Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.04 @ 20:03:39 Player: frootin tootin Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1588) 1588 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 4338 Bonus ------- Follower Combat Kills 240 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 152/300 Energy 439/565 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Battery Structural Scanner Hacking Drone Bay (1/1) > --- WEAPON (2) ------- EM Shotgun Light Cannon > --- INVENTORY (15) --- Light Ion Engine Light Deuterium Engine Cryofiber Web Improved Heat Sink Improved Heat Sink Small Matter Pod (50) Authchip [Propulsion] Bomb Factory No. 2 Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery Structural Scanner > --- WEAPON ----------- Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Deuterium Engine Advanced Treads Cryofiber Web Improved Heat Sink Small Matter Pod Authchip [Propulsion] Hacking Drone Bay Bomb Factory No. 2 EM Shotgun Advanced Beam Cannon Light Cannon [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 59 | 5 14 24 . 2 14 Power 9 | 1 2 2 . . 4 Engine 7 | 1 2 2 . . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 8 | 2 2 2 . 1 1 Treads 4 | . . 2 . 1 1 Leg . | . . . . . . Wheel 4 | 2 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 3 8 . 1 2 Device 8 | . 2 4 . 1 1 Storage 2 | . . 2 . . . Processor 1 | . 1 . . . . Hackware 2 | . . 2 . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 28 | 2 7 12 . . 7 Energy Gun 13 | 2 5 4 . . 2 Energy Cannon 3 | . . 2 . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 5 | . . 4 . . 1 Launcher 6 | . 2 2 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 7 | . . . . . 7 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 92 100 100 100 99 Engine 11 | . 14 11 11 11 10 Treads 16 | . . 15 22 22 21 Wheel 6 | . 28 6 . . . Device 20 | . 19 21 22 22 16 Storage 18 | . . 22 22 22 22 Energy Gun 6 | . 26 5 . . . Energy Cannon 11 | . . 3 22 22 10 Ballistic Gun 1 | . . . . . 9 Ballistic Cannon 4 | . . 13 . . . Peak Build Rating 29 | 5 9 22 22 24 29 Average Rating 18 | 3 7 16 21 22 25 On Entrance 13 | . 5 8 21 22 24 Naked Turns . | . . . . . . Heaviest Build 48 | 7 12 41 41 41 48 Greatest Support 44 | 20 32 44 44 44 44 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 Average Capacity 13 | 5 5 15 15 15 15 Most Carried 15 | 3 5 11 10 14 15 Average Carried 9 | . 4 7 9 11 14 Final Capacity 15 | 5 5 15 15 15 15 Final Carried 14 | 3 5 9 10 14 11 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1161 | 295 180 516 . . 170 Remotely . | . . . . . . Salvage Created 1623 | 50 354 791 140 . 288 Parts 108 | 7 29 49 11 . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 24 | . . . . . 24 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 41 | 1 10 19 4 . 7 Guns 14 | 1 6 4 . . 3 Cannons 18 | . . 11 4 . 3 AOE 9 | . 4 4 . . 1 Classes Destroyed 10 | 2 3 4 . . 1 Worker 4 | 1 1 2 . . . Builder 1 | . 1 . . . . Recycler 3 | . . 2 1 . . Operator 1 | . . 1 . . . Watcher 8 | . 3 5 . . . Swarmer 11 | . 1 4 4 . 2 Grunt 21 | 1 9 9 . . 2 Duelist 2 | . . 2 . . . Sentry 5 | . . 4 . . 1 Demolisher 2 | . . . . . 2 Best Kill Streak 5 | 1 4 5 5 . 3 Combat Bots Only 4 | 1 3 4 4 . 3 Max Kills in Single Turn 3 | 1 2 3 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 203 | 3 28 53 32 . 87 Missed 50 | 1 8 11 3 . 27 Damage Taken 2321 | 17 161 506 192 . 1445 Core 477 | 9 60 115 17 . 276 Absorbed by Shields . | . . . . . . Ignored by Resistances 667 | 5 52 149 65 . 396 Regen/Repaired (Parts) 50 | . 33 . . 17 . Core Remaining (%) 84 | 96 72 . . . . Volleys Fired 128 | 4 33 43 7 . 41 Largest 2 | 2 2 2 2 . 2 Hottest 136 | 90 115 121 136 . 136 Shots Fired 243 | 8 62 86 14 . 73 Gun 116 | 8 58 20 . . 30 Cannon 116 | . . 62 14 . 40 Launcher 11 | . 4 4 . . 3 Special . | . . . . . . Kinetic 98 | . . 58 . . 40 Thermal 127 | 4 55 24 14 . 30 Explosive 11 | . 4 4 . . 3 Electromagnetic 7 | 4 3 . . . . Robot Hit Streak 17 | 6 9 12 3 . 17 Robot Miss Streak 3 | . 2 2 2 . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 175 | 6 41 61 6 . 61 Core Hits 105 | 3 22 40 5 . 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 3 . . . Burn 3 | . 2 1 . . . Blast 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4106 | 79 963 1479 145 . 1440 Guns 1318 | 79 573 198 . . 468 Cannons 1606 | . . 819 144 . 643 Explosions 1181 | . 390 462 . . 329 Melee . | . . . . . . Ramming 1 | . . . 1 . . Kinetic 1368 | . . 738 . . 630 Thermal 1598 | 26 668 279 144 . 481 Explosive 1049 | . 258 462 . . 329 Electromagnetic 90 | 53 37 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 63 | . 21 42 . . . Projectiles 42 | . . 42 . . . Explosions 21 | . 21 . . . . Melee . | . . . . . . Knockbacks 7 | . . 6 . . 1 Impact . | . . . . . . Kinetic 7 | . . 6 . . 1 Secondary . | . . . . . . Self-Inflicted Damage 46 | . . 46 . . . Shots 2 | . . 2 . . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | 102 198 90 155 . 270 Average Temperature 75 | 45 70 31 81 . 92 Received Heat Transfer 564 | 12 99 168 . . 285 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 3 3 . . 3 Heat Transferred 3451 | 74 1691 740 259 . 687 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 393 | 25 273 393 156 . . Initial 97 | . 13 97 61 . . Average 188 | 5 156 231 140 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 48 | 100 50 30 100 . . Level 1 51 | . 49 69 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 2 1 . 1 Investigation 4 | . 2 2 . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 2 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | 1 17 25 4 . 19 Peak Tracking Total 7 | 1 3 3 4 . 7 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 4 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 4 2 1 . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 9 3 1 . . Successful 10 | . 7 2 1 . . Failed 3 | . 2 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 1 1 . . Record 2 | . 2 . . . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 44 | . 44 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 58 | . . . . . 58 Total Damage 883 | . . . . . 883 Kills 8 | . . . . . 8 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4428 | 74 768 1301 343 1435 507 Spaces Moved 2966 | 72 674 813 220 977 210 Core 28 | 28 . . . . . Treads 1975 | . . 568 220 977 210 Legs . | . . . . . . Wheels 963 | 44 674 245 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 115 145 145 145 Average Speed 130 | 68 88 135 145 145 177 Slowest Speed 225 | 80 100 145 145 145 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 8 83 76 54 89 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 93 | . 51 22 . . 20 Melee . | . . . . . . Projectile . | . . . . . . AOE 93 | . 51 22 . . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3289 | 88 787 924 229 994 267 Wait 50 | . 36 1 . 13 . Move 2961 | 71 673 812 219 976 210 Hop . | . . . . . . Pick Up 56 | 8 18 24 1 3 2 Fast Attach . | . . . . . . Attach 21 | 5 4 7 . . 5 Detach 3 | . 1 2 . . . Swap 38 | . 10 17 . 2 9 Drop 30 | . 12 18 . . . Fire 128 | 4 33 43 7 . 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 5) 381 | -10/Materials | Discovered new exit (range 6) 449 | -10/Materials | Repaired Broken Particle Gun 586 | -10/Materials | Discovered new exit (range 5) 650 | -10/Materials | Build established: Mutant 843 | -10/Materials | Entered another Materials area 843 | -9/Materials | Evolved 2 slots: Utility x2 920 | -9/Materials | Discovered new exit (range 6) 1059 | -9/Materials | Discovered new exit (range 13) 1365 | -9/Materials | Discovered new exit (range 14) 1521 | -9/Materials | Discovered new exit (range 15) 1756 | -9/Materials | Discovered new exit (range 7) 2144 | -9/Materials | Entered Mines 2151 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2176 | -9/Mines | Discovered new exit (range 5) 2178 | -9/Mines | Met a Derelict bent on vengeance 2485 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2487 | -9/Mines | Entered Zion 2833 | -7/Zion | Learned 4 Factory zone layouts 2985 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3147 | -7/Zion | Found Prototype Device 3181 | -7/Zion | Learned Factory emergency access door positions 3342 | -7/Zion | Learned 12 Factory zone layouts 3493 | -7/Zion | Met Imprinter 3518 | -7/Zion | Imprinted 3520 | -7/Zion | Declared Zion's savior 3607 | -7/Zion | Given the Hacking Drone Bay 3631 | -7/Zion | Found Prototype Device 3891 | -7/Zion | Discovered new exit (range 8) 3922 | -7/Zion | Entered Proximity Caves 3922 | -6/Proximity Caves | Accompanied by 4 allies 3945 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4102 | -6/Proximity Caves | Core integrity fell below 50% 4415 | -6/Proximity Caves | Lost 3 allies 4423 | -6/Proximity Caves | Identified Hacking Drone Bay 4426 | -6/Proximity Caves | Core integrity fell below 20% 4429 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Dispatcher launches Target Drone into the air. Lgt. Deuterium Engine fries itself beyond repair. Target Drone destroyed. Slug penetrates I-36 Angel. Cmb. Airjet fries itself beyond repair. Slug penetrates I-36 Angel. Cmb. Airjet fries itself beyond repair. Dispatcher launches Target Drone into the air. Slug penetrates D-53 Grenadier. Dispatcher launches Target Drone into the air. Gauss Rifle destroyed. D-53 Grenadier knocked back. Hrd. Medium Armor Plating destroyed. Dispatcher launches Target Drone into the air. Adv. Treads destroyed. Identified Hacking Drone Bay. Adv. Treads destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????? ?????????????????????? | | ##?????????????????? ???????????????????? | | ####????????????? ????????????????? | | #####?????????? ??????????????? | | ###???????? ????????????? | | ##????## ????????????? | | ##????## ???????????? | | ##??????## % ???????????? | | ###??????## d ??????????? | | ###??????## ??????????? | | ####?????## ??????????? | | ###?????## ?????????? | | ######### ?????????? | | ######### ????????? | | #### < % ????????? | | ### # % d % ????????? | | # ????????? | | ! @ % ????????? | | ????????? | | # ????????? | | ?????????? | | ?????????? | | ## # % ??????????? | | ### # ??????????? | | ####### ??????????? | | ?###### ???????????? | | ?????## % ???????????? | | ?????## ????????????? | | ?????## ????????????? | | ?????## % ??????????????? | | ?????## ????????????????? | | ?????################### i ?????????????????? | | ?????################### ???????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Part-time Mechanic Please Form A Line Risk Taker Robot Respite The One Tourist Challenges ------------ None Game ------ Seed StormDerelictChainsaw Manual? 0 Play Time 01:14:54 Cumulative 1.2 hours Start 2025.01.04 @ 17:50:13 End 2025.01.04 @ 20:03:39 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a9cdbc1-9c75-47f6-89c1-70f6d6c3b5ee