Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.29 @ 17:15:57 Player: Jim Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (3020) 3020 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6050 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 140/450 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Large Matter Pod Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher Mini Grenade Launcher > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Medium Laser Gatling Laser EM Pulse Cannon Assault Rifle Advanced Assault Cannon Grenade Launcher [Rating: 52] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Proton Missile Launcher Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . 1 . . Utility 3 | . 1 . 1 1 Weapon 1 | . . . 1 . Parts Attached 48 | . 4 6 8 30 Power 10 | . 1 2 . 7 Engine 7 | . 1 2 . 4 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 9 | . . 1 3 5 Treads . | . . . . . Leg 9 | . . 1 3 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 1 . 2 6 Device 3 | . . . . 3 Storage 1 | . . . . 1 Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 20 | . 2 3 3 12 Energy Gun 6 | . . 2 1 3 Energy Cannon 4 | . . . 1 3 Ballistic Gun 4 | . 2 1 . 1 Ballistic Cannon 1 | . . . . 1 Launcher 5 | . . . 1 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 1 1 Parts Lost 31 | . . 1 6 24 Power 4 | . . . 1 3 Propulsion 6 | . . . . 6 Utility 8 | . . . 3 5 Weapon 13 | . . 1 2 10 Highest Loss Streak 11 | . . 1 5 11 Average Slot Usage (%) 95 | . 100 100 96 93 Engine 11 | . 12 20 15 9 Core 6 | . . . . 10 Leg 22 | . 25 30 24 19 Device 9 | . . . . 14 Storage 8 | . 12 10 8 7 Processor 9 | . 12 10 9 9 Protection 5 | . 12 10 12 . Energy Gun 5 | . 9 12 15 . Energy Cannon 1 | . . . 6 . Ballistic Gun 2 | . 15 7 . . Launcher 11 | . . . 1 17 Naked Turns . | . . . . . Heaviest Build 54 | 17 25 35 40 54 Greatest Support 60 | 20 20 30 42 60 Greatest Overweight (x) 9 | . 1 1 1 9 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 8 8 8 8 Average Carried 6 | . 6 7 6 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 7 8 8 6 . Class Distribution -------------------- 48% | Hacker-Mutant 21% | Hacker-Gunner 18% | Hacker-Skirmisher 6% | Hacker-Bomber 5% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1210 | 192 18 116 77 807 Remotely . | . . . . . Salvage Created 3139 | . . 372 707 2060 Parts 187 | . . 27 41 119 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . . 9 14 37 Guns 17 | . . 8 8 1 Cannons 7 | . . . 2 5 AOE 33 | . . 1 4 28 Classes Destroyed 14 | . . 5 1 8 Worker 12 | . . . . 12 Builder 5 | . . . . 5 Tunneler 2 | . . . . 2 Hauler 3 | . . . . 3 Recycler 2 | . . . . 2 Operator 2 | . . 1 . 1 Watcher 4 | . . 1 1 2 Swarmer 10 | . . 4 2 4 Grunt 31 | . . 3 7 21 Brawler 4 | . . . 2 2 Duelist 2 | . . . . 2 Sentry 7 | . . 2 3 2 Hunter 3 | . . . . 3 Programmer 3 | . . . . 3 Best Kill Streak 22 | . . 3 6 22 Combat Bots Only 7 | . . 3 6 7 Max Kills in Single Turn 5 | . . 2 3 5 Gunslinging 1 | . . 1 . . Exploded 3 | . . 1 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3900 | . . 238 727 2935 Core 789 | . . 42 42 705 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 100 89 92 . Volleys Fired 106 | . . 17 23 66 Largest 3 | . . 2 3 3 Hottest 158 | . . 90 158 131 Shots Fired 232 | . . 34 58 140 Gun 100 | . . 34 43 23 Cannon 35 | . . . 13 22 Launcher 97 | . . . 2 95 Special . | . . . . . Kinetic 24 | . . 4 . 20 Thermal 26 | . . . 13 13 Explosive 37 | . . . 2 35 Electromagnetic 145 | . . 30 43 72 Robot Hit Streak 67 | . . 8 41 67 Robot Miss Streak 2 | . . 2 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 187 | . . 27 44 116 Core Hits 178 | . . 20 34 124 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7897 | . . 433 1201 6263 Guns 1320 | . . 362 627 331 Cannons 646 | . . . 143 503 Explosions 5874 | . . 71 398 5405 Melee . | . . . . . Ramming 57 | . . . 33 24 Kinetic 369 | . . 34 . 335 Thermal 832 | . . 71 404 357 Explosive 3656 | . . . 137 3519 Electromagnetic 2983 | . . 328 627 2028 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 45 | . . . . 45 Message Errors 8 | . . . . 8 Matter Fused 7 | . . . . 7 Heat Flow Errors 5 | . . . . 5 Energy Discharges 3 | . . . . 3 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Targeting Errors 10 | . . . . 10 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 200 | . . . 4 196 Projectiles 3 | . . . . 3 Explosions 197 | . . . 4 193 Melee . | . . . . . Knockbacks 2 | . . . 1 1 Impact 1 | . . . 1 . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 274 | . . 32 49 193 Shots 16 | . . 1 2 13 Rammed 6 | . . . 2 4 Targets Rammed 9 | . . . 3 6 Kicked 3 | . . . 1 2 Crushed . | . . . . . Highest Temperature 661 | . . 255 661 163 Average Temperature 149 | . . 76 219 53 Received Heat Transfer 1896 | . . 108 315 1473 Effects 18 | . . . 18 . Shutdowns 6 | . . . 6 . Energy Bleed 2 | . . . 2 . Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 2 . Damage (minor) 3 | . . . 3 . Damage (major) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 9 | . . . 4 5 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . . 2 Heat Transferred 1467 | . . 100 559 808 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 13 | . . 2 3 8 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 393 | . . 275 229 393 Average Influence 145 | . . 71 123 184 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 70 | . 100 93 64 64 Level 1 29 | . . 6 35 35 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . . 2 2 13 Investigation 1 | . . . . 1 Extermination 3 | . . . . 3 Reinforcement 12 | . . 2 1 9 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded 5 | . . . . 5 Haulers Reinforced 3 | . . . . 3 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . 1 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . . 17 24 51 Peak Tracking Total 7 | . . 5 7 7 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 8 | . . . 1 7 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 28 | . . 1 . 27 Max in Single Turn 4 | . . 1 . 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 1 2 3 3 Terminals 8 | . 1 2 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 4 4 5 7 Successful 12 | . 3 3 3 3 Failed 8 | . 1 1 2 4 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 4 4 4 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 11 | . 3 3 2 3 Record 9 | . 2 2 2 3 Robot Analysis 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 1 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3191 | . 206 444 590 1951 Spaces Moved 1947 | 1 152 246 321 1227 Core 15 | . . . . 15 Treads . | . . . . . Legs 1932 | 1 152 246 321 1212 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 150 123 123 Average Speed 140 | 120 127 150 153 135 Slowest Speed 500 | 120 150 150 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 2 38 30 36 43 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 205 | . . 11 15 179 Melee . | . . . . . Projectile . | . . . . . AOE 205 | . . 11 15 179 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2187 | . 165 286 367 1369 Wait 21 | . . 10 3 8 Move 1943 | . 151 245 320 1227 Hop . | . . . . . Pick Up 39 | . 6 5 6 22 Fast Attach . | . . . . . Attach 31 | . 1 3 4 23 Detach . | . . . . . Swap 18 | . 3 4 4 7 Drop 15 | . 4 2 4 5 Fire 106 | . . 17 23 66 Melee . | . . . . . Ram 1 | . . . . 1 Kick 8 | . . . 3 5 Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 67 | -10/Materials | Identified exit to Mines 67 | -10/Materials | Discovered exit to Mines (range 13) 131 | -10/Materials | Identified exit to Materials 131 | -10/Materials | Discovered exit to Materials (range 16) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 287 | -9/Materials | Identified exit to Mines 287 | -9/Materials | Discovered exit to Mines (range 6) 305 | -9/Materials | Build established: Hacker-Mutant 612 | -9/Materials | Identified exit to Materials 612 | -9/Materials | Discovered exit to Materials (range 12) 651 | -9/Materials | Entered another Materials area 651 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1142 | -8/Materials | Identified exit to Garrison 1192 | -8/Materials | Garrison activated, responded to threat 1223 | -8/Materials | Identified exit to Factory 1223 | -8/Materials | Discovered exit to Factory (range 14) 1241 | -8/Materials | Entered Factory 1241 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1263 | -7/Factory | Lost 5 parts (1p2u2w) 1899 | -7/Factory | Build established: Hacker-Skirmisher 2145 | -7/Factory | Destroyed 7 combat bots 2504 | -7/Factory | Build established: Hacker-Gunner 2937 | -7/Factory | Lost 5 parts (1n1u3w) 3048 | -7/Factory | Lost 4 parts (1p1n2w) 3167 | -7/Factory | Core integrity fell below 50% 3184 | -7/Factory | Core integrity fell below 20% 3192 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03151_ G-47 Trooper destroyed. 03151_ System corrupted: Med. Laser targeting data glitched. 03152_ System corrupted: Energy discharge (-9). 03152_ G-47 Trooper heat damages core (-11). 03152_ K-01 Serf cleans the Construction Platform. 03156_ Imp. Cooling System destroyed. 03156_ K-01 Serf collects debris. 03158_ EM Pulse Cannon destroyed. 03159_ Acquired 50 matter. 03161_ K-01 Serf collects debris. 03162_ Med. Laser destroyed. 03165_ K-01 Serf collects debris. 03165_ Acquired 55 matter. 03167_ Adv. Assault Cannon destroyed. 03168_ K-01 Serf collects debris. 03170_ Slammed into K-01 Serf. 03173_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 03174_ Imp. Targeting Computer destroyed. 03176_ System corrupted: Matter fused (-9). 03178_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 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