 . 10 Targets Rammed 13 | . . 2 . . . . . 1 . 10 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 284 | . . . . . 126 . . 104 45 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Peak Influence 220 | . 60 23 . . 56 25 11 12 20 220 Initial 25 | . . 23 . . . 25 11 7 . 9 Average 33 | . 11 23 . . 24 25 11 5 4 108 Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 100 100 100 93 Level 1 1 | . . . . . . . . . . 6 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 2 . . . 2 . . 1 1 . Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 . . . 2 . . 1 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Distress Signals 3 | . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 59 | . 4 . . . 10 . . 18 4 23 Peak Tracking Total 14 | . 4 . . . 10 . . 14 3 12 Tactical Retreats 5 | . 1 . . . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Traps Triggered 5 | . . . . . 1 . . 3 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Accessed 4 | . 1 . 1 . 1 . 1 . . . Terminals 3 | . 1 . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 27 | . 2 . 23 . 1 . 1 . . . Successful 26 | . 1 . 23 . 1 . 1 . . . Failed 1 | . 1 . . . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . 2 . . . 1 . . . . . Terminals 4 | . 2 . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 26 | . 1 . 23 . 1 . 1 . . . Record 23 | . . . 23 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total Allies 3 | . . . . 1 . . . . . 2 Largest Group 2 | . . . . 1 . . . . . 2 Highest-Rated Group 92 | . . . . 31 . . . . . 92 Highest-Rated Ally 46 | . . . . 31 . . . . . 46 Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 4 Total Damage 120 | . . . . . . . . . . 120 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Turns Passed 666 | 11 31 75 69 46 85 21 18 77 101 132 Spaces Moved 1041 | 23 62 115 138 87 121 35 29 64 130 237 Core 923 | 23 62 115 138 87 103 . . 45 113 237 Treads . | . . . . . . . . . . . Legs 2 | . . . . . . . . 2 . . Wheels 17 | . . . . . . . . . 17 . Hover 99 | . . . . . 18 35 29 17 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 60 60 50 50 50 Average Speed 53 | 50 50 50 50 50 62 60 60 55 61 50 Slowest Speed 250 | 50 50 50 50 50 100 60 60 130 250 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 3 22 48 52 31 21 1 1 80 4 11 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total 1143 | 22 61 131 137 88 129 34 29 109 153 250 Wait 26 | . . 15 . . . . . 8 . 3 Move 1031 | 22 61 114 137 86 120 34 28 63 129 237 Hop . | . . . . . . . . . . . Pick Up 22 | . . . . 2 5 . . 7 8 . Fast Attach 3 | . . . . . 1 . . 2 . . Attach 14 | . . . . . 3 . 1 1 9 . Detach 2 | . . . . . . . . . 2 . Swap . | . . . . . . . . . . . Drop 15 | . . . . . . . . 10 5 . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 13 | . . 2 . . . . . 1 . 10 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 12 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 19) 43 | -10/Materials | Entered Mines 116 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 116 | -10/Mines | Discovered new exit (range 5) 118 | -10/Mines | Entered Exiles 131 | -10/Exiles | Met 8R-AWN 139 | -10/Exiles | Met EX-HEX 158 | -10/Exiles | Met EX-DEC 168 | -10/Exiles | Learned location of Zion (-7) 182 | -10/Exiles | Discovered new exit (range 12) 187 | -10/Exiles | Entered Mines 190 | -9/Mines | Received a Mining Laser from a helpful Derelict 202 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 219 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 228 | -9/Mines | Discovered new exit (range 5) 233 | -9/Mines | Entered Materials 233 | -8/Materials | Evolved 4 slots: Utility x4 301 | -8/Materials | Build established: Mutant 310 | -8/Materials | Discovered new exit (range 14) 317 | -8/Materials | Identified exit to Factory 318 | -8/Materials | Entered Factory 318 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 335 | -7/Factory | Discovered new exit (range 8) 338 | -7/Factory | Identified exit to Factory 339 | -7/Factory | Entered another Factory area 339 | -6/Factory | Evolved 2 slots: Utility x2 357 | -6/Factory | Identified exit to DSF 357 | -6/Factory | Entered DSF 367 | -6/DSF | Assembled infested the area 382 | -6/DSF | Additional patrols routed to DSF 421 | -6/DSF | Discovered new exit (range 14) 426 | -6/DSF | Core integrity fell below 50% 434 | -6/DSF | Entered Factory 434 | -5/Factory | Evolved 2 slots: Utility x2 533 | -5/Factory | Discovered new exit (range 6) 535 | -5/Factory | Entered another Factory area 535 | -4/Factory | Evolved 2 slots: Utility x2 629 | -4/Factory | Allied Derelicts emerged from ambush trap array 645 | -4/Factory | Core integrity fell below 50% 649 | -4/Factory | Core integrity fell below 20% 667 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- the mechanism and given away our position, let's roll with it." T8-UCJ(g) destroyed. Acquired 29 matter. Slug penetrates RZ-134(g). Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. Slug penetrates RZ-134(g). RZ-134(g) destroyed. Slug penetrates Wall. W-44 Eye sends out distress signal. Penetrated by Slug. Knocked back. Slug penetrates Wall. Acquired 3 matter. K-01 Serf collects debris. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### ###????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ?????????????????????? | | ?????????????????????? Y ?????????############# | | ??????????????????????? ??????????# | | ???????????????????????? ??????????# | | ????????????????????????# #??????????# | | ????????????????????????#@############ | | ????????????????????????# / ==! | | ????????????????????????############## ==! ! | | ?????????????????????????????????????# =!! | | ?????????????????????????????????????# | | ?????????????????????????????????????# """ """ | | ?????????????????????????????????????# """ """ | | ?????????????????????????????????????# """ """ | | ?????????????????????????????????????# ! | | ?????????????????????????????????????#+##/######## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????+ % | | ?????????????????????????????????????# % | | ?????????????????????????????????????# | | ?????????????????????????????????????##### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ???????????????????????????????###########"## | | ???????????????????????????????# # | | ???????????????????????????????# = # | | ???????????????????????????????# # | | ???????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 220 Matter Stores 207 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 53 Offensive Hacking 10 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed SurveybotNovaTerrabomb Manual? 0 Play Time 00:14:59 Cumulative 7.1 hours Start 2025.04.10 @ 22:46:20 End 2025.04.10 @ 22:59:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3cdab6cf-5bc7-42dd-a0b4-573d85ddb29e