Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 11:48:35 Player: Darcyisverycute Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (2193) 2193 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (472) 472 TOTAL SCORE: 7415 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 325 Aligned with FarCom 300 Friendly Fire -236 Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 6/100 System Corruption 9% Temperature Critical (581) Movement Core (200) Ox3 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink (fused) Improved Signal Interpreter Improved Shield Generator > --- WEAPON (3) ------- Improved Spread Laser Autogun > --- INVENTORY (5) ---- Reinforced Ion Engine Xenon Bombardment Thruster Transmission Jammer Advanced ECM Suite Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Potential Leg > --- UTILITY ---------- Experimental Targeting Computer Advanced Weapon Cycler > --- WEAPON ----------- Beamcaster Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Reinforced Fission Core EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 3 | . . . . . . . 2 1 . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 138 | 6 1 5 10 . 32 . 36 8 2 22 16 Power 13 | 1 . 2 1 . 4 . 3 1 . 1 . Engine 6 | 1 . 2 . . 1 . 1 1 . . . Core 5 | . . . 1 . 2 . 1 . . 1 . Reactor 2 | . . . . . 1 . 1 . . . . Propulsion 34 | 2 . . 5 . 7 . 7 2 . 8 3 Treads 14 | 2 . . 4 . 3 . . . . 3 2 Leg 10 | . . . . . 4 . 5 . . 1 . Wheel 1 | . . . 1 . . . . . . . . Hover 7 | . . . . . . . 2 . . 4 1 Flight 2 | . . . . . . . . 2 . . . Utility 51 | 1 1 . 2 . 12 . 14 3 2 7 9 Device 25 | . 1 . 1 . 3 . 9 3 . 3 5 Storage 9 | 1 . . 1 . 3 . 2 . . 1 1 Processor 5 | . . . . . 1 . 1 . 1 1 1 Hackware 4 | . . . . . 1 . 1 . 1 1 . Protection 8 | . . . . . 4 . 1 . . 1 2 Artifact . | . . . . . . . . . . . . Weapon 40 | 2 . 3 2 . 9 . 12 2 . 6 4 Energy Gun 9 | . . . . . 1 . 3 2 . 2 1 Energy Cannon 3 | . . 1 1 . 1 . . . . . . Ballistic Gun 20 | 2 . 1 1 . 4 . 7 . . 3 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . . 1 . . 3 . 2 . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 5 . 1 2 . . . Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 1 | . . . . . 1 . . . . . . Parts Lost 44 | . . 2 2 . 11 . 17 3 . 3 6 Power 5 | . . 1 . . 2 . 1 1 . . . Propulsion 14 | . . . 2 . 4 . 4 . . 1 3 Utility 11 | . . . . . 3 . 4 2 . 1 1 Weapon 14 | . . 1 . . 2 . 8 . . 1 2 Highest Loss Streak 9 | . . 1 1 . 8 . 9 3 . 1 4 To Critical Strikes 6 | . . . . . 6 . . . . . . Average Slot Usage (%) 92 | . 99 99 93 100 97 100 91 64 62 76 87 Engine 3 | . 14 13 1 . . . . 7 7 4 . Core 6 | . . . 9 11 10 11 6 . . 2 7 Treads 12 | . 28 28 25 22 10 . . . . 10 6 Leg 10 | . . . . . 18 33 22 . . 1 . Wheel 2 | . . . 2 11 4 . . . . . . Hover 1 | . . . . . . . 2 7 7 6 12 Device 10 | . 13 14 11 11 7 11 21 12 7 3 7 Storage 8 | . 14 14 11 11 5 11 9 7 7 7 7 Processor 3 | . . . . . 4 . 2 7 10 7 12 Hackware 1 | . . . . . . . . . 5 8 4 Protection 2 | . . . . . 4 . . 5 . 3 4 Energy Gun 4 | . . . . . 4 11 8 1 . 5 12 Energy Cannon 4 | . . 6 11 11 5 . . . . . . Ballistic Gun 15 | . 28 21 21 22 16 11 12 . . 9 6 Launcher 3 | . . . . . 6 11 1 . . . 1 Peak Build Rating 56 | 6 9 14 17 17 56 44 55 40 42 51 52 Average Rating 30 | 5 8 11 16 17 33 43 48 33 38 39 48 On Entrance 24 | . 6 9 14 17 17 44 43 21 33 42 50 Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 11 13 21 34 34 37 37 44 20 20 59 49 Greatest Support 90 | 40 40 40 60 10 90 80 75 20 20 72 50 Greatest Overweight (x) 7 | . . . 7 3 3 . 1 6 . 2 2 Average Overweight (x) . | . . . . 3 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 10 10 15 15 Average Capacity 10 | 6 8 8 11 15 9 15 14 10 10 13 14 Most Carried 15 | 3 8 8 14 14 15 15 15 10 10 15 15 Average Carried 8 | 1 7 7 9 14 4 14 14 9 9 12 14 Final Capacity 15 | 8 8 8 15 15 15 15 10 10 10 15 5 Final Carried 15 | 3 8 8 14 14 15 15 9 10 10 14 5 Class Distribution -------------------- 33% | Scavenger-Gunner 24% | Mutant 18% | Scavenger-Tank 6% | Scavenger-Mutant 6% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Matter Collected 2655 | 254 72 150 175 16 843 . 531 30 . 114 470 Remotely . | . . . . . . . . . . . . Salvage Created 3096 | 28 116 188 487 103 460 . 963 60 . 118 573 Parts 188 | 5 7 15 35 1 41 . 50 2 . 8 24 Haulers Intercepted 5 | . 1 . 2 . . . 1 . . . 1 Recyclers Shooed 3 | . 1 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 64 | . 2 9 7 . 7 . 19 2 . 5 13 Melee 1 | . . . . . . . . . . 1 . Guns 43 | . 2 3 3 . 1 . 17 2 . 4 11 Cannons 5 | . . 1 4 . . . . . . . . AOE 15 | . . 5 . . 6 . 2 . . . 2 Classes Destroyed 17 | 1 2 1 5 . 3 . 4 . . . 1 Worker 5 | . . . 1 . . . 1 . . 2 1 Builder 1 | . . . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . 1 . . . 1 Recycler 2 | . . . . . . . 1 . . . 1 Operator 1 | . . . . . . . 1 . . . . Turret 1 | . . . . . 1 . . . . . . Watcher 3 | . . . 3 . . . . . . . . Swarmer 22 | . . 5 4 . . . 5 2 . 3 3 Grunt 19 | . 2 4 . . . . 6 . . . 7 Brawler 1 | . . . 1 . . . . . . . . Sentry 8 | . . . 2 . . . 5 . . . 1 Specialist 1 | . . . . . . . 1 . . . . Hunter 5 | . . . . . . . 2 . . 2 1 Programmer 1 | . . . . . . . . . . . 1 Zionite 6 | . . . . . 6 . . . . . . Assembled 6 | . . . . . 6 . . . . . . Thug 1 | . . . . . . . . . . . 1 Best Kill Streak 6 | 1 3 5 3 . 4 . 6 1 . 4 6 Combat Bots Only 6 | . 2 5 3 . 4 . 6 1 . 2 5 Max Kills in Single Turn 4 | 1 1 4 2 . 2 . 2 1 . 2 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 4 . . 2 . 2 . . . 2 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Hostile Shots Fired 563 | . 12 43 12 . 94 . 199 27 . 84 92 Missed 141 | . 5 8 6 . 23 . 54 12 . 17 16 Damage Taken 7237 | . 76 490 135 . 1343 . 2277 219 . 1097 1600 Core 1694 | . . 82 15 . 307 . 531 42 . 123 594 Absorbed by Shields 173 | . . . . . 17 . 146 . . . 10 Core Remaining (%) 47 | 100 . 67 . . . 19 3 . . . . Volleys Fired 404 | 2 12 23 20 4 171 . 82 12 . 32 46 Largest 3 | 2 2 2 3 3 3 . 3 1 . 3 3 Hottest 163 | 40 40 76 99 99 106 . 160 55 . 140 163 Shots Fired 717 | 4 24 46 60 12 260 . 164 12 . 40 95 Gun 643 | 4 24 40 40 8 222 . 162 12 . 38 93 Cannon 32 | . . 3 20 4 5 . . . . . . Launcher 42 | . . 3 . . 33 . 2 . . 2 2 Special . | . . . . . . . . . . . . Kinetic 451 | 4 24 40 40 8 155 . 114 . . 27 39 Thermal 170 | . . . . . 67 . 38 . . 11 54 Explosive 42 | . . 3 . . 33 . 2 . . 2 2 Electromagnetic 54 | . . 3 20 4 5 . 10 12 . . . Robot Hit Streak 21 | 3 11 8 8 9 15 . 9 3 . 6 21 Robot Miss Streak 11 | . 3 2 3 . 4 . 4 3 . 4 11 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 2 . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 Shots Hit Robots 463 | 3 14 31 30 6 169 . 110 6 . 22 72 Core Hits 275 | 1 8 16 19 3 68 . 50 4 . 20 86 Critical Kills 2 | . . . . . . . 2 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 14 | . . . 1 1 8 . 3 1 . . . Burn 6 | . . . . . 5 . 1 . . . . Destroy 5 | . . . . . 3 . 2 . . . . Corrupt 3 | . . . 1 1 . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8883 | 31 194 601 707 128 3001 . 1751 100 . 460 1910 Guns 6204 | 31 194 279 211 33 2138 . 1580 100 . 393 1245 Cannons 622 | . . 58 431 95 38 . . . . . . Explosions 2030 | . . 264 65 . 825 . 171 . . 60 645 Melee . | . . . . . . . . . . . . Ramming 27 | . . . . . . . . . . 7 20 Kinetic 3286 | 31 194 279 211 33 1025 . 977 . . 192 344 Thermal 2800 | . . . 65 . 1148 . 485 . . 201 901 Explosive 1930 | . . 264 . . 790 . 171 . . 60 645 Electromagnetic 840 | . . 58 431 95 38 . 118 100 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 1 . . 8 9 9 Average Corruption 3 | . . . . . 1 1 . . 8 8 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . . . . . 12 . . . 1 19 14 Message Errors 9 | . . . . . 2 . . . . 5 2 Matter Fused 11 | . . . . . 4 . . . 1 4 2 Heat Flow Errors 3 | . . . . . . . . . . 1 2 Energy Discharges 6 | . . . . . 2 . . . . 2 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . 5 1 Data Loss (major) 3 | . . . . . 1 . . . . 1 1 Misfires 3 | . . . . . 2 . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 143 | . . . 8 7 12 . 11 . . 25 80 Projectiles 15 | . . . 8 7 . . . . . . . Explosions 128 | . . . . . 12 . 11 . . 25 80 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 179 | . . 49 . . 31 . 27 . . 32 40 Shots 7 | . . 3 . . 1 . 1 . . 1 1 Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 5 | . . . . . . . . . . 3 2 Kicked 2 | . . . . . . . . . . 2 . Crushed 1 | . . . . . . . . . . 1 . Highest Temperature 799 | . . 5 . . 401 . 350 27 . 261 799 Average Temperature 113 | . . 5 . . 93 . 67 7 . 74 226 Received Heat Transfer 1425 | . 42 237 57 . . . 609 . . 9 471 Effects 23 | . . . . . 3 . . . . . 20 Shutdowns 3 | . . . . . . . . . . . 3 Energy Bleed 6 | . . . . . 1 . . . . . 5 Interference 2 | . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . . . 4 Damage (core) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 15 | . . . . . 13 . . . . . 2 Heat Transferred 4522 | . . . 100 . 2370 . 962 . . 205 885 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Peak Influence 536 | 5 65 210 278 123 . . 497 203 86 120 536 Initial 128 | . 3 25 . 108 . . . 128 71 60 42 Average 131 | 1 37 78 165 117 . . 215 153 78 78 203 Maximum Alert Level 2 | . . 1 1 . . . 2 1 . . 2 Low Security (%) 74 | 100 100 88 61 100 . 100 41 83 100 100 46 Level 1 24 | . . 11 38 . . . 53 16 . . 45 Level 2 1 | . . . . . . . 4 . . . 7 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . . . 4 . . 2 7 Investigation 2 | . . . 1 . . . . . . 1 . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 8 | . . . . . . . 3 . . 1 4 Assault 2 | . . . . . . . . . . . 2 Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Distress Signals 7 | . . . 1 . . . 5 . . . 1 Communications Jammed 112 | . . . . . . . 106 . . . 6 Distress Signals 111 | . . . . . . . 105 . . . 6 Times Spotted 160 | . 4 13 21 . 32 . 39 9 6 10 26 Peak Tracking Total 9 | . 3 5 5 . 9 1 8 4 6 4 6 Tactical Retreats 24 | . . 1 1 . 14 . 4 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Traps Triggered 10 | . . . 2 . . . 3 1 . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Machines Disabled 9 | . . . . . 8 . 1 . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Machines Accessed 33 | . . 1 5 . 3 . 5 5 . 7 7 Terminals 20 | . . 1 3 . . . 3 4 . 2 7 Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 2 | . . . 1 . . . . . . 1 . Recycling Units 4 | . . . 1 . . . 1 1 . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 80 | . . 2 8 . 6 . 20 13 . 13 18 Successful 38 | . . 1 3 . 6 . 10 3 . 9 6 Failed 42 | . . 1 5 . . . 10 10 . 4 12 Catastrophic 11 | . . . 2 . . . 3 4 . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 21 | . . . 7 . 1 . 3 3 . 1 6 Terminals 48 | . . 2 5 . . . 9 11 . 3 18 Fabricators 3 | . . . . . . . . . . 3 . Repair Stations 4 | . . . 1 . . . . . . 3 . Recycling Units 8 | . . . 2 . . . 1 2 . 3 . Scanalyzers 10 | . . . . . . . 10 . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 18 | . . 1 1 . 6 . 2 2 . 2 4 Record 5 | . . . . . 5 . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . . . . 3 Open DSF 2 | . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . Zone Layout 2 | . . 1 . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . 1 . . . . . . 1 . Scan Component 2 | . . . 1 . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . 1 . Scanalyzer 7 | . . . . . . . 7 . . . . Insert Component 3 | . . . . . . . 3 . . . . Analyze 4 | . . . . . . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 6 | . . . 1 . . . 1 1 . 1 2 Terminals 5 | . . . 1 . . . . 1 . 1 2 Assimilate 1 | . . . . . . . . . . . 1 Botnet 4 | . . . 1 . . . . 1 . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Monitor 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . . . 3 . . . 4 4 . 5 5 Full Trace Events 2 | . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . Total Part Build Rating 5 | . . . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 102 | . . . . . . . . . . 102 . Retrieved Matter 102 | . . . . . . . . . . 102 . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Total Allies 7 | . . 3 . 1 . . . . . . 3 Largest Group 3 | . . 3 3 1 1 . . . . . 2 Highest-Rated Group 62 | . . 40 40 31 31 . . . . . 62 Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 70 | . . . 33 . . . 8 . . . 29 Total Damage 1286 | . . . 363 . . . 438 . . . 485 Kills 15 | . . . 9 . . . 2 . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . Turrets Deployed 1 | . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Turns Passed 7137 | 83 202 974 666 141 2857 56 843 223 47 656 389 Spaces Moved 4813 | 45 88 560 382 96 2052 44 445 269 70 543 219 Core 15 | 6 . . 2 . 6 . . 1 . . . Treads 1163 | 39 88 560 268 . 49 . . . . 128 31 Legs 1586 | . . . . . 1131 44 401 . . 10 . Wheels 1074 | . . . 112 96 866 . . . . . . Hover 975 | . . . . . . . 44 268 70 405 188 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 125 125 95 126 60 60 60 56 56 Average Speed 117 | 145 160 160 150 125 115 126 114 61 60 94 92 Slowest Speed 400 | 160 160 160 400 125 160 126 190 350 60 270 225 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 19 97 35 16 91 11 54 13 75 13 46 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 12 | . . . . . . . . . . 12 . Terrain Destroyed 116 | . . 13 4 . 36 . 19 . . 16 28 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 116 | . . 13 4 . 36 . 19 . . 16 28 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Total 5771 | 56 128 598 428 109 2388 45 641 320 74 651 333 Wait 188 | 1 21 . 2 10 52 . 48 18 . 19 17 Move 4803 | 44 87 559 381 95 2051 43 444 269 69 542 219 Hop . | . . . . . . . . . . . . Pick Up 111 | 3 6 6 11 . 34 1 18 7 2 15 8 Fast Attach 55 | 6 1 . 6 . 17 . 11 2 1 7 4 Attach 41 | . . 2 2 . 7 . 13 5 1 7 4 Detach 21 | . . . . . 8 . 1 2 . 7 3 Swap 42 | . . 3 2 . 8 . 12 1 . 8 8 Drop 88 | . 1 5 4 . 40 1 12 4 1 11 9 Fire 404 | 2 12 23 20 4 171 . 82 12 . 32 46 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . 2 . Crush 2 | . . . . . . . . . . 1 1 Escape Stasis 13 | . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 7) 286 | -10/Materials | Entered Mines 296 | -10/Mines | Met a Derelict bent on vengeance 326 | -10/Mines | Build established: Mutant 332 | -10/Mines | Discovered new exit (range 3) 434 | -10/Mines | Discovered new exit (range 10) 754 | -10/Mines | Learned Materials terminal intel 773 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 821 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1035 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1260 | -10/Mines | Entered Materials 1260 | -9/Materials | Accompanied by 3 allies 1260 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1261 | -9/Materials | Identified exit to Mines 1262 | -9/Materials | Loaded intel: 12 terminal locations 1451 | -9/Materials | Discovered new exit (range 8) 1863 | -9/Materials | Build established: Scavenger-Gunner 1926 | -9/Materials | Entered Mines 1929 | -9/Mines | Received a Mining Laser from a helpful Derelict 2024 | -9/Mines | Discovered new exit (range 5) 2034 | -9/Mines | Discovered new exit (range 3) 2055 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2055 | -9/Mines | Discovered new exit (range 5) 2067 | -9/Mines | Entered Exiles 2067 | -9/Exiles | Accompanied by 1 ally 2068 | -9/Exiles | Identified exit to Mines 2098 | -9/Exiles | Met 8R-AWN 2120 | -9/Exiles | Met EX-HEX 2173 | -9/Exiles | Met EX-DEC 2363 | -9/Exiles | Visited The Gauntlet 2607 | -9/Exiles | Met EX-BIN 2623 | -9/Exiles | Aligned with FarCom system 2624 | -9/Exiles | Given EX-Vault access code 2647 | -9/Exiles | Opened EX-Vault 2655 | -9/Exiles | Found AWS/Gauss 2676 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2747 | -9/Exiles | Found Potential Leg 2749 | -9/Exiles | Found Potential Leg 2855 | -9/Exiles | Build established: Scavenger-Tank 3131 | -9/Exiles | Attacked by the Exiles 3305 | -9/Exiles | Lost 8 parts (2p3n3u) 3345 | -9/Exiles | Core integrity fell below 50% 3348 | -9/Exiles | Destroyed 8R-AWN 3364 | -9/Exiles | Lost 3 parts (1n2w) 3364 | -9/Exiles | Found Prototype Processor 3364 | -9/Exiles | Identified Exp. Targeting Computer 3664 | -9/Exiles | Build established: Scavenger-Gunner 3765 | -9/Exiles | Destroyed EX-BIN 3853 | -9/Exiles | Destroyed EX-DEC 3886 | -9/Exiles | Destroyed EX-HEX 4099 | -9/Exiles | Learned location of Zion (-6) 4464 | -9/Exiles | Found Deploy-a-Sentry 4695 | -9/Exiles | Core integrity fell below 20% 4849 | -9/Exiles | Build established: Scavenger-Tank 4924 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 4924 | -9/Exiles | Entered Mines 4930 | -8/Mines | Discovered new exit (range 14) 4980 | -8/Mines | Entered Materials 4980 | -8/Materials | Evolved 2 slots: Utility x2 5478 | -8/Materials | Lost 3 parts (1u2w) 5557 | -8/Materials | Lost 3 parts (1n2w) 5587 | -8/Materials | Identified exit to Factory 5740 | -8/Materials | Core integrity fell below 50% 5746 | -8/Materials | DAS Turret deployed 5746 | -8/Materials | Garrison activated, responded to threat 5790 | -8/Materials | Core integrity fell below 20% 5822 | -8/Materials | Lost 9 parts (1p3n2u3w) 5823 | -8/Materials | Entered Factory 5823 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5824 | -7/Factory | Identified exit to Storage 5900 | -7/Factory | Identified exit to DSF 6046 | -7/Factory | Lost 3 parts (1p2u) 6046 | -7/Factory | Sucked down chute 6046 | -7/Factory | Entered Waste 6052 | -7/Waste | Spotted C-40 Crusher 6061 | -7/Waste | EMP discharged 6068 | -7/Waste | Spotted C-40 Crusher 6069 | -7/Waste | Spotted C-40 Crusher 6070 | -7/Waste | Spotted C-40 Crusher 6078 | -7/Waste | Discovered new exit (range 16) 6079 | -7/Waste | Spotted C-40 Crusher 6086 | -7/Waste | Spotted C-40 Crusher 6093 | -7/Waste | Entered Factory 6127 | -7/Factory | Identified exit to DSF 6592 | -7/Factory | Fabricated Gravmag Array (x1) 6608 | -7/Factory | Discovered new exit (range 5) 6609 | -7/Factory | Identified exit to Factory 6747 | -7/Factory | Discovered exit to Storage (range 5) 6749 | -7/Factory | Entered Storage 6755 | -7/Storage | Identified exit to Recycling 7057 | -7/Storage | Met a pair of Derelict thieves 7125 | -7/Storage | Core integrity fell below 50% 7133 | -7/Storage | Core integrity fell below 20% 7139 | -7/Storage | Core destroyed Last Messages --------------- dispatching reinforcements to local area. 07132_ U-05 Engineer lays Concrete. 07133_ Overheating: Core damaged (-84). 07133_ U-05 Engineer lays Concrete. 07134_ Power failure, Mic. Nuclear Core shutdown. 07134_ Overheating: Lrg. Storage Unit damaged (-203). 07134_ Gravmag Array destroyed. 07134_ Dropped Broken Hvy. Missile Launcher. 07134_ U-05 Engineer lays Concrete. 07135_ Overheating: Core damaged (-98). 07135_ U-05 Engineer lays Concrete. 07135_ Hrd. Medium Armor Plating destroyed. 07135_ Dropped Lrg. Storage Unit. 07136_ Overheating: Energy bleed (-1). 07137_ U-05 Engineer builds a Wall. 07138_ Broken Gravmag System destroyed. 07138_ Dropped Mic. Nuclear Core. 07139_ Overheating: Core damaged (-70). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ???????????????????????## #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????#?????##?## ##???????????????????? | | ??????????????# ???? ?##u= #???????????????????? | | ??????????????# ????? ## % #???????????????????? | | ??????????????# ????? = ##"#????????????????? | | ??????????????# ?????? # % ?????????????????? | | ??????????????# ?????? ??????????????????? | | ??????######### ??????? % =! #??????????????????? | | ??????#!! # # ??????? %%= #??????????????????? | | ??????# ! " #+######## %g= ###### #??????????? | | ??????# ! #%!% % != u*%= #??????????? | | ??????# " +%=[ * ]|* #??????????? | | ??????# !! #T## % =!@=! #??????????? | | ??????# ! #### #### *#![ # ####??????????????? | | ??????######??# #??#??#! ##???????????????????? | | ???????????#### #?????T g#????????????????????? | | ????######## ## #?????#" "#????????????????????? | | ????# # #??????? ]?????????????????????? | | ????# """ """ # #??????? ]?????????????????????? | | ????# """ """ # = #??????? ]#????????????????????? | | ????# """ """ #%! #??????? ]#????????????????????? | | ????# """ """ +[ #???????###????????????????????? | | ????# """ """ # #??????????????????????????????? | | ????# ### #??????????????????????????????? | | ????# #?# #?????????????????????????????## | | ###############?#%#?????????????????????????????#! | | # #?????###?# #?????????????????????????????#! | | #?????# #?# #?????????????????????????????#! | | # #?????# ### #?????????????????????????????# | | #""" #?????# T## #?????????????????????????????## | | #""" #######+### #???????????#######????????????# | | #""" + [ *#?###+###???#"""""#????????????# | | ??? # ##/##+##+### #####""T""############## | | ?####+# ## =%= # =!%!* | | + ## # T !! | | # ## % # ! | | # ## *% # #"""T"""###+#########+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 600 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 7 Authchip Count 1 Item Schematics ----------------- Gravmag Array | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravmag Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicTargetingDiverter Manual? 0 Play Time 01:51:39 Cumulative 106.8 hours Start 2025.04.15 @ 09:47:41 End 2025.04.15 @ 11:48:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 54 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62acea01-d70f-4345-8e0f-853a847666a2