Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.13 @ 09:28:20 Player: Minty Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1156) 1156 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (776) 776 TOTAL SCORE: 3682 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 186 Met Imprinter 300 Was Imprinted 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Salvage Targeting Computer Makeshift Hacking Suite > --- WEAPON (2) ------- Heavy Riot Gun Phasing Sabre > --- INVENTORY (8) ---- Makeshift Hacking Suite Makeshift Hacking Suite Hacking Drone Bay Makeshift Laser Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Riot Gun Phasing Sabre > --- INVENTORY -------- Makeshift Hacking Suite Makeshift Hacking Suite Hacking Drone Bay Makeshift Laser Rocket Launcher CR-A16's Pointy Stick [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 40 | . 3 29 3 2 3 Power 4 | . . 4 . . . Engine 4 | . . 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | . 2 10 2 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 7 | . . 5 2 . . Hover 7 | . 2 5 . . . Flight . | . . . . . . Utility 10 | . 1 5 1 2 1 Device 4 | . . 4 . . . Storage . | . . . . . . Processor 3 | . 1 . 1 . 1 Hackware 2 | . . . . 2 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 12 | . . 10 . . 2 Energy Gun 2 | . . 1 . . 1 Energy Cannon 3 | . . 3 . . . Ballistic Gun 2 | . . 2 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 3 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 20 | . . 16 . . 4 Power 1 | . . 1 . . . Propulsion 10 | . . 7 . . 3 Utility 6 | . . 5 . . 1 Weapon 3 | . . 3 . . . Highest Loss Streak 4 | . . 4 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 88 85 81 92 91 Engine 11 | . 14 9 11 11 11 Leg 2 | . 20 . . . . Wheel 21 | . . 11 29 33 26 Hover 5 | . 7 15 3 . . Device 2 | . . 10 . . . Storage 11 | . 14 11 11 11 11 Processor 4 | . 2 2 4 7 2 Hackware 3 | . . . . 8 17 Energy Gun 6 | . 28 9 . . 6 Energy Cannon 6 | . . . 11 11 4 Ballistic Gun 6 | . . . 11 11 4 Launcher 2 | . . 8 . . . Naked Turns . | . . . . . . Heaviest Build 20 | 11 11 20 15 15 16 Greatest Support 48 | 20 20 42 48 42 42 Greatest Overweight (x) 5 | . . 3 . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 6 6 5 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 4 8 8 6 Class Distribution -------------------- 84% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 859 | 200 30 311 288 20 10 Remotely 187 | . . 187 . . . Salvage Created 1194 | . 111 742 293 . 48 Parts 77 | . 7 46 22 . 2 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 2 26 5 . . Guns 9 | . 2 5 2 . . Cannons 5 | . . 2 3 . . AOE 18 | . . 18 . . . Classes Destroyed 10 | . 2 7 1 . . Worker 2 | . . . 2 . . Builder 3 | . . 2 1 . . Tunneler 2 | . 1 1 . . . Hauler 1 | . . 1 . . . Recycler 2 | . . 1 1 . . Watcher 2 | . . 2 . . . Swarmer 7 | . . 4 3 . . Grunt 21 | . 2 17 2 . . Duelist 2 | . . 2 . . . Sentry 3 | . . 3 . . . Thug 1 | . . . . . 1 Best Kill Streak 8 | . 1 8 6 . . Combat Bots Only 7 | . 1 7 5 . . Max Kills in Single Turn 4 | . 1 4 2 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 1664 | . 104 1302 28 . 230 Core 418 | . 11 361 . . 46 Absorbed by Shields 56 | . . 56 . . . Regen/Repaired (Parts) 21 | . . 21 . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 91 | . 16 62 9 . 4 Largest 2 | . 2 2 2 . 1 Hottest 98 | . 90 98 91 . 60 Shots Fired 160 | . 32 106 18 . 4 Gun 106 | . 32 61 9 . 4 Cannon 20 | . . 11 9 . . Launcher 34 | . . 34 . . . Special . | . . . . . . Kinetic 9 | . . . 9 . . Thermal 113 | . 32 72 9 . . Explosive 34 | . . 34 . . . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 10 | . 7 9 8 . 10 Robot Miss Streak 3 | . 3 3 2 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 98 | . 21 64 10 . 3 Core Hits 75 | . 6 54 10 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 1 . . . Burn 2 | . 1 1 . . . Melee Attacks 5 | . . 5 . . . Impact 5 | . . 5 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3091 | . 255 2461 217 . 158 Guns 831 | . 244 430 74 . 83 Cannons 287 | . . 145 142 . . Explosions 1805 | . . 1730 . . 75 Melee 141 | . . 141 . . . Ramming 27 | . 11 15 1 . . Kinetic 74 | . . . 74 . . Thermal 1036 | . 244 575 142 . 75 Explosive 1730 | . . 1730 . . . Electromagnetic 83 | . . . . . 83 Impact 141 | . . 141 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 145 | . . 137 . . 8 Projectiles . | . . . . . . Explosions 123 | . . 115 . . 8 Melee 22 | . . 22 . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 289 | . . 237 . . 52 Shots 11 | . . 10 . . 1 Rammed 5 | . . 4 1 . . Targets Rammed 6 | . 1 4 1 . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 288 | . 228 288 115 . 46 Average Temperature 87 | . 94 94 48 . 23 Received Heat Transfer 542 | . 57 443 6 . 36 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 2566 | . 719 1438 259 . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 759 | . 133 759 435 . . Initial 295 | . . 55 295 . . Average 299 | . 57 364 403 . . Maximum Alert Level 3 | . . 3 2 . . Low Security (%) 42 | 100 100 38 . . . Level 1 12 | . . 13 20 . . Level 2 41 | . . 40 79 . . Level 3 3 | . . 7 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 5 . . 1 Investigation 4 | . 1 3 . . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 9 35 4 . 6 Peak Tracking Total 7 | . 3 6 2 . 7 Tactical Retreats 4 | . . 4 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 4 | . . 4 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 8 | . 4 4 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 24 | . 12 12 . . . Successful 12 | . 6 6 . . . Failed 12 | . 6 6 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 5 7 . 1 . Terminals 15 | . 8 7 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 4 | . 4 . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Record 1 | . 1 . . . . Level Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 3 . . . Terminals 5 | . 2 3 . . . Botnet 4 | . 2 2 . . . Disrupt 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 3 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 36 | . . 36 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 7 Highest-Rated Group 248 | . . . . 248 248 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 24 | . . . . . 24 Total Damage 497 | . . . . . 497 Kills 6 | . . . . . 6 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 2496 | 3 346 646 413 1009 79 Spaces Moved 2173 | 3 255 453 395 1010 57 Core 5 | . . . . . 5 Treads . | . . . . . . Legs 203 | 3 200 . . . . Wheels 1701 | . . 244 395 1010 52 Hover 264 | . 55 209 . . . Flight . | . . . . . . Fastest Speed 52 | 120 56 52 93 93 90 Average Speed 92 | 120 106 80 96 93 110 Slowest Speed 300 | 120 120 245 100 93 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 2 45 42 76 90 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 6 | . . . 3 3 . Spaces Dug . | . . . . . . Terrain Destroyed 225 | . . 218 . . 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 225 | . . 218 . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 2481 | 2 299 615 411 1083 71 Wait 122 | . 12 51 1 53 5 Move 2168 | 2 254 452 394 1009 57 Hop . | . . . . . . Pick Up 22 | . 7 4 2 9 . Fast Attach 19 | . 2 12 2 2 1 Attach 15 | . 1 12 . . 2 Detach 8 | . . 6 1 1 . Swap 6 | . . 5 1 . . Drop 19 | . 6 2 . 9 2 Fire 91 | . 16 62 9 . 4 Melee 5 | . . 5 . . . Ram 5 | . . 4 1 . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 4 | -11/Junkyard | Entered Materials 21 | -10/Materials | Identified exit to Materials 101 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 618 | -9/Materials | Lost 4 parts (2n1u1w) 645 | -9/Materials | Destroyed 7 combat bots 713 | -9/Materials | Lost 3 parts (1n2u) 812 | -9/Materials | Core integrity fell below 50% 861 | -9/Materials | Repaired Broken Hover Unit 883 | -9/Materials | Lost 3 parts (1n1u1w) 945 | -9/Materials | Core integrity fell below 20% 966 | -9/Materials | Lost 4 parts (1p1n1u1w) 985 | -9/Materials | Discovered new exit (range 11) 996 | -9/Materials | Entered Mines 1102 | -9/Mines | Discovered new exit (range 11) 1407 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1407 | -9/Mines | Learned location of 1 exit from Materials 1409 | -9/Mines | Entered Zion 1431 | -7/Zion | Found CR-A16's Pointy Stick 1499 | -7/Zion | Learned Factory terminal intel 1511 | -7/Zion | Identified exit to Deep Caves 1573 | -7/Zion | Received a hallucinogenic algorithm 1619 | -7/Zion | Learned location of Data Miner (-6) 1698 | -7/Zion | Learned location of Quarantine (-3) 1710 | -7/Zion | Learned location of Recycling (-7) 1721 | -7/Zion | Given the Hacking Drone Bay 1721 | -7/Zion | Found Prototype Device 1738 | -7/Zion | Learned location of Storage (-7) 1750 | -7/Zion | Given A8's code to call for help 1818 | -7/Zion | Imprinted 1820 | -7/Zion | Declared Zion's savior 2121 | -7/Zion | Gained Derelict followers 2360 | -7/Zion | Build established: Hacker-Mutant 2378 | -7/Zion | Discovered new exit (range 14) 2418 | -7/Zion | Entered Proximity Caves 2418 | -6/Proximity Caves | Accompanied by 7 allies 2457 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2497 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 02468_ Acquired 10 matter. 02470_ ER-2U0(g) destroyed. 02471_ L-41 Fighter destroyed. 02476_ Corrupted VTOL Module fries itself beyond repair. 02477_ Lgt. Nuclear Core fries itself beyond repair. 02477_ B-48 Gladiator overheating. 02478_ VTOL Module fries itself beyond repair. 02478_ Acquired Salvage Targeting Computer. 02478_ B-48 Gladiator overheating. 02480_ Wheel destroyed. 02480_ G-50 Soldier destroyed. 02480_ B-48 Gladiator overheating. 02482_ B-48 Gladiator heat damages Lgt. Treads, Rnf. Deuterium Engine. 02482_ Com. Wheel destroyed. 02482_ Penetrated by Slug. 02482_ B-48 Gladiator overheating. 02488_ B-48 Gladiator destroyed. 02492_ Y-64 Sentinel suffers critical hit (Burn). 02497_ Y-64 Sentinel heat short circuits Neutrino Core. 02497_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????###########?????????????? | | ????????????????## ?????????????? | | ???????????????##" ;# ?# #????????????? | | ???????????????# " ;Y $???# ######???????? | | ??????????????###"%;b??? # ##??????? | | ??????????????# #Y###++### ######## | | ??????????????# @[+%% | / | | ??????????????##M%%#=!%! # | | ???????????????#[ !#""""""# #?????? | | ???????????????# %######## ##?????? | | ???????????????# #??????? | | ??????????????## ## ## #??????? | | ??????????????# [] ## ### #??????? | | ??????????????## ##?# ????? | | ???????????????## ##??## ??? | | ????????????????# #????## #####?? | | ???????????????# #?????## #?????? | | ???????????????# ?????##?????? | | ???????????????## #??????????? | | ????????????????## ## ?????????? | | ?????????????????# ######## ?????????? | | ????????????????? #??????? ??????????? | | ????????????????? ???????? #??????????? | | ????????????????## ????????????????????? | | ?????????????????## ????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? #???????????????????? | | ???????????????????##????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Salvage Targeting 1 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevRocketImmobilizer Manual? 0 Play Time 00:20:14 Cumulative 444.7 hours Start 2023.07.13 @ 09:08:26 End 2023.07.13 @ 09:28:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 120 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45bcc929-4dff-434c-af5f-6c7358ae1c82