Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 17:21:56 Player: Loquitran Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (2176) 2176 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 4480 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 261 Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 280/280 System Corruption 8% Temperature Warm (175) Movement Core (600) Ox11 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (15) --- Improved Ion Engine Cold Fusion Reactor High-capacity Matter Pod (200) Improved Targeting Computer ECM Suite Medium Armor Plating Drone Bay (2/2) Drone Bay (2/2) Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Compact Wheel Heat Sink High-capacity Matter Pod Improved Targeting Computer ECM Suite ECM Suite Medium Armor Plating Hardened Light Armor Plating Drone Bay Drone Bay Improved EM Shotgun Improved EM Shotgun Improved Light Cannon Improved Light Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 71 | 1 13 27 30 Power 6 | . 2 2 2 Engine 5 | . 2 2 1 Core . | . . . . Reactor 1 | . . . 1 Propulsion 21 | . 4 9 8 Treads 2 | . 2 . . Leg 16 | . 2 7 7 Wheel 1 | . . . 1 Hover . | . . . . Flight 2 | . . 2 . Utility 4 | . 2 2 . Device . | . . . . Storage 2 | . . 2 . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 40 | 1 5 14 20 Energy Gun 12 | . 5 3 4 Energy Cannon . | . . . . Ballistic Gun 20 | 1 . 9 10 Ballistic Cannon 5 | . . 2 3 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 18 | . 6 5 7 Power 1 | . 1 . . Propulsion 12 | . 2 4 6 Utility . | . . . . Weapon 5 | . 3 1 1 Highest Loss Streak 6 | . 6 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 93 94 95 Engine 8 | . 13 11 3 Reactor 3 | . . . 7 Treads 1 | . 7 . . Leg 33 | . 18 35 40 Flight 1 | . . 3 . Storage 11 | . 14 11 11 Processor 11 | . 12 11 11 Energy Gun 8 | . 17 8 2 Ballistic Gun 12 | . 7 8 17 Ballistic Cannon 1 | . . 4 . Naked Turns . | . . . . Heaviest Build 39 | 13 13 34 39 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 3 | . 3 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 8 8 10 15 Most Carried 15 | 6 8 12 15 Average Carried 10 | 6 6 8 14 Final Capacity 15 | 8 8 15 15 Final Carried 13 | 6 8 12 13 Class Distribution -------------------- 55% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1839 | 208 415 581 635 Remotely . | . . . . Salvage Created 3114 | . 452 1130 1532 Parts 187 | . 35 72 80 Haulers Intercepted 7 | . 1 1 5 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 57 | . 11 21 25 Guns 39 | . 9 17 13 Cannons 4 | . . 4 . AOE 13 | . 2 . 11 Classes Destroyed 12 | . 5 5 2 Worker 3 | . . 1 2 Builder 3 | . . 1 2 Tunneler 1 | . 1 . . Hauler 7 | . 1 1 5 Recycler 3 | . . 3 . Watcher 5 | . 2 2 1 Swarmer 9 | . 3 6 . Grunt 36 | . 8 10 18 Brawler 3 | . . 1 2 Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 6 | . . 4 2 Best Kill Streak 9 | . 5 4 9 Combat Bots Only 7 | . 4 3 7 Max Kills in Single Turn 3 | . 3 2 3 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3409 | . 907 961 1541 Core 580 | . 171 88 321 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 238 | . 80 . 158 Core Remaining (%) 65 | 100 31 . . Volleys Fired 237 | . 73 72 92 Largest 2 | . 2 2 2 Hottest 90 | . 80 90 90 Shots Fired 427 | . 129 141 157 Gun 380 | . 129 121 130 Cannon 30 | . . 20 10 Launcher 17 | . . . 17 Special . | . . . . Kinetic 271 | . 66 95 110 Thermal 99 | . 63 36 . Explosive . | . . . . Electromagnetic 57 | . . 10 47 Robot Hit Streak 19 | . 13 14 19 Robot Miss Streak 6 | . 6 5 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 252 | . 77 94 81 Core Hits 130 | . 28 43 59 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 1 1 1 Burn 1 | . 1 . . Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4810 | . 1039 1435 2336 Guns 3089 | . 876 1135 1078 Cannons 340 | . . 300 40 Explosions 1362 | . 162 . 1200 Melee . | . . . . Ramming 19 | . 1 . 18 Kinetic 2265 | . 396 1115 754 Thermal 1124 | . 480 206 438 Explosive 162 | . 162 . . Electromagnetic 1240 | . . 114 1126 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 1 8 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . 6 15 Message Errors 5 | . . 3 2 Matter Fused 4 | . . 2 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 4 | . . 1 3 Data Loss (major) 2 | . . . 2 Alerts 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles . | . . . . Explosions 12 | . . . 12 Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 176 | . . . 176 Shots 10 | . . . 10 Rammed 1 | . 1 . . Targets Rammed 3 | . 1 . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 206 | . 206 54 166 Average Temperature 33 | . 42 14 46 Received Heat Transfer 1269 | . 369 384 516 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 5 | . . . 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 4 . 1 Heat Transferred 2283 | . 1232 475 576 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 13 | . . . 13 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 1075 | . 255 443 1075 Initial 186 | . . 85 186 Average 337 | . 150 213 538 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 35 | 100 72 48 4 Level 1 34 | . 27 44 29 Level 2 16 | . . 6 32 Level 3 14 | . . . 33 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 18 | . 3 2 13 Investigation 7 | . 1 . 6 Extermination . | . . . . Reinforcement 7 | . 2 2 3 Assault 3 | . . . 3 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 8 | . 1 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 106 | . 23 32 51 Peak Tracking Total 7 | . 6 6 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 7 | . . 1 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 6 | . 1 . 5 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 22 | . 5 5 12 Terminals 17 | . 3 4 10 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 56 | . 13 13 30 Successful 38 | . 10 10 18 Failed 18 | . 3 3 12 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 5 | . 1 3 1 Terminals 38 | . 5 11 22 Fabricators . | . . . . Repair Stations 12 | . 4 . 8 Recycling Units 4 | . 4 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 23 | . 4 8 11 Record 1 | . . 1 . Part Schematic 1 | . . . 1 Robot Schematic 1 | . . . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 7 | . 2 3 2 Open Door 3 | . . . 3 Branch Access Points 2 | . . 1 1 Locate Traps 1 | . . 1 . Disarm Traps 2 | . . 1 1 Dispatch Records 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 4 . 7 Scan Component 7 | . 2 . 5 Repair 4 | . 2 . 2 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 2 8 Full Trace Events 9 | . . 1 8 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 . 2 Time 135 | . 52 . 83 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders 2 | . . . 2 ROAM 1 | . . . 1 FOLLOW 1 | . . . 1 Ally Attacks 75 | . . . 75 Total Damage 708 | . . . 708 Kills 17 | . . . 17 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3008 | 4 720 994 1290 Spaces Moved 1415 | 3 339 461 612 Core 9 | . 9 . . Treads 47 | . 47 . . Legs 1345 | 3 283 458 601 Wheels 11 | . . . 11 Hover . | . . . . Flight 3 | . . 3 . Fastest Speed 100 | 120 100 120 115 Average Speed 126 | 120 126 120 131 Slowest Speed 220 | 120 200 220 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 2 64 43 88 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 48 | . 12 . 36 Melee . | . . . . Projectile . | . . . . AOE 48 | . 12 . 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2202 | 3 504 761 934 Wait 407 | . 69 166 172 Move 1412 | 2 338 460 612 Hop . | . . . . Pick Up 35 | . 7 16 12 Fast Attach 16 | . 6 7 3 Attach 9 | . 4 3 2 Detach . | . . . . Swap 46 | 1 3 17 25 Drop 37 | . 3 20 14 Fire 237 | . 73 72 92 Melee . | . . . . Ram 1 | . 1 . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 18) 256 | -10/Materials | Core integrity fell below 50% 284 | -10/Materials | Lost 6 parts (1p2n3w) 317 | -10/Materials | Build established: Mutant 370 | -10/Materials | Repaired Sml. Laser 398 | -10/Materials | Repaired Sml. Laser 630 | -10/Materials | Discovered new exit (range 18) 679 | -10/Materials | Identified exit to Materials 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Evolved 2 slots: Propulsion x2 1430 | -9/Materials | Build established: Scavenger-Mutant 1501 | -9/Materials | Identified exit to Mines 1501 | -9/Materials | Identified exit to Storage 1719 | -9/Materials | Entered Storage 2156 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2396 | -9/Storage | Repaired Imp. Assault Rifle 2519 | -9/Storage | First assault squad dispatched 2568 | -9/Storage | Core integrity fell below 50% 2596 | -9/Storage | Destroyed 7 combat bots 2714 | -9/Storage | Identified exit to Recycling 2752 | -9/Storage | Repaired EMP Blaster 2932 | -9/Storage | Core integrity fell below 20% 2932 | -9/Storage | Garrison activated, responded to threat 3009 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02962_ G-34 Mercenary unfolds itself. 02962_ L-31 Rogue unfolds itself. 02962_ M-13 Machinist unfolds itself. 02965_ Door malfunctions. 02968_ EMP Blaster destroyed. 02970_ U-05 Engineer repairs door. 02971_ Acquired 48 matter. 02972_ U-05 Engineer builds a Wall. 02977_ U-05 Engineer lays Concrete. 02978_ System corrupted: Component data lost. 02978_ U-05 Engineer lays Concrete. 02989_ System corrupted: Imp. Assault Rifle jammed. 02989_ L-31 Rogue destroyed. 02994_ Com. Wheel destroyed. 02994_ System corrupted: Imp. EM Shotgun failed to cycle. 02994_ G-34 Mercenary destroyed. 02995_ Aluminum Leg destroyed. 02997_ A-02 Transporter destroyed. 02999_ System corrupted: IFF burst signal emitted. 03000_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????###? | | ?????????????????????????????????###########??# #? | | ?????????????????????????????????#! #??# ## | | ?????????????????????????#####???#! #??# T# | | ?????????????????????????#! !#???#! ! #?##+## | | ???????????????????###???#! !#???#! ### | | ???????????????????#T##??# !#???# [ + | | ???????????????????" #??#* !#???# ### | | ???????????????????" #?### ##???# #?# # | | ???????????????????# #?#T #?#?# #?# # | | ???????????"########+#####/#########+#######?# # | | ???????????" 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[# *# | | ??????????????????# ##???????????# ="" " # [# | | ??????????????????# T#???????????# """"[" #* # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Gatling Laser | -9/Storage | Hacked Robot Schematics ------------------ I-25 Savior | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed AssembledSubatomicNanovents Manual? 0 Play Time 00:33:18 Cumulative 9.9 hours Start 2022.05.06 @ 16:51:09 End 2022.05.06 @ 17:21:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d66e7aa3-3f39-47b7-abba-f01dd16304ce