Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 00:20:23 // Winter2019/RPGLIKE Player: Spitfire Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (2646) 2646 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 6871 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 191 Friendly Fire -119 Cogmind --------- Core Integrity 0/1150 Matter 380/400 Energy 309/310 System Corruption 7% Temperature Cool (0) Movement Rolling (120) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon Gauss Cannon Fusion Bomb Launcher > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite Makeshift System Restoration Module > --- WEAPON ----------- Advanced Beam Cannon Gauss Cannon Fusion Bomb Launcher > --- INVENTORY -------- Hardened Medium Armor Plating [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Hacking Suite Device Heat Sink Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Slots Evolved 6 | 3 . . . 2 . 1 . Power . | . . . . . . . . Propulsion 1 | 1 . . . . . . . Utility 3 | 1 . . . 1 . 1 . Weapon 2 | 1 . . . 1 . . . Parts Attached 29 | 5 4 3 6 3 3 4 1 Power 3 | 1 1 . . . 1 . . Engine 2 | 1 . . . . 1 . . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 4 | 2 . . 1 . 1 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 4 | 2 . . 1 . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | . 2 2 2 1 . 1 1 Device 3 | . 1 1 . . . . 1 Storage . | . . . . . . . . Processor 4 | . 1 1 . 1 . 1 . Hackware 1 | . . . 1 . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 13 | 2 1 1 3 2 1 3 . Energy Gun 3 | 1 . . 1 . . 1 . Energy Cannon 3 | . 1 . 2 . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . 1 . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . Unidentified Prototypes 5 | . . . 2 . 2 1 . Parts Lost 4 | . . . . . 1 . 3 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . 1 . . Highest Loss Streak 3 | . . . . . 1 . 3 To Critical Strikes . | . . . . . . . . Average Backups . | . . 1 1 . 1 1 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . 1 1 . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . 1 1 1 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . 1 1 1 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 89 100 97 96 99 98 100 Engine 5 | . 11 . . . 3 10 10 Core 6 | . 2 14 12 11 7 . . Wheel 23 | . 28 28 28 23 22 20 20 Device 3 | . 6 14 8 . . . 2 Processor 10 | . 11 14 2 2 11 15 20 Hackware 8 | . . . 11 11 11 10 10 Protection 7 | . . . 5 11 11 10 7 Energy Cannon 11 | . 11 14 12 11 11 10 10 Ballistic Gun 3 | . 14 12 . . . . . Ballistic Cannon 2 | . . . . . . 9 10 Launcher 9 | . . 1 14 11 17 10 10 Special Melee Weapon 2 | . . . . 10 4 . . Peak Build Rating 38 | 5 9 13 18 24 28 37 38 Average Rating 20 | 3 6 9 15 20 25 29 37 On Entrance 16 | . 5 9 13 18 24 23 37 Naked Turns . | . . . . . . . . Heaviest Build 42 | 9 11 15 23 24 36 42 42 Greatest Support 27 | 26 26 26 27 27 27 27 27 Greatest Overweight (x) 2 | . . . . 1 1 1 2 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 1 | . 1 1 1 1 1 1 1 Average Capacity . | . . 1 1 1 1 1 1 Most Carried 1 | . 1 1 1 1 1 1 1 Average Carried . | . . 1 1 . 1 . . Final Capacity 1 | . 1 1 1 1 1 1 1 Final Carried 1 | . 1 1 1 1 1 1 . Class Distribution -------------------- 48% | Hacker-Mutant 35% | Hacker-Bomber 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Bomber | -7/Factory Hacker-Bomber | -6/Factory Hacker-Bomber | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Matter Collected 2072 | 259 169 25 313 463 211 456 176 Remotely . | . . . . . . . . Salvage Created 2030 | 85 421 60 419 394 149 268 234 Parts 124 | 1 27 3 22 30 10 24 7 Haulers Intercepted 4 | . 1 . 2 1 . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 57 | . 11 2 7 12 6 14 5 Guns 4 | . 3 1 . . . . . Cannons 23 | . 8 1 1 5 . 6 2 AOE 28 | . . . 6 7 5 7 3 Classes Destroyed 15 | 1 5 . 3 2 . 2 2 Worker 7 | . . . 1 1 3 2 . Builder 5 | . . . . . . 5 . Tunneler 3 | . . . 1 . 1 1 . Hauler 4 | . 1 . 2 1 . . . Recycler 5 | 1 2 . 2 . . . . Operator 5 | . 1 . 1 2 1 . . Watcher 3 | . 1 . 1 1 . . . Swarmer 12 | . 6 . . 3 . 3 . Grunt 33 | . 5 2 5 4 4 10 3 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . 1 . . . Sentry 5 | . . . 2 2 1 . . Hunter 3 | . . . . 2 1 . . Programmer 1 | . . . . . . 1 . Thief 1 | . . . . . . . 1 Best Kill Streak 12 | 1 6 2 11 5 6 12 4 Combat Bots Only 6 | . 6 2 3 3 5 5 4 Max Kills in Single Turn 5 | 1 1 1 2 2 3 5 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 2 3 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Hostile Shots Fired 214 | . 43 13 8 34 52 48 16 Missed 69 | . 11 3 4 12 23 12 4 Hits 145 | . 32 10 4 22 29 36 12 Projectile 145 | . 32 10 4 22 29 36 12 Critical Strikes 2 | . . . . . . 2 . Damage Taken 2732 | . 291 100 80 362 425 605 869 Core 2112 | . 239 82 54 266 312 428 731 Absorbed by Shields . | . . . . . . . . Redirected to Core 1549 | . 175 69 54 159 285 378 429 Ignored by Resistances 341 | . 47 18 10 40 58 114 54 Regen/Repaired (Parts) 72 | . . . 13 59 . . . Core Remaining (%) 85 | 100 . 93 100 74 61 . . Volleys Fired 161 | 3 44 10 19 33 12 31 9 Largest 3 | 1 2 2 2 2 3 3 3 Hottest 160 | 20 80 80 104 104 149 160 160 Shots Fired 302 | 3 88 20 31 52 20 70 18 Gun 63 | 3 47 10 3 . . . . Cannon 162 | . 41 10 9 28 12 48 14 Launcher 77 | . . . 19 24 8 22 4 Special . | . . . . . . . . Kinetic 86 | 3 44 10 . . . 22 7 Thermal 136 | . 41 10 12 28 12 26 7 Explosive 77 | . . . 19 24 8 22 4 Electromagnetic 3 | . 3 . . . . . . Robot Hit Streak 16 | 2 8 10 5 6 16 15 6 Robot Miss Streak 5 | 1 5 1 3 3 1 3 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 173 | 2 43 14 13 28 19 41 13 Core Hits 142 | 2 23 3 26 24 20 36 8 Critical Kills 3 | . 1 . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 1 . 1 . 1 6 1 Burn 1 | . . . 1 . . . . Meltdown 3 | . 1 . . . 1 1 . Blast 6 | . . . . . . 5 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8179 | 24 666 233 1254 1339 1191 2806 666 Guns 506 | 24 321 125 36 . . . . Cannons 2261 | . 345 108 52 372 250 824 310 Explosions 5412 | . . . 1166 967 941 1982 356 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1145 | 24 294 125 . . . 521 181 Thermal 2035 | . 345 108 88 372 690 303 129 Explosive 4972 | . . . 1166 967 501 1982 356 Electromagnetic 27 | . 27 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 2 . . 3 7 Average Corruption 2 | . . . 2 . . 2 2 Corruption Purged 3 | . . . . . . . 3 Corruption Blocked . | . . . . . . . . Effects 9 | . . . 2 . . 3 4 Message Errors 3 | . . . 1 . . 1 1 Matter Fused 4 | . . . 1 . . 2 1 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 260 | . . 11 26 73 20 119 11 Projectiles 22 | . . 11 . . . . 11 Explosions 238 | . . . 26 73 20 119 . Melee . | . . . . . . . . Knockbacks 7 | . . . . . . 6 1 Impact . | . . . . . . . . Kinetic 5 | . . . . . . 4 1 Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 492 | . . . 41 77 199 88 87 Shots 11 | . . . 1 4 3 2 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 339 | . 132 14 30 144 108 339 108 Average Temperature 66 | . 36 14 13 42 36 121 32 Received Heat Transfer 583 | . 138 63 18 90 48 139 87 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . 1 . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Melted 7 | . 3 . . 1 3 . . Heat Transferred 3247 | . 703 222 259 629 694 518 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Maximum Alert Level 2 | . 1 . 1 1 1 2 . Low Security (%) 68 | 100 69 100 83 88 49 44 . Level 1 29 | . 30 . 16 11 50 47 . Level 2 1 | . . . . . . 7 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 555 | 5 262 134 303 275 259 555 . Initial 97 | . . 84 40 58 74 97 . Average 148 | . 91 91 134 143 161 229 . Influence Increases 2907 | 5 421 80 429 627 349 906 90 Destroy 0b10 Robot/C 1260 | . 220 40 140 240 120 420 80 Destroy 0b10 Robot/NC 160 | 5 25 . 40 25 25 40 . Destroy Leader 274 | . 44 10 36 64 30 80 10 Allied During Kill 69 | . . . . . 4 65 . Trap Triggered on 0b10 30 | . . . . 30 . . . Successful Hack 124 | . 26 . 34 11 24 29 . Select Force Hacks 60 | . . . . 30 . 30 . Disable Machine 285 | . 45 . 30 60 90 60 . Destroy Structure 525 | . 1 . 149 167 56 152 . Lose Combat Pursuer 120 | . 60 30 . . . 30 . Influence Decreases 2628 | 5 204 193 394 602 314 566 350 Entered New Map 670 | . . 133 64 81 90 102 200 Time Decay 1331 | 5 204 60 180 254 214 294 120 Lost Part 40 | . . . . . 10 . 30 Lost Ally 170 | . . . . . . 170 . Purge Threat 417 | . . . 150 267 . . . Squads Dispatched 20 | . 2 1 4 3 1 9 . Investigation 9 | . 1 1 2 2 . 3 . Extermination 2 | . . . . . 1 1 . Reinforcement 5 | . 1 . 2 1 . 1 . Assault . | . . . . . . . . Garrison 4 | . . . . . . 4 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Distress Signals 2 | . . . 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 19 6 13 17 7 21 6 Peak Tracking Total 6 | . 6 2 4 4 5 4 4 Tactical Retreats 4 | . 1 1 . . . 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts 13 | . . . . 13 . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 16 | . . . . 15 1 . . Reused 3 | . . . . 3 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . 3 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Disabled 20 | . 3 . 3 4 6 4 . Max in Single Turn 5 | . 1 . 1 1 5 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Accessed 46 | . 9 1 11 10 7 8 . Terminals 30 | . 7 . 10 6 4 3 . Fabricators 5 | . . . . . 3 2 . Repair Stations 3 | . . . 1 2 . . . Recycling Units 4 | . 2 . . 1 . 1 . Scanalyzers 2 | . . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 196 | . 32 1 57 53 21 32 . Successful 155 | . 17 1 44 50 18 25 . Failed 39 | . 15 . 12 2 3 7 . Catastrophic . | . . . . . . . . Database Lockouts 2 | . . . 1 1 . . . Manual 134 | . 31 . 42 27 14 20 . Terminals 140 | . 24 . 55 37 11 13 . Fabricators 18 | . . . . . 10 8 . Repair Stations 10 | . . . 2 8 . . . Recycling Units 18 | . 8 . . 5 . 5 . Scanalyzers 7 | . . . . 3 . 4 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 78 | . 5 1 31 28 7 6 . Record 3 | . . . 1 2 . . . Part Schematic 3 | . . . 2 . 1 . . Robot Schematic 1 | . . . . . 1 . . Robot Analysis 15 | . 4 . 3 3 1 4 . Prototype ID Bank 5 | . . . 2 2 . 1 . Open Door 1 | . . 1 . . . . . Open DSF 3 | . . . . . 2 1 . Level Access Points 3 | . . . 2 1 . . . Branch Access Points 2 | . 1 . 1 . . . . Emergency Access Points 7 | . . . 4 3 . . . Machine Index 2 | . . . 1 1 . . . Terminal Index 2 | . . . 1 . 1 . . Scanalyzer Index 1 | . . . . 1 . . . Garrison Index 1 | . . . 1 . . . . Alert Level 2 | . . . 1 1 . . . Unreport Threat 3 | . . . 1 2 . . . Locate Traps 1 | . . . 1 . . . . Reprogram Traps 4 | . . . . 3 1 . . Dispatch Records 1 | . . . . 1 . . . Surveillance Status 2 | . . . . 2 . . . Patrol Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 3 | . . . 2 1 . . . Registered Prototypes 1 | . . . . 1 . . . Zone Layout 9 | . . . 6 3 . . . Fabricator Hacks 8 | . . . . . 4 4 . Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . Build 6 | . . . . . 3 3 . Repair Station Hacks 9 | . . . 2 7 . . . Scan Component 4 | . . . 1 3 . . . Repair 4 | . . . 1 3 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 5 | . 2 . . 2 . 1 . Report Inventory 2 | . 1 . . . . 1 . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 2 | . 1 . . 1 . . . Scanalyzer 4 | . . . . 2 . 2 . Insert Component 2 | . . . . 1 . 1 . Analyze 2 | . . . . 1 . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 51 | . 10 . 11 11 7 12 . Terminals 26 | . 4 . 11 7 2 2 . Assimilate 1 | . . . . 1 . . . Botnet 21 | . 4 . 10 5 1 1 . Operators 4 | . . . 1 1 1 1 . Fabricators 9 | . . . . . 5 4 . Prioritize 5 | . . . . . 3 2 . Liberate 4 | . . . . . 2 2 . Repair Stations . | . . . . . . . . Recycling Units 12 | . 6 . . 3 . 3 . Reject 4 | . 2 . . 1 . 1 . Recyclers 4 | . 2 . . 1 . 1 . Mask 4 | . 2 . . 1 . 1 . Scanalyzers 3 | . . . . 1 . 2 . Researchers 1 | . . . . . . 1 . Extract 2 | . . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . Reprogram 1 | . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 36 | . 7 . 11 8 4 6 . Full Trace Events 5 | . 1 . 2 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 134 | . . . . . 67 67 . Total Robot Build Rating 8 | . . . . . 8 . . Part Schematics Acquired 23 | . . . 2 15 1 5 . Parts Built 7 | . . . . . 4 3 . Authchips . | . . . . . . . . Time 198 | . . . . . 105 93 . Total Part Build Rating 46 | . . . . . 24 22 . Parts Repaired 4 | . . . 1 3 . . . Time 108 | . . . 38 70 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 9 . . 1 . . . Parts Scanalyzed 2 | . . . . 1 . 1 . Part Schematics Acquired 2 | . . . . 1 . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total Allies 12 | . . . . 1 2 9 . Largest Group 7 | . . . . 1 3 7 . Highest-Rated Group 184 | . . . . 10 90 184 . Highest-Rated Ally 40 | . . . . 10 40 40 . Total Orders 2 | . . . . . 2 . . STAY 1 | . . . . . 1 . . FOLLOW 1 | . . . . . 1 . . Ally Attacks 63 | . . . . . . 63 . Total Damage 932 | . . . . . . 932 . Kills 7 | . . . . . . 7 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Active Infowar (turns) 545 | . 462 83 . . . . . T.N.C. 545 | . 462 83 . . . . . Robot Analysis Total 14 | . 4 . 2 3 1 4 . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Turns Passed 3021 | 69 548 135 366 557 445 646 255 Spaces Moved 2383 | 64 425 96 291 421 411 449 226 Core 1 | 1 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2382 | 63 425 96 291 421 411 449 226 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 85 85 85 100 100 Average Speed 92 | 87 90 90 85 85 94 100 100 Slowest Speed 120 | 90 90 90 90 105 100 100 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 5 | . . . . . . 2 3 Cave-ins Triggered 2 | . . . . . . . 2 Exploration Rate (%) 35 | 3 74 30 46 58 16 12 45 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . Scrap Searched 5 | . . 1 . . . . 4 Spaces Dug 61 | . . . . . . . 61 Terrain Destroyed 865 | . . . 185 222 60 280 118 Melee . | . . . . . . . . Projectile 6 | . . . . . . 3 3 AOE 859 | . . . 185 222 60 277 115 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total 2904 | 71 501 124 373 564 448 584 239 Wait 241 | . 20 5 46 82 9 79 . Move 2374 | 63 424 95 290 420 410 448 224 Hop . | . . . . . . . . Pick Up 7 | . 1 . . 4 1 1 . Fast Attach 27 | 5 4 2 6 2 3 4 1 Attach 3 | . . . . 2 . . 1 Detach 1 | . . . . . . . 1 Swap 5 | . . 1 1 1 1 1 . Drop 25 | . 2 3 6 3 5 4 2 Fire 161 | 3 44 10 19 33 12 31 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap 13 | . . . . 13 . . . Miscellaneous 46 | . 6 8 5 4 7 16 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Upgraded with Utility slot (x1) 25 | -11/Scrapyard | Upgraded with Weapon slot (x1) 70 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 5) 453 | -10/Materials | Discovered new exit (range 14) 454 | -10/Materials | Identified exit to Mines 489 | -10/Materials | Reached level 2 618 | -10/Materials | Entered Mines 619 | -10/Mines | Assembled infested the area 624 | -10/Mines | Assisted by a Guerilla fighting off Assembled 641 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 705 | -10/Mines | Discovered new exit (range 7) 711 | -10/Mines | Met a Derelict shopkeep closing up shop 742 | -10/Mines | Identified exit to Materials 753 | -10/Mines | Entered Materials 755 | -9/Materials | Reached level 3 809 | -9/Materials | Build established: Hacker-Mutant 821 | -9/Materials | Identified exit to Materials 881 | -9/Materials | Repaired Lgt. Nuclear Core 954 | -9/Materials | Discovered new exit (range 10) 981 | -9/Materials | Reached level 4 1066 | -9/Materials | Central database locked down 1068 | -9/Materials | Identified exit to Mines 1068 | -9/Materials | Identified exit to Storage 1119 | -9/Materials | Entered another Materials area 1121 | -8/Materials | Reached level 5 1124 | -8/Materials | Upgraded with Weapon slot (x1) 1335 | -8/Materials | Repaired Adv. Beam Cannon 1356 | -8/Materials | Repaired Adv. Targeting Computer 1363 | -8/Materials | Central database locked down 1497 | -8/Materials | Reached level 6 1499 | -8/Materials | Upgraded with Utility slot (x1) 1521 | -8/Materials | Identified exit to Factory 1603 | -8/Materials | Repaired Wheel 1676 | -8/Materials | Entered Factory 1676 | -7/Factory | Accompanied by 1 ally 1678 | -7/Factory | Reached level 7 1679 | -7/Factory | Identified exit to DSF 1807 | -7/Factory | Reached level 8 1836 | -7/Factory | Found Prototype Launcher 1836 | -7/Factory | Identified Rocket Array 1922 | -7/Factory | Fabricated X-62 Marksman (x2) 1957 | -7/Factory | Discovered new exit (range 15) 2050 | -7/Factory | Discovered new exit (range 8) 2065 | -7/Factory | Fabricated Adv. Target Analyzer? 2083 | -7/Factory | Discovered new exit (range 17) 2093 | -7/Factory | Fabricated Adv. Heat Sink? 2121 | -7/Factory | Entered another Factory area 2121 | -6/Factory | Accompanied by 3 allies 2123 | -6/Factory | Reached level 9 2173 | -6/Factory | Fabricated Nanoactuators (x2) 2372 | -6/Factory | Garrison activated, responded to threat 2377 | -6/Factory | Reached level 10 2380 | -6/Factory | Upgraded with Utility slot (x1) 2461 | -6/Factory | Core integrity fell below 50% 2500 | -6/Factory | Build established: Hacker-Bomber 2511 | -6/Factory | Lost 3 allies 2589 | -6/Factory | Reached level 11 2664 | -6/Factory | Fabricated Fusion Bomb Launcher? 2718 | -6/Factory | Garrison activated, responded to threat 2764 | -6/Factory | Discovered new exit (range 3) 2766 | -6/Factory | Identified exit to Lower Caves 2767 | -6/Factory | Entered Lower Caves 2769 | -6/Lower Caves | Reached level 12 2856 | -6/Lower Caves | Identified exit to Lower Caves 2990 | -6/Lower Caves | Spotted B-75 Beast 3021 | -6/Lower Caves | Crushed by falling debris 3022 | -6/Lower Caves | Core integrity fell below 20% 3022 | -6/Lower Caves | Crushed by falling debris 3022 | -6/Lower Caves | Smashed by cave-in Last Messages --------------- 02969_ Carbon-fiber Leg fries itself beyond repair. 02970_ The unstable cave ceiling collapses. 02977_ Acquired 84 matter. 02978_ Acquired 16 matter. 02982_ Searching scrap... 02982_ Found Spk. Medium Treads. 02982_ Found Hvy. Battle Rifle. 02982_ Found 54 Matter. 03008_ The unstable cave ceiling collapses. 03016_ Acquired 3 matter. 03021_ The unstable cave ceiling collapses. 03021_ Crushed by falling debris. 03021_ Hacking Suite destroyed. 03021_ System corrupted by crushing effect (+3). 03021_ Adv. Signal Interpreter destroyed. 03021_ System corrupted by crushing effect (+1). 03021_ Wheel destroyed. 03021_ System corrupted by crushing effect (+3). 03022_ The unstable cave ceiling collapses. 03022_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ???????????? ??>??????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? ????????????????????????????????? | | ?????????? ?????????????????? ??????????? | | ?????????? ???????????????### #?????????? | | ?????????? ?????????????# #?????????? | | ??????????? ??????????? #???##????? | | ????????????? #??????#### BB #??# #????? | | ??????????????? #????## BB #?? ?????? | | ????????????????? ?#### #?# ?????? | | ??????????????????? # ## ??????? | | ????????????????????? # @ ## ### ??????? | | ??????????????????????## #??????? | | ?????????????????????## #??????? | | ?????????????????????# ### ##?????? | | ?????????????????????## ###???? #?##### | | ??????????????????????# #?????# ### | | ??????????????????????# ##???## | | ??????????????????????# # ##### | | ??????????????????????## # #?# # | | ??????????????????????# ## # ### # | | ??????????????????????##?### ## # | | ??????????????????????????# #### | | ??????????????????????????# #??## #### | | ??????????????????????????# ####???##" # # | | ??????????????????????????########?????## ## | | ???????????????????????????????????????# % # | | ??????????????????????????????????????## % % # | | ??????????????????????????????????????# %% | | ?????????????????????????????????????### %%%[%= | | ?????????????????????????????????????# ### | | ?????????????????????????????????????# #? | | ?????????????????????????????????????# #? | | ???????????????????????????????????### #? | | ??????????????????????????????????## #? | | ??????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 17 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 15 Resistance: EX 5 Evasion (%) 44 Targeting Accuracy 8 Offensive Hacking 45 Defensive Hacking 10 Item Schematics ----------------- Autogun | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Targeting Computer | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Extracted Shock Bomb Launcher | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Hvy. EM Shotgun | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Pulse Rifle | -8/Materials | Extracted Sml. Matter Pod | -8/Materials | Extracted Com. Battery | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted Com. Wheel | -8/Materials | Extracted Imp. Hacking Suite | -7/Factory | Hacked Nanoactuators | -6/Factory | Scanalyzed Armor Integrity Analyzer | -6/Factory | Extracted Hyp. Gauss Rifle | -6/Factory | Extracted Remote Datajack | -6/Factory | Extracted Triangulator | -6/Factory | Extracted Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded Adv. Target Analyzer | x2 | -7/Factory | Preloaded Adv. Heat Sink | x2 | -7/Factory | Preloaded Nanoactuators | x2 | -6/Factory | Preloaded Fusion Bomb Launcher | x1 | -6/Factory | Preloaded Repaired ---------- Lgt. Nuclear Core | 74% | -9/Materials Adv. Beam Cannon | 73% | -8/Materials Adv. Targeting Computer | 55% | -8/Materials Wheel | 60% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Levels Raised 11 | . 1 . 2 2 2 3 1 XP Earned 20138 | 3000 1605 750 2610 3635 2820 4768 950 XP Spent 19470 | 2960 1520 . 2990 3000 2985 4490 1525 Upgrades 60 | 11 9 . 10 6 8 9 7 Propulsion Slot 1 | 1 . . . . . . . Utility Slot 3 | 1 . . . 1 . 1 . Weapon Slot 2 | 1 . . . 1 . . . Core Integrity 11 | 2 . . 3 . 2 3 1 Heat Dissipation 7 | . 2 . . . . . 5 Matter Storage 2 | . . . . 1 1 . . Mass Support 1 | . . . 1 . . . . Inventory Capacity 1 | . 1 . . . . . . Sight Range 1 | . . . . . 1 . . Sensor Range 8 | . 4 . 2 1 . 1 . Ranged Accuracy 3 | . . . 1 . 2 . . Hack Attack % 7 | 2 1 . 2 . 1 1 . Hack Defense % 2 | . 1 . . 1 . . . KI Resistance % 4 | 1 . . . . . 2 1 TH Resistance % 3 | 2 . . . . . 1 . EX Resistance % 1 | 1 . . . . . . . KI Damage % 2 | . . . 1 1 . . . TH Damage % 1 | . . . . . 1 . . Protomatter Created 670 | . 161 48 95 80 85 201 . Integrity Restored 945 | . 89 183 103 72 159 339 . Core 924 | . 89 183 103 51 159 339 . Parts 21 | . . . . 21 . . . Protomatter Decayed 320 | . 57 32 65 50 . 116 . Game ------ Seed DataDeepReplica Manual? 0 Play Time 01:13:56 Cumulative 38.2 hours Start 2025.05.23 @ 22:47:55 End 2025.05.24 @ 00:20:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d6b5f16-2f0e-42f4-91fe-582aafd1c1ef