Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 15:34:57 Player: yua241 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (910) 910 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2640 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 172/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Medium Armor Plating Reactive Plating Reactive Plating Reactive Plating Reactive Plating EM Shotgun Medium Laser Small Laser Beam Rifle Beam Rifle Minigun Minigun Grenade Launcher Rocket Launcher Mini Grenade Launcher Guided Missile Launcher GAL Module Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Minigun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Structural Scanner Medium Armor Plating Reactive Plating Reactive Plating Reactive Plating Reactive Plating EM Shotgun Medium Laser Small Laser Beam Rifle Minigun Minigun Minigun Grenade Launcher Rocket Launcher Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Guided Missile Launcher GAL Module [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Weapon Minigun Energy Gun Beam Rifle Ballistic Gun Minigun Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 32 | 5 5 13 1 . 8 Power 4 | 1 1 1 . . 1 Engine 4 | 1 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 1 1 11 . . 2 Treads 4 | . . 4 . . . Leg 11 | 1 1 7 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 . . . 2 Device 1 | . . . . . 1 Storage 3 | 1 1 . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 1 1 1 . 3 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 1 2 . . 13 Power 2 | . . . . . 2 Propulsion 8 | . . 2 . . 6 Utility 1 | . . . . . 1 Weapon 5 | . 1 . . . 4 Highest Loss Streak 6 | . 1 2 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 83 82 100 100 75 Engine 7 | . 14 7 11 11 3 Treads 22 | . . 8 44 44 14 Leg 11 | . 21 24 . . 13 Device 2 | . . . . . 6 Storage 11 | . 14 11 11 11 10 Processor 7 | . 5 11 11 11 4 Energy Gun 8 | . 14 11 11 11 3 Ballistic Gun 10 | . 13 8 11 11 10 Launcher 2 | . . . . . 6 Peak Build Rating 27 | 5 8 23 24 27 27 Average Rating 18 | 4 6 11 23 26 19 On Entrance 14 | . 5 8 23 24 27 Naked Turns . | . . . . . . Heaviest Build 91 | 14 86 88 89 89 91 Greatest Support 80 | 10 20 80 80 80 80 Greatest Overweight (x) 30 | 1 4 27 1 1 30 Average Overweight (x) 2 | . 1 3 1 1 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 11 25 25 25 24 Most Carried 25 | 5 6 20 20 25 25 Average Carried 17 | 2 3 9 19 24 19 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 2 4 19 19 25 18 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 896 | 250 128 184 36 24 274 Remotely . | . . . . . . Salvage Created 1268 | . 301 568 53 . 346 Parts 78 | . 18 33 6 . 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 22 | . . . . 1 21 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 7 4 3 . 10 Guns 23 | . 7 4 3 . 9 AOE 1 | . . . . . 1 Classes Destroyed 12 | . 4 4 . . 4 Worker 5 | . . 5 . . . Builder 3 | . . 3 . . . Tunneler 1 | . . 1 . . . Recycler 3 | . 1 2 . . . Drone 2 | . . . . . 2 Watcher 2 | . 1 1 . . . Swarmer 6 | . 3 . 3 . . Grunt 8 | . 4 2 . . 2 Brawler 1 | . . . . . 1 Sentry 3 | . . 2 . . 1 Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 4 | . 4 3 3 . 3 Combat Bots Only 3 | . 3 3 3 . 3 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 334 | . 44 40 21 . 229 Missed 105 | . 10 4 9 . 82 Damage Taken 3089 | . 415 472 98 . 2104 Core 527 | . 114 80 8 . 325 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 1 | . . 1 . . . Core Remaining (%) 77 | 100 54 . . . . Volleys Fired 127 | . 33 44 6 . 44 Largest 2 | . 2 2 2 . 2 Hottest 81 | . 70 75 81 . 81 Shots Fired 242 | . 57 88 12 . 85 Gun 236 | . 57 88 12 . 79 Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 128 | . 33 44 6 . 45 Thermal 108 | . 24 44 6 . 34 Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 11 13 3 . 12 Robot Miss Streak 4 | . 4 2 2 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 151 | . 38 54 6 . 53 Core Hits 68 | . 15 23 3 . 27 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 3 2 1 . 3 Burn 8 | . 2 2 1 . 3 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2394 | . 486 608 97 . 1203 Guns 1947 | . 486 603 97 . 761 Cannons . | . . . . . . Explosions 442 | . . . . . 442 Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic 1010 | . 283 229 53 . 445 Thermal 937 | . 203 374 44 . 316 Explosive 442 | . . . . . 442 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 59 | . . . . . 59 Message Errors 11 | . . . . . 11 Matter Fused 16 | . . . . . 16 Heat Flow Errors 10 | . . . . . 10 Energy Discharges 6 | . . . . . 6 Parts Fused 2 | . . . . . 2 Data Loss (minor) 7 | . . . . . 7 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 146 | . . . . . 146 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 247 | . 223 240 90 . 247 Average Temperature 69 | . 92 55 41 . 69 Received Heat Transfer 813 | . 219 222 . . 372 Effects 2 | . 2 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 2 . . 3 Heat Transferred 3182 | . 740 1258 185 . 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 225 | . 225 105 88 . . Initial 18 | . . 10 18 . . Average 41 | . 99 17 48 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 95 | 100 79 100 100 . . Level 1 4 | . 20 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 13 9 3 . 17 Peak Tracking Total 7 | . 7 4 3 . 4 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 3 2 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 12 6 . . . Successful 14 | . 10 4 . . . Failed 4 | . 2 2 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 12 2 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 10 . . . . Record 7 | . 7 . . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6741 | 98 521 1265 427 1909 2521 Spaces Moved 2000 | 59 218 340 160 756 467 Core 119 | 17 . 15 . . 87 Treads 1314 | . . 76 160 756 322 Legs 567 | 42 218 249 . . 58 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 250 250 250 170 Average Speed 312 | 149 191 320 250 250 507 Slowest Speed 1550 | 190 400 1400 250 250 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 34 30 25 75 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . . . . 56 Melee . | . . . . . . Projectile . | . . . . . . AOE 56 | . . . . . 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2282 | 72 269 439 178 777 547 Wait 48 | . 4 14 11 15 4 Move 1995 | 58 217 339 159 755 467 Hop . | . . . . . . Pick Up 67 | 8 8 24 . 6 21 Fast Attach . | . . . . . . Attach 31 | 5 4 13 1 . 8 Detach 6 | . . 4 1 . 1 Swap 1 | . 1 . . . . Drop 6 | 1 2 . . 1 2 Fire 127 | . 33 44 6 . 44 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 5) 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Propulsion x2 908 | -9/Materials | Build established: Scavenger-Mutant 970 | -9/Materials | Discovered new exit (range 10) 1049 | -9/Materials | Repaired Aluminum Leg 1075 | -9/Materials | Repaired Aluminum Leg 1707 | -9/Materials | Build established: Mutant 1848 | -9/Materials | Discovered new exit (range 12) 1885 | -9/Materials | Entered Mines 2053 | -9/Mines | Learned Materials garrison access intel 2151 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2182 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2185 | -9/Mines | Discovered new exit (range 5) 2265 | -9/Mines | Discovered new exit (range 10) 2312 | -9/Mines | Entered Zion 2434 | -7/Zion | Found Prototype Launcher 2667 | -7/Zion | Learned 4 Factory zone layouts 3237 | -7/Zion | Learned 4 Factory zone layouts 3315 | -7/Zion | Found GAL Module 3851 | -7/Zion | Discovered new exit (range 15) 4221 | -7/Zion | Entered Proximity Caves 4589 | -6/Proximity Caves | Spotter reported a threat 4625 | -6/Proximity Caves | Spotted B-75 Beast 4642 | -6/Proximity Caves | Spotter reported a threat 4874 | -6/Proximity Caves | Spotter reported a threat 4896 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4896 | -6/Proximity Caves | Core integrity fell below 50% 5184 | -6/Proximity Caves | Lost 6 parts (1p3n1u1w) 5240 | -6/Proximity Caves | Identified exit to Factory 6735 | -6/Proximity Caves | Core integrity fell below 20% 6742 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06354_ System corrupted: Component data lost. 06372_ System corrupted: Energy discharge (-31). 06527_ System corrupted: Energy discharge (-26). 06555_ System corrupted: FCS attempts to trigger Minigun. 06555_ System corrupted: Minigun misfires. 06588_ System corrupted: Component data lost. 06681_ TN8TT31<87S X/#G8R/VHB 06731_ Aluminum Leg destroyed. 06735_ Critical hit (Burn: +37). 06736_ Aluminum Leg destroyed. 06737_ Hvy. Missile Launcher destroyed. 06737_ Minigun destroyed. 06737_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ????????????????????###########??????????????????? | | ????????????????????### ###??????????????????? | | ????????????????????## ##??????????????????? | | ????????????????????## ####????????????????? | | ????????????????????### #####???????????????? | | ?????????????????????### ####??????????????? | | ????????????????????? #### ###??????????????? | | ??????????????????????##### ##??????????????? | | ???????????????????????#### ##??????????????? | | ?????????