Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.30 @ 18:42:12 Player: Ms. V3-11A Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (197) 985 Value Destroyed (8767) 8767 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (5861) 5861 TOTAL SCORE: 22693 Bonus ------- High Alert Combat Kills 782 Follower Combat Kills 1711 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1078 Scanned by Researcher 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/1300 Matter 57/300 Energy 68/100 System Corruption 52% Temperature Cool (37) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Active Sensor Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Impact Mace Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Surveybot 17 Chip Improved Weapon Cycler Improved Transmission Jammer Layered Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Compact HERF Cannon Advanced Plasma Cannon Compact Mass Driver > --- INVENTORY -------- Particle Reactor Heavy Treads Advanced Medium Treads Matter Compressor Active Sensor Suite Precision Matter Filter Phase Shifter Layered Heavy Armor Plating Hacking Suite Long-range Proton Cannon KE Penetrator Heavy Gauss Cannon Compact Mass Driver Compact Mass Driver Heavy Rocket Launcher Impact Mace [Rating: 140] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Mass Driver Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Slots Evolved 14 | . . 2 2 2 . . . 4 . . . . 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . Utility 10 | . . 1 2 1 . . . 3 . . . . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 126 | 2 3 9 30 8 6 . 1 8 1 . 2 2 13 13 24 4 Power 15 | 1 . 2 3 . 3 . . . . . . . . 2 4 . Engine 6 | 1 . 1 1 . 2 . . . . . . . . . 1 . Core 4 | . . 1 2 . 1 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 2 3 . Propulsion 31 | . . 4 10 2 . . . 2 . . 1 . 6 2 4 . Treads 28 | . . 3 10 2 . . . 1 . . 1 . 5 2 4 . Leg 2 | . . 1 . . . . . 1 . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 47 | . 2 2 9 4 2 . 1 4 . . . 2 5 6 9 1 Device 21 | . . 1 1 1 1 . 1 2 . . . 1 4 4 4 1 Storage 1 | . 1 . . . . . . . . . . . . . . . Processor 2 | . . . . 1 . . . . . . . . 1 . . . Hackware 4 | . . . . 1 . . . 1 . . . . . . 2 . Protection 19 | . 1 1 8 1 1 . . 1 . . . 1 . 2 3 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 33 | 1 1 1 8 2 1 . . 2 1 . 1 . 2 3 7 3 Energy Gun 6 | . 1 1 2 . . . . . . . . . 1 1 . . Energy Cannon 6 | . . . 1 1 . . . 1 . . . . . . 3 . Ballistic Gun 11 | 1 . . 4 . . . . . . . . . 1 2 2 1 Ballistic Cannon 6 | . . . . 1 . . . 1 . . . . . . 2 2 Launcher 3 | . . . 1 . 1 . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . 3 . . 1 . . . . . . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . . . 3 . Parts Lost 62 | . . . 4 1 1 . . . 2 . . 7 4 6 18 19 Power 4 | . . . . . . . . . . . . . . . 2 2 Propulsion 11 | . . . 1 . . . . . 1 . . 4 . . 3 2 Utility 34 | . . . 3 1 1 . . . 1 . . 3 3 5 8 9 Weapon 13 | . . . . . . . . . . . . . 1 1 5 6 Highest Loss Streak 17 | . . . 2 1 1 . . . 2 . . 5 3 2 7 17 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Backups 17 | 4 8 17 19 19 19 20 20 19 19 18 18 19 18 16 15 10 Power . | 1 1 2 2 2 2 2 1 . . . . . . . . . Propulsion 3 | 2 2 4 4 4 4 4 4 3 2 2 2 1 2 4 2 1 Utility 7 | . 1 4 6 7 7 8 8 9 10 10 10 9 8 5 6 2 Weapon 6 | 1 3 6 6 6 6 6 6 6 6 6 6 8 8 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 41 | . 1 5 12 2 2 2 1 4 . . . . . 5 4 3 Power 4 | . . . 2 . 1 . 1 . . . . . . . . . Propulsion 10 | . . 4 4 . . . . . . . . . . . . 2 Utility 9 | . . . 3 . . . . 2 . . . . . 1 2 1 Weapon 18 | . 1 1 3 2 1 2 . 2 . . . . . 4 2 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 86 86 93 99 99 100 100 99 100 100 100 96 87 87 78 63 Engine 4 | . 14 7 6 7 4 . . 5 5 5 5 5 5 5 . . Core 3 | . . 3 2 . 2 7 7 5 5 5 5 5 5 2 . . Treads 20 | . . 16 26 30 30 30 30 22 23 23 23 22 19 11 8 6 Leg 1 | . 28 10 . . . . . . . . . . . . . . Device 16 | . . 3 16 15 14 15 15 16 17 17 17 15 13 22 25 20 Storage 6 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 4 3 Processor 5 | . . . . 4 7 7 7 5 5 5 5 5 9 10 9 8 Hackware 3 | . . . . 6 7 7 7 10 8 5 5 3 . . . 3 Protection 11 | . 1 11 13 9 7 7 7 10 13 17 17 16 12 9 6 2 Energy Gun 2 | . 9 11 3 6 . . . . . . . . 1 6 1 . Energy Cannon 3 | . . . 5 . 7 7 7 5 4 5 4 4 2 . 3 . Ballistic Gun 3 | . 18 11 9 4 . . . . . . . . 4 7 3 2 Ballistic Cannon 3 | . . . . 2 7 7 7 5 5 5 5 5 5 1 2 4 Peak Build Rating 140 | 6 9 16 34 45 46 46 48 73 72 71 73 74 98 112 140 131 Average Rating 63 | 6 7 12 29 42 45 46 46 67 71 71 71 69 87 106 121 99 On Entrance 53 | 6 6 9 16 34 45 46 46 48 72 71 71 73 52 98 109 110 Avg Prop Armor Cover (%) 12 | . . . . . . . . . . . 5 . 15 . . . Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 129 | 14 53 56 77 74 73 66 67 90 98 98 98 98 105 106 129 128 Greatest Support 140 | 20 20 60 65 80 80 80 80 88 88 88 90 90 108 140 140 140 Greatest Overweight (x) 5 | . 2 2 1 . . . . 1 1 1 4 2 5 1 1 1 Average Overweight (x) . | . 1 . . . . . . . 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 13 20 20 20 20 20 20 20 20 18 20 20 20 20 20 16 Average Carried 18 | 4 8 17 19 19 19 19 19 19 19 18 18 19 18 19 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 13 20 20 20 20 20 20 20 18 18 20 18 18 19 16 3 Class Distribution -------------------- 50% | Hacker-Mutant 19% | Mutant 9% | Commander-Tank 6% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Skirmisher | -4/Factory Commander-Tank | -4/Extension Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Matter Collected 5983 | 187 91 363 746 118 265 142 45 263 291 149 464 84 434 919 1289 133 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7849 | . 91 623 1883 209 357 178 . 567 170 . 178 347 173 1135 1743 195 Parts 376 | . 6 47 100 6 24 7 . 26 5 . 5 13 5 47 78 7 Haulers Intercepted 4 | . . 1 2 . . . . 1 . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . . . . . . . 2 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 4 . . 10 . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Combat Hostiles Destroyed 163 | . 2 18 40 2 8 2 . 14 5 . 9 7 4 16 31 5 Guns 72 | . 2 18 27 2 . . . . . . . . . 13 9 1 Cannons 61 | . . . 9 . 8 2 . 14 3 . 3 2 4 1 11 4 AOE 26 | . . . 4 . . . . . 2 . 6 4 . . 10 . Classes Destroyed 19 | . 1 4 5 2 . . . 1 . . 3 1 . . 1 1 Worker 8 | . . . 1 2 1 . . 1 . . . . 1 . 1 1 Builder 9 | . . . . . . . . 1 . . . . . 2 6 . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Hauler 4 | . . 1 2 . . . . 1 . . . . . . . . Recycler 3 | . . . . 1 . 1 . . . . . . . 1 . . Mechanic 2 | . . . 1 . . . . . . . . . . . 1 . Operator 5 | . . 1 2 . . . . . . . . . . . 2 . Swarmer 38 | . . 10 8 . 1 . . 9 . . . . . 6 4 . Saboteur 1 | . . . . . . . . . . . 1 . . . . . Grunt 62 | . 2 4 23 1 . . . 2 3 . 5 4 . 6 12 . Brawler 4 | . . . 2 . 1 . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 24 | . . 4 6 . 3 2 . 1 . . . . 1 2 2 3 Specialist 1 | . . . . . . . . . . . . . . . 1 . Hunter 18 | . . . 1 . 2 . . . 2 . . 2 2 . 7 2 Programmer 10 | . . . . 1 1 . . 2 . . 1 . 1 . 4 . Behemoth 3 | . . . . . . . . . . . . 1 . 2 . . Executioner 1 | . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 2 4 8 3 2 2 . 4 3 . 6 4 3 4 10 4 Combat Bots Only 7 | . 2 4 7 1 2 1 . 4 3 . 6 4 1 4 7 2 Max Kills in Single Turn 4 | . 1 2 2 1 1 1 . 1 1 . 2 2 1 1 4 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . 1 . 2 2 . . 3 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Hostile Shots Fired 1716 | . 7 77 255 29 125 45 . 58 39 . 60 99 71 114 444 293 Missed 517 | . 2 25 74 9 36 12 . 23 8 . 14 41 23 26 150 74 Hits 1199 | . 5 52 181 20 89 33 . 35 31 . 46 58 48 88 294 219 Melee 4 | . . . 1 . 3 . . . . . . . . . . . Projectile 1195 | . 5 52 180 20 86 33 . 35 31 . 46 58 48 88 294 219 Critical Strikes 54 | . . 1 10 1 1 . . 1 1 . 2 1 3 4 17 12 Actively Blocked 29 | . . . . . . . . . . . . . . 3 17 9 Part Disruptions 9 | . . . . . . . . . . . 5 . . . 3 1 Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . Damage Taken 16992 | . 51 427 2247 226 647 184 . 456 336 . 582 876 791 1435 5032 3702 Core 1963 | . 8 59 230 11 45 4 . 28 46 . 81 40 21 84 381 925 Absorbed by Shields 667 | . . . . . . . . 167 126 . 128 246 . . . . Reduced by Siege Mode 70 | . . . . . . . . . . . . . . 12 58 . Redirected to Shielding 238 | . . . 49 3 . . . 16 8 . 16 29 28 40 49 . Ignored by Resistances 4979 | . 16 133 649 66 206 61 . 173 130 . 197 309 220 411 1391 1017 Regen/Repaired (Parts) 197 | . . 38 54 . . . . . . . 105 . . . . . Core Remaining (%) 85 | 100 96 85 58 . . . 91 . . . . 80 . 90 . . Volleys Fired 550 | . 5 43 117 16 35 5 . 33 13 . 18 32 25 51 115 42 Largest 3 | . 2 2 2 2 2 2 . 2 2 . 2 2 3 3 3 3 Hottest 246 | . 76 76 103 105 100 100 . 145 145 . 145 145 178 196 246 130 Shots Fired 1143 | . 10 86 230 31 71 12 . 67 19 . 28 57 72 136 259 65 Gun 550 | . 10 86 150 21 . . . . . . . . 26 129 112 16 Cannon 557 | . . . 78 10 71 12 . 67 12 . 21 50 46 7 136 47 Launcher 36 | . . . 2 . . . . . 7 . 7 7 . . 11 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 613 | . 5 43 115 16 36 6 . 33 6 . 11 25 50 61 143 63 Thermal 457 | . 5 43 113 15 35 6 . 34 6 . 10 25 22 75 68 . Explosive 36 | . . . 2 . . . . . 7 . 7 7 . . 11 2 Electromagnetic 37 | . . . . . . . . . . . . . . . 37 . Robot Hit Streak 53 | . 9 25 36 42 38 13 . 9 22 . 24 20 8 53 50 9 Robot Miss Streak 8 | . . 2 3 1 1 1 . 3 . . 1 2 2 3 5 8 Penetration Max 2 | . . . 1 . 1 . . 1 . . 1 . 1 2 2 1 Secondary Targets 11 | . 1 6 2 . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . 1 . . Shots Hit Robots 848 | . 9 68 192 15 44 9 . 41 16 . 19 43 30 116 204 42 Core Hits 428 | . 4 31 81 7 17 5 . 19 12 . 22 17 13 60 116 24 Critical Kills 6 | . . . . . . . . 1 . . . 1 . 2 2 . Critical Parts Destroyed 3 | . . 1 . . . . . . . . . . 1 1 . . Critical Strikes 27 | . . 5 1 1 4 . . 1 . . . 1 1 6 6 1 Burn 7 | . . 3 1 1 . . . . . . . . . 2 . . Meltdown 3 | . . . . . . . . 1 . . . 1 . . 1 . Destroy 7 | . . 2 . . . . . . . . . . 1 3 1 . Blast 9 | . . . . . 4 . . . . . . . . 1 3 1 Corrupt 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 5 | . . . . . . . . . . . 5 . . . . . Impact 5 | . . . . . . . . . . . 5 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 27585 | . 137 947 4308 301 1178 265 . 1426 929 . 1626 1717 1047 3270 8993 1441 Guns 9562 | . 137 941 2323 208 . . . . . . . . 237 3070 2426 220 Cannons 12930 | . . . 1700 88 1174 256 . 1340 269 . 559 1213 810 161 4285 1075 Explosions 5012 | . . . 271 . . . . 86 660 . 1067 504 . . 2278 146 Melee . | . . . . . . . . . . . . . . . . . Ramming 81 | . . 6 14 5 4 9 . . . . . . . 39 4 . Kinetic 11800 | . 63 373 1799 143 608 142 . 684 74 . 324 559 706 1438 3592 1295 Thermal 9587 | . 74 568 2224 153 566 114 . 656 195 . 235 654 341 1793 2014 . Explosive 5012 | . . . 271 . . . . 86 660 . 1067 504 . . 2278 146 Electromagnetic 1105 | . . . . . . . . . . . . . . . 1105 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 52 | . . . 1 2 3 3 3 3 3 3 3 . 1 1 35 52 Average Corruption 4 | . . . 1 1 2 3 3 1 3 3 3 . 1 1 14 37 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 163 | . . . 7 2 8 15 . 6 16 15 . . 2 17 51 24 Message Errors 40 | . . . 2 1 2 5 . . 4 3 . . . 3 15 5 Matter Fused 32 | . . . . . 1 4 . 1 5 3 . . 1 5 8 4 Heat Flow Errors 16 | . . . 1 . . 1 . 2 2 2 . . . 3 2 3 Energy Discharges 20 | . . . . . 1 1 . 1 3 4 . . . 3 4 3 Parts Rejected 2 | . . . 2 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 16 | . . . 1 1 1 1 . . . 1 . . . 2 6 3 Data Loss (major) 7 | . . . . . 1 . . 1 1 1 . . . . 2 1 Misfires 7 | . . . . . 1 2 . 1 . . . . . 1 2 . Alerts 4 | . . . . . 1 . . . 1 1 . . 1 . . . Weapon Failures 18 | . . . 1 . . . . . . . . . . . 12 5 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 383 | . . . 69 . . . . 44 . . 5 13 . . 252 . Projectiles 287 | . . . 42 . . . . 28 . . . 13 . . 204 . Explosions 96 | . . . 27 . . . . 16 . . 5 . . . 48 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 33 | . . . . 1 3 . . 1 . . 3 2 3 3 13 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . 1 3 . . 1 . . 3 2 3 3 11 4 Secondary 2 | . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 90 | . . . . . . . . 90 . . . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . . . Rammed 9 | . . . 2 1 1 2 . . . . . . . 2 1 . Targets Rammed 10 | . . 1 2 1 1 2 . . . . . . . 2 1 . Kicked 1 | . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 268 | . 105 268 8 . 194 254 . 206 208 244 93 210 168 137 184 203 Average Temperature 61 | . 56 82 8 . 61 72 . 23 48 120 36 38 65 47 76 49 Received Heat Transfer 3468 | . 39 174 1377 63 186 72 . 66 92 . 222 90 63 330 336 358 Siege Activations 3 | . . . . . . . . . . . . . . 2 1 . Total Turns 50 | . . . . . . . . . . . . . . 14 36 . Longest Duration 36 | . . . . . . . . . . . . . . 12 36 . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . 1 . . . 1 . 2 1 . Combat Hostiles 4 | . . . . . . . . . . . . 1 . 2 1 . Parts Melted 29 | . . 5 3 2 . . . 3 1 . . 4 1 5 5 . Heat Transferred 17169 | . 185 1665 3848 407 888 185 . 985 300 . 250 1000 500 3656 3300 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Maximum Alert Level 3 | . . . 1 . . . . . . . . . . 1 3 1 Low Security (%) 83 | 100 100 100 75 100 100 100 . 100 . . . . 100 95 26 . Level 1 9 | . . . 24 . . . . . . . . . . 4 10 100 Level 2 2 | . . . . . . . . . . . . . . . 20 . Level 3 4 | . . . . . . . . . . . . . . . 41 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 819 | . 50 169 341 89 79 83 . 141 . . . . 52 221 819 396 Initial 396 | . . . 7 89 . 17 . . . . . . 22 . . 396 Average 113 | . 3 73 96 18 41 25 . 55 . . . . 11 73 507 343 Influence Increases 6436 | . 50 473 1080 118 286 311 . 450 130 . 269 170 173 894 1809 223 Destroy 0b10 Robot/C 4020 | . 40 360 800 40 160 40 . 280 100 . 240 140 80 580 1040 120 Destroy 0b10 Robot/NC 200 | . . 10 35 15 5 5 . 15 . . . . 5 20 85 5 Destroy Leader 700 | . 10 82 154 10 60 . . 42 30 . . 30 30 42 200 10 Allied During Kill 400 | . . . . . . . . . . . 14 . . 159 227 . Successful Hack 204 | . . 21 9 40 17 46 . . . . . . 24 27 20 . Select Force Hacks 210 | . . . . . . 210 . . . . . . . . . . Disable Machine 171 | . . . 27 9 27 9 . 54 . . . . . 27 9 9 Destroy Structure 366 | . . . 10 4 17 1 . 44 . . . . 34 24 168 64 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 150 | . . . 45 . . . . 15 . . 15 . . 15 60 . Influence Decreases 6177 | . 50 450 872 349 232 365 . 350 230 . 204 195 213 894 1000 773 Entered New Map 736 | . . . 16 142 . 37 . . 45 . . 65 18 . . 413 Time Decay 4540 | . 50 450 819 197 230 328 . 350 175 . 142 110 155 784 580 170 Lost Part 539 | . . . 37 10 2 . . . 10 . . 20 40 50 180 190 Lost Ally 362 | . . . . . . . . . . . 62 . . 60 240 . Squads Dispatched 25 | . . . 5 1 2 . . 1 . . . . 1 . 13 2 Investigation 5 | . . . 1 . . . . . . . . . . . 4 . Extermination 8 | . . . . 1 1 . . 1 . . . . 1 . 3 1 Reinforcement 11 | . . . 4 . 1 . . . . . . . . . 5 1 Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Distress Signals 22 | . . 3 7 1 2 . . 1 . . . . 2 . 5 1 Communications Jammed 90 | . . . . . . . . . . . . . . . 32 58 Distress Signals 90 | . . . . . . . . . . . . . . . 32 58 Times Spotted 293 | . 9 24 62 6 11 2 . 17 8 . 25 7 7 34 66 15 Peak Tracking Total 8 | . 4 7 7 3 4 1 . 5 3 . 6 4 3 5 8 7 Tactical Retreats 10 | . . . 3 . . . . 1 . . 1 . . 1 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Traps Triggered 13 | . . 1 3 1 1 . . 4 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Machines Disabled 21 | . . . 3 1 3 1 . 6 . . 1 1 . 3 1 1 Max in Single Turn 1 | . . . 1 1 1 1 . 1 . . 1 1 . 1 . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Machines Accessed 64 | . 3 7 8 5 3 10 1 4 . . 2 1 4 8 7 1 Terminals 42 | . 3 5 7 2 3 3 . 2 . . . 1 3 8 4 1 Fabricators 4 | . . . . 3 . . . 1 . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 7 . . . . . . . . 1 . Scanalyzers 4 | . . 1 . . . . . . . . . . 1 . 2 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Total Hacks 150 | . 10 17 21 16 5 14 1 13 . . 3 2 9 18 19 2 Successful 84 | . 5 12 10 9 3 12 1 6 . . 3 2 4 8 9 . Failed 66 | . 5 5 11 7 2 2 . 7 . . . . 5 10 10 2 Catastrophic 11 | . 1 . 2 1 . 1 . 1 . . . . 2 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 79 | . 5 8 12 13 2 11 . 8 . . . . 6 7 5 2 Terminals 103 | . 10 12 18 2 5 7 . 9 . . . 2 7 18 11 2 Fabricators 17 | . . . . 14 . . . 3 . . . . . . . . Repair Stations 5 | . . 2 3 . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 7 . . . . . . . . 1 . Scanalyzers 12 | . . 3 . . . . . . . . . . 2 . 7 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Terminal Hacks 35 | . 3 4 4 1 3 3 1 2 . . 3 2 2 6 1 . Record 6 | . . . . . . . 1 . . . 2 2 . . 1 . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 1 1 . . 1 . . . . . . 1 . . . Open Door 6 | . . . . . 2 . . . . . 1 . . 3 . . Branch Access Points 5 | . . 1 1 1 1 . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . 1 . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . Scanalyzer Index 2 | . . 1 . . . . . . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . 2 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 1 . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 2 . . . . . . . . . . . . . Scan Component 2 | . . 1 1 . . . . . . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 3 . . . . . . . . . . . . 5 . Retrieve Study 8 | . . 3 . . . . . . . . . . . . 5 . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 35 | . 2 3 4 7 . 9 . 3 . . . . 2 2 3 . Terminals 18 | . 2 3 4 . . 2 . 1 . . . . 2 2 2 . Botnet 18 | . 2 3 4 . . 2 . 1 . . . . 2 2 2 . Fabricators 9 | . . . . 7 . . . 2 . . . . . . . . Report 3 | . . . . 2 . . . 1 . . . . . . . . Prioritize 1 | . . . . 1 . . . . . . . . . . . . Liberate 3 | . . . . 2 . . . 1 . . . . . . . . Fabnet 2 | . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 7 . . . . . . . . 1 . Tunnel 7 | . . . . . . 7 . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 7 6 5 1 3 . 3 . . . . 4 6 6 1 Full Trace Events 4 | . . . 1 . . . . . . . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 2 . . . . . . . . . . . . 5 . Parts Repaired 2 | . . 1 1 . . . . . . . . . . . . . Time 52 | . . 26 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 3 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 3 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 2 | . . . . . . . . 2 2 2 2 . . . . . Autooverrided 3 | . . . . . . . . . . . 3 . . . . . Robots Rewired 21 | . . . . . . . . . . . 5 . . 16 . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Total Allies 31 | . . . . . . . . . . . 8 . . 18 5 . Largest Group 14 | . . . . . . . . . . . 5 . . 14 10 . Highest-Rated Group 586 | . . . . . . . . . . . 275 . . 586 493 . Highest-Rated Ally 64 | . . . . . . . . . . . 64 . . 51 64 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 244 | . . . . . . . . . . . 12 . . 93 139 . Total Damage 6845 | . . . . . . . . . . . 557 . . 2498 3790 . Kills 52 | . . . . . . . . . . . 3 . . 18 31 . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Active Infowar (turns) 13310 | . . . . 454 471 896 1656 952 798 1122 2325 951 524 1634 1225 302 Sensors 10659 | . . . . 454 471 896 1656 952 798 1122 2325 951 522 512 . . A.S.S. 13 | . . . . . . . . . . . . . . . . 13 Terrain 3035 | . . . . . . . . . . . . . 415 1634 986 . Jamming 829 | . . . . . . . . . . . . . . . 540 289 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Turns Passed 18584 | 30 712 1054 2359 715 471 896 1656 952 798 1122 2325 963 651 2311 1225 344 Spaces Moved 8185 | 1 281 444 832 383 184 515 972 334 308 455 928 356 307 1237 501 147 Core 13 | . . . . . . . . . . . . . . . . 13 Treads 7695 | . . 275 832 383 184 515 972 334 308 455 928 356 281 1237 501 134 Legs 451 | 1 281 169 . . . . . . . . . . . . . . Wheels 26 | . . . . . . . . . . . . . 26 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 170 170 170 170 167 247 247 238 241 170 160 152 50 Average Speed 199 | 120 243 192 226 170 170 170 170 245 247 247 241 244 176 161 160 154 Slowest Speed 490 | 120 260 260 250 170 170 170 170 250 247 247 490 330 410 250 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . 7 2 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 2 37 38 66 9 33 93 68 12 54 61 87 58 8 98 16 16 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 7 | . . . . . . 7 . . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . 1 . 1 3 . . . . . . Spaces Dug 32 | . . . 1 2 5 . . 4 . . . . 15 . 4 1 Terrain Destroyed 424 | . . . 7 3 20 1 . 20 62 . 39 111 30 12 62 57 Melee . | . . . . . . . . . . . . . . . . . Projectile 145 | . . . 5 3 20 1 . 12 5 . 2 11 30 12 22 22 AOE 279 | . . . 2 . . . . 8 57 . 37 100 . . 40 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Res Tes Total 9470 | 30 300 559 1092 417 272 525 977 407 327 454 972 394 359 1466 718 201 Wait 220 | 26 . 32 49 . 35 . . 10 1 . 2 . 1 20 43 1 Move 8169 | . 280 443 831 382 183 514 971 333 307 454 927 355 306 1236 500 147 Hop . | . . . . . . . . . . . . . . . . . Pick Up 108 | . 9 19 22 5 3 2 2 9 1 . 2 . 5 12 15 2 Fast Attach 45 | . 3 2 9 2 2 . . 5 . . . . 5 6 11 . Attach 58 | . . 7 8 3 1 . . 3 2 . . 3 7 4 12 8 Detach 5 | . 1 . . . . . . . . . . 1 2 . 1 . Swap 65 | 2 . 1 19 3 6 . 1 3 2 . 6 3 5 6 8 . Drop 114 | 2 2 11 35 5 6 2 3 11 1 . . . 3 20 12 1 Fire 550 | . 5 43 117 16 35 5 . 33 13 . 18 32 25 51 115 42 Melee 5 | . . . . . . . . . . . 5 . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . Crush 9 | . . . 2 1 1 2 . . . . . . . 2 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 121 | . . . . . . . . . . . 12 . . 109 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 31 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 4) 731 | -10/Materials | Derelicts attacked the area 743 | -10/Materials | Entered another Materials area 743 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1148 | -9/Materials | Repaired Aluminum Leg+ 1315 | -9/Materials | Discovered new exit (range 4) 1717 | -9/Materials | Identified exit to Mines 1797 | -9/Materials | Entered another Materials area 1797 | -8/Materials | Evolved 2 slots: Utility x2 2211 | -8/Materials | Repaired Lgt. Treads 2508 | -8/Materials | Discovered new exit (range 16) 2601 | -8/Materials | Build established: Scavenger-Mutant 3350 | -8/Materials | Destroyed 7 combat bots 3435 | -8/Materials | Build established: Mutant 3807 | -8/Materials | Discovered new exit (range 15) 4156 | -8/Materials | Entered Factory 4156 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4268 | -7/Factory | Discovered new exit (range 7) 4417 | -7/Factory | Identified exit to Factory 4457 | -7/Factory | Build established: Hacker-Mutant 4796 | -7/Factory | Identified exit to Storage 4796 | -7/Factory | Identified exit to Lower Caves 4871 | -7/Factory | Entered Storage 5104 | -7/Storage | Identified exit to Recycling 5337 | -7/Storage | Used back door to open Recycling access 5342 | -7/Storage | Entered Recycling 5805 | -7/Recycling | Discovered new exit (range 12) 5844 | -7/Recycling | Identified exit to Factory 6192 | -7/Recycling | Scanned before Scraplab entrance 6217 | -7/Recycling | Entered Scraplab 6231 | -7/Recycling | Discovered new exit (range 4) 6234 | -7/Recycling | Identified exit to Scraptown 6238 | -7/Recycling | Entered Scraptown 6242 | -7/Scraptown | System corruption cleaned by C-Scrubber 6512 | -7/Scraptown | Discovered exit to Factory (range 7) 6616 | -7/Scraptown | Visited Cyclists 6718 | -7/Scraptown | Visited UFD Registry 6718 | -7/Scraptown | Registered with UFD as "Mattermaster" 6808 | -7/Scraptown | Entered Cyclist Reading Room 6924 | -7/Scraptown | Visited The Evicted 6958 | -7/Scraptown | Visited Spacefarers 7226 | -7/Scraptown | Visited Supply Room 7301 | -7/Scraptown | Visited Junk Repository 7381 | -7/Scraptown | Visited Scrap Suit Storage 7413 | -7/Scraptown | Visited Junk Repository 7459 | -7/Scraptown | Visited Cartography Club 7492 | -7/Scraptown | Found Surveybot 17 Chip 7639 | -7/Scraptown | Visited Scrapoid Pod Storage 7676 | -7/Scraptown | Visited Junk Cannon Lab 7788 | -7/Scraptown | Met Optimus 7788 | -7/Scraptown | Accepted into 0bPrime 7890 | -7/Scraptown | Discovered exit to Factory (range 3) 7894 | -7/Scraptown | Entered Factory 7894 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 8679 | -5/Factory | Identified exit to Upper Caves 8846 | -5/Factory | Entered Upper Caves 9138 | -5/Upper Caves | Learned Factory interactive machine intel 9597 | -5/Upper Caves | Discovered new exit (range 14) 9642 | -5/Upper Caves | Identified exit to Upper Caves 9644 | -5/Upper Caves | Entered another Upper Caves area 9825 | -5/Upper Caves | Learned Factory terminal intel 10021 | -5/Upper Caves | Encountered a Warlord checkpoint 10734 | -5/Upper Caves | Discovered new exit (range 14) 10763 | -5/Upper Caves | Identified exit to Warlord 10766 | -5/Upper Caves | Entered Warlord 10861 | -5/Warlord | System corruption cleaned by Quarantine Array 11915 | -5/Warlord | Warlord's base attacked by MAIN.C 12170 | -5/Warlord | Rebuked by Warlord 12265 | -5/Warlord | Warlord forces counterattacked 12590 | -5/Warlord | Warlord base infiltrated, sounded retreat 12598 | -5/Warlord | Found Prototype Energy Gun 12601 | -5/Warlord | Found Prototype Energy Gun 12645 | -5/Warlord | Lost 3 allies 12673 | -5/Warlord | Build established: Commander-Mutant 12816 | -5/Warlord | Spotted Striker 12952 | -5/Warlord | P-70 Sage assimilated allied Archangel 6a 12953 | -5/Warlord | Spotted Executioner 12966 | -5/Warlord | Destroyed Executioner 12975 | -5/Warlord | Lost 6 allies 13058 | -5/Warlord | Discovered new exit (range 11) 13084 | -5/Warlord | Build established: Hacker-Mutant 13086 | -5/Warlord | Identified exit to Proximity Caves 13091 | -5/Warlord | Entered Proximity Caves 13796 | -4/Proximity Caves | Spotted B-86 Titan 13836 | -4/Proximity Caves | Destroyed B-86 Titan 13866 | -4/Proximity Caves | Lost 5 parts (2n3u) 14006 | -4/Proximity Caves | Discovered new exit (range 15) 14050 | -4/Proximity Caves | Identified exit to Factory 14054 | -4/Proximity Caves | Entered Factory 14054 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14055 | -4/Factory | Loaded intel: 56 interactive machine locations 14056 | -4/Factory | Loaded intel: 28 terminal locations 14118 | -4/Factory | Build established: Mutant 14166 | -4/Factory | Discovered new exit (range 22) 14177 | -4/Factory | Discovered new exit (range 18) 14431 | -4/Factory | Build established: Skirmisher 14559 | -4/Factory | Lost 3 parts (2u1w) 14701 | -4/Factory | Identified exit to Extension 14705 | -4/Factory | Entered Extension 14743 | -4/Extension | Disrupted transfer network 15552 | -4/Extension | Rescued a captive Derelict 15620 | -4/Extension | Build established: Commander-Tank 15742 | -4/Extension | Discovered new exit (range 23) 15743 | -4/Extension | Spotted B-86 Titan 15755 | -4/Extension | Destroyed B-86 Titan 15783 | -4/Extension | Spotted B-86 Titan 15800 | -4/Extension | Destroyed B-86 Titan 15817 | -4/Extension | Lost 4 allies 15823 | -4/Extension | Found Hvy. Reflective Plating 16345 | -4/Extension | Rescued a captive Derelict 16406 | -4/Extension | Discovered new exit (range 10) 16408 | -4/Extension | Discovered new exit (range 6) 16469 | -4/Extension | Lost 4 allies 16668 | -4/Extension | Identified exit to Research 16840 | -4/Extension | Identified exit to Cetus 17016 | -4/Extension | Entered Research 17016 | -3/Research | Accompanied by 10 allies 17016 | -3/Research | Evolved 2 slots: Utility x2 17288 | -3/Research | Lost 3 allies 17449 | -3/Research | Scrapoids reinforcements arrived? 17516 | -3/Research | First assault squad dispatched 17544 | -3/Research | System corruption reached 10% 17553 | -3/Research | Lost 9 allies 17570 | -3/Research | Destroyed 7 combat bots 17573 | -3/Research | Build established: Scavenger-Tank 17578 | -3/Research | Found Prototype Device 17733 | -3/Research | Discovered new exit (range 12) 17758 | -3/Research | Identified exit to Research 17960 | -3/Research | Discovered new exit (range 14) 18038 | -3/Research | Crushed by falling debris 18069 | -3/Research | Lost 7 parts (1p4u2w) 18081 | -3/Research | System corruption reached 30% 18172 | -3/Research | Identified exit to Testing 18241 | -3/Research | Entered Testing 18243 | -3/Testing | Lost 4 parts (1n1u2w) 18494 | -3/Testing | Scanned by Researcher 18533 | -3/Testing | Core integrity fell below 50% 18571 | -3/Testing | Released all parts (3) 18572 | -3/Testing | Identified Active Sensor Suite 18573 | -3/Testing | Core integrity fell below 20% 18585 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18565_ Slug penetrates P-80 Master. 18565_ P-80 Master knocked back. 18566_ System corrupted: Heat flow error (+222). 18566_ Terminal disabled. 18567_ System corrupted: Com. Mass Driver jammed. 18568_ Hcp. Storage Unit destroyed. 18569_ Slug penetrates Wall. 18571_ Released Com. Mass Driver. 18571_ Released Graphene Brace. 18571_ Released Surveybot 17 Chip. 18571_ U-05 Engineer builds a Wall. 18572_ Identified Active Sensor Suite. [Achievement: Some Acronyms Are Better Than Others] 18573_ Acquired Impact Mace. 18575_ The unstable cave ceiling collapses. 18575_ K-01 Serf collects debris. 18576_ U-05 Engineer builds a Wall. 18579_ K-01 Serf collects debris. 18584_ System corrupted: Component data lost. 18585_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######??????###???????????? | | ?????????????????????? #??? #???????????? | | ?????????????c????????""" ! #???"""" #???????????? | | ??????????????????????""" #???"S" #???????????? | | ????????????????????? """ +??"" " #???????????? | | ????????????????????? """ g#?? #???????????? | | ?????????????w????!! """ ???% =?????????????? | | ?????????????????????? g ###g""##?????????????? | | ????????????##############g##]! " #?????????????? | | ??????g???? k =! "#??????????????? | | ???????g??? $ !u ! ##??????????????? | | ????????????????##+###;$ $ ## % #???????????????? | | ??????????g??????????##!pp ## R= #???????????????? | | ??????????????????????# # % % #?????????????? | | ??????????????????????# # %% #?????????????? | | ??????????????????????# # #%# #?????????????? | | ??????????????????????# # #?????????????? | | ??????????????????????# T" # ##?????????????? | | ??????????????????????# @ " ; #?????????????? | | ??????????????#####???# #### ##"#?????????????? | | ????????#######"#"##### #??? #?# ?????????????? | | ????????# # #??? #?? ????????????? | | ????????# # #???##???"????????????? | | ????????# w # ########??????????????? | | ????????# # #??????????????? | | ????????# + #??????????????? | | ????????# # #??????????????? | | ????????# # #??????????????? | | ????????# # ### #??????????????? | | ????????# % #% #?? #??????????????? | | ????????########""##### #??? #??????????????? | | ?######## % %% #???? ?????????????? | | ?#"" # " #??? ?????????????? | | ?#"" # ###???????????????????? | | ?#""" " #?????????????????????? | | ?#"""" # ###"###########?????????????????????? | | ?#""" # # #?????????????????????????? | | ?#"" # # #?????????????????????????? | | ?######## # """" #?????????????????????????? | | ????????# # """" #?????????????????????????? | | ????????# # """" #?????????????????????????? | | ????????# # """" #?????????????????????????? | | ????????# # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 80 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1210 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Adv. Sensor Array | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 57% | -9/Materials Lgt. Treads | 61% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Hvy. Treads | -3/Research | Hacked Particle Reactor | -3/Research | Hacked Com. HERF Cannon | -3/Research | Hacked KE Penetrator | -3/Research | Hacked Adv. Plasma Cannon | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DIY Cooler Fancy Inventory I Have A Map? I Laugh At Your Crits Network Effect Protector Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed MetaPhasingFlail Manual? 0 Play Time 02:03:37 Cumulative 450.7 hours Start 2025.10.29 @ 01:46:46 End 2025.10.30 @ 18:42:12 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 326 Rogue 63 Adventurer 237 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 73 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: b24d7735-cb4b-47ef-8fd3-19511ab71852