Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 01:56:15 Player: Deedee Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (179) 895 Value Destroyed (6606) 6606 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (871) 871 TOTAL SCORE: 12172 Bonus ------- High Alert Combat Kills 1017 Friendly Fire -146 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster > --- UTILITY (6) ------ Trap Scanner Armor Integrity Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Component Analysis Suite Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Hybrid Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Medium Armored Exoskeleton > --- UTILITY ---------- Power Amplifier Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Armor Integrity Analyzer Improved Shield Generator > --- WEAPON ----------- Gatling Laser Cooled Pulse Rifle Heavy Plasma Cannon > --- INVENTORY -------- Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Advanced Heat Sink Trap Scanner Armor Integrity Analyzer Armor Integrity Analyzer Graphene Brace Component Analysis Suite Heavy Laser Heavy Laser Heavy Laser Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Rocket Launcher Rocket Array [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Flight Unit Improved Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . 2 . 1 . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 244 | 6 8 18 56 59 1 52 44 Power 43 | 1 1 1 18 9 . 7 6 Engine 25 | 1 1 1 13 3 . 3 3 Core 17 | . . . 5 6 . 3 3 Reactor 1 | . . . . . . 1 . Propulsion 59 | 2 1 5 19 10 . 11 11 Treads 3 | . . 3 . . . . . Leg 55 | 2 1 2 19 10 . 11 10 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 78 | 1 4 3 11 25 . 21 13 Device 53 | . 2 1 9 14 . 16 11 Storage 4 | 1 2 . . 1 . . . Processor 5 | . . 2 1 1 . 1 . Hackware 3 | . . . 1 2 . . . Protection 13 | . . . . 7 . 4 2 Artifact . | . . . . . . . . Weapon 64 | 2 2 9 8 15 1 13 14 Energy Gun 42 | 2 2 6 7 10 . 11 4 Energy Cannon 9 | . . . . 4 . 2 3 Ballistic Gun 1 | . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 11 | . . 3 1 . 1 . 6 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 3 1 1 . 2 1 Corrupted Parts 1 | . . . . 1 . . . System Corruption 5 | . . . . 5 . . . Parts Lost 65 | . . 2 16 8 . 11 28 Power 14 | . . . 4 2 . 3 5 Propulsion 16 | . . . 7 . . 3 6 Utility 17 | . . . 3 3 . 3 8 Weapon 18 | . . 2 2 3 . 2 9 Highest Loss Streak 11 | . . 1 5 2 . 4 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 97 99 95 97 100 92 70 Engine 8 | . 14 11 13 5 15 7 3 Core 4 | . . . 2 8 . 3 4 Leg 22 | . 28 4 25 30 30 23 10 Device 15 | . 7 11 14 13 15 17 19 Storage 7 | . 18 11 9 7 7 7 5 Processor 7 | . . 22 8 6 7 7 6 Protection 3 | . . . . 6 7 4 1 Energy Gun 12 | . 28 20 17 9 . 10 12 Energy Cannon 2 | . . . . 4 7 3 2 Peak Build Rating 75 | 6 11 20 34 55 55 62 75 Average Rating 45 | 3 9 18 26 50 54 56 60 On Entrance 29 | . 6 11 20 30 53 55 61 Naked Turns . | . . . . . . . . Heaviest Build 84 | 13 33 35 45 81 78 84 82 Greatest Support 80 | 20 20 46 35 80 67 80 70 Greatest Overweight (x) 17 | . 1 1 8 1 1 1 17 Average Overweight (x) . | . . . 1 . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 Average Capacity 18 | 6 14 15 15 18 20 20 18 Most Carried 20 | 5 15 15 15 20 20 20 20 Average Carried 17 | 2 10 14 14 17 19 19 16 Final Capacity 20 | 8 15 15 15 20 20 20 5 Final Carried 20 | 2 15 15 15 20 20 20 5 Class Distribution -------------------- 46% | Scavenger-Mutant 40% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 3387 | 220 110 120 626 696 215 634 766 Remotely . | . . . . . . . . Salvage Created 8670 | . 268 299 3027 1596 967 1390 1123 Parts 385 | . 24 22 153 74 5 59 48 Haulers Intercepted 3 | . . . 2 . . . 1 Recyclers Shooed 12 | . 1 . 3 1 . 2 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 143 | . 8 6 49 23 5 25 27 Guns 94 | . 8 6 46 10 . 15 9 Cannons 18 | . . . . 8 . 5 5 AOE 20 | . . . 2 2 4 . 12 Classes Destroyed 19 | . 5 1 7 3 1 . 2 Worker 12 | . 1 . 6 . . 1 4 Builder 3 | . . . 2 . . 1 . Hauler 3 | . . . 2 . . . 1 Recycler 14 | . 1 . 4 5 . 2 2 Mechanic 2 | . . . . . . . 2 Operator 1 | . . . 1 . . . . Watcher 9 | . 1 . 2 4 . 2 . Swarmer 23 | . 2 . 4 3 . 6 8 Grunt 60 | . 6 2 32 6 . 7 7 Brawler 4 | . . . 2 1 . 1 . Duelist 4 | . . . 1 2 . 1 . Protector 1 | . . . 1 . . . . Sentry 21 | . . 4 8 3 . 4 2 Specialist 6 | . . . . 2 . 2 2 Hunter 7 | . . . . 2 . 1 4 Programmer 9 | . . . . 4 . 3 2 Heavy 2 | . . . 1 . . . 1 Behemoth 1 | . . . . . . . 1 Compactor 5 | . . . . . 5 . . Best Kill Streak 16 | . 4 3 7 4 4 4 16 Combat Bots Only 10 | . 3 3 7 3 4 4 10 Max Kills in Single Turn 3 | . 1 1 2 2 2 1 3 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . . 1 2 2 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 1472 | . 21 24 255 199 . 405 568 Missed 529 | . 4 10 92 60 . 131 232 Damage Taken 13512 | . 176 286 2698 2137 . 3248 4967 Core 1902 | . 51 43 418 186 . 341 863 Absorbed by Shields 662 | . . . . . . 240 422 Redirected to Shielding 375 | . . . . 73 . 193 109 Regen/Repaired (Parts) 1898 | . . . . 53 . 1222 623 Core Remaining (%) 63 | 100 79 89 24 . . 24 . Volleys Fired 500 | . 28 15 179 86 11 129 52 Largest 3 | . 2 2 2 2 2 2 3 Hottest 239 | . 130 130 130 144 99 138 239 Shots Fired 971 | . 53 28 339 168 20 242 121 Gun 787 | . 53 26 338 115 1 182 72 Cannon 152 | . . . . 53 11 60 28 Launcher 32 | . . 2 1 . 8 . 21 Special . | . . . . . . . . Kinetic 19 | . . . . 13 . . 6 Thermal 850 | . 47 15 334 109 12 239 94 Explosive 31 | . . 2 1 . 8 . 20 Electromagnetic 71 | . 6 11 4 46 . 3 1 Robot Hit Streak 36 | . 7 30 36 15 9 9 10 Robot Miss Streak 11 | . 11 4 6 7 3 7 6 Penetration Max . | . . . . . . . . Secondary Targets 10 | . . 1 7 . . . 2 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 662 | . 40 23 232 123 14 145 85 Core Hits 401 | . 43 17 111 61 13 52 104 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 26 | . . . 16 3 1 4 2 Burn 25 | . . . 16 3 . 4 2 Meltdown 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 19078 | . 451 426 5091 3089 2081 3244 4696 Guns 10856 | . 451 377 4768 1743 . 2269 1248 Cannons 2739 | . . . . 1007 217 938 577 Explosions 5440 | . . 49 323 339 1864 . 2865 Melee . | . . . . . . . . Ramming 43 | . . . . . . 37 6 Kinetic 340 | . . . . 176 . . 164 Thermal 12996 | . 429 238 4830 2139 217 3164 1979 Explosive 4531 | . . . 179 . 1864 . 2488 Electromagnetic 1168 | . 22 188 82 774 . 43 59 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 46 | . . . . 9 45 46 4 Average Corruption 24 | . . . . 7 29 39 3 Corruption Purged 15 | . . . . . . 15 . Corruption Blocked . | . . . . . . . . Effects 238 | . . . . 50 18 158 12 Message Errors 60 | . . . . 14 3 42 1 Matter Fused 43 | . . . . 10 3 27 3 Heat Flow Errors 17 | . . . . 8 2 5 2 Energy Discharges 24 | . . . . 4 2 16 2 Parts Rejected 1 | . . . . . . 1 . Parts Fused 4 | . . . . 1 . 2 1 Data Loss (minor) 36 | . . . . 6 6 22 2 Data Loss (major) 13 | . . . . 3 1 9 . Misfires 15 | . . . . 3 . 11 1 Alerts 3 | . . . . 1 . 2 . Misdirections 2 | . . . . . . 2 . Weapon Failures 20 | . . . . . 1 19 . Overload Shots . | . . . . . . . . Overflow Damage 277 | . . 35 . 72 . 29 141 Projectiles 73 | . . . . 37 . 29 7 Explosions 204 | . . 35 . 35 . . 134 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 1 1 Impact 1 | . . . . . . 1 . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 577 | . . 86 35 114 . . 342 Shots 17 | . . 1 1 3 . . 12 Rammed . | . . . . . . . . Targets Rammed 3 | . . . . . . 2 1 Kicked 3 | . . . . . . 2 1 Crushed . | . . . . . . . . Highest Temperature 547 | . 331 36 339 547 258 261 381 Average Temperature 85 | . 90 21 79 126 128 44 82 Received Heat Transfer 3557 | . 84 66 1431 309 . 860 807 Effects 23 | . . . 4 16 . . 3 Shutdowns 5 | . . . . 5 . . . Energy Bleed 3 | . . . 1 1 . . 1 Interference 12 | . . . 3 7 . . 2 Short Circuit 2 | . . . . 2 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 5 | . . 1 . 4 . . . Impact Corruptions . | . . . . . . . . Robots Melted 9 | . . . 1 1 1 5 1 Combat Hostiles 9 | . . . 1 1 1 5 1 Parts Melted 62 | . . . 25 13 . 18 6 Heat Transferred 23760 | . 575 411 9847 3412 296 5781 3438 Parts Sabotaged 1 | . . . . . . . 1 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . 1 5 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Peak Influence 1031 | . 167 351 1031 691 254 367 633 Initial 469 | . . 63 63 469 199 177 161 Average 351 | . 62 189 608 554 243 177 243 Maximum Alert Level 3 | . . 1 3 2 1 1 2 Low Security (%) 39 | 100 100 71 9 . 12 66 58 Level 1 20 | . . 28 22 . 87 33 15 Level 2 32 | . . . 25 100 . . 25 Level 3 7 | . . . 42 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 40 | . 2 . 8 8 . 10 12 Investigation 7 | . 1 . 3 2 . 1 . Extermination 10 | . . . . 4 . 3 3 Reinforcement 13 | . 1 . 3 2 . 3 4 Assault 2 | . . . 2 . . . . Garrison 8 | . . . . . . 3 5 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 7 | . 1 . 4 . . 1 1 Communications Jammed 3 | . . . . 1 . 2 . Distress Signals 2 | . . . . 1 . 1 . Times Spotted 225 | . 15 6 76 32 6 40 50 Peak Tracking Total 12 | . 4 3 8 4 2 3 12 Tactical Retreats 16 | . 1 . 8 1 . 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 7 | . . . . 3 . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 16 | . . 5 3 . . 2 6 Max in Single Turn 2 | . . 2 1 . . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 35 | . 3 3 8 9 . 8 4 Terminals 19 | . 2 2 6 3 . 4 2 Fabricators 5 | . . . . 3 . 2 . Repair Stations 7 | . . . 1 3 . 2 1 Recycling Units 3 | . 1 1 . . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 94 | . 9 11 28 21 . 18 7 Successful 48 | . 6 7 16 7 . 9 3 Failed 46 | . 3 4 12 14 . 9 4 Catastrophic 8 | . . . 1 4 . 2 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 58 | . 7 10 22 6 . 9 4 Fabricators 8 | . . . . 4 . 4 . Repair Stations 21 | . . . 3 11 . 5 2 Recycling Units 4 | . 2 1 . . . . 1 Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 33 | . 4 6 14 4 . 4 1 Record 12 | . 3 1 6 1 . 1 . Part Schematic 1 | . . . . 1 . . . Robot Schematic 1 | . . . . . . 1 . Prototype ID Bank 7 | . . 2 4 1 . . . Open DSF 2 | . . . . . . 2 . Emergency Access Points 2 | . . . 1 . . . 1 Terminal Index 1 | . . 1 . . . . . Locate Traps 3 | . . 1 2 . . . . Dispatch Records 1 | . . . . 1 . . . Registered Components 1 | . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks 8 | . . . 1 3 . 2 2 Scan Component 5 | . . . 1 2 . 1 1 Repair 3 | . . . . 1 . 1 1 Recycling Unit Hacks 3 | . 2 1 . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 2 | . 1 1 . . . . . Scanalyzer 1 | . . . 1 . . . . Insert Component 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 2 2 6 8 . 6 4 Full Trace Events 7 | . 1 . 3 2 . 1 . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 81 | . . . . . . 81 . Total Robot Build Rating 4 | . . . . . . 4 . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . 1 . 1 1 Time 86 | . . . . 19 . 39 28 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 1 9 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 5 | . . . . . 1 4 . Largest Group 4 | . . . . . 1 4 2 Highest-Rated Group 31 | . . . . . 31 24 12 Highest-Rated Ally 31 | . . . . . 31 6 6 Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . . 15 . . Total Damage 230 | . . . . . 230 . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 9143 | 45 504 444 1650 2178 359 2574 1389 Spaces Moved 4144 | 35 203 216 504 1305 164 1144 573 Core 71 | 13 . . 5 . . . 53 Treads 184 | . . 184 . . . . . Legs 3799 | 22 203 32 499 1305 164 1144 430 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 90 | . . . . . . . 90 Fastest Speed 35 | 50 120 160 190 120 192 130 35 Average Speed 164 | 94 186 164 194 132 192 170 189 Slowest Speed 900 | 120 190 190 450 200 192 225 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 44 19 51 40 83 36 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . . 13 . . . . . Terrain Destroyed 409 | . . 30 12 23 137 4 203 Melee . | . . . . . . . . Projectile 17 | . . . 1 3 . 4 9 AOE 392 | . . 30 11 20 137 . 194 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 5524 | 46 282 275 857 1608 181 1518 757 Wait 279 | . 11 4 30 55 . 128 51 Move 4138 | 34 202 215 503 1305 163 1143 573 Hop . | . . . . . . . . Pick Up 189 | 6 22 12 37 54 2 34 22 Fast Attach 29 | 2 . 1 9 6 . 8 3 Attach 79 | 4 2 4 9 20 . 14 26 Detach 4 | . . . . . . 2 2 Swap 137 | . 6 14 38 33 1 30 15 Drop 166 | . 11 10 52 49 4 28 12 Fire 500 | . 28 15 179 86 11 129 52 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . . . . 2 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 9) 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Utility x2 648 | -9/Materials | Discovered new exit (range 5) 683 | -9/Materials | Discovered new exit (range 12) 924 | -9/Materials | Discovered new exit (range 11) 994 | -9/Materials | Entered another Materials area 994 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1269 | -8/Materials | Build established: Scavenger-Mutant 1794 | -8/Materials | First assault squad dispatched 2160 | -8/Materials | Lost 4 parts (2n1u1w) 2294 | -8/Materials | Core integrity fell below 50% 2332 | -8/Materials | Lost 3 parts (1p1n1u) 2346 | -8/Materials | Destroyed 7 combat bots 2496 | -8/Materials | Lost 5 parts (2p3n) 2518 | -8/Materials | Discovered new exit (range 16) 2644 | -8/Materials | Entered Factory 2644 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3363 | -7/Factory | Found Rocket Array 3805 | -7/Factory | Repaired Nuclear Core 4002 | -7/Factory | Discovered new exit (range 12) 4578 | -7/Factory | Build established: Mutant 4615 | -7/Factory | Discovered new exit (range 15) 4822 | -7/Factory | Sucked down chute 4822 | -7/Factory | Entered Waste 4823 | -7/Waste | Met a frightened Derelict 4837 | -7/Waste | EMP discharged 4837 | -7/Waste | System corruption reached 10% 4859 | -7/Waste | Spotted C-40 Crusher 4862 | -7/Waste | Spotted C-40 Crusher 4872 | -7/Waste | Destroyed C-40 Crusher 4872 | -7/Waste | Destroyed C-40 Crusher 4880 | -7/Waste | Spotted C-40 Crusher 4888 | -7/Waste | Destroyed C-40 Crusher 4892 | -7/Waste | Spotted C-40 Crusher 4900 | -7/Waste | Destroyed C-40 Crusher 4915 | -7/Waste | Spotted C-40 Crusher 4925 | -7/Waste | Destroyed C-40 Crusher 4937 | -7/Waste | EMP discharged 4986 | -7/Waste | Discovered new exit (range 11) 5037 | -7/Waste | EMP discharged 5037 | -7/Waste | System corruption reached 30% 5137 | -7/Waste | EMP discharged 5139 | -7/Waste | Spotted C-40 Crusher 5181 | -7/Waste | Entered Factory 5495 | -7/Factory | Build established: Scavenger-Mutant 5618 | -7/Factory | Lost 3 parts (1p1n1u) 6378 | -7/Factory | Core integrity fell below 50% 6410 | -7/Factory | Lost 4 parts (1p1n2u) 6697 | -7/Factory | Build established: Mutant 6792 | -7/Factory | Repaired Broken Med. Armored Exoskeleton 6998 | -7/Factory | Garrison activated, responded to threat 7638 | -7/Factory | Fabricated K-01 Serf (x4) 7728 | -7/Factory | Discovered new exit (range 13) 7755 | -7/Factory | Entered another Factory area 7755 | -6/Factory | Accompanied by 2 allies 7755 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7818 | -6/Factory | Repaired Med. Armored Exoskeleton 8356 | -6/Factory | Build established: Gunner 8419 | -6/Factory | Spotted B-75 Beast 8437 | -6/Factory | Destroyed B-75 Beast 8513 | -6/Factory | Garrison activated, responded to threat 8617 | -6/Factory | Garrison activated, responded to threat 8676 | -6/Factory | Cargo convoy interrupted 8744 | -6/Factory | Lost 9 parts (1p1n5u2w) 8808 | -6/Factory | Destroyed 10 combat bots 8814 | -6/Factory | Lost 3 parts (1n2w) 8975 | -6/Factory | Core integrity fell below 50% 8991 | -6/Factory | Core integrity fell below 20% 9025 | -6/Factory | Lost 11 parts (2p4n2u3w) 9141 | -6/Factory | Discovered new exit (range 6) 9144 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08979_ Carbon-fiber Leg destroyed. 08980_ U-05 Engineer lays Concrete. 08985_ Carbon-fiber Leg destroyed. 08989_ Imp. Spread Laser destroyed. 08990_ Knocked back. 08992_ Lgt. Ion Engine destroyed. 08994_ Adv. Heat Sink destroyed. 08994_ Hcp. Storage Unit destroyed. 09005_ ALERT: Rogue bot located, Programmers report to Factory Zone 5Z. 09013_ Acquired Imp. Proton Missile Launcher. 09019_ System corrupted: Component data lost. 09041_ System corrupted: Heat flow error (+269). 09083_ System corrupted: Energy discharge (-3). 09094_ Acquired Imp. Cesium-ion Thruster. 09097_ Imp. Cryofiber Web destroyed. 09105_ Dropped Imp. Proton Missile Launcher. 09117_ Connecting with Terminal... 09130_ U-05 Engineer lays Concrete. 09141_ EXIT=FOUND [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # " "" # ######## | | # " "" # #### | | # # #?############# | | ########### ##?# #?# | | ??????????# #??# [ / #?# | | ??????????# #??# #?# | | ??????????# #??# #?# ^ [[ | | ??????????# #??# ### | | ?????######/####[ + ^ | | ?????# ## ### | | ?????# """ ## ### | | ?????# """ ##+#####+####### | | ?????# """ # "" | | ?????# + | | ?????# """"" # | | ?????# """"" # ####+######## ## | | ?????# """ # ##! ## ## #### | | ?????# ! # ## # # ######## | | ??????####+#### ## """### | | ?????????# ???# ##! """#?# """""""" | | ?????????# ???# ## """#?# | | ?????????# #### ## #?# "" "" | | ?????????# ## """#?# ""T"" [ | | ?????????# + """#?# """ | | ???????### % ## """#?########## | | ?????###"###@####### #??????????? | | ?????# #???# / #??????????? | | ?????# #???# #??????????? | | ?????# !#???#######??????????? | | ?????# #????????????????????? | | ?????# H #????????????????????? | | ?????# ! #????????????????????? | | ?????# !#????????????????????# | | ?????# #???????????????????## | | ?????###########??????????????????## | | ????????????????????????????????###"" | | ????????????????????????????????# | | ???????????????????????????????## | | ???????????????????????????????# "" | | ???????????????????????????????# "" | | ???????????????????????????????# G | | ???????????????????????????????# "" | | ???????????????????????????????# "" | | ???????????????????????????????## | | ????????????????????????????????#### | | ???????????????????????????????????## | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 32 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Imp. Arc Projector | -7/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ K-01 Serf | x4 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab It's Just You Librarian Made in Tau Ceti IV My Command Is Your Wish One Hack Too Far Power Corrupts Remodeling Safety First Serviceable Loadout System Compromised Troublemaker Challenges ------------ None Game ------ Seed EnergySwarmMatter Manual? 0 Play Time 01:46:08 Cumulative 2.3 hours Start 2025.02.09 @ 00:11:48 End 2025.02.09 @ 01:56:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b941add-c83b-432c-b932-5e957139a14b