Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 23:22:51 Player: H3-MLN Result: Destroyed by BG-CE3(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (1521) 1521 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 4502 Bonus ------- Follower Combat Kills 323 Registered with UFD 300 Friendly Fire -232 Cogmind --------- Core Integrity 0/400 Matter 244/300 Energy 10/100 System Corruption 0% Temperature Warm (118) Movement Flying (104) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Large Storage Unit Authchip [Weapon] > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Flight Unit Medium Storage Unit Authchip [Weapon] Improved Trap Extractor (5/6 Shock) Experimental Recalibrator Mini Grenade Launcher CPS Tube (2) CPS Tube (2) Multitool Great Maul Botcube Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Drone Bay > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Light Treads Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved Trap Extractor Advanced Beam Cannon Improved Assault Rifle Grenade Launcher Datajack Great Maul Blade Trap [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Drone Bay Storage Huge Storage Unit Hackware Authchip [Weapon] Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 50 | 7 4 3 13 11 . 12 Power 4 | 1 . . 1 2 . . Engine 4 | 1 . . 1 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 2 . 8 3 . 4 Treads 6 | 1 . . 2 3 . . Leg . | . . . . . . . Wheel 9 | 1 2 . 6 . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 12 | 2 1 2 1 2 . 4 Device 4 | 1 . 1 . 1 . 1 Storage 4 | 1 1 . . . . 2 Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 3 | . . 1 1 1 . . Artifact . | . . . . . . . Weapon 15 | 2 1 1 3 4 . 4 Energy Gun 1 | . . . . 1 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 6 | 2 1 . 3 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon 3 | . . . . . . 3 Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 4 | . 1 . 1 2 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 11 | . . . 5 4 . 2 Power 1 | . . . . 1 . . Propulsion 5 | . . . 2 2 . 1 Utility 2 | . . . 1 . . 1 Weapon 3 | . . . 2 1 . . Highest Loss Streak 3 | . . . 3 2 . 1 To Critical Strikes . | . . . . . . . Average Backups 16 | 2 9 19 23 23 24 11 Power . | . 1 1 1 . . . Propulsion 4 | 1 4 7 6 7 7 2 Utility 7 | . 3 8 10 10 12 5 Weapon 2 | . . 2 3 3 4 2 Tool/Special . | . . . . . . . Unused Backups 31 | . 1 . 9 . . 21 Power 3 | . . . 1 . . 2 Propulsion 7 | . . . 4 . . 3 Utility 14 | . . . 2 . . 12 Weapon 4 | . 1 . 1 . . 2 Tool/Special 3 | . . . 1 . . 2 Average Slot Usage (%) 95 | . 100 100 97 99 100 90 Engine 8 | . 14 14 11 10 11 4 Treads 11 | . 10 . 8 16 22 9 Wheel 18 | . 17 28 33 27 22 9 Flight 12 | . . . . . . 24 Device 7 | . 14 7 . . 11 10 Storage 10 | . 14 14 11 11 11 10 Protection 3 | . . 6 11 10 . . Energy Gun 2 | . . . . 8 10 . Ballistic Gun 8 | . 28 27 22 9 10 . Special Weapon 2 | . . . . . . 4 Impact Weapon 5 | . . . . . . 10 Special Melee Weapon 3 | . . . . . . 5 Peak Build Rating 26 | 7 14 17 25 26 26 26 Average Rating 22 | 5 9 14 22 23 25 24 On Entrance 16 | . 7 14 15 25 26 25 Avg Prop Armor Cover (%) 10 | 12 12 . 13 14 14 8 Naked Turns . | . . . . . . . Heaviest Build 100 | 15 91 95 99 100 100 99 Greatest Support 48 | 16 24 24 48 48 24 24 Greatest Overweight (x) 5 | . 5 3 4 4 4 4 Average Overweight (x) 2 | . 1 3 2 3 4 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 19 | 7 14 25 25 25 25 15 Most Carried 25 | 4 18 22 25 25 25 25 Average Carried 16 | 2 9 19 23 23 24 11 Final Capacity 25 | 8 25 25 25 25 25 15 Final Carried 25 | 4 18 22 24 25 25 11 Class Distribution -------------------- 61% | Commander-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 3388 | 288 438 83 1011 502 89 977 Remotely . | . . . . . . . Salvage Created 2806 | 82 515 72 1027 1007 55 48 Parts 177 | 8 39 5 54 65 5 1 Haulers Intercepted 7 | . . . 5 2 . . Recyclers Shooed 3 | . 1 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 41 | . 5 5 14 16 1 . Guns 39 | . 5 5 14 14 1 . AOE 2 | . . . . 2 . . Classes Destroyed 14 | 2 5 1 3 1 . 2 Worker 4 | . 1 . 2 1 . . Builder 3 | . 2 . . 1 . . Tunneler 2 | 2 . . . . . . Hauler 7 | . . . 5 2 . . Recycler 7 | 1 2 . 1 3 . . Mechanic 1 | . . . . 1 . . Operator 3 | . 1 . 1 1 . . Watcher 6 | . 2 . 2 2 . . Swarmer 15 | . . 5 3 7 . . Grunt 13 | . 5 . 5 3 . . Duelist 1 | . . . 1 . . . Sentry 12 | . . . 5 6 1 . Scientist 1 | . . . . . . 1 Tinkerer 2 | . . . . . . 2 Best Kill Streak 7 | 3 5 3 7 5 1 2 Combat Bots Only 7 | . 3 3 7 3 1 . Max Kills in Single Turn 3 | 1 1 1 1 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 256 | . 14 28 116 57 2 39 Missed 61 | . 3 8 29 9 2 10 Hits 195 | . 11 20 87 48 . 29 Melee 2 | . . . 2 . . . Projectile 193 | . 11 20 85 48 . 29 Critical Strikes 6 | . . 1 2 1 . 2 Damage Taken 2610 | . 145 161 1195 563 . 546 Core 462 | . 14 32 93 76 . 247 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 58 | . . . . 43 . 15 Core Remaining (%) 90 | 100 . 81 . . . . Volleys Fired 193 | 3 33 14 85 55 2 1 Largest 2 | 2 2 2 2 2 2 1 Hottest 79 | 40 43 43 46 79 79 . Shots Fired 382 | 6 66 28 170 107 4 1 Gun 378 | 6 66 28 170 104 4 . Cannon 2 | . . . . 2 . . Launcher 1 | . . . . 1 . . Special 1 | . . . . . . 1 Kinetic 337 | 6 66 28 170 65 2 . Thermal 43 | . . . . 41 2 . Explosive 1 | . . . . 1 . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 3 12 5 19 11 10 11 Robot Miss Streak 10 | 1 3 10 4 3 . . Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 268 | 4 46 11 124 73 4 6 Core Hits 106 | 4 22 6 37 34 2 1 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 6 | . . . 1 4 . 1 Burn 3 | . . . . 3 . . Destroy 2 | . . . 1 1 . . Smash 1 | . . . . . . 1 Melee Attacks 11 | . . . . 2 . 9 Impact 9 | . . . . 2 . 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4650 | 48 597 164 2153 1384 71 233 Guns 4037 | 48 597 164 1947 1210 71 . Cannons . | . . . . . . . Explosions 380 | . . . 206 174 . . Melee 231 | . . . . . . 231 Ramming 2 | . . . . . . 2 Kinetic 3490 | 48 597 164 1947 700 34 . Thermal 547 | . . . . 510 37 . Explosive 380 | . . . 206 174 . . Electromagnetic . | . . . . . . . Impact 231 | . . . . . . 231 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 1 | . . . . 1 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . . . . 35 14 . Message Errors 12 | . . . . 10 2 . Matter Fused 10 | . . . . 8 2 . Heat Flow Errors 8 | . . . . 5 3 . Energy Discharges 7 | . . . . 4 3 . Data Loss (minor) 6 | . . . . 2 4 . Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . . . 2 . . Alerts 1 | . . . . 1 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 196 | . . . 50 . . 146 Projectiles . | . . . . . . . Explosions 50 | . . . 50 . . . Melee 146 | . . . . . . 146 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 52 | . . . 51 . . 1 Shots 1 | . . . 1 . . . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 235 | . 2 . 80 229 235 94 Average Temperature 49 | . 2 . 24 57 91 41 Received Heat Transfer 989 | . 84 . 465 162 . 278 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 4 | . . . . . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1369 | . . . . 1295 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 98 100 . Level 1 . | . . . . 1 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 206 | 10 70 77 194 206 90 . Initial 63 | . 3 . 1 63 60 . Average 60 | 2 18 17 58 101 23 . Influence Increases 1669 | 15 180 135 503 655 181 . Destroy 0b10 Robot/C 820 | . 100 100 280 320 20 . Destroy 0b10 Robot/NC 165 | 15 40 . 55 55 . . Destroy Leader 226 | . 24 20 94 88 . . Allied During Kill 11 | . . . . . 11 . Successful Hack 150 | . 16 . 32 42 60 . Select Force Hacks 90 | . . . . . 90 . Disable Machine 105 | . . 15 30 60 . . Destroy Structure 27 | . . . 12 15 . . Lose Combat Pursuer 75 | . . . . 75 . . Influence Decreases 1669 | 10 185 130 356 651 337 . Entered New Map 191 | . 2 . 4 89 96 . Time Decay 1388 | 10 183 130 302 522 241 . Lost Part 90 | . . . 50 40 . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 5 | . . . 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 8 6 24 30 1 23 Peak Tracking Total 19 | . 2 2 4 6 1 19 Tactical Retreats 3 | . . . . 3 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts 93 | . . 13 . 80 . . Triggered . | . . . . . . . Disarmed 2 | . . 2 . . . . Reprogrammed 10 | . . 1 . 9 . . Reused 1 | . . . . . . 1 Traps Extracted 6 | . . 1 . 5 . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 6 | . . 1 1 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 10 | . . 1 2 4 . 3 Max in Single Turn 2 | . . 1 2 2 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 31 | . 3 1 5 12 9 1 Terminals 23 | . 3 . 5 9 6 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 4 | . . . . 1 3 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 83 | . 12 1 14 36 19 1 Successful 54 | . 4 1 9 24 15 1 Failed 29 | . 8 . 5 12 4 . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 41 | . 7 . 4 19 11 . Terminals 69 | . 12 . 14 31 12 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 9 | . . . . 2 7 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 27 | . 4 1 9 10 2 1 Part Schematic 4 | . 1 . . 2 1 . Robot Analysis 5 | . 1 . 1 2 1 . Prototype ID Bank 5 | . . . 4 1 . . Open Door 2 | . . 1 . 1 . . Branch Access Points 1 | . . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . Locate Traps 4 | . 1 . 1 2 . . Hauler Manifests 2 | . . . 1 1 . . Zone Layout 2 | . 1 . 1 . . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 5 | . . . . 1 4 . Report Inventory 4 | . . . . 1 3 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 19 | . . . . 10 9 . Terminals 15 | . . . . 9 6 . Track 1 | . . . . 1 . . Botnet 3 | . . . . 2 1 . Operators 1 | . . . . 1 . . Skim 10 | . . . . 5 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 1 3 . Recyclers 1 | . . . . 1 . . Tunnel 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . 1 . 1 1 . . Used . | . . . . . . . Hacking Detections 23 | . 3 . 4 9 7 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 1 . . 2 1 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . . . . . 4 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat 1 | . . . . . . 1 Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 16 | . . . . 10 . 6 Largest Group 16 | . . . . 10 10 16 Highest-Rated Group 385 | . . . . 88 88 385 Highest-Rated Ally 56 | . . . . 16 16 56 Total Orders 24 | . . . . 1 . 23 STAY 12 | . . . . 1 . 11 FOLLOW 9 | . . . . . . 9 GUARD 2 | . . . . . . 2 EXPLORE 1 | . . . . . . 1 Ally Attacks 96 | . . . . . . 96 Total Damage 1655 | . . . . . . 1655 Kills 16 | . . . . . . 16 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 918 | 14 617 287 . . . . Seismic 918 | 14 617 287 . . . . Robot Analysis Total 5 | . 1 . 1 2 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 17 | . . . . 14 . 3 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 9974 | 79 617 601 945 2141 784 4807 Spaces Moved 6321 | 58 413 269 488 1020 460 3613 Core 8 | 7 . . . . . 1 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 4008 | 51 413 269 488 1020 460 1307 Hover . | . . . . . . . Flight 2305 | . . . . . . 2305 Fastest Speed 31 | 50 100 135 120 105 150 31 Average Speed 122 | 93 115 135 128 144 150 112 Slowest Speed 175 | 100 175 135 150 150 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 3 46 61 39 93 90 95 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . . . . 5 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 10 | . . . . . . 10 Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 35 | . . . 18 14 . 3 Melee 3 | . . . . . . 3 Projectile . | . . . . . . . AOE 32 | . . . 18 14 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 8157 | 74 485 477 646 1569 551 4355 Wait 1294 | 1 17 174 21 377 82 622 Move 6313 | 57 412 268 487 1019 459 3611 Hop 1 | . . . . . . 1 Pick Up 89 | 6 16 4 21 3 3 36 Fast Attach 24 | 5 1 . 2 3 . 13 Attach 16 | 2 . . 7 3 . 4 Detach 5 | . . . . 1 . 4 Swap 37 | . 3 4 5 18 2 5 Drop 71 | . 3 . 18 1 3 46 Fire 193 | 3 33 14 85 55 2 1 Melee 11 | . . . . 2 . 9 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 94 | . . 13 . 80 . 1 Miscellaneous 7 | . . . . 7 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 12) 80 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 15) 697 | -10/Materials | Entered Mines 714 | -10/Mines | Discovered new exit (range 6) 754 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1027 | -10/Mines | Learned 4 Materials zone layouts 1255 | -10/Mines | Discovered new exit (range 12) 1298 | -10/Mines | Entered Materials 1298 | -9/Materials | Evolved 2 slots: Propulsion x2 1299 | -9/Materials | Identified exit to Storage 1299 | -9/Materials | Identified exit to Materials 2060 | -9/Materials | Lost 3 parts (2n1u) 2095 | -9/Materials | Destroyed 7 combat bots 2243 | -9/Materials | Entered Storage 2932 | -9/Storage | Learned Materials emergency access door positions 2986 | -9/Storage | Loaded intel: 10 trap records 3023 | -9/Storage | Repaired Grenade Launcher 3059 | -9/Storage | Identified exit to Recycling 3096 | -9/Storage | Learned Materials stockpile data 3121 | -9/Storage | Learned location of 1 exit from Storage 3197 | -9/Storage | Learned 4 Materials zone layouts 3760 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4047 | -9/Storage | Build established: Commander-Mutant 4384 | -9/Storage | Entered Recycling 4384 | -9/Recycling | Accompanied by 20 allies 4976 | -9/Recycling | Learned Storage emergency access door positions 5013 | -9/Recycling | Learned location of 2 exits from Materials 5040 | -9/Recycling | Identified exit to Factory 5047 | -9/Recycling | Scanned before Scraplab entrance 5064 | -9/Recycling | Learned location of Mines (-9) 5065 | -9/Recycling | Identified exit to Scraptown 5126 | -9/Recycling | Entered Scraplab 5168 | -9/Recycling | Entered Scraptown 5168 | -9/Scraptown | Accompanied by 20 allies 5168 | -9/Scraptown | System corruption cleaned by C-Scrubber 5260 | -9/Scraptown | Visited Junk Repository 5363 | -9/Scraptown | Visited UFD Registry 5363 | -9/Scraptown | Registered with UFD as "Hammerripper" 5388 | -9/Scraptown | Discovered new exit (range 66) 5405 | -9/Scraptown | Visited Derelict Rescue Squad 5426 | -9/Scraptown | Visited Botcube Research 5449 | -9/Scraptown | Visited Curators Association 5501 | -9/Scraptown | Discovered new exit (range 58) 5575 | -9/Scraptown | Visited Science Guys 5623 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5636 | -9/Scraptown | Found DCF Scrap (26 items) 5663 | -9/Scraptown | Visited Scrapoid Pod Storage 5692 | -9/Scraptown | Visited Science Testing Area 5735 | -9/Scraptown | Visited Junk Cannon Lab 6050 | -9/Scraptown | Visited Bundlers 6162 | -9/Scraptown | Visited CR-KLE's Repair Center 6509 | -9/Scraptown | Received an X-ray algorithm 6517 | -9/Scraptown | Found Botcube 6902 | -9/Scraptown | Found Scrapoid Pod 7116 | -9/Scraptown | Scrapoid Pod released 09S05-D (x5) 7620 | -9/Scraptown | Warned about trapping Scraptown 7765 | -9/Scraptown | Visited Supply Room 8149 | -9/Scraptown | Visited IN-MT5's Study 9410 | -9/Scraptown | Botcube activated 9434 | -9/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 9537 | -9/Scraptown | Attached CPS modules to *Amogus. 9781 | -9/Scraptown | CR-KLE repaired 2 parts 9912 | -9/Scraptown | Attacked by Scraptown defenders 9930 | -9/Scraptown | Core integrity fell below 50% 9931 | -9/Scraptown | Found Prototype Device 9947 | -9/Scraptown | System corruption cleaned by C-Scrubber 9968 | -9/Scraptown | Found Botcube 9974 | -9/Scraptown | Core integrity fell below 20% 9975 | -9/Scraptown | Destroyed by BG-CE3(j) with Overtuned Pulse Rifle Last Messages --------------- 09971_ Mercenary 2d destroyed. 09971_ IY-5B3(r) follow-up attacks with Ripteeth. 09972_ 0T-V51(r) heat damages Sml. Storage Unit. 09972_ Slug penetrates WP-W04(p). 09972_ LU-KFK(r) follow-up attacks with Ripteeth. 09972_ 09S05-D destroyed. 09972_ Slug penetrates WP-W04(p). 09972_ Critical hit (Burn: +50). 09973_ SQ-IEF(j) heat short circuits Lgt. Deuterium Engine. 09973_ KN-H95(j) heat damages Ovr. Pulse Rifle. 09973_ BY-PTI(j) suffers critical hit (Burn). 09973_ SQ-IEF(j) overheating. 09973_ Slammed into 4U-O2S(j). 09974_ IY-5B3(r) follow-up attacks with Ripteeth. 09974_ Imp. Flight Unit destroyed. 09974_ Bolt penetrates 09S04-D. 09974_ Slug penetrates IY-5B3(r). 09974_ SQ-IEF(j) overheating. 09974_ Slammed into 4U-O2S(j). 09975_ WP-W04(p) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | #####???????????????#########????????????????????? | | """"#???????????????#"" j ##???????????????????? | | "#???????????????#"jjj j ##################### | | "" "#???#########???#""jj@j ###"""""""""#""""""""" | | "" "#???#"""""""#???#####jj #?#" "#" " | | "" "#???#"" ""#???????# #?#" """ " | | "#???#"" ""#???????# !#?#" "#" "" " | | """###?#""" ""#???????# [=#?#" """ "#" " " | | #?#"" ""#??????##=!=###" "#" " | | ###""" """######"# !!*## """"" ""#"" """""" | | = % | | %* | | s[%[ | | ###### ###########=*rj!##########"" """"#### | | ###### ######??##![sr=%;????????#" [%"#??? | | #""""" """""######!%r!#########?#" %!""#??? | | #" " " ##!=%!["""""""#?#" """#??? | | """ ""#" " " "### ##!!x! ""#?#" """#??? | | """ "#" " " "#"" " h!%!! "#?#"""""""#??? | | """ "#""""" """""#" " ===%=* ""#?#########??? | | "" "###### ######" [%=[% """"""#????????????? | | " "#""""" """""#" % ==%!##"""####????????????? | | """ ""#" " " "#" " =%=%###########??########? | | ### ###" " "" *==%##"""""""#??#"""""""" | | ??# " " """ =%=# " "#??#" | | ??#####""""" """####%!%###" "#??#" | | #?????#####" """""" ???# # " | ""#??#" """ | | ###########" """""""""### # " |%"""#??#" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Trap Extractor | -9/Storage | Hacked Adv. Targeting Computer | -9/Storage | Hacked Hrd. Medium Armor Plating | -9/Recycling | Hacked IN-MT5's Pitchfork "Insurrection" | -9/Scraptown | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 28% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalWarpTriangulator Manual? 1 Play Time 01:25:55 Cumulative 1153.9 hours Start 2025.12.12 @ 18:25:00 End 2025.12.12 @ 23:22:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 399 Adventurer 4 Explorer 1 Win Type - Total 24 Types 13/4/1/2/0/1/0/0/2/1 Lore% 97 Gallery% 96 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21dbe107-8138-441a-b011-ef83a9b3dd00